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The Creed Continues
Champions,
The Summer of Darkness continues with NEW Cody Rhodes Shards in Milestones, Prize Wall, and Faction Boss Shop! Battle him with your Faction and earn more Medallions for previous MLC Chase Shards, Skill Plates, Ultimate Straps with 100% Gem Damage, and MORE!
GET AN EXTRA CHANCE TO WIN Cody Rhodes “The Story Continues” at 4 star gold in our forum giveaway
Requirements for the drawing:
- ⚠ PLAY the contest first before providing Feedback!⚠
- You should post CONSTRUCTIVE Feedback only (see below what we mean by that).
- Feedback can be positive and negative, but that should always comply with our Community Guidelines.
- You must provide feedback by [7/30] at noon PST.
How can your Feedback be constructive and more valuable?
- It's all about why you had that experience in the game!
- Tell us what you liked and what could be improved.
- If you have any suggestions or mitigations, let us know!
- Try to split your Feedback into several parts if needed.
- Example: A contest consists of many elements, such as the overall idea, milestones, rewards, loot, difficulty, timings, Superstars, etc.
- The more info you provide, the more valuable it is for us.
Congratulations to @m00se23535153 on winning the giveaway!
Comments
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I wish Friday had more specials and chances to get medallions. However, I like the set up of boss battle. More TP/CSS shards would be great as well! Thank you
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- Boss battle itself was good. To me the only negative aspect is the specific color shield. With 6SG still being new, i'd like to see a universal shield. This would be great especially for factions outside the top rankings. Buffs were good and very interesting, being helpful to some of the new characters.
- For the solo part i'd like to see the medals being lowered to some early milestones, similar to what happened to Takedown II medals.
- Faction based CSS is great. It does add another layer to the faction element and makes teamwork important.
- Prize wall was very good. The addition of a guaranteed skill plate is good but the best part to me was the 100% gem damage strap. It's something simple but it helps a lot of characters, making even some older posters relevant again or allows people to create a fun setup.
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Boss Battle runs much smoother following all the recent patches and updates. Great stuff from the team.
One addition I would make is more rewards in terms of boss breaker currency. I have several 6SG’s that I can’t really use because their breaker isn’t maxed. I’d also like an easier way to obtain affiliation straps for promoters. Also I feel like the cost to refresh boss shop is a bit steep. 500 cash instead of 1500 would be better. Excited to get the new CodyIGN : Victor091993
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Boss Battle runs much smoother following all the recent patches and updates. Great stuff from the team. One addition I would make is more rewards in terms of boss breaker currency. I have several 6SG’s that I can’t really use because their breaker isn’t maxed. I’d also like an easier way to obtain affiliation straps for promoters. Also I feel like the cost to refresh boss shop is a bit steep. 500 cash instead of 1500 would be better. Excited to get the new Cody
IGN : Victor091993
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Boss battle was pretty good. I still feel the amount of matches needed to max stuff is a little high, but it was doable with the CSSs required.
We do need an increase in breaker currency. Since there is no universal breaker level across an account, with all the variations it iltakes forever to get even one person to a good point with any given breaker.
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One of the most fun weekends in a while. Considering The Miz I grinded last month gave me a fair advantage. Structure for the MLC chases is perfect as it is right now. It was so much fun being able to carry some of my teammates, we really enjoyed this Faction boss weekend. Most people being able to reach the gold chest is very positive. Good prizewall. All in all great event, the only thing I would like more is the amount of BB currency.
PS I´m sure some people already mentioned it but Manager midweek events drain lot of resources, especially TPs. Would be nice to be able to acquire them consistently.
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Tours were fine. Only real issue was maybe the Sunday cody Rhodes tour not being free to play friendly, maybe it could of been any member of the Rhodes family.
Boss battle was good, for me being in a top 20ish faction we were able to clear the css by the early evening which was nice. Boss breaker currency needs to be upped now that female boss battles are a thing. It's hard enough getting to level 10 breaker and now we have to do it for four more characters in addition to getting newer meta characters up.
Medallions seemed to be lowered in this event or the higher end shard characters were too expensive. Would of liked to of seen a few cheaper skill plates on the prize wall as well. A idea also is to maybe add skill plate removal tokens to a prize wall.
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Hello 3 suggestion
No.1 reduce prizewall stuff cost
Reduce tour matches they take unnecessary time and no meaning
Reduce 12 matches to 6
2 normal mode 2 hard and 2 hell
. Design boss battle faction event event and make individual boss battle competition make sure task are not too much individual
Faction event task could be 60 percent required performance 40 percent premium
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Feedback for Creed Continues Faction Boss Event
- Personally, I love Boss Battle where it's get in, get things done and out. Frees up the weekend where the need for grind is not required which can be saved for the following weekend during fueds. Glad to have team mates who could carry us through.
- The solo contest and tours were reasonable and was able to get through.
- Faction contest was fine too, although it mostly favoured those who had the rarer CSS or are able to get in the game early to make most of the faction points. I don't hate it but it is what it is.
- The prizewall seems ok, not too thrilled. Spent a minimal to pick up shards for Sherri as I hope to try and shard recruit her.
- Milestone events had a good number of Fury 2 Medals within reach. This is a nice addition considering the number of Takedown 2 we've been getting.
Overall, didn't hate this event and it was a nice and easy one to do to give us all a nice relaxing weekend. Ruby market was lucky to give me the rest of Veer shards I needed so that's another superstar added to my roster that I can tick off even though he's less likely ever going to be required considering he's no longer with WWE.
P.S. Appreciate the acknowledgement of the regular feedback I provide and glad to know there's worth coming from the feedback the regulars provide knowing that we get acknowledged and rewarded for being consistent.
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I actually enjoyed this weeks Boss Battle. I thought the weekend events had a little of something for everyone as well. I liked the amount and mix of things on the prize wall. My only real corrective feedback for this week would be the cost of the items on the prize wall. Maybe bring them down a tad for the free to play or lower money in players. Maybe by doing so you could get some of them to buy a lower price package from the store. Other then that, awesome job this week, I had a blast with it.
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When you have tasks for the Faction Boss where everyone can help out, that makes for a fun experience. There was allot of options for everyone to participate. I hope we see this not just for weekend boss events but even mid-week events too.
Tours were good. No issues with any of them. Seemed like a good variety for the challenge tour. Only tour I was not able to try was the new Cody tour.
The prize wall seemed really pricey this weekend. I only earned 7,700 medallions. I ended up just buying a token pack. Not seeing any Julius Creed shard was a bummer considering we were able to earn 50 Trish shards this weekend. I would have liked to see his shards in the prize wall or even in the solo milestones.
The rewards from the faction milestones were alright. I feel like if you were fortunate to be in a faction who could complete all the CSS, the final milestone should have given allot more medallions. (Considering the cost of the prize wall items were quite pricey)
Chill weekend event. Considering how busy my weekend was, this was good.
-DC1
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Overall, a great weekend. I spent considerably chasing the Cody poster with no luck. However, my pulls yielded 5-6 new posters and enough emblems to get the 100% gem damage strap. I walk away broke but with a number of pieces that'll be useful for months to come.
Specific feedback:
+Boss battle was a fun experience overall. Same as most weekends but my new faction helped hit all the milestones which was a boost the experience for obvious reasons.
+The variety of the offers mixing loot coins, emblems, and contest points is always appreciated. Was able to mix and match things to maximize the contest points.
-The month long solo contest points seemed to be lacking. I know those are usually earmarked for mid-week but it would be a nice nod to the player base heading into the last week of the contest. Gives some additional help and peace of mind to know where we stand with a week to go.
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Boss Battle runs much smoother following all the recent patches and updates. Great stuff from the team.
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My feedback for the weekend event we had.
- Faction boss: This was actually a pleasant experience. The boss buffs were not restricting to the point that it is hard to play around. An example I remember from before is that the shield color, gem buff or the ideal boss breaker did not match for the css which was mildly inconvenient but for this week's faction boss, it was straightforward and smooth to play solo and faction wise.
- Tour: Only problem was the last tour. I know Cody "Finish the Story" is on the giveaway bags for this month and a fair amount of the community has him including me, but he is still kind of a semi premium superstar. I feel like it would've been a good opportunity for both players and Scopely to allow Stardust to be a "free" option or even introduce a trainer buff to an old card and can even be sold on the shop like with Rezar during the AOP month. I bring this up since I believe this last tour was the make or break for some players to get the gold chest from solo contest even wirh the solo points from the faction contest and this should've been attainable but was not since the most "common" superstar in the css was Cody FTS.
- For the prizewall for this event I feel like some of the shards are priced a little too high for the amount of medals we got but this is only considering the POV of a non spender as I did not spend this week. I think this setup would work if we have more superstar shard options to choose from for the "low medal cost" tier.
Overall this weekend event was smooth and was a pleasant experience though there are some small details that could have been better.
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This was probably my favorite boss yet. The only problem was the leaving a red gem on the board doubled. The boss's damage was not clearly explained where there was if we made a red gym or if it's any red gem on the board and if so how could you keep that from happening?
Last boss, 1/2 the time you tried to enter a battle it would send you back to lobby. Congrats on getting that fixed. Boss ran alot smoother . Lag was no where near as bad
My thanks to you for all the work you have put into game recently to give us a better experience.
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this was one of the more enjoyable boss battles. The css weren’t bad, and rewards were fairly good. The pruzewall could use a price adjustment, but other than that good weekend. My one complaint is the css for the trish tour. Female powerhouse is fairly weak for a lot of people
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Weekend boss. Let's take a closer look at it.
Good:
- Simple boss (very simple boss, there are many characters who can defeat him without difficulty).
- Simple roads (required characters are also very common).
- A simple faction event (battles are very easy to fill, the number of battles is very acceptable. Yes, there are rare characters of this and last month, but what can you do? At least one can most likely be found in each faction.)
Bad:
- Wall of prizes (Again, there is practically nothing on the wall to take for those points that can be obtained without an injection of money. Also the most expensive plate is an ordinary plate that can be knocked out even from a feud chest.)
- Donation pools (Regular donation pools with free characters, just disgusting. )
Let's summarize: A simple event, with disgusting rewards and donation pools (it seems that the injection of funds is no longer necessary at all, since the pools will actually give you nothing. Only 6b free characters). But the event itself is not bad and simple, I hope the next bosses will be the same. I give the event 7/10.
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Faction
Making the Boss-focused contest Faction-based was a phenomenal decision. It really makes the whole event less of a frustrating grind and promotes teamwork, while not punishing the individual player for not having every required character.
The teamwork focus is where I feel this system really shines. Even if I do not have the required superstar, I can still contribute by helping the players with those characters at the various required Boss levels. This makes the mode much more meaningful to me; I enjoy feeling that my efforts are impactful to the faction’s progress.
Solo
The Solo contest was fine. It was probably less fine for those without a Cody Rhodes on their roster, since he still feels fairly rare. I see the Finish the Story Cody shards are becoming much more available, so hopefully that won’t be much of a concern moving forward.
Female Powerhouses are in a bit of a rough state. Piper Niven is basically the baseline: anything below her is almost unusable in modern modes. But the women above her (Zombie Liv, Raquel, GlamorEST Bianca, etc.) are so rare, it’s a rough requirement.
Milestones
The Gold Chest milestone continues to feel like an achievable goal, which is nice. The first couple of milestones beyond it generally don’t feel great, though. The majority of prizewall tokens are locked behind those highest milestones, which is a bummer.
Required Contest Superstars
Cody Rhodes is becoming more available, but he still feels fairly rare. Making him the required CSS for the Solo event missions could put those fairly out of reach for some rosters.
Female Powerhouse as a requirement basically feels like a requirement for Piper Niven, since most Female Powerhouses are so rare. It would be very nice to have a Female Powerhouse as the free B tier MLC character soon, or even the A tier MLC chase. I think it would really help a lot of rosters.
I really like making the previous month’s MLC chases requirements for the following month, especially in Faction contests. It makes the chase feel more rewarding with the knowledge they will be immediately important for future progress. Making them more of a requirement in Faction-specific content is also a nice touch, since not everyone will get them. It feels good to not be punished for not getting the high-tier chases (S and S+ characters), though I wish their shards were available in higher amounts in the following months. For example, getting 50 shards for Triple H REX REGUM feels like a grain of sand when I’m still 2000+ shards away.
Boss Breakers
It was nice to see a break from Freeze Moves and Heals from the Boss. It makes for more variety and strategizing instead of each Superstar type (Focused, Aggressive, Chaotic, Defensive) having really only one useful Boss Breaker. It made the Boss Battle much more interesting and engaging, having to adapt to counteract his MP Cost boost instead of unfreezing moves.
Shield
Color gem shields are a good mechanic. The Universal gem shield was much nicer and allowed for more contributions by a variety of rosters in my faction; not everyone has viable characters for Green gem generation, for example. If there will be more variety in Boss moves going forward, I’d hope for more use of the Universal gem shield instead of specific colors.
Prizewall
Moving forward, it would be nice to have some Prizewall token bags (like in the Summerslam of Darkness contest) included in these Faction Boss contests. It would at least give players the chance to get a few more Prizewall tokens to get closer to some of the more premium rewards on the Prizewall.
Conclusion
TP feels like it’s been a bottleneck lately, and as long as the Master Manager contests continue requiring the spending of specific-color TP, it will grow into more of a bottleneck. The coin bottleneck feels like it’s been resolved, so I hope to see a similar resolution to the TP one soon. Something as simple as giving more TP rewards throughout each monthly contest would really help.
I am personally enjoying where the game is at, and where it looks to be heading. My favorite thing this month has been the addition of a specific MLC character to the Collection Contest milestone rewards. That has made the Collection Contest so much more meaningful and rewarding, I love it.
Have a nice day!0 -
Boss Battle is true team effort. What I am really liking to see latley is there are many more css requirements at lower levels to get everyone in the faction a chance to help out. Please continue this trend. It used to be all about the higher levels with rare css, but it's really great now.
Please also continue to have many shard choices on the prizewalls. This was something myself and others asked for and it happened. This is a great way for people who either spend little or are ftp to chip away at great superstars and eventually recruit.
One addition to the prizewall should now be shards of A tier people in amounts of maybe 5,000 in various classes.Right now, outside of pulls, you have them available in the Boys Battle shop a couple times a month and in the main shop where it cycles through them. I know that myself and quite a number of other players are now short on shards to take someone to 6sb, 6ss or 6sg. Also now that moments have been added to the Showdown shop and are included in the mlc event prizewall you need shards now more than ever. Maybe have them available in set events. Example... Chaotic is on prizewalls for Flash Feuds... Focused is on Showdown prizewalls. Again, not talking about 50k being available, just a smaller amount to build up over time.
The css requirements for tours have been better as of late as well. Also giving people a chance to hit the gold reward and maybe a couple past. I would like to see more TP in the rewards. We have been needing TP alot now with all the master manager and blitz to the extreme events.
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Boss Battles ran good no glitches
Faction Boss competition css was fair.
Limited time tours css was fair
Prizewall was good, but maybe lower cost of items.
Another good boss battle. New Cody is a powerful character.
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Great stuff from the team.😍
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I kinda enjoyed this event, there are more postitives than negatives, but the massive negative is quite major. I've always enjoyed Boss Battle as a team event. Makes the event more fun and enjoyable. Glitch wise was pretty good as didn't have an issue. The main gripe I got is the medalions. 7.7k - you cant buy anything at all with everything being 8k other than HOF HHH/Grasen Waller - which have been in pretty much every prizewall. A better range of peoples shards at a lower price should be out there. Doesn't help new players or long term non-p2w people when you cant progress.
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It was a good boss battle. In need of more tp in rewards tho.
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i’ve enjoyed this whole month. Specifically the opportunity to collect Ozzy Osbourne. What I don’t like on the collection rewards is by the time I’m done collecting shard boxes. I have five of one superstar and one of two other common ones. I have completed this for three months. And it’s the same thing every time. I know the superstars that I will get, most likely ones I already have. other than that, I enjoyed the gameplay. I struggle as with the amount of points needed to complete the monthlong campaign. I play fairly regularly and put a lot of time in and I currently am sitting at 335,000 out of 500,000. It feels like that 500,000 number is unobtainable and it’s discouraging.
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I liked these rounds in this contest. You did not ask for anything difficult as you did in some previous contests
I always like it when there is an additional round with more points
so if you are not able to get all the required points through the stars that get the bonus, you can make up for them in a round like Cody Rhodes' last round.
Thanks scopely for this exciting contest
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It was not a good event, rewards in faction contest was so minimal to make any effort. Prizewall medallion were given ony 7.7k to f2p player who gave them more time to play the game. And prizewall items were not up to the mark. We can buy only tp and tokens and some normal items for that 7.7 medallions which is not good.
Faction boss was well designed, tours were good, solo points given fairly but rewards was minimum. Creed and cody shards should have been increased.
Overall an average event in a good MLE.
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This event was alright overall
I like the boss battle being faction based in scoring.
I would like more tours.
Prize wall to expensive
All events a little lackluster since you can't get the debut superstar in a chest anymore
C
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I really like boss battles because you get to actually work with your faction mates.
We need more faction modes like this.
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A good event overall tour requirements were straightforward and boss battle connectivity seems to have improved which is a great plus.
Only thing I'd like to see is a way to obtain more prizewall currency through further difficulty challenges as the amount of prizewall currency you can get through milestones alone doesn't appear to be a lot in comparison to the price of items on the prizewall.
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congratulations on winning the giveaway!!
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