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Playing with Fire Feud Feedback

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Comments

  • Biglove198138
    Biglove198138 Member ✭✭✭

    very nice to play with out perks , makes good use of your build on ss. No real complaints, ran smooth got to my 50mill easy without feud prompters

  • Jarhead55
    Jarhead55 Member ✭✭

    Superstar Contest should have a way of grinding for that final milestone or the solo points should be spread out more.

    Medallions on the Prizewall could be used for lootcoins however those lootcoins were still available to be purchased today but the Loot was removed from the game. Has some in my faction purchase the loot coins but not be able to spend them.

    Feud Perks are still up in the air for me. Not a fan of more restrictions in feud as to whom you can use.

    Still a lot of bugs in the actual feud, such as getting kicked out of the feud menu to the main menu, red rings, and completely locking up on occasion, Plates showing incorrectly in the matchup screen.

  • Stevensl1975
    Stevensl1975 Member
    edited November 2023

    Overall was an enjoyable event, however with MEM being a CSS and they had him for sale in store for $100 a couple months ago but now $100 only gets you some shards seemed off. But I was able to progress fairly far in the event with moderate spending.

  • New and yet still the same

    I like bam bam as weekend character, always rep the legends.

    The contest tours were great, but I would add a Sunday tour with Sunday blitz.

    I like the Sunday blitz, should add a 3 star weekend character to the box.

    Prizewall was weak

    Should have a gold feud milestone at 50 mil, and more bonus ones at 75 mil and up

    The CSS is terrible, I have a great roster 5 mil and rarely get over halfway. MAKE CSS GRINDABLE IN SOME WAY, NO ONE HAS ALL THESE CHARACTERS. You have to give your medium spenders (the bulk of your income) a way to max CSS too

    You need to take the time to adjust and improve your events, you make enough money to do so

  • CaseyPlatinum
    CaseyPlatinum Member ✭✭✭

    Overall this was a fun feud honestly.

    the good- I think haven’t the feud points for top 100 is better to help reach the almost to last milestones. This is not so much in SD so I quit chasing the SD leaderboard for ranking. 300k in SD is pointless. But 1.2mil solo points in feud … yes sir!!!!!!!


    the line ups were pretty good and well versed this time. I think some players did not understand the concepts of the new perks in feud. BPP fairly decent but longer to win probably. A lot of players were using these to there advantage if they could. You can do -MP perks and have either Steiner fill the board with purple and swipe for a defense technique that forces the player to lose or quit if the Steiner started their cycle. For the most part though it made me use the other builds for both Steiner in which I like though. I do like the new feud perk concepts though. Please keep them.

    bam bam defense AI is terrible everytime in played bam bam he would use the same blue move over and over non stop. this is similar to SB Naomi with the purple moves over and over, I feel like the feud AI needs to be actually set the opposite of SD

    AI TOP move first

    AI middle move swcind

    AI bottom move last

    then it would be the player’s fault for putting it in the wrong place not AI giving me free points everytime bam bam is a beast but his defense AI is weak sauce

    blitz was very good. On my own account I messed up and forgot to do the bonus first run. I don’t think you can see if there was a bonus when I loaded it on the lineup. I think it was missing. Like when you click the symbol on the top left of the character to see if anyone has a bonus. I think that was missing.

    tours fun and medium strength no complaints here about any of the tours.


    errors in feud oh boy were there

    —————

    juggernauts are supposed to be reinforced and not disappear on break.

    However currently in feud, if you use cross break, row break, column break, X break vs juggernaut gems then the juggernaut disappear when the AI swipes those special gems.


    when you pin someone with CD of juggernaut gems damage gems or color gems, they continue to count and allow the person to kickout even at 0 health


    overall this feud was fun

  • A lot of changes in this MLC and it has had its positives and negatives.

    1.      Feud perks – Really loved the perk changes, with the exception of taking a few characters out of the equation it had absolutely minimal to no impact on feud, makes it easier of F2P to use a variety of characters. It also helped me not chase the feud perks or spend for them

    2.      Prize wall – feud is by far the most time consuming and resource intensive of all the events, I think that the prize for feud as compared to time investment are not exciting enough. I like the addition of loot coins for feud currency however only 3 being obtainable and rest left to RNG is disappointing at least 5 tokens should be part of feud itself. Except for loot coins the prize really didn’t seem worth the time and effort put in feud

    3.      Sunday Blitz – I think it was good only if it was additional points, the fact that those solo points were required to max the free milestone of playing with fire solo was tricky

    4.      Solo tours – My biggest feedback is with these tours, specially the one which requires the monthly free character moss. Keeping the feud perk step aside the fact that I have to defeat 5SB character to get the necessary points which are part of “Free” Milestone, with a character which can’t be levelled beyond 2sg except start up packs are bought beats the idea of a free milestone. I understand not giving enough tokens to level the free character before the kick off tour to encourage people to buy the startup packs, however post kick off the tokens should be available in prize wall or other sources so we can at least take the character to 3s which is bar minimum required to beat a 5sb to get the solo points for the so advertised “free milestone”. This is by far the biggest let down and even the weekly tour for free character can’t be completed with its 2s version. My suggestion is either reduce the difficulty level of nodes or provide enough tokens

    5.      Other general feedback – I think other silver lining was not providing new character to all content creators for preview, I generally have a set of content creator whose videos I watch before taking a decision to spend, unavailability of decent preview actually worked for me as I had no idea of character and no incentive to spend. Feud as I mentioned is extremely time intensive, I wish feud promoters were available a little more freely like the SD store, or even up for buying at definite price points I would definitely take it up

    Overall I think Feud has become the least exciting of all weekend events unless you already are a part of heavy spending/feuder group who stay in top 20 to get the character.

  • First I like to say Bulldog 21k training ability is a great especially if some don't have Piper Niven. New Bam Bam is amazing.

    Warscore competition css 5 out of 11 were any requirements and wolf pac Lex was in store for those who wanted to purchase him.

    Limited time tours were fair css most should have.

    Blitz requirements were fair

    Feud was challenging without mp boosts.

  • sumit439908
    sumit439908 Member
    edited November 2023

    anether striker!!!!

    Need showboat or acro......

    And needed to add lots of legends era female also

    First I like to say Bulldog 21k training ability is a great especially if some don't have Piper Niven. New Bam Bam is amazing.

    Warscore competition css 5 out of 11 were any requirements and wolf pac Lex was in store for those who wanted to purchase him.

    Limited time tours were fair css most should have.

    Blitz requirements were fair

    Feud was challenging without mp boosts.

  • XanDeR13
    XanDeR13 Member ✭✭✭

    Feedback for Playing with Fire Fued Event

    • A new Bam Bam is a nice addition since we only ever had one. Ended with 1540 shards so here's hoping to eventually recruit him.
    • Fued was fine with a 50m warscore to max the event. No complaints there and managed to get it done in few hours time.
    • Solo tours CSS were do-able with the available options.
    • The 3rd day blitz format is interesting, not sure how much I like it just yet considering it's an RNG mix of contest points VS shards VS Prizewall medallion. Anything RNG feels like it's going to be against our favour so I'd rather I know what I am getting rather than rely on RNG to determine where in the solo milestones I will end up with.
    • Faction event this time only accounts for Levelling a 6 star, why take away the token evolves or atleast replace it with something higher than emerald.
    • Fued line-up felt OK I suppose. Nothing great, was able to fill up to get the line bonuses which is all that I cared about.
    • Suggestion: We're at the point where we're coming across bottle necks with certain tokens to level up our superstar, the introduction of token exchange didn't really make any significant difference due to the absurd cost, please consider reducing this so we can actually get benefit out of this rather than milking us out of every single resources to the point that you want us to pay to level up our characters. No way that is ever going to happen for me and I'd rather wait it out.
  • It was okay nothing special but getting rid of the feud perks we have had that worked perfectly fine for no reason is horrible. The plus mp perks and all that were great to level the playing field. And there have definitely been too many strikers lately on the weekend contests. And having basically every css bonus characters paywalled is a bit ridiculous I understand a couple of them but pretty much all of them and then the rarer ones on top of it. There have been great events for free players lately but as usual the game is totally centered and favored towards the huge spenders.

  • Feud Tours:

    I like the tours but would rather have the Sunday Tour than the blitz as we do that throughout the week and feel that we don't need a blitz on the weekend. I would also rather have a blitz like we used to have instead of a midweek boss battle as it is hard to do boss battle throughout the week with people working and in different areas of the world.


    Feud:

    I really enjoyed the feud this weekend as well as the new feud perks that came with it as it made people have to strategize their rosters to fit with the no purple moves and purple gem people. I am hoping that this will be continuing in future feuds.

  • MAOSMA
    MAOSMA Member

    Buenos días.


    Me encantó mucho este evento, siento que han ido mejorando poco a poco, fue un buen evento la reyerta, aun que siendo cinceros aun faltan cosidas que mejorar, pero paso a paso vuelve a ser el juego lo que era antes y que no solo se fijen en el dinero, sino que sigan tomando en cuenta a la gente


    Muchas gracias!!!!!!!!!

  • Ross1975
    Ross1975 Member

    It would be nice to make it so ftp have a chance at new characters. I get you need to make money but still. You show love for the big spending whales while telling us ftp people that we aren’t worth your time. BamBam would be pissed lol

  • Reiver8675309
    Reiver8675309 Member ✭✭✭

    A QUICK DODGE DISCUSSION

    Turning off dodge made for a very pleasant feud experience this weekend. I could go into battle with tricksters without having to wonder if I'll need to use a prop to regain MP when the dice rolls aren't in my favor. And I still ran into players who used proper defensive setups with MP reduce coaches, which have received a huge boost with the new perk system. I hope other players will come back with similar input about this dodge-less experience as there are still so many ways to annoy players without having it come down to random chance.

    FEUD LINES

    Nothing too crazy here, the middle line was appreciated to maintain some of the old +1 MP feelings we commonly associate with feud. To be honest, with these new feud perks I think move charge line bonuses are the only way I'm going to really notice line bonuses going forward.

    NEW FEUD PERKS

    Speaking of, I found my gameplay not really changing around the new feud perks. Yes, I wasn't able to use my 6-star silver Big Poppa Pump that runs a tri-purple build, but the lack of MP perks had a more significant effect on changing my loadouts and even my whole roster - for example, Acro Dom was absent from my lineup for the first time in forever as there was no good spot for him in the feud lines and Santa Hogan was busy with two other cards. Acolyte Bradshaw was a menace with the new perks, which is nice for CSS and I'd imagine that will probably be the biggest benefit to these new feud perks is supercharging some of the crap CSS we have to clear matches with.

    CSS CONTEST

    I continue to appreciate this compromise with regards to this contest - by not making it grindable, you freeze out your most dedicated players and at the end of the day it's still an unacceptable move. BUT, most of those players are still maxing CSS these days by having the amount of characters necessary to get it done, whether that be through getting characters in end-of-month blitzes or having good luck with weekend character bags. Speaks more to a Champions' players ability to adapt than any skill on the development side, but obviously it's worked in terms of making the contest leaderboards more about spending for the weekend character shards rather than dedicating time to the game.

    WARSCORE COMPETITION

    One note: Start rotating in some of the new ultimate skill plates into that skill plate case offered late in the contest. Doesn't have to be all of them, but a shot at one of them would be appreciated, much like the moment bags where most of us get the same ol' crap but every once in awhile someone gets something nice. As it stands right now we're just clogging our inventory with situational defensive stance plates.

    TOURS

    Thanks for not forcing us to use Million Dollar Corporation tag link folks this weekend. Outside of the weekend card and Godfather members of that faction need a lot of extra help and it was nice to not have to deal with that.

    BLITZ

    Not a fan and would rather the Sunday tours come back - yes, even if that meant it'd be a slog of a MDC tour. I assume this is a move to have continuous player retention and eyes on the prize wall with the free claims, but if you're so worried about player retention and attention, why make the changes to the CSS competition?

    PRIZE WALL

    I could get almost every kind of "premium" token other than diamonds from this prize wall. What gives? Diamonds are consistently left out and they are seriously bottlenecking my progress. I have a billion coins and countless TP and it's pointless to spend them because I don't have the diamond tokens for the evolve.

    LOOT

    Terrible as always. Thanks.

  • JoshE129
    JoshE129 Member

    Overall not a bad event. A little disappointed to come up 20k short of the last “free” milestone. Only way to reach that one was to do pulls, at least for what I had. W the lack of evo tokens for the MLC charachter going into the weekend, the hell mode of his tour was a little rough, but doable w a cash kickout.

  • Mule57
    Mule57 Member ✭✭

    First off gotta say that when I first heard about the new perk system, I thought it was got to be terrible, but I really didn't find it that bad. I was able to take advantage of the black move and sub damage especially. It made me look at my feud line up in a different light and did add an element of something new and different which we have been needing in feud especially for a long time. I wouldn't mind seeing at least one less restricted spot in the bottom row with these new changes. Newer players especially would benefit from this. For me being able to use characters that have taken me a long time to build up would add to the fun.

    I liked the 50 million for the warscore max reward. If you felt like grinding you could go way past that, but it's not a number that requires you to feud the entire length of the feud.

    Most other elements were pretty much business as usual. I dint mind the new blitz on Sunday. It changes things up from the usual tours for all 3 days.

    I'm looking forward to the next feud to see what the next set of perks will be.

  • Ducky138
    Ducky138 Member
    edited November 2023

    I really enjoyed the feud and it's perks. Opened quite a few bags, one feud medallion to be had. But, fun!

  • DKMangler
    DKMangler Moderator Moderator