This section is for DISCUSSIONS ONLY
You can report bugs/issues in the 🛠 Technical Support corner.
Technician, Showboat, Powerhouse and Striker specialty abilities suggestion

With Tricksters' having dodge move abilities and Acrobats' having dodge gems abilities, I would like to suggest some abilities that would also correspond to the type of class they are:
Technician: Smooth Counter Ability; chance to counter opponents submissions, use timer of original move and damage e.g. reversing an opponents submission move, figure four into knee bar (unsure of its name but zHHH has it as his finisher)
Showboat: Playing to the crowd: Chance to gain 100% kick out damage on being pinned.
Powerhouse: Hulking Up; Chance to powerup and inflict 100% MORE critical damage on a gem swipe or signature move.
Striker: Low Blow; Chance on gem match to destroy all gems of that colour.
If anyone else has other suggestions for the remaining classes it would be fun to brainstorm.
edit: forgot to add striker
Comments
-
all 6 classes already have special abilities
+Critical Hit Chance for Gems = Showboat
+Critical Hit Chance for Moves = Striker
+Critical Damage for Gems = Powerhouse
+Critical Damage for Moves = Technician
Dodge Chance for Gems = Acrobat
Dodge Chance for Moves = Trickster
0 -
Boring! Crit damage/hit for the remaining 4 classes is repetitive. Plus i don't feel a significant difference of gameplay uniqueness of the other classes compared to the dodgers. Hence my post. I had no idea they gave those repetitive bonus. Unless you are crit hit or damage for insane numbers dodging is a far, far, far, superior mechanic.
0 -
I'd wager that most players would prefer not to have anything that special based on the opinion on dodges.
0 -
Agreed. Which is why I had initially thought there were no bonus' on them. Both the dodgers play to their class. It would be nice if the others had an ability correlating to their respective classes.
0 -
there's also the current class things like showboats have more health, strikers more gem damage, acros have lower move costs etc
0 -
This content has been removed.
-
no plans to do that. the major complaint regarding it is unfounded saying it triggers more for AI than them.
0 -
This content has been removed.
Categories
- All Categories
- 161 General News & Information
- 158 ANNOUNCEMENTS
- 3 FORUM GUIDELINES
- 8.2K WWE Champions
- 4.4K DISCUSSIONS
- 1.1K STRATEGIES, TIPS & TRICKS
- 2.6K TECHNICAL SUPPORT
- 440 WWE Champions Community
- 367 FACTION SEARCH AND RECRUITMENT