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The changes to the Limited Time Tours for this MLC are not good for the game

I would like to talk about the recent change you have made to the limited time tours for this new MLC and how I think they are a big negative for the game as a whole.
With the change of the faction contest from month long to weekly, it has become more imperatve that players get as many of the available faction points as they can each week. The latest change to the Limited Time Tours where the first one of the week has all of tour points wasnt bad last month when we could use any of the three CSS for the week. Now we are forced to use the more common, aka, weaker poster of the three and also need to have that poster at 6 star to get the "bonus" rewards in hell mode and 5 star for hard mode.
If they were truly bonus rewards like a bunch of coins or tp or something else not real essential that would be fine. A touch frustrating, but fine. But whoever made this change decided to put a great amount of weekly faction points as "bonus" and that is just wrong. The boss match in hell has 25k in it alone and you have to defeat a top tier card, who it is escapes me at the moment, with a free card from years ago, MVP. And you need to have this card at 6 star. With the exception of the elite in this game, most of us are struggling with tokens as it is for 6 star cards, we certainly cant afford to spend a bunch bringing a lesser card there. Hard mode also has a bunch of points and keys that are behind the wall and are unavailable to players who dont have and/or cant get MVP to 5 star.
I mentioned earlier that this is a negative for the game as a whole and the reason that is, is because when you put faction points behind walls like this, it creates animosity in factions. When players in a faction cant hold up their end of the bargain it causes problems, and correct me if Im wrong, I dont think Scopely wants that in their game. It similar to when we had the opening week blitz and hard mode was paywalled. That was eventually changed to the Kickoff Tour and everyone has been happier since. This also needs to be reversed.
Now I do have two suggestions for solutions that could make it a little more palatable. The first could be to either move the faction points out of the bonus area and into the "one time rewards" area, so you only need to beat the match to get the points. The second suggestion was given to me by a faction mate. If Scopely insists on this going forward, how about making it cheaper to evolve those common cards to 6 star. If you sometimes let us take new cards to 6 star for only coin and tp, why not let us take those cards up each week. I dont know if I or others would do it, but at least it wont cost us 50 diamond tokens, 35 emerald tokens, and 10 6sb tokens to take a card no one uses to 6 star.
Anyway, I hope this helps.
Comments
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I agree the changes have made it more difficult to play especially for those that are pretty much free to play only.
there needs to be a change, either lower the requirements for the tours or how we can evolve the character to where it needs to be
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Agree on all accounts, and I would like to add that you have these chase stars monthly, we get them and they are rarely CSS for the tours. You need to respect the grind(and loyalty) more than you respect the money.
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Agree on everything. Not sure who would've had MVP at 6 star already prior to this start of this mlc. Just a bad move imo when not everyone has or can get those tokens needed to take someone 6 star on a whim and then try to beat a top tier opponent on top of that. Not sure what was wrong with the old way or why make this change.
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2 months ago the VIP MLC Limited time tour only needed one vip character and the second slot was open. For the last two months you need 2. I get have the bonus superstar being vip dx hhh or vip dx hbk but to be paying for kok vip and not be able to play the whole vip tour for basic rewards feels like a mistake.
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Thank you for this feedback. Well thought out with two potential solutions. Will pass to the team.
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