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Opportunity to cap factions.
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weller82
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in SUGGESTIONS
As it sits at the moment the feuds are pretty redundant due to the way you structure availability of points . Have you considered capping allowable talent within a faction which can be increased based pn activity as well as progression. Might make these events a bit more enjoyable
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I'm not sure this would change the outcome of modes like feud. The top feuding factions would have the most activity and progression which would keep Increasing their cap in your scenario
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