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The Blond Bomber Feedback
GET AN EXTRA CHANCE TO WIN BRAND-NEW Pat Patterson at 4-Star Gold!
Requirements for the drawing:
- ⚠ PLAY the contest first before providing Feedback!⚠
- You should post CONSTRUCTIVE Feedback only (see below what we mean by that).
- Feedback can be positive and negative, but that should always comply with our Community Guidelines.
- You must provide feedback by [06/06] at noon PST.
How can your Feedback be constructive and more valuable?
- It's all about why you had that experience in the game!
- Tell us what you liked and what could be improved.
- If you have any suggestions or mitigations, let us know!
- Try to split your Feedback into several parts if needed.
- Example: A contest consists of many elements, such as the overall idea, milestones, rewards, loot, difficulty, timings, Superstars, etc.
- The more info you provide, the more valuable it is for us.
Comments
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This tour is absolutely horrible. Why do guys insist on so many restrictions a putting an S tier boss against a C tier superstar. On top of that I need a corporation member on to get passed the hard challenge on an S tier superstar when there is not a single S tier corporate superstar. This game keeps getting worse and worse.
*Edited for content
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One of the worst event that I have ever faced is this one. With all the requirements and also the rewards that is being locked behind CSS. Give us the coins and TP to level or the 5*B poster for free to take on an strap equipped medals buffed opponent.
*Edited for content
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Sorry, but to face an S tier with a C tier is not okay at all, even with gear & strap+medal, it'll jus delay the inevitable loss! If the tour is this much restricted, then no wonder people are saying those kinda stuff in here! Make it an even playing field for both p2p & f2p
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The challenge tour against Patterson gets tricky in the Hard stage itself.
We are supposed to face a fast paced, heavy damage inducing S tier superstar, with the outdated Corporation members, who we loved watching on screen, but hate leveling up in the game because their movesets are so basic. It sounds pretty illogical to drain resources into some superstars, that firstly, do not guarantee a win against Patterson in this tour, and secondly, won't be helpful in any future endeavours.
So I request you Scopely, please try to consider your F2P community, and make something that we can also enjoy!
Much love!
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Junk Yard Dog is an absolutely HORRIBLE superstar. Horrible. Even if you are lucky enough to have his gear - and lets be honest, most players do not - he only improves to SLIGHTLY LESS horrible, but still horrible none the less. We are talking about a card that could not even stay relevant in the 3sg/4sb era, and now you want him to face off against a fully maxed, fully strapped, 5 star gold Trickster with a 1mp move AND a fully strapped, fully maxed, 6 STAR BRONZE Acro with low charge moves and a class advantage? What kind of sick individual thought this was a good idea?
Choosing Junk Yard Dog as a contest superstar makes it painfully obvious that your live ops team has absolutely no idea how this game is played, and that is not OK Scopely. IT IS NOT OK. Your Dev Team has worked hard to design all the move sets in the game, and they are able to recognize what cards are viable against top tier superstars, and what cards are horrible. Give your Dev Team the power to step in and tell your Live Ops team that this card is TERRIBLE, and should NEVER be used as a contest superstar UNDER ANY CIRCUMSTANCES. Is that really too much to ask?
Look, I recognize that Scopely is a business, and a business only exists in order to make lots and lots of money. But it actually is possible to make lots and lots of money without shoving a giant, unwarranted, unprovoked EFF YOU, MATE!!!!!! in the face of your community. Your player base believes this, Scopely, and now we are asking you to believe it too.
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I appreciate some of the improvements in the game, but the improvements on the faction Boss event is now annoying, all superstars must be at 5sb before one can join including the bonus character which would make one waste resources on. The new system of faction Boss has made the event boring and a bit difficult for me. Pls adjust. One can no more complete some milestones.
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I came to say something very similar. I too think the new requirements for level 9 and up are just another way to try and force us to upgrade useless posters we'll never use because... We never use them.. It's bad enough to have to take some of them to 5B but to have to bring them above that is just another way of putting up a paywall since we have little to no time to know who we'll actually need to use to beat run the mode.
On to point number 2
Once again Boss Battle is clunky and slow. The lag between choosing levels is ridiculous and after this long and after it being brought up week after week should definitely not still be an issue. Our moves being cut off with up to 10 seconds left in a turn totally ruining our next turns setup. The just sitting idle not knowing if your teams turn will start after a bosses turn....
Boss Battle is fun when it works. When I'm just an hour in and ready to call it a weekend something is wrong and it's the same something from last time and the time before and the time before that etc.
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Thanks for the feedback I've included this in my personal feedback as well.
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This boss battle performance is worse than normal. There is a horrible lag between sleecting levels.
I keep getting Connection error's during matches - wasting valuable time to get moves off. This happening more than I ever have had in the past. I'm at home on my Wi-fi and nothing else is having issues.
While in a match, the game continues to just freeze when trying to make moves or gem swipes, losing vaulable seconds.
The way to beat Boss Battle is to be efficient and you need to move quickly, so having the game perfomance issues, yet again is unacceptable.
This game mode has been around for quite a long time now, why do we still continue to face these issues???
This makes me lose interest in playing the contest and that is no way for a game to perform.
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Thanks everyone for the feedback. Combining this with the main contest thread
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Please take the requirements away from boss battles it makes everything harder as not everyone has a 6 star
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Hello blaze. Thank you for the feedback. I will move this to the main thread
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Faction Boss: It's a shame that the superstars have to be on 5sb to get the bonus points. So you can't help smaller players in the faction to get something useful out of the events without wasting resources. Cooperation in the faction is therefore not rewarded.
And then, unfortunately, CoinMilestones are also disabled, which makes leveling for a bad superstar seem even more unnecessary.
In the boss fight, it's a shame that moves that require you to select jewels by hand can no longer be used in the last 5-10 seconds, since the round ends during jewel selection and the move thus expires.
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I would it is an OK event but, requirements are a bit too extreme and me being a new player didn't find it easy.
Rewards wise also not so good, could have been better.
I would love an event with multiple superstar rather 1 superstar.
Example: four horseman, dark ministry etc.
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I don’t know why I post on here as you don’t ever listen to the players… but I will say ONCE AGAIN:
QUIT GIVING BOSS BATTLES HEAL MOVES!!!! They have enough health as it already is and the healing moves just artificially increase already boring as F battles.
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The tour is far too unbalanced, especially with the more restrictive requirements and contest superstars like JYD or a Corporation superstar. Also, I noticed in hard mode some had Santa Hogan as a coach and only showed him at 4SG, yet in match he’s at 21K talent meaning they get his full bonus leaving them far overpowered.
As for the boss battle itself, the mode itself is enjoyable it just has far too many glitches still. For example, the 60 second player turn countdown starts before it even switches over to our control. Or if you bring your move window up in that first moment sometimes you get stuck on that screen through the full turn and can’t even participate which can cost your team the battle.
It’s fun but certainly not enough kinks have been worked out considering we’ve had it a few months now. And tours in general it seems Scopely has designs to make less playable unless you cash out every event to obtain and upgrade every character
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I like the direction Boss battles are going, each one is a little different. There were a lot of technical difficulties though, there were times I would try to use a move and it wouldn't let me. It wasn't frozen It just wouldn't let me use moves. I could swipe gems, but because I couldn't use moves I couldn't get off the damage towards the boss that was needed
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The contest requirements were horrible. Requiring the Junkyard Dog to get the bonus is a joke. Without his gear, which wasn't sold with him in that 5SB deal, he's absolutely worthless.
On the other hand, the boss battle was well done. The connection issues still persist, so I hope those get addressed. They can really derail a match. Please find a way to prevent moves from having their effects cut off when time is low. If we get the move off in time, all the effects should trigger, but they don't. That can really screw things up for players.
The poster itself of Pat is yet another great addition to the game, but the Tech token crunch is getting very dire.
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The tours are terrible. whoever makes the tours have no idea how the game is played. Can we please stop having the cooperation as a requirement as they are terrible. It’s pretty bad when I maxed out the faction boss contest but I’m still 1.2 million points away from the final free milestone in the solo contest.
Why is there not a faction contest during the faction boss weekend? This is literally the only event that you have to work as a team with your faction to complete it.
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I honestly did not like the event I feel the prizewall was weak and you needing a junk yard dog to complete hell mode against a warrior was a bad idea. Jyd was a character close to when the game started and is very weak. If you had sold his gear for even $30 you would have made a boatload of money from people buying it.(missed opportunity). You still have the same no Wi-Fi signal popping up in the middle of the screen and freezing it or the board shuffling the gems and freezing it that you can’t do any actions. I know your trying new things like the 25% off loot pulls for 24 hrs and the only weekend card shard loot but you need to realize charging $5 for 1 pull and you get 1 shard is ridiculous and will have people not pulling and probably throwing there phone in frustration. Not your best event sorry to say.
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Unfortunately, another event to add to a month long of events that could have been slightly better.
Love the fact Pat has been added to the game, long overdue as he is a true legend of WWE. It is a shame however that the poster artwork is fantastic, but the in game character face model resembles Chris Evans from Captain America than Pat.
TOURS
The Tours were…Interesting let’s say. The JYD tour well, far too much resources were dumped into him, very lucky he was sitting at 5 star silver in my roster from previous pulls (months ago). Yeah Rick Rude on Hell. Say no more. Only reason that made me invest in this tour was purely for the bags as I was 65 shards for Striker Andre, otherwise I would have stopped on Normal.
Having the ability to purchase the gear along with loot coins for 19.99 would have made this far more enjoyable, given for free would have been even better, encouraging others who didn’t have JYD to get him from pulls.
To have tours limited to JYD, Vince and Sgt Slaughter I think was a bit too much, we all have to get used to the introduction of weekly B or C Tiers at 6 star for the MLC, throwing this in was just to spend more to get more resources. From a newly joined player to the game, this would have been a nightmare of an event for them.
THE way to have done the tours would have been:
Intercontinental Champion Tour – Required characters would be past great IC champs, HBK, Razor, Bobby, Miz, Seth, Sami, King Naka, Bret, list could be more!
Attitude Era – Adding to the corporation tour, but more accessible to better levelled up characters like MEM Rock (just one example).
McMahon Tour (Changeable Male or Female) – Any McMahon family member tour, HHH, Shane, Vince, Steph (Striker and Trickster).
Legends Rainbow Tour – The best tour that was done. Liked that one.
LOOT
Some different with the Saturday offer, thought this wasn’t a bad idea at all, but would have liked the loot to have a guaranteed feature not one of the rares for a 40 / 30 pull.
Shard loot didn’t even waste my money on this, as someone has pointed out £4.99 for one loot coin that gets you less than 5 shards is ridiculous. Needs to be removed from the game.
PRIZEWALL
Thought this was one of the weakest that has been done in a while. Very overpriced for the level of medallions that could be obtained from milestones. If you managed to get enough medallions to get Pat from the prizewall, then this “Premium” prizewall was made available, realistically how many medallions would be left over to even get anything else? I think also its time straps on prizewalls need to be done in a way that you can choose which class you want, instead of working towards the amount to exchange for a strap only to get one you can’t even use.
BOSS
Connectivity – Poor
Performance – Slow
Frustration level – High
My excitement of first knowing I could get an extra 2 million points for the boss competition because I have the characters, only to realise 5 star bronze isn’t high enough. Lost out on the points and 2 milestones which would have helped me get back some of the resources I put into JYD for 20 shards of Pat…
For anyone that struggled this Boss, I really urge you to invest into Z-Dom. For green gem damage for any Boss, he is the play (Triple Yellow Moveset).
Just going to point out, really disappointed we didn’t get a female boss this month.
We needed a faction contest this event, points for every Pat shard obtained and levelling up JYD alone would have been great, especially as the midweek one was messed up then got changed to a solo contest.
FINAL WORDS
Final Fantasy 16, Diablo 4, Street Fighter 6, F1 23, AEW Fight Forever…Got a big job to convince people to put down their controllers and pick up their mobile devices to play your game these coming weeks, sorry to put a downer on it already but Theory, Nikki Cross & 6 star silver tokens (paywalled) isn’t going to do it for me.
Thanks for reading.
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I have mixed feelings about this event as a whole. I feel like this event had a good idea in the form of a private medallion store for those lucky enough to pull the exclusive character, but the main medallion store, character requirements for the tours and the level requirements for boss made this event very underwhelming.
Loot/Shard Loot
I do not like that they have removed the Debut character shards from the main loot coin at all, let alone made another paywall to get some. As someone who spent on this event, I feel very disappointed getting paywalled to get just shards and theres a chance mathematically I could spend 100 dollars only end up getting 44 shards. I'm persoally not OK with that. Other superstars in the main loot is as expected with the similar Era so thats fine.
Medallion
As a spender on this event and still have even close of an opportunity to even think about a path to obtain Pat Patterson is ridiculous. Felt very lowballed here. And im 1 milestone away from maxing the faction boss, the solo contest, AND the ruby flash market in the portal. I get you guys wanna make him rare and not feel like you're giving the superstar away, but the cost vs the medallions you gave away is not a good look if this is how its going be for the near future.
Tours
While the "Corporation" requirement makes sense, All except Trickster Vince, and Pat Patterson (new and rare superstar) are the only superstars in todays meta gameplay. It sould make more sense to put other stars of the past meta to go up against. Kinda like how JYD against acro Ultimate Warrior is outrageous when theres a PH Ultimate Warrior thats more befitting. You could try making the requirement to have JYD at a certain Rarity similar to the weekly limited tours as opposed to a facing a character in which you need maximum resources to defeat. These tours are starting to feel more on the "lets get these guys to waste resources" as opposed to actually challenging us to use our roster in creative ways. The "Rainbow Pride" Tour was an example of a good example of a tour that made sense but could still be challenging.
Boss
Same issues as before. Level Requirements prevents those not in the Top factions from carrying lower faction mates to better our overall scores. Connectivity still lacks, aka freezing up yet time still goes. And I still wish there was some sort of rebate system where you can get a portion of boss breaker coins back as level down certain superstars' boss breakers.
Overall
Didnt want to come across as a bitter player by any means, but overall this was not good nor fun event. Felt very lowballed by what we had to spend (Money, time, resources) vs what we received. Im all for trying out new things, but this was horrible overall. If this is the new norm, then we are trending the wrong way. I felt like the Rosey and Big Poppa Pump events should be a strong foundation as to what the offers should be going forward. Sad to say this was a huge step back this weekend. Definitely cant attract new players with events like this.
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TOURS
- The JYD tour was really difficult but a fun challenge in my opinion. It's infinitely better to have the opportunity to earn rewards with a weak character than to be locked out by rare CSS. The Steiner requirement was a real shame as both are recent releases and that locked 100 shards away for me. I would suggest making the really challenging tour (JYD) have 2 chests for 200 shards and another reward behind the rare CSS (Steiners) which isn't tied to progress in the weekend event or recruiting Pat.
OFFERS AND LOOT
- Having no shard offers of the CSS/bag characters was both surprising and disappointing. I would have been more than willing to buy shards to recruit the Steiners with the bonus of being able to use them for the tour CSS. The first 24-hour loot discount was good for people who always spend on the loot, but I'm not a fan of spending until the final day of the event when I know where I stand (subject to change and all that stuff).
- A JYD gear pack would have sold a ton if it was made available for a reasonable price. Seems like you guys missed a trick here.
FACTION BOSS CSS
- I really dislike the Rarity requirements for lower levels. Leveling characters to beat tours is one thing, but leveling posters just to be able to join and watch your teammates beat the boss in seconds is not fun and is a complete waste of resources.
PRIZEWALLS
- I was really interested to see how this part of the event played out when I saw the blog. The idea of getting Pat and then using medallions to recruit someone else from the premium prizewall had me thinking of going hard this weekend. When I saw how much I would've needed to spend to recruit Pat I changed my mind. Not only this but if you spent my medallions to get Pat, then you wouldn't have had medallions to buy shards of the other characters. Nice idea, but very poor execution.
'FREE' REWARDS AND SHARDS
- Lots of players walked away from this event with less shards than they expected/hoped due to the 'free' rewards not really being accessible for many. Rare CSS blocking solo contest points and shards means that these rewards aren't really free, and should be considered bonus rewards.
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Faction Boss
- I really liked that Freeze at level 20 only did 2 moves. It meant that a maxed unfreeze was very helpful for the team. Often when you need 2 Unfreezes with a level 20 it impacts your damaage too much.
- Rarity requirements. I think these should really only be a thing for max levels. At the very least most of the CSS should only need to be 5SB. Thankfully I didn't have to level Peter Maivia to 5SG for the Faction Boss competition.
Solo Contest and Tours
- For the first time in a while that I have put the effort in over the weekend I failed to complete what is considered the "free" portion.
- Honestly even looking at the points I was missing from tours I still don't know what I am missing to hit the free portion.
- CSS and Requirements were not great this weekend. JYD is not worth the resources (especially without his gear) maybe having his gear as a pickup at some point could have made that req better. Steiners as a CSS with no free option was not great. I feel like recently when you would do a new premium SS as CSS you would include an additional middle of the road character also. IMO The Corporation has some if I'm being generous "ok" characters but in a weekend with as many headache CSS I didn't love it.
- Maybe the difficulty on some of the tours should have been dialed back a tad. I personally feel that 6SB in Specific Character CSS matches is too high given the kick out buff that 6SB gets.
Faction Contest
- Personally missed not having a faction portion. Also some of the solo points that are normally in there could have made the "free" solo portion easier.
Prize Wall
- Where were all the prize wall coins? I think I like some of the ideas this prize wall introduced. Especially if we were to incorporate this type of prize wall into say a SD contest. Grind and spend PW currency to get the character, or pull the character and use the currency to get more premium choices. I definitely think there is some exciting potential with this type of prize wall.
Also going to start to try and include my milestones/leaderboard placements (if i think they are relevant) in these posts to maybe add more context for where my perspective is coming from.
Solo - 12/20 - Missing one "Free" Milestone. Stopped at about 8 million as when i added up points I was willing to level to get it wouldn't achieve another milestone.
Faction Boss Solo Comp - Maxed
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The good stuff:
THE BOSS: The boss itself was at a reasonable level. I think you have sorted the heal out so it doesn’t recover a massive amount, but is still a viable boss perk. It was nice not to have a shield to break and the strategy was very clear.
THE REWARDS: were good again. Load of coin. Decent amount of tokens etc. The boxes with the free superstars was predictable (2x trick edge :0 ) but hey, shards are always good.
Could be better:
THE TOURS: Look, this whole thing of needing to level up an out of meta superstar got old 4 months ago. Yes, generally everyone has them but they aren’t levelled for a reason.
In addition, there were a lot of stipulations. The corporation vs legends era? Why? To get us to level them up too. It’s a big “no thanks.”
better if: there are so many options. Why not Slick Ric instead of JYd (legend, showboat) - at least he is serviceable. You should know your own game and which superstars are good. Maybe you do and maybe this was intentional. In which case, that is awful.
THE REWARDS: again, this has been said, but what was the point of the “prize wall” if you couldn’t get the currency. Maxed the boss battle, hoovered up most of the points and wasn’t even near the gold milestone (and then by default the prize wall points). It was stupid, demotivating and I have no idea what you were thinking. What was the point of a multi tier prize wall if only the whales had access to it anyway?!?
Better if: again, I know you are a business and want to make money. But it would’ve been easy to put some low denominations in the lower levels. Then the prize wall would’ve had merit.
That is probably my summary. Sorry but the negatives really outweigh the positives this time.
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The Boss: The boss itself seemed pretty reasonable however the usual connectivity issues seemed even worse than usual this weekend. Combine that with the prize wall being out of reach for many and there being no option to use bonus characters unless they were at least 5sb which limited many newer players from doing much at all.
The tour: A mixed bag, some were entertaining and a challenge. Others relied far too much on very old, outdated characters up against the latest ones which just led to frustration and a feeling of why bother even participating at all?
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Let's take a look at each aspect separately.
Roads:
This time the roads were very difficult, since it is almost impossible to defeat 6 enemy stars with the help of the characters of the corporation in the group. There are 2 or 3 characters capable of doing this, so this decision is very strange. It was possible to choose something simpler, for example, the era of legends, or a certain class. The road to Luger seems to be acceptable, but again, very few bonus prizes were given for it, and even more points. The rainbow road is practically useless in general, it’s easier to buy loot coins than to close this road, because at the end there is not even a chest.Chaledns with a corporation is also a very strange idea. And even more so with the trickster class (there are two of them in total, one is sooooo rare the second is not even able to inflict damage on this enemy).
Boss:
The boss is quite interesting, but again too buffed in terms of health and damage. And also the idea of making requirements for the stars for event characters is also very strange, if you already do them, then make them at least rank 8 or rank 7 for everyone, otherwise you can download very bad characters for the sake of getting extra points, I think a very small number of people agree to tembolee up to 5 stars gold.This is the first boss in my memory that really required more than one character to defeat him. Not like breaking a shield, but like a boss breaker perk. And this is an interesting idea, but friezes and other bugs spoil the impression of the boss.
Character:
The appearance of the character and his image in the icon are absolutely different from each other. The character itself is not clear as for me, but in theory it can do a lot of damage. And of course he has a very useful coaching ability.
It's a very strange idea not to have a faction event in this boss fight. To give players the opportunity to close the event of the month and get more resources, as for me, is always predicted.
Store:
Very strange wall of prizes. Since I still did not understand how, apart from the donation, to get these coins. Donate loot packs are also very bad, like the last packs exclusively with shards for a new character. It's funny to even look at these 000000.1 percent to get not even the character himself, but 100 shards on him, not to mention 1000 shards.
Contests:
The idea of giving out most of the shards and chests at the beginning of the contest is a good idea in my opinion, however, some combination of requirements in the roads and in the boss battle spoiled the positive impression of the contest as a whole. Starting from mile 9, in principle, it is not at all clear what to fight for there in the end. Only mile 13 gives a chest with a guaranteed character. And then there are generally incomprehensible melaki for the wall of prizes in which there is almost nothing useful really.
In summary:
It looks like they were in a hurry to give out this event and tried to make an interesting boss. Therefore, aspects of the roads of the prize wall and even the pools were overlooked. It ended up being a bad event overall, but the boss was quite interesting.
1 -
Massive step in the wrong direction yet again continuing an ongoing trend of never ending greed from scopely. The thought process behind giving us only JYD to use was so blatantly just trying to force us to use valuable resources to level a crap card. The lack of shame on your part continues to baffle me. As far as predatory mobile games go scopely sits so far in front of everyone else
0 -
the same issues as with previous events, C-Tier Characters not worth anything have to be upgraded to 5* to have a chance against A and S Tier fully strapped, waste of time
Boss Battle: lag, connection errors, not being able to finish select gem moves if time runs out, even though move sequence started. Same errors that have been in place since the first boss battle, yet the same errors still present. Fix the small things before moving on with other enhancements
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Im sorry to say this guys but this one seemed like a flop to me.
Lets start with the solo contest. Genuinley had no enthusiasm to do this in all honesty, tired of having to use low tier characters who are outdated against top of tier and fresh release superstars. How can this be considered fair in order to get the bonuses on offer? Im not wasting a ton of resources on upgrading Junk yard dog and/or any coporation member considering i dont have trick Vince or wasnt lucky with Pat. How is it whenever these events come round you always manage to find some way of taking the fun out of the game and put up these roadblocks with terrible champions or you need to pull this champion. Most of these nodes i gave a shot til hard mode then genuinley thought whats the point? Corporation nodes didnt even get touched, that was infuriating. Only decent thing about the solo contest was the rewards however its a shame you had to reach the bonus milestones for the Patterson event medallions, there should have been some of these includded in the other milestones before this.
Its nice of you to keep bringing back posters only loot but after baving 3 x 7 pulls and getting Jake the Snake for probably 5 of those pulls, its safe to say i realised where the weighting of this loot is.
Faction boss had ups and downs. The ups where the rewards of course and the fact that there was such a diverse bonus champion points up for grabs at the different levels. However due to your new requirement i missed out on a Lvl 15 bonus as you have implemented the whole 5sg only/6sb only etc. Please, please implement a feature where the host of the lobbies can make the requirements as then its up to the faction that they are part of to decide whether or not they get a carry for the points. Its annoying that i could have had a few more milestones but was limited by the lack of resources that i keep having to spend or waste on other characters to get bonuses.
Standard server issues aswell, freezing during moves, freezing during gem swipes. Losing 20-30 seconds waiting for the game to catch up to then get no points as i have been inactive too long? Please... the only inactive people here must be the guys working on your servers. With such a huge player base there needs to be more care making sure that the game runs smoother during these server heavy events. Its not fun.
Overall id rate this probably a 5/10. Not overly enjoyed any of this event at all, character looks great and move set woulda been great for the boss (boss literally made for this character lets be honest). Solo contest is becoming a resource incinerator as you give us all these nice rewards, build up tp and coin amounts and then expect us to splash it all on OBSOLETE characters. Deffinate room for improvement guys and really expecteda womens facfion boss at least with you having 3 Faction boss events this month. Just turned out majorly dissapointing and not worth the effort.
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