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Faction B.O.S.S + Giveaway
Leave your Feedback on this thread for a chance to win him at 4sg!
Requirements for the drawing:
⚠ PLAY the contest first before providing Feedback!⚠
You should post CONSTRUCTIVE Feedback only (see below what we mean by that).
Feedback can be positive and negative, but that should always comply with our Community Guidelines.
You have to provide your Feedback latest until 5/24 at noon PST.
How can your Feedback be constructive and more valuable?
It's all about why you had that experience in the game!
Tell us what you liked and what could be improved.
If you have any suggestions or mitigations, let us know!
Try to split your Feedback into several parts if needed.
Example: A contest consists of many elements, such as the overall idea, milestones, rewards, loot, difficulty, timings, Superstars, and so on.
The more info you provide, the more valuable it is for us.
We will randomly pick one lucky winner, who will get the prize for his/her in-game account.
Good Luck everyone!
congratulations to @NateDogg833 on winning the giveaway
Comments
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I would love to play the contest but I have tried a dozen times and it keeps hanging up in the lobby and says The lobby is already in battle when I hit ready and if I try to leave it says I have to hit Ready first..... did not have these issues with the Andre the Giant Irresistible Force Boss battles..... I really would like to battle this Boss if the game worked...
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I have having the same issue as the above poster.
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I continue to have the same issue, or in a lobby and other players ready to kick me because they think I am not connected. So frustrating. Ready to not Boss Battle again.
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Mismo problema
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Faction Boss is the worst game mode in the game. I don't like the fact that is caters to whales. You have players that launch lvl 10 and can't win. Invasion was much better. 1200 shard recruit for HOF Snoop is right on.
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The BOSS contest seems glitchy. Connection errors, when knocked out it doesn't return you to the Home Screen, forcing you to quit. Players not hitting Ready. If those items were streamlined and fixed t would be better.
I do like the concept. It can be fun figuring out a good strategy to win.
I also tried to find the rules on the BOSS but can't seem to find any. I am looking for what triggers the Shield from the Boss. That can be impossible to destroy, especially when down to one.
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The Faction Boss event - has been total garbage. Game is updated to current version, states I get kicked out due to connection timeout with your trash servers. My internet is working perfectly fine. Would be AMAZING if your Faction Boss system wasn't hot trash.
I stopped spending money on this game for a reason, because the support is half baked at best. This is a beta feature that should never have been released to the public cause it's implementation within the game is highly flawed and utterly useless.
0/10 stars. Don't waste your time just to get disconnected over and over,
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Pretty fun event and cool character too!
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Like the boss events. Looking for help on how to destroy shields. Harder to understand but appreciate any rewards.
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You guys have too fix the connection issues related to the mode. Everytime you guys have done a faction boss the connection issues are horrendous. It constantly freezes during matches and you lose 5 to 10 seconds of your turn easily with the connection issues.
Secondly it would be nice if you guys could speed up the animation on the moves a little bit more as some of the moves themselves waste 5 to 10 seconds.
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I enjoy the Faction Boss fights but the connection is not very stable even if my internet is coming in at max strength. That is the only issue I really have with it.
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Positive = great idea
Negative = does NOT work.
Conclusion = kill off this piece of SHIT and move on. People are complaining for a long time about different issues. Just fix your fucking game instead of creating more problems.
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Boss event is definitely a problem. All the lost time when there are loading issues and the shield is too overpowered to get destroyed and then when we destroy it, he redeploys it the next turn
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I really enjoy this boss event but there must be perks for this type of event and need to fix connection issues
need more buff for gems and moves for boss of level 11 or higher
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Scopely Dev Team,
Unfortunately, this faction boss battle hasn't been great. The very first boss battle done was great (except the connection issues). The Brock Lesnar faction boss battle was good, but it hinged on having 2 Tech Brocks to beat level 10s (and of course, connection issues). Anyways, back to this event.
Issues:
- Tricksters or Acrobats shouldn't be allowed to be bosses. Their dodge ability only frustrates the player and adds a layer of complexity that is not needed at this time.
- Shield is a good concept, but it keeps reoccurring. I think the very first launch of faction boss battles, it only occurred once.
- Move animations for the player are costing us valuable time to fight the boss. I know the moves are pretty and fun to watch but time is valuable in this event.
- Loot Boxes should be removed during faction boss battles until they serve a purpose.
- As always, the continuous improvement of the connection/server issues.
Solutions/Improvements:
- Don't let Tricksters and Acrobats be bosses, for now or ever :-).
- Have the shield occur only once. Once it's down, it's down. The other Boss buffs are making it difficult enough. Players get stuck in the endless shield and it's disheartening to keep playing.
- Remove move animations for the players. We have to move fast.
- Increase the drop rate of the gem color we need to break the shield. Players using characters with snowfall or pyro gems won't be affected by this since the move takes care of that. This helps the lower factions that don't have the top tier characters actually get out of the shield. Hence, also having the shield occur once to avoid the endless loop.
This particular boss does have an absurd amount of health at the higher levels but I think this can be left for now, if you let the shield only occur once. The faction boss battle gameplay has many issues with the boss buffs making it extremely difficult to complete the higher levels, but this all stems from the shield always reoccurring every 2 turns. The amount needed to break the shield is good, again this works only if the shield occurs once and you increase the drop rate of the color gem that is needed. I think you are starting to get my point that the reoccurring shield is hindering a lot of players gameplay. It makes it very unenjoyable at the higher levels too. I guess you can increase the number of turns that it occurs. Instead every 2 turns, maybe make it every 5 turns the shield will reoccur. Something to play around with. Thanks for your time and cooperation.
Respectfully yours,
NateDogg833
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Sadly most of my faction won't even play this boss event because the connection issues are the worst I have ever dealt with also the boss shield is way over powered every 2 turns destroy over 50 of a specific color gem isnt easy when you have to worry about the absurd damage the boss can do. I was excited about the addition of bleed damage being boosted for this event for my best male Sid Vicious his bleed move was doing over 3 million damage but when it activates on its 30% chance the damage isn't even applied with or with boss shield but I do like the creativity that was attempted here i felt like this boss even had far too many bugs
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One problem I would offer feedback on is after we complete a move that generates any gems that we choose if we are selecting them say the last one as the player turn runs out its last second even if you manage to confirm you gem placements they fail to activate for some reason that s something that should be able to be fixed i hope thos feedback helps
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Really frustrating to play this event.
it keeps freezing and take 10 seconds to execute the move and it’s not my internet connection! Sometimes I execute a move and I loose the benefits of it because the time doesn’t stop.
i think the game it’s not working as supposed to be and sometimes it’s really a waste time of time.
you should evaluate to return the invasions…that was more fun!
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I don't like faction boss. It is by far my least enjoyable game mode. The two things I found to contribute even more to my lack of enjoyment this time was the 10% snoop dodge rate and the 10 seconds after the bosses turn, where my timer was ticking, that I couldn't do anything.
I'm happy that people enjoy this mode, but I think it's hot garbage.
EDIT: I wanted to add that I appreciate being able to attain the weekend character at one level and let the people who want to go all out for the gears to get a better version of the character do as they wish.
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I don’t get why the health gems don’t work when the boss is shielded. I can understand the leach gems because you are stealing the health from the boss but health gems don’t even do damage. It feels like they should still work.
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This mode is NOT FUN. terrible mechanics that allow your server to crash consistently during this mode. Dodge in is made this even worse which is didn't think possible. Stop listening to the content creators that are all in top top factions and listen to the non vocal 99 percent and get rid of this boring event.
If the game can not handle discussion needed and you need an outside app then the mode isn't right for the game.
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This event is broken. Very aol dial up days .
Lag unresponsive at alot of the tumes.
You lose 5 seconds at end of timer .
mp is randomly taken after boss turn .
nothing about boss breaker is enjoyable.
Good idea with very poor execution.
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I cannot think of anything positive about this event.
Negative:
The one non-wrestler in the game as a boss? (Bishop would be the second, but he at least stood in the ring for an official match). And the third tome you use him as a character! Complete ignorance to WWE history!
Freezes, getting kicked out of the match, connection errors, moves are extremely slow. Worst performance of the coding and the game in the last 5 years.
Level 10 is not even enough to get the points for maxing the solo event.
Remove this crap! It doesn’t work, it is stupid and a total waste of time! Give us invasion back!
Oh, and a good advice: Fire the person who came up with this stupid idea, or it may be the end of the game! Don’t let him give you more suggestions on how to “improve” , or actually ruin, the game!
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Worst event ever 😖😖😖😖
IGN- Mohd Kashif
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Faction boss is good
But I like faction feud more.
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I enjoyed the faction feud. How worst it is. I have a suggestion for you. In level 10 we want 90 seconds atleast because 150 mil HP is not A joke and our charecter are not that capable to do atleast 2 mil damage in 1 or 2 turns.
I like that shield because of Z lashley we can break easily but I can't defeat level 10 boss. I do that for only 1 time with so many efforts.
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Seriously Scopely you need to work more on this one this event os good no problem with that we are loving it and the event however the problem here is this legs alot it automatically kick you out or won't let you in when you join on a level the match started and you are just waiting for it so thats a feedback on BOSS event
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Really nice event, actually. Well, the event itself was nice - the boss battle itself I have some things to say about it. This time, I recruited Snoop through shards, to provide transparency for the review and hopefully disqualify me from potentially winning him here, as I'd rather someone who didn't have him to get him.
- Snoop was actually recruitable at 4SB, meaning he was actually... pretty easy to get in this event. Sure, the gears are much harder to get, but the fact that you can get the poster without too much pain (I basically just perfected the tours and did all three refreshes, so I'd say the big gate was 'do you have a good HOF tech/Sasha and 3,000 cash') meant that I was already enjoying this event.
- Aside from the shards, the regular rewards were much nicer this time, the free/paid split was much nicer even if all of the Dom shards were paid (though I doubt many people will care about that) and in particular the Snoop straps are really nice and didn't require a ton of spending to get at least one.
- Speaking of tours, they were actually pretty rough, but I got very lucky - HOF Eddie is a freebie and if you're insane enough to level him up to 5SS like I did the tour was surprisingly doable (And maybe even lower but it'll probably take someone like 10 minutes to beat Hogan) and striker Sasha at 4SG was actually able to beat a 5SG Bayley (something I was not looking forward to fighting) with just a few props helping her out. I want to say these tours were BS, but I guess I got good or something.
- Now for boss battle itself, because I think this might be my least favorite one yet. First off, dodge - my least favorite mechanic in WWE Champions. Ever. Some might say shards, or feud steps, or anything that makes the game 'P2W' but I at least get why those are in - to make you guys money. Dodge defies any reasonable explanation to me, and typically acts to take what is usually a well-laid plan and kicks you in the groin for daring have such a plan. Boss battle, which usually requires four people to stick to a plan an execute it well to succeed, has no place for your plan being ruined by pure RNG. As I type this, I was actually in a boss battle as zLashley, meaning I'm on shieldbreaker duty (and DPS duty) and vital to the fight. Got hit with a dodge (twice), basically cost me the rest of my turn because I couldn't get a red match. Frustrating. Awful. I cannot use enough adjectives to describe how much I hate this. And yes, I saw the post saying that this was all intentional, but that by no means change how I feel about it.
- Dodging aside, I feel that this wasn't fully thought out, in a way. For one, bleed is the item that got the biggest boost but I found that most bleeds weren't actually worth it - they require swipes to activate and usually multiple moves to recycle, meaning that in a turn you're usually choosing between one or the other and in most cases you don't really get back a whole lot, unless you're playing mutant Balor or something. Even Riddle has to do a three move cycle to do, what, 4 million with his bleed? And 4 million damage a turn while not bringing anything else to the table (shieldbreaking, useful boss breakers) just isn't enough.
- As such, yellow gem guys were much more useful (mostly zLashley), but the MP increase move was crippling to pretty much everyone. But that's easy, just bring a focused guy. Except there is damn near no one in focused who was actually good in this boss battle - for bleed you had Cena, zBlack and Priest, none of which I would consider any better than Riddle, and for Yellow you had... Tech McIntyre? Otis? IOW Cena? None of which are going to do any meaningful damage or really contribute as such to the shield (barring maybe Otis) but they also need to be up to 5SS or higher to survive any attacks at higher level, and that just wasn't a move I was willing to make. So now you have someone who's basically there just to throw up their boss breaker at a rate slower than Snoop can put out his debuffs, and only affects half the team. Boss breakers continue to ride this weird, awkward line between "Absolutely vital to do anything" and "Slow and ineffective", and I do wish there were changes made to the system in general.
- With all of the above, it leads me to wonder what the actual setup for a team in boss battle is supposed to be, because as it stands it feels like that aside from a few people who put out ludicrous amounts of damage to offset any other utility (PH KO, the power gem boys), it's mostly the shieldbreakers playing double duty as DPS and maybe someone to make sure that the team doesn't get demolished by debuffs/buffs/healing/frozen moves/MP increases. I feel to me, that's all easy to understand, but I'm still seeing a lot of people just bringing random people (despite some faction members faction telling others explicitly what to bring), and I know I saw at least one person in global chat ask how to break the shield. It's to the point where I almost want you guys to do something Pokemon Masters does and create a little writeup going "This is what the boss does, here's a few suggestions as to who you can bring" because I still see the most random (and frankly, useless) posters show up in a level 7+ boss battle lobby.
- Also, as an aside, I didn't include MOTU Rey in the yellow gem bullet point because I thought he could be a decent shieldbreaker who could keep himself healed - turns out heal gems don't work at all in boss battle. No healing, and they still do zero damage. Also a really frustrating moment.
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