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Dailies need overhauled

Hello, starting a thread here as a suggestion in townhall.
Dailies have only ever been overhauled twice in 4 years, but many superstar requirements have changed since the addition of 5 star silver characters.
The coin and TP rewards for dailies should ideally be increased, while still making it achievable for new players.
Hell mode isnt playable with female characters from what appears to be the inception of the female characters.
One idea to cover 4 star silver tokens would be to add the currently unused diamonds to parts of each tour. Maybe enough for one per pull day, which could give them the 3 star gold tokens theyre currently getting.
Saw several other great ideas in the tour post, but nothing had been posted for dailies. (Daily color tour, and deadman's daily)
Comments
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Definitely need to up the coins and TP from loot boxes would be a good start farming doesn't really do any good unless u can farm for hrs a day
3 -
Couldnt agree more. Been asking that for like forever.
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The amount of coins needed to level up 1 level of a 5sb isn’t covered in the amount of coins we get from dailies also the amount of tp we can get each week from the dailies doesn’t even level up 1 move for a 5sb. Would love to see this increased, along with getting rid of the 1 tp boxes in loot boxes at tend of match and going to 5, 10, and 20tp available
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The fourth level of difficulty with new rewards is the best option
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Yea please do it
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For sure. Dailies definitely need re-working. The resource scarcity problem only gets worse with the addition of 4-6 champions every month, with pretty large uncertainties month-to-month on who the bonus characters, who make up an inordinate percentage of the points, will be. Should scale as follows, imo
Normal 1sb-2sg
Hard 3sb-4ss
Hell 4sg-5ss
I'd figure a reasonable breakdown would be something to the effect of:
Normal - 75 TP and 100K coins and 1ss-2sg tokens
Hard -125 TP and 300K coins and 3sb-4ss tokens
Hell - 200 TP and 600K coins and 4sg-5sg tokens
for a total of 400 TP, the cost of 1 move at level 14->15, and 1M coins, roughly the cost of a single level at the highest levels. If 1 move/week and 1 level a day seems unreasonable, I'm not sure how this game can possibly scale into the future. This allows for a quicker ramp-up for newbies to a semi-competitive level while also expanding the availability of evolve tokens at lower levels while still allowing for diamond tokens to be the bottleneck necessary to drive spending.
Alternatively, creating a scaling multiplier on rewards based on league like occurs for the league shops might work, but would probably be substantially more coding intensive than just increasing the available rewards and scaling the difficulties accordingly.
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This is the biggest base problem in the game. Pulling a poster at 4s takes up most of a months tp from everything. Why spend if I can't max the card and use properly.
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Agreed, these need large overhaul, including potential fourth level with upped prizing.
The KoK tour and blitz also needs a good look. For a pay to play mode, these prizes are now woefully outdated.
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This is needed for sure
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I disagree, for two reasons.
1) It's likely more extensive coding, graphics work to make banners work, etc. Just adjusting the characters/rewards would be much less labor intensive, which I figure Scopely is more likely to be willing to do.
2) Would increase the spending of autoclear tickets and it'd take them decades to address that.
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I think they just need to shorten the daily color tours. Theres too much stuff to do, to have to spend an additional hour just clearing some pointless nodes in those tours that give us crap tokens. Just make them 3 nodes that each give TP. 5,5,5 for Normal, 10,10,10 for Hard, and 25,25,50 for Hell. Simple, done.
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The HHH tour also needs revamping. I dont think they have changed it since it started. And we PAY for it. They need to take away the diamonds and add hp or something. Crank up the coins and drop a bunch of hp in Hell mode. More people might get it also.
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Definitivamente, la cantidad de tp necesaria en las nuevas evoluciones, hay que revisar esos tour diarios.
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Plz we need this to be updated
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100% Couldnt agree more. Been asking that for like forever.
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Definitely agree!!! All the new posters, not too mention event requirements in order to maximize without going broke, please give us more ways to get coins and TP!!!
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Agreed as well, these levels were set when 4sb was just becoming a thing. Now we have 5ss, and it costs 400 TP for each move and over 800k coins for one level. I'm guessing taking them up all 30 levels would be over 30 million coins.
I would think the introduction of leagues awhile back would make scaling this easier. We see varying levels of rewards on other things depending on leagues, maybe they could do that for this as well. Obviously they don't want someone in league 3 to see a drastic increase, but it shouldn't take multiple days/weeks of dailies to take some up one level or one move level.
The KoK stuff definitely needs a rework too. I don't even do the VIP blitz anymore, it's not worth it to do 9 blitz matches with a slow character for 1/5th of a diamond pull and 100k in coins.
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Yes they do. Totally agree
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The daily tours really need to be updated. With 5ss superstars becoming more and more common the coin, tp, and tokens needed are increasingly rare.
My suggestion is to have dailies based on league level. Higher leagues with better rewards and harder matches.
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Definitely should increase coins and tp's as it's required in much quantity for upgrade secondly 4star silver tokens should be increase as they are very minimal available in game. Dailies rewards should increase.
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I think adding 1 4ss token per class per day would be nice.
Daily color and coin event rewards needs an update for sure.
One way to make daily tours playable for all (new and old player base) is to do league-wise daily tours.
Lower league will get rarity of tokens and TPs amount which is required by them and higher league will get higher amount and rarity of tokens. I am sure None of the higher League players needs amount of 1s tokens which they get now.
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increase the rewards of tour and daily and of all your events I would say that for daily coins they should now give no less than 1 million coins and in Tours That should be no less than 250 TPS and triple tokens and add other token rarities make new nodes a Titan node with more rewards daily a new Capítulo de The Road tour In order to increase all the rewards The worst thing you have in flash feud rewards that is shit change the way you deliver those rewards is where you spend the most time in a day and you give that shit Except for the top 1, the rest does not work, it totally changes those rewards but only from the top 10 onwards, the other factions always have obtained the best, they do not need to improve that.
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I'd especially like to see Sunday Night Heat get updated. The rewards for even doing the tours aren't worth the effort. That's probably the only one I skip on a consistent basis. But yes. Time for a major overall. Getting 5 and 10 tp for a hell mode match shouldn't be a thing. Leave that for normal and hard modes.
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