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STEVIE RAY “NWO HOLLYWOOD” Debut and Giveaway!
Champions,
It is time for another Feedback Giveaway Round! This time for STEVIE RAY “NWO HOLLYWOOD” and you get an extra chance to WIN BRAND-NEW STEVIE RAY “NWO HOLLYWOOD” at 4-Star Gold!
Requirements for the drawing:
- ⚠ PLAY the contest first before providing Feedback!⚠
- You should post CONSTRUCTIVE Feedback only (see below what we mean by that).
- Feedback can be positive and negative, but that should always comply with our Community Guidelines.
- You have to provide your Feedback latest until 11/9 at noon PST.
How can your Feedback be constructive and more valuable?
- It's all about why you had that experience in the game!
- Tell us what you liked and what could be improved.
- If you have any suggestions or mitigations, let us know!
- Try to split your Feedback into several parts if needed.
- Example: A contest consists of many elements, such as the overall idea, milestones, rewards, loot, difficulty, timings, Superstars, and so on.
- The more info you provide, the more valuable it is for us.
We will randomly pick one lucky winner, who will get the prize for his/her in-game account.
__
Thank you everyone for contributing to this round of constructive feedback!
Congratulations to @XanDeR13 on winning the giveaway for a STEVIE RAY “NWO HOLLYWOOD” at 4-Star Gold!
Milestones
- Personally, I'm happy with the milestones for solo event and target number set as this gives me the comfort knowing I can complete it without a whole lot of grind nor money spend.
- Faction milestones were seemingly doable without any paywall restriction so again happy with that.
Rewards
- Nothing to complaint about for now. However, seeing as you're raising the milestones for coins and TP, I'm hoping the milestones starts to get a substantial increase so we see these balance out and not run out too fast.
- No comment on the NWO plate locked behind a paywall event as I would obviously choose not to spend but glad others can double dip on this if they spent.
- Suggestion: With the amount of Health Packs needed to recover 5SG superstars (atleast 300 Health Packs), could you please add HPs as a regular milestone reward for every event. Heck, even give out those faction heals more often so we can help our factions out. I think something in this space needs to be done to improve superstar health going forward especially with the constant game crash and killing of superstars health isn't really fair or what's better don't remove superstars health if the game crashes, please don't expect us to ask Support to re-imburse every time this happens, I mean this is just an un-necessary waste of time and effort for everyone. I know this means people can abuse this power but so what? Isn't the point of this is for us to play the game more rather than have us run out of HPs and what for us to put the game down or worse for us to play another game in the meantime?
Loot
- Nothing to add as I don't spend my money based on the odds of what's in the loot.
- Here's a suggestion: In the olden days, you used to give out a Cesaro card if the 30+ pull was done, so maybe if there's a guarantee of getting a superstar I don't have even if I've done a 30+ pull, I could consider doing them as I mentioned I wouldn't base my odds of getting a new superstar entirely on what the pull loot offers.
Difficulty
- To complete tours and both event milestones were easy. Continue on with this.. please.
- Good selection of required characters to use and none that were strictly paywall characters except the normal tour last node where that one alone was different to the rest. That seemed rather odd.
- Minimal grind effort required to max the event out. As stated above I'm happy with the lower target scores.
Superstars
- Stevie Ray has been a long time ask so glad to see he's now in game.
- Looks like a fun character and would have been nice to get him.
- For those who weren't lucky to pull him likely ended with 1275 shards as that seems to be the most you could get for free.
Overall Event
- Rate this SD event a 9 out of 10.
- Similar to what was done with MOTU Rey, if at the end of the MLC if you offered 500 shards for sale, I may consider purchasing. I'm hoping you would for Black Friday sale ;)
Comments
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I love this event.
IGN- Mohd Kashif
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Loves the event but grab bags opens a superstar olny for higher leagues only for 16+leagues not for lower. Leagues so please make superstar available for lower leagues thnx
IGN - mkg0121
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Good luck all, so many of us your going to need it.
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Event was great. Milestones were fair. Rewards were a bit light imo.
4ss token are not a real reward anymore.b 4sg and up only are needed. Make rewards for the current 5sg meta.
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IGN-SMAMS
First of all great to see Stevie Ray in the game. A complete new character unlike lots if version if others superstar. He is a good powerhouse character to play with and great link for formel Harlem heat.
New Nwo skill plate- Its awesome skill plate to have. Great bonus for red moves. But disappointed that a free 2 play players can't get it for now. You have to spend to get him which is tough for most of us. Please add this skill plate in last solo mlc milestone as rey skill plate was added in last solo mlc milestone. Which will be good addition for sure.
Tours- all tours are well placed with decent rewards. Since coin events milestones increased, there must be more coins in every contest to play all events.
Showdown-
Showdown runs smoothly. All contest superstara were playable with decent amount of solo points.
Solo milestone-
All milestones were easy to achievable if you play all the possible tours and showdown matches without spending.
Faction milestones- Decent faction contest. Rewards were not good. There must be more appealing rewards to go for it. There were no kiebler shards, no solo contest points, no shards bag for Stevie Ray which is not good.
Suggestions-
1- As suggested in previous reviews also. There should be solo contest points of weekly events in faction weekly contest And faction contest points in solo weekly contest. Which will be great for factions to go in right direction.
2- After playing all showdown matches with contest superstars, maxing solo weekly contest, maxing all the showdown coins, opening all the bags in tours, we get only 1275 shards. We missed 325 shards. Which is not possible without spending. Please make it possible to obtain all shards for players who work so hard to get the superstar without spending.
3- Add NWO skill plate to last mlc solo milestone.
Thank you.
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My favorite thing about the event this weekend was that the spending and the solo were technically a separate thing and you were able to max the solo event without having to spend. I feel when this is done it improves the morale of the players, encourages more participation because people can get that sense of accomplishment, and because people are happy they are willing to do extra pulls. I was also happy you didn't have to get all the solo points in the tours to be able to max. You had some wiggle room if you didn't have a showdown bonus or tour superstar.
Overall I was happy with the event, although disappointed with the lack of Stacy shards.
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SOLO EVENT: doable, basically the same structure of the boiler one, and that was a good one
LOOT COIN EVENT: there should be appealing prizes right from the start or close, otherwise...
FACTION EVENT: more tasks, more milestones and more prizes....faction events have become a joke noone is laughing at...
SHOWDOWN TOURNAMENT: it was the first of a "new era", seemed quite ok
TOURS: well balanced
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Milestones
- Personally, I'm happy with the milestones for solo event and target number set as this gives me the comfort knowing I can complete it without a whole lot of grind nor money spend.
- Faction milestones were seemingly doable without any paywall restriction so again happy with that.
Rewards
- Nothing to complaint about for now. However, seeing as you're raising the milestones for coins and TP, I'm hoping the milestones starts to get a substantial increase so we see these balance out and not run out too fast.
- No comment on the NWO plate locked behind a paywall event as I would obviously choose not to spend but glad others can double dip on this if they spent.
- Suggestion: With the amount of Health Packs needed to recover 5SG superstars (atleast 300 Health Packs), could you please add HPs as a regular milestone reward for every event. Heck, even give out those faction heals more often so we can help our factions out. I think something in this space needs to be done to improve superstar health going forward especially with the constant game crash and killing of superstars health isn't really fair or what's better don't remove superstars health if the game crashes, please don't expect us to ask Support to re-imburse every time this happens, I mean this is just an un-necessary waste of time and effort for everyone. I know this means people can abuse this power but so what? Isn't the point of this is for us to play the game more rather than have us run out of HPs and what for us to put the game down or worse for us to play another game in the meantime?
Loot
- Nothing to add as I don't spend my money based on the odds of what's in the loot.
- Here's a suggestion: In the olden days, you used to give out a Cesaro card if the 30+ pull was done, so maybe if there's a guarantee of getting a superstar I don't have even if I've done a 30+ pull, I could consider doing them as I mentioned I wouldn't base my odds of getting a new superstar entirely on what the pull loot offers.
Difficulty
- To complete tours and both event milestones were easy. Continue on with this.. please.
- Good selection of required characters to use and none that were strictly paywall characters except the normal tour last node where that one alone was different to the rest. That seemed rather odd.
- Minimal grind effort required to max the event out. As stated above I'm happy with the lower target scores.
Superstars
- Stevie Ray has been a long time ask so glad to see he's now in game.
- Looks like a fun character and would have been nice to get him.
- For those who weren't lucky to pull him likely ended with 1275 shards as that seems to be the most you could get for free.
Overall Event
- Rate this SD event a 9 out of 10.
- Similar to what was done with MOTU Rey, if at the end of the MLC if you offered 500 shards for sale, I may consider purchasing. I'm hoping you would for Black Friday sale ;)
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General - I love the layout of the weekend events now. How the the solo event is maxable from in-game content. The loot pulls have their own contest inside the solo event gives a good separation of P2P and F2P. I would love to see the milestone rewards (at the lower levels of paid) to be better.
Gameplay - no big oops, so can't really give feedback here. Just keep it up!
Faction Contest - it's really good that it's not pay to max event. You could add a small "pay" event for faction to play. But I'm happy with how it's setup right now
Tour - having MEM Rock at the top of one of the tours was just nasty! Using the NWO Big show was very difficult to do, I just gave up after hard. My roster isn't that great, to have a NWO high enough to clear hell was tough for me. (This is just a personal note).
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Overall I think this was an almost perfect showdown competition.
Things I greatly appreciated:
+Having the ability to double/triple up on bonuses in showdown matches made them go very quickly and never really felt like a grind
+Having a decently open field of bonus characters for showdown made it easier to max the bonus matches compared to previous showdowns.
+The rewards were very fair from the free to play side of things. Maxing plus tours got some 1200+ shards I believe towards the chase which is absolutely a fair amount.
+The tours were decently structured and gave easy access to the bags and a decent shot at the emerald tokens if you had the correct guys.
+Being able to max the solo without spending is a huge deal and will ultimately lead to more spending in the long term. By feeling successful players may feel more accomplished and will be willing to spend some to advance a bit further. I am entirely okay with this structure going forward.
+Having the spend event and the grind event be different is greatly appreciated and i hope this trend continues in the future.
THe few negatives i found from this event:
-The tour bonuses were just a bit restrictive and could have been eased a little bit.
-The spend event required a little to much to max. Toning that down a hair next time would be greatly appreciated. I understand it was high due to their being a new skillplate in there though.
I hope future events follow the similar structure to this event. Felt like alot was accomplished and never felt like a grind. Thank you.
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I disliked:
- The 'unlimited wins' point method was removed from the previous SD event. This turned the regular solo event leaderboard into a second loot coin event. What is the purpose of having two leaderboards for loot coins with the same people getting the card from both? I suggest restoring the unlimited wins to the solo event and keeping the loot coin scoring to its own event.
- The rewards were pretty uninspiring. It's not a surprise to see the new poster or skill plate paywalled, but maxing the solo event didn't have anything that felt 'must-have'. I'm not opposed to having a free weekend now and again, but having too many skippable events reduces players' interest in the game.
I liked:
- Open requirements that allowed everybody to complete the required SD matches.
- A new character being added to the game with a special tag link and skill plate was nice to see. Of course there are limitations with characters being added, but it's good to see new names come to the game.
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Great to have some new faces in the game! Stevie Ray is a welcome addition to the roster. Glad its someone from WCW without the awful Millionaire's Club link that gets in the way!
Showdown
- I was able as a F2P person get all the way to 14/15 milestones. Very happy to see that.
- Loved the choice of characters, I had all except a Scott Hall/Razor variation, so it made some fun variety in the options and it was fun to be able to double or triple up the nWo ones thanks to nWo Big Show and Ric Rude
- No extra grinding needed, so I was able to reclaim my Sunday
Tours
- No problem here, enjoyed the tours and was able to make it to the end of each
Negatives
- Still miss the days of a 3SB character as a high level reward.
8/10 event, a fun showdown.
IGN: Yer auld Da
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I was overall very happy with this event. IGN : ironsheik84
The Good
-The showdown was sooooooooooo good and open! Thanks for that! It was refreshing to be able to max an event without 18 hours of grinding and/or having to have super obscure characters. Keep this up!
-The tours were good as they usually are, one (or more) fairly accessible character and one that was rare is always a good mix for the F2P and the P2P people who enjoy this game.
-I liked the fact that we got a brand new character in the game vs. just a different class of a wrestler that's already in the game (for example the now 3rd Mysterio we're getting this weekend), Stevie fits the theme of the month, has a great tag link, etc and the addition of the plate was a nice bonus as well.
The Bad
-As mentioned previously, having two leaderboards based around buying loot coins meant the same people got to double dip on rewards. I liked the previous showdown event where there was a leaderboard for grinders and a leaderboard for spenders.
-This is a minor thing, but I wish the tag tour allowed another bonus character other than Stevie so you could get more points, bags, etc
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My favorite thing about the event this weekend was that the spending and the solo were technically a separate thing and you were able to max the solo event without having to spend. I feel when this is done it improves the morale of the players, encourages more participation because people can get that sense of accomplishment, and because people are happy they are willing to do extra pulls. I was also happy you didn't have to get all the solo points in the tours to be able to max. You had some wiggle room if you didn't have a showdown bonus or tour superstar.
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Thank you very much!
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