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Feud Salvation

DKMangler
DKMangler Moderator Moderator
edited December 2024 in CONTESTS

https://wwechampions.scopely.com/2024/12/05/feud-salvation/

Champions,

Feud Salvation is here, with Abby the Witch making her contest debut and improved Faction Feud Leaderboards! Enjoy NEW Feud Champion Shard Chests with previously released Superstars, Skill Plates, and more!

Play the DUAL Feud with selected Superstars, earn Prize Wall Medallions, and redeem them for more SICK REWARDS!

PLEASE NOTE:
WE HAVE SIMPLIFIED THE CONTEST STRUCTURE AND COMBINED THE WARSCORE, FACTION, AND SUPERSTARS COMPETITIONS INTO ONE FEUD CONTEST! REWARDS HAVE BEEN UPDATED ACCORDINGLY!

GET AN EXTRA CHANCE AT 4-Star Gold Nikki Cross “Abby the Witch” IN OUR FORUM GIVEAWAY! 

Requirements for the drawing:

⚠ PLAY the contest first before providing Feedback!

You should post CONSTRUCTIVE Feedback only (see below what we mean by that).

Feedback can be positive and negative, but that should always comply with our Community Guidelines.

You must provide feedback by [12/10] at noon PST.

How can your Feedback be constructive and more valuable?

  1. It's all about why you had that experience in the game!
  2. Tell us what you liked and what could be improved.
  3. If you have any suggestions or mitigations, let us know!
  4. Try to split your Feedback into several parts if needed.
  5. Example: A contest consists of many elements, such as the overall idea, milestones, rewards, loot, difficulty, timings, Superstars, etc. 
  6. The more info you provide, the more valuable it is for us

congratulations to @Ross on winning the giveaway!

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Comments

  • Saint12
    Saint12 Member

    The difficulty spike in certain matches feels unbalanced, making progress frustrating for new players.

    The loot box system could use better transparency about odds to improve trust with players.

    The recent event rewards seem less rewarding compared to the time investment. Adjusting milestones or adding bonus rewards could motivate more participation.

    I really enjoy the game overall, but I think improving the event schedules would help players manage their time better.

    While I appreciate the depth of characters, older superstars often feel underpowered compared to newer ones. It would be great to see buffs or reworks for older characters to keep them viable.

    Limited-time events often cater to players with large rosters or high-level characters. Including tiered rewards for casual players would make events more inclusive.

    The game can feel overly reliant on microtransactions. Introducing more ways to earn premium currency through gameplay could improve the experience for free-to-play users.

  • SWAAVEYY
    SWAAVEYY Member

    WWE Champions is a game I enjoy, but some aspects can be frustrating. Getting superstars from the loot system is very difficult, which often feels discouraging. Increasing the chances of getting superstars would make the game more enjoyable and improve trust.

    There are also many players, like me, who don’t spend money on the game but are passionate about it. For players like us, introducing a grinder session to earn superstars through effort and time would be great. It would show that spending time on the game is worth it. However, when milestones aren’t valuable, it’s easy to lose interest.

    Adding more variety to gameplay, like a Royal Rumble mode or a new style of Faction Feud, would make the game even more exciting. For example, players could send their superstars to battle opponents in a more dynamic way, or these ideas could be included in regular tour events.

    I started playing WWE Champions when it was released but quit after a year because it felt repetitive. I returned recently, and this time, it feels more addictive, but I still feel these changes are needed to keep players engaged.

  • Duffman1989
    Duffman1989 Member
    edited December 2024

    I have very much enjoyed the increased coins and TP rewards given out to reflect the more of those you have to put into upgrading your superstars so I’m very pleased with that.


    One thing I think can be better improved is clicking on milestone rewards, contest rewards, etc and it not taking you to a prize screen you just get the rewards in your inventory but you have no idea what you got unless you file an IT ticket. I’m not an IT person but there should be a way to code that better so you always see what you got.


    Another thing I enjoy is going back and reworking old superstars to make them more usable in today’s meta adding new trainer abilities to old superstars so I hope that continues and you keep adding a few more each time you do it

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  • Smgordo13
    Smgordo13 Member ✭✭✭

    Is there a plan to make the steps available today for Feud 1?

    Pretty bad idea to copy and paste the daily check-in rewards when you changed the format.

    Screenshot_20241206_142729_Chrome.jpg
  • johnjj22
    johnjj22 Member ✭✭✭
    edited December 2024

    Will update this as the contest progresses

    As another user stated, it seems odd to have the fued steps on the stamp card on the 2nd day of the fued.

    I sort of like the new fued score format.. BUT,it makes warscore almost irrelevant. The scoring is so high that I won't even get the next milestone with warscore. Overall, the format is different and sort of fun.

    Final update: enjoyed the tour and the new fued format. Liked that the fueds lasted longer.

    Thanks!

  • Cr31gn
    Cr31gn Member

    I agree that Day 1 steps for fued will be more helpful. Speaking with a lot of members within my faction we are still having challenges with time syncs because we all are various areas of the world. With that in mind that additional step bonus can supplement the earlier stages of the fueds.

    The other noticeable challenge is the matchmaking of teams when paired with a low tiered faction member. We all communicate fairly well but the issue is when my low players get paired against a very strong opponent due to my roster level. My idea would be a faction fued team up ability.This gives faction mates the chance to pair up with a teammate of their choosing and makes matchmaking more manageable for the players within a faction

  • Nick the kid
    Nick the kid Member ✭✭

    Day 1 of the feud was great. I think more of these feuds should be ran. Gives players more of a flexible time to feud. Even if you can only do one or two hours of feuding for Day 1, Day 2 can help you finish all CSS requirements for individual event. The rewards in the milestones are on point with the event. Keep offering the same. Offering the feud step on Day 1 of the event on portal of event could be an improvement. Offer more shards like have players only missing 1000 shards than missing more (Based on F2P).

  • Bazza4444
    Bazza4444 Member ✭✭✭

    New format feud . Plenty positives to take from this event .

    2 ×18 hr feuds , 1 female ,1 male . Very happy with this ,as it gives everyone a chance to hit scores . Having 1 of both genders has been a great move and step forward .

    Points system . Even though we may not have all Css , we all have strikers,Techs etc ,so everyone gets a chance of points to progress up the milestones . If not the event is definitely grindable to max .

    This feud event has definitely given the playerbase plenty options to progress and it has made feud weekend better in my opinion .

    2 negatives . Red ring before matches was more common this weekend ,so you had to close the game and start again , hopefully fixed for next time . 2nd one would be maybe a few moment options in the medallion prize wall ,but all in all great effort on the changes made .

  • SWAAVEYY
    SWAAVEYY Member

    WWE Champions is a game I enjoy, but some aspects can be frustrating. Getting superstars from the loot system is very difficult, which often feels discouraging. Increasing the chances of getting superstars would make the game more enjoyable and improve trust.

    There are also many players, like me, who don’t spend money on the game but are passionate about it. For players like us, introducing a grinder session to earn superstars through effort and time would be great. It would show that spending time on the game is worth it. However, when milestones aren’t valuable, it’s easy to lose interest.

    Adding more variety to gameplay, like a Royal Rumble mode or a new style of Faction Feud, would make the game even more exciting. For example, players could send their superstars to battle opponents in a more dynamic way, or these ideas could be included in regular tour events.

    I started playing WWE Champions when it was released but quit after a year because it felt repetitive. I returned recently, and this time, it feels more addictive, but I still feel these changes are needed to keep players engaged.

  • Baap387781
    Baap387781 Member
    edited December 2024

    I love this format of fued.

    More rewards, more resources and more coins and its was so easy to progress in the contest.

    I hope this format of dued will continue in future.

    edited for content by DKMangler

  • I realy enjoy this feud format ,the longer times compaired to flash fued makes it a lot more easy and fun to play.

    however the prizes in the milestones specificly the fued chests need an overhaul or something more guaranteed ,like straps and or plates,take out the moments and moment loot coins wich are not worth much for the amount of playing that is needed to reach these milestones.

    I hope this dual fued will replace the flash fued overtime,would love it,

    I am still happy you make changes to the game to make it better,please keep it up.

  • Biglove198138
    Biglove198138 Member ✭✭✭
    edited December 2024

    Well done , very nice feud , something for every one , solo contest was great. We need more of this i really enjoyed this for the fact i can grind if i wanted to or just do the css and call it a week end . Please make this into the game rotation …… flash feuds should take on this format

  • Sheisserick
    Sheisserick Member ✭✭✭

    Reworked Flash feud structure.

    I hear nothing but positive remarks from everyone in the faction.

    • Removing obscure paywalled CSS in the actual warscoring part of the fued was great.
      Love being rewarded for rotating different classes and eras, for extra warscore points, instead of owning the newest latest premium character. Great change for the F2P crowd for sure. Big fan.

    Total CSS class+era score was 324 million, leaving 176 million left to grind, if you want to max the 500 million.
    This is quite a feat for most players, and it thats frankly alright.
    You were rewarded, if you actually invested the time for the fued.

    • 2 x 18 hours compared to the old 12+4+6+8 feuds. (Think that was how they were?)

      For all of us living in Europe: this was GREAT!
      Fued 1+3 was always in the middle of the night. Especially the short 6 hour, starting at 2 AM was rough on the weekends.
      Having the option to pace one self, in a flash feud, and still have time for a family life on the side was a dire need.
      Top factions chasing leaderboards, might dislike the extra hours? But for us plebs it was great.

    Please repeat this kind of feud structure again. 👍️

    Tours:

    Good challenging tours, with reasonable CSS requirements for extra points toward gold chest and this weeks McGuffin (VHS Tape).

    • Having the option of using either an old Irish Lass Becky, or someone good like Maxxine is the propper way to do it.
      Those of us that havent got Maxxine, can either upgrade old Becky, or use tons of props to earn the points. At least we had the option to do so!

    Prizewall and rewards:

    • The 2000+ shards for Nikki did wonders for the Super Shard contest, here in the end stretch.
    • I would have to say, that the first few Bonus steps in the Solo Contest, felt a little flat in comparison to the warscore rewards.
      Getting 4 or 8 Takedown II medals for reaching bonus milestones seems small, in comparison to the warscore contest, that just provided 80+ of these. Inventory shortage is real!
    • Prizewall was nothing spectacular, unless you are in need of shards. It was still alright though.
      1 x Affiliation strap was nice to see. Can think of many candidates for this: PH Erick or Z-Chelsea to name a few.
      Also good with the mixed plates costing 1 or 7.

    Overall a good structure for feud. Please dont nerf it going forward.
    Regards
    Sheisserick

  • kwix
    kwix Member
    edited December 2024

    I have to say that when I saw the event details when they went into game, I was really down on it. I thought it was going to be too many moving parts and that 500 million points was a ridiculous ask.

    I am glad to say that not only was I wrong, I really enjoyed this event. Feuds had always been my favorite weekend events, but recently felt too hard, stale, and repetitive. The different tasks to score points are accessible to anyone if you take a variety of cards up as opposed to feeling like you were unable to really participate if you didn't have very specific css requirements.

    I really hope moving forward that the two-feud structure is considered over Flash Feuds. The longer feuds made the game way more casual and fun to play. I didn't feel like I had to be on at a certain time (which isn't fun) or had to sacrifice sleep or time with my loved ones (also not fun). Flexibility contributes to fun and this was both.

    First cage match requirements being a cool game mode then this event surprising me and increasing my weekend fun. Keep up the good work Devs!

  • Undertaker42069
    Undertaker42069 Member ✭✭✭

    I really enjoyed this format and hope it continues.The amount tp,,coins and medals were terrific.im not just saying that because I pulled Abby from a tour chest either...but that was a pleasant surprise.The entire rewards and ability to score was a big improvement

  • Cody Trafton
    Cody Trafton Member ✭✭

    Surprisingly this feud format was really great. Also I'm glad to see that the devs took our feedback and revamped the event into an easy to navigate, all in one, actual good UI event. Putting the feud event at the top and labeling it big thumbs up.

    I found this more enjoyable than Flash Feuds by a lot. I'd like to see Flash Feuds be phased out in favor of this Feud design. My one negative towards that which you can't do anything about is that this does consume the whole weekend which makes that life activity balance difficult.

    The rewards were good and worth grinding for even though I didn't get any 150% straps. Having first time wins be 300k instead of the 50k or whatever it is during Flash Feuds is welcomed. Some people may complain about the amount of medals we got, but honestly it was awesome being able to just sell off the remainder of my Fury and Takedown medals to make room for all the Fury2s and Takedown2s. I do think that the Feud Chest that has moments and skill plates could use a refresher. The Ronda's Jacket chest gave me another Ronda's Jacket unsurprisingly.

    I would like to maybe see the weekend tours be tweaked to where the tours for the first feud have the CSS to avoid having to swap around straps, medals, and plates. So using this weekend as an example I would have liked to have the Women's tours on Friday and the Men's tours on Saturday.

    All in all this was a great event and I hope there are more of these moving forward!

  • Coolz
    Coolz Member

    I really enjoyed the expanded ability to gain point and a new try at the feud system; however, the time needs adjusted a bit and I think the clock was off a little as well. Having an event run from 8pm CST to 2 pm CST on a Friday is a little rough, especially as that time start in America for everyone but pac coast is right at dinner time and time to be out with family as well as Sunday morning is right at church time for a lot of people. Also, the stairs didn’t release till the second day for FTP which made it seem like the launch was weird. Appreciate the tries at changes

  • mike2334
    mike2334 Member ✭✭✭

    I absolutely LOVED this feud! Not gonna lie I'm not a fan of flash feuds the hours are just all over the place. This was PERFECT and I believe this format should take the place of flash feuds.

    Now as far as the tours I loved the way that was setup also with different eras same as feud css was. It showed me ok I need to rank up a good reality era or attitude era. I think if this format could take the place of flash feud it will give more diversity in people's rosters and it's not just run your most powerful modern era the whole time. The only suggestion I might would make is especially with the females maybe the eras there aren't a lot of great ones in have that in normal or even hard because some in hell mode were just that, hell haha

    Oh shoot I forgot to talk about Abbey I was so excited about this new style of feuds. Abbey looks AMAZING! I love the way her poster looks and watching her on YouTube she looks sooooooo good. We needed a great powerhouse in the game hopefully I can get her 1 day because I love the Wyatt6 and have an absolute blast this mlc seeing all of them in the game finally.

    Great job to the whole Scopely team from who came up with this idea for feud to the design team who designed all of the Wyatt6 this mlc. Been so much fun and can't wait for what's next.

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  • micha4711
    micha4711 Member
    edited December 2024

    Where is the blitz???? It dont start.

    20241208_231452.jpg
  • I really liked the new format for the feud. Both the length and the way to earn points by using different eras and classes. I would like to see this format again. Hopefully the Blitz will be up soon

  • THe blitz is 3 hours to late but now it works.

    1. Double Feud on Friday/Saturday is very well done. Some may get burnt out due to it but it does help a lot of people who may have scheduling conflicts for just Saturday. Personally a fan, hope to see more feuds like this or even utilizing this for Flash weekends. The rewards were up to par imo. Could have a higher “premium” points tier as well that give even more resources (200 mil war score persons)
    2. CSS being open to class and era restrictions are amazing as well. This helps a lot of people (especially newer players) with staying engaged and boosting not just one or two on their roster. The special css being on the premium side I think was well done.
    3. Blitz - Tokens received from blitz are very scarce but the tokens received over the event were evenly distributed imo.
    4. Tours were difficult for the css unless you pushed them to the moon, which a lot of players are unable to do, but giving an opportunity to do them is a nice fit, especially since the css was for previous MLC freebies.

    Overall I loved this weekend feud event schedule. Great pacing, rewards and objectives. Would like to see more of this!

  • I wanted to share some thoughts on how a player search filter could significantly enhance the gameplay experience during events like the Feud Salvation contest. While the current sorting feature is helpful, it still involves a lot of manual searching and scrolling.

    A dedicated player filter system would allow us to:

    •Filter by wrestler type (e.g., Powerhouse, Showboat, etc.)

    •Narrow down by era (e.g., Attitude, Modern, Legends, etc.)

    •Select based on move types (e.g., Submissions, Gems, Tag Links, etc.)

    This functionality could work similarly to the way champion belts are filtered but tailored for player selection. It would save time, reduce frustration, and make team-building strategies much more efficient.

    This would be a game-changer for events like this and beyond. Thanks for considering!

  • I was apprehensive on grinding out warscore feud competetion CSS but it worked really well. I enjoyed the fact that it was open to everyone. I liked the 2 feuds so that some of the eras that weren't covered well in females could be done with males. I hope this format will come back if it isnt to stay. It is very versitile where you could also do tag links etc where the majority of the player base has one ie ano'ni or a bloodline.

    The rewards were good in this contest. I liked all the fury2s and takedown2s that were availble in the lower milestones where a player just starting out could possibly get those with help from their faction.

    Again this weekend was enjoyable and I hope that this format comes back again.

  • it was ok the pulls were kind of unfair spent money to win her and got nothing I should have nikki

  • Loved the event. The longer fued format was enjoyable. The tours could have had more options for playable superstars for point bonuses. Fued still needs balancing. Overall a fun event.