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Rework move boosts at 5ss

For one, currently it literally requires 99,999 TP to upgrade a SINGLE move to the 5ss level which I hope is a placeholder/error because that's just madness, but also with how much gems got boosted, 5ss makes move-heavy superstars (unless the move is "do damage per [x] gem") effectively useless. It, in it's current form, makes a ton of characters, even top level rare characters, borderline useless. Move damage should get boosts at least SOMEWHAT commensurate with gem damage if HP is also going to double.
Comments
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I see now it was moved to 2000 so that part's fine, but the rest of the point stands. Thanks. I will say though, I think Scopely has done a very good job with many of the other recent changes! Way more positive than negative.
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This was brought up prior to the launch but more support would help.
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Which part was brought up prior to launch? The move damage imbalance? That's generally good to know since it makes me feel not alone in feeling that way. However, what do you mean by more support would be helpful? Asking sincerely, what can I do that would be helpful and productive? I'd happily provide feedback in any way, though doing so generally is why I made this thread to begin with. Thanks!
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Yes the move damage imbalance. More support would be more people posting their feedback on the subject here.
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Gotcha. Well I've registered my thoughts, and I hope others weigh in soon!
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