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Love is in the Ring Feud
Champions,
Let your heart lead the charge and captivate your rivals with love’s power to seize extraordinary rewards this Valentine’s weekend! 💜
Earn NEW Power Couples Gears for Ludwig Kaiser, Tiffany Stratton, and Maryse throughout the contest on the Prize Wall, Loot, and the Shop!
Leave your feedback for a chance to win A 4-STAR GOLD Asuka “Arcade Assassin” in our forum giveaway!
Requirements for the drawing:
⚠ PLAY the contest first before providing Feedback!
⚠
You should post CONSTRUCTIVE Feedback only (see below what we mean by that).
Feedback can be positive and negative, but that should always comply with our Community Guidelines.
You must provide feedback by [2/18] at noon PST.
How can your Feedback be constructive and more valuable?
- It's all about
why
you had that experience in the game! - Tell us what you liked and what could be improved.
- If you have any suggestions or mitigations, let us know!
- Try to split your Feedback into several parts if needed.
Example
: A contest consists of many elements, such as the overall idea, milestones, rewards, loot, difficulty, timings, Superstars, etc.- The more info you provide, the more valuable it is for us
congratulations to @BadBruce on winning the giveaway
Comments
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Champions,
Love is in the air, or should we say in the ring? Play the Midweek AND Weekend Contest for BRAND-NEW Power Couples Gears!
How can your Feedback be constructive and more valuable?
- It's all about
why
you had that experience in the game! - Tell us what you liked and what could be improved.
- If you have any suggestions or mitigations, let us know!
- Try to split your Feedback into several parts if needed.
Example
: A contest consists of many elements, such as the overall idea, milestones, rewards, loot, difficulty, timings, Superstars, etc.- The more info you provide, the more valuable it is for us
0 - It's all about
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Only 2 miserable hearts for those who don't pay? I expected nothing from this event, but this is a new low.
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I got no hearts wtf I literally played 4 years and never get emblems or tokens might have to delete this they don't care unless you pay!!!!
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My suggestion is when you post upcoming events in news
1.Mention all things clearly like in pervious event in news on web portal show we get up to 20 hearts but in milestones upto gold chest get only 2 hearts.
2. Contest point that show event tour on news is sum of bouns point and regular point which is not fair bouns point required specific player.
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My suggestion is when you post upcoming events in news
1.Mention all things clearly like in pervious event in news on web portal show we get up to 20 hearts but in milestones upto gold chest get only 2 hearts.
2. Contest point that show event tour on news is sum of bouns point and regular point which is not fair bouns point required specific player.
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I feel dumb and a little misled with the Love Is In The Ring Prize Wall.
I thought the wedding moment in the prizewall was the new wedding moment, not the old one.
It's pricing and store location was very similar to the Austin Beer Bath moment a month or two ago, so I mistook it as the new one. I got very close to completing it, and spent a little bit to push me over the limit to purchase it from the prize wall.
After checking out the moment in my roster, I realized it was the old one. A bunch of this is on me for not making 100% sure, but I do feel totally mislead and would not have pushed for it otherwise.
Really makes me not want to spend weekly like I have been, please make stuff like this a little more clear in the future.
Thank you.0 -
Overall I thought it was a good event.
Pros:
- I liked the continuation of the heart to the weekend prize wall, enabling our progress during the week to help us buy some of the higher token required items
- Overall stability of the feud was good, I didn't have any technical issues this time
- The tours were fair in terms of CSS
- The ability to earn the new moment in the score progression
Areas of Improvement:
- Would have been nice to see some of the newer gears or the Indi gear on the prize wall
- Still a challenge for some of the eras, particularly New Gen for the CSS on the feud score
- Shard boxes seem to have odds that are overly high on the same characters
- The loot pulls seem to product a lot of the same characters consistently. I did a number of 7-pulls and once I received 4 Finn Balors. I also received 50 Rezar shards a number of times.
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Going on with the feedback, there is one suggestion to refresh feud experience which is now more needed than ever with the matches we have to play with era specific. There should be more lobbies may be 2 or 3 to join faction mates according to their preferences. So that people can choose feud partner according to their roster or line-up. It will give more choice to go with.
As for the weekend contest all things were done according to weeklong and weekend blogs. Solo events were good with nice rewards.
Feud match making spot on. Perks bonus can be selected according to female one. It may have benefited more.
Best part was the prizewall selection. Lots of good options to go with with.
As for the pull, lots of people tried pull for the Cena. Some of us get him. Some trash pulls also so no complaints there.
Overall great event. If the suggestion given above is good enough,it will help some players nicely.
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I loved this contest the fact that the prize wall carried over into the weekend was great and the valentine day chest with huge amount of superstar shards was awesome!
I look forward to the next event Scopley has really been killing it lately and I don't have too much to complain about. I love the format of feud now and would love to see it continue!
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Positive Highlights
- The decision to extend the midweek Prizewall through the weekend was a fantastic move! It gave me the opportunity to collect over 20 medallions, which was exactly what I needed to acquire the JD plate. Definitely appreciated the extended time to strategize and maximize rewards!
- Remaining elements were same as it was last month.
Areas for Improvement
- The rewards for the Faction Feud War Score competition were the same as last month. It would be great to see a slight increase in rewards each month for this event to keep it more exciting and rewarding.
- Consider adding plates to the Prizewall that align with the newly launched character's abilities. For example, if a character focuses on countdown gems, include plates that enhance countdown gem effects. This would add more strategic value to the Prizewall selections.
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Good job wwe
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I enjoyed the contest. I appreciate a woman’s 20hr feud. The prize wall availability is really nice. I can’t tell you how many times I have missed out because I was holding out to see if I could get more currency for a wall.
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Good event. Female lineup is more limited than male, so certain eras are a struggle to complete. But overall, it ran well and no glitches.
Prize wall was balanced better than some I've seen in the past. Also appreciate that the currency carried over through the weekend.
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Love is in the Ring Feud was great! I'm a big fan of having a solo feud contest with Class and Era tasks. It is a good balance to having the CSS tasks. When it was only CSS, if you didn't have them you were out of luck. Having the Class and Era tasks gives everyone a chance to participate. It also lets us use some posters we would never use otherwise. I like having to take random posters I normally don't use, and figure out a moveset that works for feud. It also makes us focus on different posters to talent up. I have specifically targeted posters in certain eras to raise up so I would be prepared for the Era tasks. I also hope we see more posters released in different eras. Like the new Liv Morgan being New Gen, it would be great to see more posters in the future released in different eras besides Modern.
That being said, we miss having a Faction Feud Contest. Feud is heavily based on working with your faction to partner up, beat opponents, and get high scores. It's all really missing something by not having a faction contest to work towards. Mayhbe we go back to the CSS contest being a faction contest and the Class\Era tasks being the solo contest. All the leaders in our faction feel this way. We need a faction contest to have goals to push members to feud to help achieve.
One other thing I liked is how the prize wall started a couple days earlier and then ran into the weekend. Provided additional chance to get the medallions (hearts). The prizewall items were great this time as well. Good mix of items, and it was nice to see shards of older, popular cards. I know two people who were finally able to recruit Sherri because of her shards being avaiable.
For the contest milestones, it was awesome to have the new moment be one of the rewards in the bonus milestones and have that milestone be achievable. The developers have really improved Feud rewards since last summer. Good rewards make it worth grinding to get a high score in feud.
That's about all I have to say on it. Thanks for listening.
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This weekend's feud format was very enjoyable for me. I have always enjoyed the female feuds, and we don't seem to see them nearly as much, so this was a nice change.
The contest itself requiring wins with different classes and eras helps keep the event fresh. It can be quite boring if you just use the same posters over and over. We have played this format before, and I think this is the best event for feud weekends. I hope this format is something that stays for all faction feud events.
For feud line ups, I wish the bottom line was more opened. I think class specific spots is something that should be removed. In my experience, pending what class or era I was working on, I ended up with say 2 strikers on the bottom row since 1 was a striker slot and the other was a Raw slot. I am sure this is more a roster issue but having the bottom row not require classes would benefit all players and not just higher rosters.
The tours have been very consistent for quite some time now. There always seems to be a good variety of CSS for those. I think whoever is in charge of the tours does a good job. If you have been playing the game for a year or so now, you should not of had an issue completing them.
The prizewall was fine. There were some items that seems still a little pricey for the number of shards you end up with. The one thing I noticed was if you went with the 7 pulls, you had a chance for gear. I did not end up with a new poster when I did one, but having something a little extra like chance of gear is a nice touch.
Having the weeklong event rolling in to this weekend event for candies is great. You have done this before, and I find this more enjoyable. Only downside with candies this weekend was the RNG in blitz. I was not able to complete the champion blitz so I had to do the normal format. I completed 13 blitz and I only ended up looting candies 2 times. I spent about 45 minutes completing all of them and was hoping to get much more for the time spent. Maybe this can be reviewed for future blitz?
Great event this weekend. Keep it up!
-DC1
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This WWE Champions event was pretty solid overall, though there's definitely room for improvement.
On the plus side, I appreciated how the Heart to Weekend prize wall carried over. It made grinding during the week feel worthwhile, knowing I was contributing towards those top-tier items. The feud itself ran smoothly for me – no major technical hiccups this time, which is always a win. The tours felt balanced in terms of required superstars, and it was great to be able to snag the new Moment through score progression.
However, I'd love to see a bit more variety on the prize wall in the future. Some of the newer gear, or even the Indi gear, would've been a welcome addition. Also, while the tours were balanced, the feud score requirements still seem a bit steep for some eras, particularly New Generation. Finally, the shard boxes and loot pulls felt a little too repetitive. The odds seem heavily skewed towards certain characters.
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Overall, not a bad event, but the following needs to be changed a long time ago:
- FEUD chests with rewards (need to change the moments that fall out from there, increase the chance of falling out of plaques, change the pool of character shards that can be received from there).
- reward for 500 million points (I would like to see a limitation on belts not from 40%-150% gem damage, but at least from 100%-150% gem damage).
- Make a pool of reward chests for the clan's place in the feud (at least the top 50 should have the opportunity to receive a bronze chest and then increase the rewards, in the current situation, starting with the top 20, they only receive a bronze chest, which essentially has nothing special, such rewards can be distributed to a much larger number of players)
Overall the event is quite good, just change the rewards for feuds and it will be great. 8/10
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Maybe I didn't get it, but why is it still called faction feud if there is no faction task the whole weekend? Do the same event and multiply tasks by 100, so ein 1000 matches with red class or 600 with PG-era, than factions can really do some work.
To mention something positive, it was nice that we had a price wall we could use for midweek event and weekend event, maybe even a weeklong pricewall is an idea for the future?
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Hi,
First Look:
Faction Feud remains my favorite mode in the game, delivering a thrilling and enjoyable experience every time. It offers great depth and strategic opportunities, which continue to make it one of the most engaging aspects of the game.Tours:
The Tours mode is straightforward and accessible, featuring decent CSS with a robust player base. It provides a smooth and enjoyable experience for players of all levels, making it easy to dive in and progress without overwhelming complexity.Solo Contest:
The Solo Contest mode is generally well-structured, offering excellent rewards, especially with the introduction of new moments. However, some of the CSS in this mode are quite rare, and many players don't have access to them. Making these CSS more accessible would help balance the experience and ensure more players can participate fully.Feud Tasks:
While the Feud Tasks are similar to past iterations, some of the Era tasks, especially from the Reality and RA Eras, could benefit from a review and adjustment. The current options within these Eras are somewhat limiting, which can detract from the variety and strategic planning that this mode should offer.Prizewall:
The Prizewall is a fantastic feature, offering a wide range of valuable resources, such as plates and shards. The variety of items available is impressive and adds significant value to the overall progression system, allowing players to collect important resources for future upgrades.Areas for Improvement:
- CSS in Solo Contest: It would be more beneficial if rare CSS were not added to the Solo Contest. The rarity of some CSS limits the strategic possibilities for many players who don't have access to them.
- Era Task Adjustments: Eras like Reality and RA could be replaced with classes, as there aren’t many good options available within these Eras. A class-based task system could provide more variety and flexibility for players, enhancing strategic depth.
- Loot Odds: The odds of obtaining high-tier loot should be slightly increased. The current drop rates feel somewhat low, and boosting these odds would make the loot system more rewarding for dedicated players.
Suggestions for Enhancement:
- Dual Lineup Slots: Implementing two lineup slots for each player would be an excellent feature. For example, one lineup could be dedicated to CSS/tasks, and the other to a regular main lineup. This would allow players to adapt to different situations, save time, and significantly improve strategic flexibility.
- 1v1 Feud Mode: Introducing a 1v1 Feud mode would be a great addition, offering a faster and more intense competition for players who prefer shorter, more focused matches.
- Leave Button in Feuds: Adding a "leave" button after a player has finished their lane would streamline the gameplay experience. It would allow players to quickly exit the current brawl and join a new lobby or partner up with someone else, reducing downtime and improving match flow.
- Faction Contest Integration: Incorporating the Faction Contest into this mode, with leaderboard rewards that include current MLC Chase SS posters, would be a valuable addition. Offering these rewards to at least the top 20 factions would further incentivize participation and competition.
Conclusion:
Overall, the game remains exceptional, with each mode providing hours of fun and strategic depth. The suggestions and areas for improvement outlined here would help refine the experience even further, and I look forward to seeing the continued growth of this amazing game. Keep up the great work, and thank you for consistently delivering a quality product!0 -
First I like to say is I like the new Asuska great new gen woman.
Feud contest: Winning with different classes and eras was challenging.
Limited time tours: Tours was fair.
Prizewall was great
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Good event. Female lineup is more limited than male, so certain eras are a struggle to complete. But overall, it ran well and no glitches.
Prize wall was balanced better than some I've seen in the past. Also appreciate that the currency carried over through the weekend.
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nice event it worked well with the midweek to the weekend cross over on prize wall. It could have been clearer but overall a better event
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Love the new feud scoring, although the classes for females are a little tough.
For what can be improved, please do better on the shards boxes. Getting 15 shards of a 3 year old card isn't fun.
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Event wasn't bad. Just not enough shards for the featured weekend characters ever given away. Limited after or before a certain milestone. Doesn't help non paying players. Or even the low paying players. Just need to give a bit more. And the new Cena shards being behind a paywall is just crazy.
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Prize wall was balanced better than some I've seen in the past. Also appreciate that the currency carried over through the weekend.
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Typical feud weekend,
Good
decent tours with good css
feud stability was good
good prizewall with a nice amount of pw currency
Bad
lack of a faction event
feud rewards are still kinda lacklustre
A good weekend in the champs universe in my opinion which can easily be made better by building on the good
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Liked the feud but think the event was a little paywalled maybe a little easier css would've been a better option. Wish there was a way for collecting more hearts.
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