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The Ugandan Giant Faction Boss

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DKMangler
DKMangler Moderator Moderator

https://wwechampions.com/news/post/1608516

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🌋 The Ugandan Giant Has ARRIVED! 🌋
Kamala stomps into WWE Champions as this weekend’s Faction Boss and headline Superstar! 

Recruit him, crush the Boss Battle, and grab the NEW Gruesome Guise Skill Plate on the Prize Wall, boosting Blue Move damage every time you fire off a Blue Move! 💙💥

TIP: Want a guaranteed unlock? Earn all available Shards throughout the contest and get 400 Shards daily with our Flagship Offersat wwechampions.com! They reset every day, so don’t miss a single one!

Get an extra chance at 5 Star gold Kamala “The Ugandan Giant” 🎁

Requirements for the drawing:

⚠ PLAY the contest first before providing Feedback!

You should post CONSTRUCTIVE Feedback only (see below what we mean by that).

Feedback can be positive and negative, but that should always comply with our Community Guidelines.

You must provide feedback by [7/1] at noon PST.

How can your Feedback be constructive and more valuable?

  1. It's all about why you had that experience in the game!
  2. Tell us what you liked and what could be improved.
  3. If you have any suggestions or mitigations, let us know!
  4. Try to split your Feedback into several parts if needed.
  5. Example: A contest consists of many elements, such as the overall idea, milestones, rewards, loot, difficulty, timings, Superstars, etc. 
  6. The more info you provide, the more valuable it is for us

Comments

  • Alter_Ego_T
    Alter_Ego_T Member

    I understand you'd like feedback of playing the event itself, but I'm finding myself a bit lost reading the blog and trying to interpet what is meant by the boss having a weakness for say botch gems. I'm sure for players that have seen and played for a while the words don't mean as much and they are looking at the numbers. But for a newer player I have no idea what the pictures are indicating and have yet to locate anything that tells me what a "Botch" gem does so I cannot figure out how that would help defeat the boss. My understanding of the gems such as these are that they are typically triggered by either you or your rival breaking the gem. As the we take turns with the boss and I've learned you absolutely do not want to be frozen or for him to heal from the previous 2 I fail to be able to work out how these weakness work.

    So I guess my feedback is for some sort of ingame guide to what each gem does. Some you can tell, such as pyros are like fireworks going up and snowfall is snow coming down and the gems mimic their names. However silence? Botch? Power?

    I'd also like to see something in say the blog about the faction boss say if all these boosts and buffs compound.

    It's all quite overwhelming for a new player and so much of it is difficult to learn by reading the blogs.

    I did enjoy the previous 2 boss battles, so I look forward to this one as well. I'd just like to be able read the game like the senior players do instead of just doing as told and using this player or that player. :)

  • Roshan321___
    Roshan321___ Member

    What I Liked

    * Roster & Superstar Variety: The game's biggest strength is its expansive and ever-growing roster. The inclusion of classic legends, current superstars, and even NXT talent is fantastic. The character models are generally well-done, and the unique movesets for each superstar add a layer of authenticity. The ability to collect and upgrade different versions of the same superstar (e.g., "The Rock 'Attitude Era'") is a great collector's mechanic.

    * Match-3 Gameplay with a Twist: The core match-3 gameplay is engaging and addictive. The integration of signature moves, finishers, and trainers into the gem-matching mechanic is a clever way to blend the puzzle genre with the wrestling theme. When you get a massive cascade of gems and hit a finisher, it's a very satisfying feeling.

    * Faction System & Community: The Faction system is a huge positive. It encourages teamwork, competition, and a sense of community. The Faction Feuds and Boss Battles are great ways to engage with other players and work towards a common goal. Being part of a strong faction significantly enhances the gameplay experience.

    * Regular Content Updates: The game is constantly updated with new events, contests, and superstars. This keeps the game fresh and gives players something to look forward to every week. The thematic events, like those tied to WWE pay-per-views, are a nice touch.

    What Could Be Improved (Areas for Improvement)

    1. Contests & Events:

    * Difficulty & Time Commitment: The difficulty of certain contests, especially those requiring specific rarities or trainers, can be very high for free-to-play (F2P) players. The time commitment required for many events, especially faction feuds and tours, is extremely demanding. It often feels like a full-time job to complete all the milestones.

    * Rewards & Loot: The rewards for many events, especially for the time and effort invested, can be underwhelming. Loot boxes and milestone rewards often yield low-tier tokens or superstars that are not useful for a player at a higher level. There is a "feast or famine" feeling, where you either get an amazing pull or a lot of junk.

    * Milestone Structure: The milestone system can be frustrating. Often, the final milestones are designed to be nearly impossible to reach without significant spending. This creates a sense of futility for players who are just trying to complete the event without spending.

    2. Economy & Progression:

    * Lack of Resources: The biggest bottleneck in the game is the lack of resources, especially coins, tokens, and TP. Upgrading superstars, especially at higher rarities, is incredibly expensive and time-consuming. It can take weeks or even months to level up a single superstar to a competitive level.

    * Loot Box (Loot) System: The loot box system can be a major source of frustration. The drop rates for top-tier superstars and resources feel very low. While the "mega superstars" and featured loot are exciting, it often feels like a gamble with a low chance of a return. A more transparent or predictable system, perhaps with a pity timer or guaranteed pull after a certain number of tries, would be beneficial.

    Add Bulk Purchase Options: This is a top priority for improving the user experience. Implement a slider or a quantity input field that allows players to buy items in bulk (e.g., 10, 50, 100, or max available). This simple change would save players countless clicks and make the shop much more efficient and pleasant to use.

    * Streamline Shop UI: Reorganize the shop's layout to be more intuitive. Use clear categories and a search function to help players find what they need quickly.

  • RevSwerve712
    RevSwerve712 Member
    1. Why I like the game: It's WWE and Match 3 together what's not to like. The robust roster definitely is a plus.

    2. Likes or Improvements needed: I like some of the new changes in the overall look of the game. It has streamlined some processes in the game.

    Improvements needed - Some of the chase characters seem way too hard to get. I think it is good to work to get a character, but sometimes they seem to be too hard to get or only for big spenders.

    Steel Cage - Why is this mandatory in almost all of the tours. Tours are great but if they seem to be steered to making us gamers waste resources then we may stop playing those. I know when I see it's steel Cage requirements, I groan.

    Overall I love the game. Just please make sure the good experience is not only for those who spend money on the game.