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The Soulless One
Comments
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I’m in the minority where I really enjoy Showdown. It’s a good opportunity to play different posters and try out different movesets.
I didn’t have a high level female zombie, but I was able to use zChelsea and at 5B it was enough to beat some attackers. I appreciate that we have been getting really good “freebie”characters at the start of each month.
I did not have all the CSS for the tour or Showdown, but I was able to do enough to get the gold chest. To me, that’s how the game should be balanced. It should be a challenge to get the gold chest, but it should also be attainable without having every rare CSS required. So good job with the balance on this one.The prize wall medallion output was also good. I was able to get enough to get one of the plates, and the options are good.
The SD energy refresh was also good. I was able to play all weekend between the regular refresh and getting more energy in milestones.
Really not sure if I have any constructive criticism. Other than it would be nice to get more shards. I understand it’s a chase, but it would still be nice and helpful to get more than 5 or 10 shards in some of the prizes. I recruited zBrett but I’m still less than 50% of the way to zBayley.
Cheers!0 -
it was a good overall event, I think one takeaway was that we could have used some more drop bags to get some more shards or medallions. I like the mixed tag matches in showdown and we should get those more often
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Overall I think it was a good event. I didn’t run in to any glitches and it never froze. The only thing I would have liked to have seen is more Bayley shards. It’s her weekend and there was hardly any shards to be found. The bags each dropped between 15-25. Prizewall is decent. Hopefully I can still get more Bayley shards these last couple of weeks
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Overall I enjoyed the event!
Pros
Prizewall was priced decently enough to get some good stuff
Fairly easy to hit the gold chest milestone
Great rewards got a ton of coin and tp also very close to getting Bayley
Cons
Ministry taker shards were super expensive
Would also like to see more zombie shards on the prizewall
Overall it was a great contest, didn't spend a lot of time on the game and still was pleased with the rewards.
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Typically, I dread the showdown events because I'm not in a top 100 faction and even when I have the CSS (except for the weekend character), I am usually unable to max the free portion of the solo competitions. I'm not sure if this is true or not but to me, it seems that it was made much easier for lower factions to max the faction event and all players to have a realistic chance of hitting the portions of each contest that weren't considered "bonus". I truly enjoyed that and hope that it continues. In the past, it has really made me feel defeated to the point of temporarily quitting the game when I had the realization that no matter how great my roster is on its own, the showdown event couldn't be done without multiple people in my faction spending heavily or me doing so myself. Whatever formula was used for this one, I hope continues moving forward. I missed having the flash market to lean on but if that means that the competition won't be as taxing to hit the milestones, I don't need a flash market. I liked the idea that the faction rank gave the higher factions more guaranteed prizewall medallions. A locked in number is better for planning than the variable grab bag. Despite not coming with anything spectacular, I did feel positively leaving this event and don't feel like I was robbed from getting any prizes that I deserved based off of the effort that I put forth.
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While the competition ans set up was nice, the need to have specific characters really suck.
Me myself have tried and spent $ with nothing to show for it.
No special character = not getting new characters or soulless points.
All tours should be open to all characters and if you get lucky, spend and get the css then you can win a little more of those tour points. And NOT if you don't have the css (which you need to lucky to get) you get nothing. This is unfair.
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Can the faction contest be made level playing ground for all the factions? It is crazy to have to get extremely lucky or recruit bayley before the contest to be competitive in the faction contest. At least keep the grind component like it was few months ago to give all the factions a chance. Also, distribute bayley shards far behind the top 10. It is either you win big or don’t win at all.The other contests were fine and the special requirement for the showdown shows competition were not exclusive characters which was a nice change and helped reached the elusive solo points milestone. Would appreciate if the same trend continues. Oh ya , requiring a Acro zombie(Becky) in the tour was a bad decision for the css reward. Didn’t like that one bit.
The lack of flash market was a big L to push to an additional milestone. I would have spent a little extra to get there but was not going to break bank.
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Showdown has little to no issues for me I think gameplay is quick easy and fun to just breeze through.
My one issue is with shard bags and the shard coins I think the drop rates were a little low I never got better than 15 shards for each.
Other than that a solid showdown event!
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First, and biggest point, the CSS for the sd contest was extremely generous to most players that have been playing for a decent amount of time. Kudos for that!
The multiple single node tours was pretty cool. Much more enjoyable than the traditional 4+ node tours in my opinion.Faction contest being a “quick spend as much as you can in 24 hours” contest kind of stinks. There’s no way anyone closes any sizeable gap in that contest after the first day. Capping the gem breaking requirement should have never been done imo.
SD is probably my favorite gamemode, but it’s disheartening when you have max promoters (either coin or notoriety) and you still have to purchase additional energy to adequately compete for leaderboards of any sort.0 -
Major overload with 2 showdown events and a boss battle in one week.
I would prefer the milestones to be met skills not characters (i.e. need to brake a certain type of gem) to force you to use characters you wouldn't normally.
Still don't like the pay to win to max out. You should reward players who grind it out and leave the pay to win for players who want short cuts
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Would have been nice to have the ruby flash market. Also, less of a reliance on zLiv and zBecky for bonus points.
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Sometimes I just want you to check who you require in a contest. For example, in one contest you required an arco female zombie, and the only one in game is zBecky.That doesn't open up any other opportunities for us.
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overall, this was one of my least favorite weekend contests for a while. It feels like not too many other people have had this same issue, but personally, I could not max this weekend’s contest. I have maxed every single one for months now, but as a free to play player, it simply was not doable without spending money. The showdown requirements were difficult but doable in order to obtain the gold chest, but I did not get enough contest solo points through other means to max the contest. I checked several times, and I truly don’t believe I missed anything important. Overall, this month has been extremely difficult due to the lack of any decent female zombies available for free to play players, and this contest should have had more solo points available for those who did not have the very specific, pay to obtain characters in the tours this weekend (in particular, the acrobats tour).
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I felt this was a pretty standard event with very little to complain about. Would've liked a few more shards of Bayley and I always am curious how the prizewall prices are determined but I'm only 60 away from Jacob now because of it. I'm liking the new tour format as well.
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me encanta esta época de zombie y buenos luchadores han sido creados.
Favor agregar más recargas o más rápidas del showdown
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this is the first time I was facing difficulty in completing this.
a lot of different games like single matches had a lot of issues like finishing and going into the auto open phase before the match finishes
And the zombie requirement was very harsh atleast we need a proper players like from previous MLCsAnd getting the shards have become a heck for this MLC
I usually get the A tier player by now by collecting shards.
but now I haven’t reached even 1.5k shards for SB bret.
this MLC is an extra week long but still getting boredom due to insufficient shards to collect, and god damn openings manI haven’t got any proper players from recent openings this time also I did
And I got a shit damn C tier player 5sg. Opening in India has to be paid an extra of almost 1.5 times of India rupees
Please make it accessible for Indian players in the portal.
and regarding the game from PREVIOUS MLCS it’s always been the best of all. This is little boring typesAnd not getting new players makes it even worst
Please bring a proper way to open the loot pulls and provide some free loot pulls boii.
Regards
Fahad6003
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Everything was good until i saw the tour where we need acro superstars and then i saw all premium acro characters required in the normal mode to get the solo points and that screwed me from the 18th solo milestone. And for that reason I have to say this event is for me like 40% good & 70% bad.
You could have put an normal character in the acro tour so people at least could get the solo points after that in hard or hell mode you could do premium characters.
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Not enough shards and bags should have had a chance at a 3star Bayley. I'm not sure where the 5500 zKnight shards were. I still don't get the points system. When you get higher rank, it's harder to get more points. But you can lose one match and lose almost 500 notoriety points. If you win when someone challenges you, you get nothing. I'm usually one of the few who likes Showdown vs. Feud, because it's on you individually. There isn't the time crunch of a feud brawl and timers and lane jumping etc. But they need to do something. It's gotten better with the finding good matches, but still something is missing. Also, would have been nice to see more Bayley options in the prizewall other than the top one. Maybe a lower point one at 3star and maybe some shards. Also, the timer needs to be adjusted on replenishing. The almost hour to get 1 energy is too much. I get they want to sell energy, but they can still do that. Just adjust it to like 30 or 40 minutes. I do like some skill plates are a little more obtainable. Would like to have seen the Bloodline moment though. All in all I'd give it a 3 out of 5.
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After playing the event I gotta say, being able to obtain 4 skill plates in 1 event I'm so happy about, didn't have to spend much either and maxed the sd.
By far this was a great event, no complaints so far, was able to get gold chest and all, you guys have really improved over time. It's been a great event
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Do something for those who cannot spent real money 😭 💰
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Hi scopely
First of all thanks for this tour and it's was amazing events and like we always get interesting and awesome events. Enjoy boss battle, feud and showdown tour like we do always. It's was super exciting .
Some things which need to improve is medallions and prizewall posters shards, we need some easy to get skill plate also, please reduce the medallions price from skill plate and posters shards.
Always trying to get posters shards but can't reach them because of less medallions..
Overall we enjoyed this event. We believe more awesome new events came to make game more interesting.. Thanks 🙂🙂
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"I played the Bayley event this weekend for Showdown, and overall, it was a fine event. However, I do have some suggestions for improvement:
- Rewards System: I was okay with the random shards, but the randomness between 10 and 200 shards, when RNG mostly give just 10 or 20, feels heavily skewed toward the lower end. I'd prefer if there were shard bags that either gave a full poster at two or three stars or a specific, set number of shards. This would make the rewards feel more consistent and fair.
- Final Day Tours: The tours on the last day could use some adjustments. The solo event points seemed to be undertuned and were lower than normal, which was a bit surprising. I'm not sure if this was intentional, but it felt off compared to other events.
- Pricing of Shards: I would also like to see some tuning on the shard pricing. Rather than just one offer, having multiple options for certain shards, similar to what we see with theother prizwalls would be more appealing especially considering pricing no shards should be just a 1 of 1 offer
Overall, the event was okay, but these tweaks could definitely improve the experience."
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The Zombie characters are awful, if you don't have an S Tier Zombie or Damien Preist Zombie you are basically gonna lose every match against the ones you put in the tours
MAKE AN UPDATE OF ALL THE ZOMBIES MOVES AND GEMS!
ALSO: BRING BACK THE GOD DAMN RECYCLING BUTTON!
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I like the events and stuff, but why do we need certain superstars in events, most of these superstars are stuck behind a paywall, escapially for new players
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Hi team, for once I had fun grinding for the tournament and reaching the gold chest and one bonus milestone in quick time. Usually it takes me hours on a weekend to reach the silver or bronze chest and it’s kind of demotivating.
I’ll sum up the event pros and cons:
Pros:
- Contest superstars were not very rare ones and hence many of us could max the contest easily.
- The breaking gems rules too was not too difficult.
Cons:
- The damage from a superstar (deal 450 damage from Stacy) part was a bit tedious and too much of a difficult task. Maybe reducing the damage amount almost equal to a gem swipe will help players who are grinding for rewards.
- Secondly, there were no gears available to buy using the coins we earned from the contest. That would have been a better addition. The store this time for this contest is the worst. Players who did not get to bonus milestones will end up buying coins and/or star fragments. Hope this gets better.
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The Game seems optimised as the time goes by, definitely better then what it was! Shard recruits are getting consistent with extra dime! Im very close to zbayley with two more weeks to go so looking forward to recruit her or month after. the pricewall are doing recently great past few months. I really appreciate it. Straps and medals are now everywhere. I also really appreciate when scopely pretend they screw up the prices in web and app so that many if us can get someone for decent amount (i kinda figured it out lol) because i have work with incident,problem management before and its really possible to mitigate the root cause but you all let it be as a time for redemption!
The only complaint i have is removing UPI payment option from the web purchase! It was easy and smooth before but now its a bit hassle! Also just to mention if you could open up the prestige normal pass to allowed us to buy superstars with limited time, many of us would be happy to be able to get the pass.
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I think there was way too much going on a few days ago, I believe it was a Showdown, Boss Battle AND multiple tours, Gemamania, etc. I don't mind having multiple events happening but I would also prefer we have a week for all of them and not 1-2 days total. The weekends can be tough with Feuds, and having multiple events at once during the week can take much of our free time. I feel like I am much farther behind on the chase shards this month but have played as hard as I always do.
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I love playing the game and all the contest. My biggest issue with not just this contest but all of then is it feels impossible to do well without making a lot of purchases. Almost feels like you can't just "grind" through the game bur have to buy things to make any progress. Maybe award more shards? Or make the game a little more even for people who cannot afford to buy their way through.
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We get recruitment coins with difficulty and when we use them we only get fragments and no players
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I hope the color clash contest comes back
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