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Feathers of Frost Feud

DKMangler
DKMangler Moderator Moderator
edited December 2024 in CONTESTS
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https://wwechampions.scopely.com/2024/12/19/feathers-of-frost-feud/

Champions,

It’s getting chilly outside, so you better stay in WWE Champions for HOT 150% Damage Straps, and Lyra Valkyria Shards in Milestones, Tours, and Loot! Find 2 Posters with updated Entourage abilities on the Prize Wall and MORE! ❄️⛄

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Leave your feedback for a chance to win 4 star gold JD Mcdonagh “Judgment Day” in our forum giveaway!

Requirements for the drawing:

⚠ PLAY the contest first before providing Feedback!

You should post CONSTRUCTIVE Feedback only (see below what we mean by that).

Feedback can be positive and negative, but that should always comply with our Community Guidelines.

You must provide feedback by [12/24] at noon PST.

How can your Feedback be constructive and more valuable?

  1. It's all about why you had that experience in the game!
  2. Tell us what you liked and what could be improved.
  3. If you have any suggestions or mitigations, let us know!
  4. Try to split your Feedback into several parts if needed.
  5. Example: A contest consists of many elements, such as the overall idea, milestones, rewards, loot, difficulty, timings, Superstars, etc. 
  6. The more info you provide, the more valuable it is for us

congratulations to @BobDoogis on winning the giveaway!!

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Comments

  • ajay24525928
    ajay24525928 Member
    edited December 2024

    Tour mein 4.6m

    Blitz around 900k to 1.1m

    Some css 200k

    Free 100k.

    So.

    Where is superstar competition 1.5m solo point

    Before this

    4.6m tours

    Blitz 900k for maxing warscore regular 600k

    Free 100k

    Css competition 1.5m

    That means total free achievable point

    Is almost 6.9m but

    This time

    4.6m tours.

    Blitz 700k

    Free 100k

    5.5m.

    Css is premium not everybody have those css

    @DKMangler

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  • D0ngz420
    D0ngz420 Member ✭✭✭

    Are yall serious with this? I feel silly now for complimenting the changes that were made to Feud two weeks ago, as what's happening in this Faction Feud is a disaster.

    I know what happened here - clearly the team was upset that too many people hit the maximum 500,000,000 milestone, instead of it being whales only. Changes needed to be made to keep the riffraff out. But you've gone TOO FAR in the opposite direction.

    The #1 thing here is that the previous feud was TWO DAYS! We had two 18-hour sessions starting on Friday and Saturday. This time we have one female-only 20-hour feud for Saturday. Amount of time to get points was essentially cut in half. Already a major problem in trying to compare the two sets of milestones.

    But then you also ended up nerfing the points for each victory in a feud! Why???? First time clear was lowered from 300,000 to 250,000, and beating a 6SG lowered from 300,000 to 200,000. I believe there were other things in the scoring that changed too but I'm not sure what exactly. What I DO know is that beating a first time 6SG in Feud would always give around 1.2 million if you had a 50% promoter. Now a first time win is giving ~800,000. So that's a 50% reduction across the board on all points we should be earning in this feud.

    Let's review - we're getting roughly 2/3 (66.67%) of the Warscore we were getting before, and only have half as much time to get points. I know that Faction Feud has typically always only been a one-day thing - if the old milestones had been in place with what's happened to scoring here, we'd all have to play for 50% longer to hit 100 million.

    And then there's the CSS bonuses! Yes the class and era bonuses can help provide variety, but these Era bonuses are TERRIBLE for a female feud if we don't have any chance to use male superstars like we did before! You want us to get a win with a New Generation female 6 times? Ok, your choices are....... Technician Alundra Blayze, and that's it. If you don't have her? That's 24 million in CSS bonuses you can't get. Attitude Era and Ruthless Aggression can be terrible eras to fill too if you don't have the new Trickster Trish Stratus. Did yall really think this through when deciding to copy over the milestones from a 2-day feud into a female-only 1-day feud? It's like pulling teeth here trying to get a win with a 6SB Striker Trish.

    One step forward, two steps back. Do better, please.

  • Unknown
    edited December 2024
    This content has been removed.
  • BlackKeem
    BlackKeem Member ✭✭

    Being completely honest this feud is absolute garbage. No matter how long must of us play we won't reach the 500 million milestone. I'm speaking for most of the community when I say do better

  • Biglove198138
    Biglove198138 Member ✭✭✭
    edited December 2024

    i feel the ppl that said last feud was "too easy" needs coal in stocking and sleep with hot pillows. Changing the points just made it super hard . no one wants to grind 10 plus hours for the rewards, idk i guess its fine for what it is solo contest great …. over all another feud change

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  • zappadad
    zappadad Member ✭✭✭

    I really wish we could get a commitment to feud length, start and end times. 20 Hours isn't long enough when you cut it at reset Sunday afternoon. It really either needs to start earlier and go 4-6 hours later making the feud a minimum of 24 hours actual play time. I don't say this because there isn't enough time i say this because it's just bad times. Right now the sunday afternoon game activities are lacking, feuding for another 2-4 hours now would keep the game feeling active. Instead im staring at my feud score wishing i was able to have either spent two hours less sleeping or being a responsible functioning member of society. Having the ability and options to feud earlier as well as later has to be beneficial to more than just U.S CST players.

    Other than time restraints this feud and tours were great. There was more rare CSS than there's been the past couple of feuds but nothing that prevented anyone playing a respectable time from hitting the final chest and doing well in the solo tours.

  • BobDoogis
    BobDoogis Member
    edited December 2024

    What i liked about the contest- I loved the availability of shard for Indi as i am super close to recruiting her so having the random shards on the prize wall is a win. Also loved the various random class/era for css to more rewards/milestones.

    What i didn't like- I have had a numerous amount of success in last months loot. This month has been a complete different story. While not expecting any success i am hopeful the loot changes and not put and give so much free tier cards in a paid loot. While above states the accessibility of shards from said poster. I wasn't able to obtain them all due to high price tag of medallions. While loving the new structure of milestones and css I did not like the fact that the max was 50 million due to work and the holidays around the corner even after grinding, doing as much as i could, and purchasing the 2 steps to max the perks i still fell short of maxing the feud contest. Also did not have Alondra Blaze so that made it harder for me to max.

    What i would like to see different and changes made.

    1. Making prizewall more affordable like last weeks showdown showcase prizewall was.
    2. Giving these new requirements by class/era. Maybe by gender and era if one is difficult and hard to accomplish (Alondra Blaze) instead add an extra one to each class like instead winning for example 6 with a powerhouse make it 7.
    3. If you want to implement a higher max milestone to the feud contest i would keep it on the flash feud weekends or the feud contest that has more then one time rather then just this Saturday-Sunday especially when it fell on the weekend right before the Holidays and i had to work on Sunday.
    4. The paid loots id like to see a change given more shards or medallions for the prizewall and just a variety not just see the given free tier cards over and over again. I dont always expect to win the latest and greatest but if i am going to spend money at least give me variety.

    Overall solid event fun time and love the different aspects in getting many different rewards in different milestones. I just think it should be implemented in the flash feuds where we have multiple times to acquire ware score. Give the grinders/spenders a little bump in case we have to work or holidays are around the corner. regardless keep up the good work! i know all of the change is for the better for the community!!!!

  • Coolz
    Coolz Member

    I appreciate the changes made, but I think you should look deeper into how many females and usable females fit the categories and if you’re going to keep having era requirements then there should be usable characters of those categories. The time got lowered to get to 500M and the scores were lowered per win and the time to get to 500M was lessened by half a day. I really enjoy some of the retooling of the game to make scoring in more ways possible. However, the time of play was set to where overseas players had more expected playing time than east coast and central stateside making it harder to play unless you wanted to give up all your Friday and all Saturday morning.

  • Massively disappointing weekend because of the warscore feud contest. The contest worked great last time because we had two long feuds with male and female characters. The era specific matches don't work well when you have new Gen where there's only one character or RA where the characters are so underwhelming you have to hope you go against someone with a 5 star character to stand a chance. I completed all the era and class tasks and was still well over 100 million shy of the 500 million. I decided spending 6 hours grinding to maybe hit it wasnt worth the time to get the extra couple blitz tickets and medallions because I already knew the chests would disappoint.

  • saayukashi
    saayukashi Member ✭✭

    Faction Feud comments and suggestions:

    I really enjoy the new design to use characters of different classes to supplement the total score. The variety adds an element of variability. CSS if often difficult for F2P players, and the often suffer as a result. This helps balance the playing field a little bit. I wrote about this type of style awhile back, and really appreciate the design/flexibility that has been implemented.

    Here are my concerns:

    As many have pointed out, the Women's posters are very deficient in the New Generation era, PG Era Reality, Ruthless Aggression, and until recently, even attitude. It is far more difficult to run these characters, while also trying to maximize your War Score. Some are not even viable to win, unless you encounter a very "unleveled" poster from a feuder.

    Suggestions: Increase the variety of Women's non-modern characters with either new "WWE Anniversary characters" like what was done with Legends era. Rework existing characters or add new versions in those eras

    Or combine PG Era and Reality Eras (maybe even Ruthless Aggression or combine that with Attitude). There are not a lot of options to truly support PG/Reality/Ruthless Aggression in the game. This combination can either be done across the board, or just in contests. But the original design of PG Era and Reality Era are extremely outdated.

    Milestones and Feud Scores: I think it would be worthwhile to understand the baseline and expected level of play for the milestones. I heard a number of individuals complaining about the 500 Million in just one day of Play. On top of that, the points per feud were reduced.

    I think we need to normalize/set a baseline on normal play vs leaderboard play. Really separating Normal and bonus Milestones is critical, and ensuring all of the normal feud levels for the Above Average Player. I was able to hit the milestone with 6 hours of feuding, followed by an additional 3-4 hours, but I have maxed promoters (top 175 so I'm at the higher end). (also wasted a lot of time with New Gen Alundra Blayze). What is the expectation, 8 -10 hours of playtime at optimized level for all milestones?

    Basically, do we have a good estimate of expected play time for:

    Optimal characters, full CSS, full Promoter

    Great Characters, most CSS, Full or all promoters

    Good characters, some CSS, some promoters (F2P users)

    • I know there needs to be an incentive to improve and gain more resources, but it seems weighted a little too high for leaderboard level players
  • D0ngz420
    D0ngz420 Member ✭✭✭

    Now that the Feud is over, let's run some more numbers on why this failed.

    I ended up with 402 million, stopped there since I realized I wouldn't be able to hit 450 million unless I gave up sleep (and I'm sorry but this game is NOT worth losing sleep over). I was in around ~1200th place on the leaderboards. The problem is, the 450 million milestone has the blitz tickets you would get if you hit 100 million on the old format. So I ended the event with only 13 tickets. Under the old format I would always hit the 100 million to get all 15 blitz tickets, so I got less rewards there.

    But the amount of time I played was roughly the same. Filling in all the CSS is worth 324 million, so my warscore for the event was "only" 78 million. If we'd been using the old scoring format (300k for first time win, 300k vs 6 Star Gold, etc) I would have had 117 million. That would have been enough to get the Blitz tickets and medallions. But no, I need 48 million more - and under this scoring system, that's equal to 72 million on the old format. So to get equal rewards, one would have to play to an equivalent score of 189 million on the old format. That's crazy!

    Yes, I realize that to maximize Warscore you need to run as much talent as possible so you can be fighting other 6SG's for more points. But I didn't feel comfortable doing that as I didn't have Indi Hartwell for middle line bonus (by the way, why was she a required CSS when she's been cut from WWE??). I'm sure this is to motivate people to buy all the Feud perks for 50% boost instead of 20%. At the level I was running at I kept running into lots of opponents who were trying to get their CSS wins with 5SG and 6SB characters so my scoring rate went down.

    Having this scoring change might have made sense if it was a two-day feud. Nerfing the points for a one-day feud is a double nerf, and no thought was put into having female requirements on Eras like New Generation and Ruthless Aggression. Extremely disappointing.

  • johnjj22
    johnjj22 Member ✭✭✭

    I do really like the new fued format. But it is hard to do with the female roster. The males have more posters and variety making it easier.

    Tours were ok. Struggled a little on the Irish one, but thats just me. No big deal.

    Had a lot of fued crashes. It has been better recently. Not sure what happened.

  • Boxout6
    Boxout6 Member ✭✭

    Overall a decent event.

    Pros:

    • Improved milestone rewards in the Warscore contest, shards and 40-150% titles most notably
    • Reason to grind for higher warscore with more milestones with highly valuable rewards at the end
    • Improvements to the CSS just adding to the solo scores, so users aren't completely left out if not having all the CSS

    Cons:

    • The New Gen requirement on the warscore was a little too limited, with only one character being available.
    • Technical stability in the beginning of feud was spotty. Many times was waiting on. the loading screen only to find out I had already been matched and it had started a few minutes in.
    • The shard boxes had many of the usual characters.

    I know some people may be upset by the challenge of the high warscore, but I think it was actually a good thing as there was a reason to grind out a higher warscore.

    Thanks.

  • KuzClaw
    KuzClaw Member ✭✭✭

    The good part of feud was the css bonus and not quite needing super rare cards. The x wins with era/class is a good change.


    the bad however was the clear reduction in points and the RNG of blitz bags. Got to 400m and stopped as ran out of time to get to 450m, feel like other feuds I would have got 450m for sure and possibly even 500m. Also th blitz bags I did not get any feud medallions. I have never got 0 before. I think you should reevaluate your scoring n method and perhaps even look at a do good for players because it seems like the devs want more grinding from players at Christmas than ever before and also you should clearly advertise the odds of items in bags as 0 feud medallions from 52 bags in total seems at best extremely unlucky and worse intended to therefore spend.

  • hello,


    the contest itself was ok but the feud contest had bad superstars in the contest that most people won’t have and so the did not get many extra points with those.
    It was also hard the teach the higher feud milestones of scoring, u had to invest a lot of time.

    Also the wasn’t so much good stuff on that prizewall for all that afford you had to invest this weekend.


    but the limited time tours were good and feuding stays my number one contest in this game .

  • Dnzshprz
    Dnzshprz Member

    Really like this new feud scoring system, but this time it was not possible for people with a life to max it. You need to lower this. Or If you want to keep then higher the points for win instead of lower them.

    The rewards you can give a specific plate instead of random stuff which will Bring me 100k strap parts or the 10th KO plate.

  • CaseyPlatinum
    CaseyPlatinum Member ✭✭✭

    This feud had the worst start ever. The first hour I kept getting stuck in the finished feud screen for 3-5 minutes. Joining a feud was lagging as well.  I’m not sure what the issue is but it was the worst.  This needs to be addressed.  


    As for the CSS, I personally didn’t mind but a lot of other people thought it was ridiculous.  I can see it was a bit much though.  Your warscore tasks from 2 to 1 point was ridiculous.  It should be increased. 


    Last milestone 500mil not worth it. I reached it and got 60%/100% straps. I was hoping for at least 1-2 150% straps.  I think there should be at least 1 guaranteed and the rest are chances.  


    Make 1 v 1 feud competition.  Peoples biggest complaint is always my partner was too slow.  Well all these complaint about CSS won’t exist if people are on their own dime for time.  Even if you try it a couple times I feel like you will get less complaints.  I would like I said before make the score higher and maybe adjust the scoring system.  And make a free character at the top of the final milestone the first time.  

    Everyone loved this with the past characters like zpaige in showdown.  I think you will find this new features a midweek feud even better or make this the new flash feud. 


    Prizewall was better for most players.  Everyone is recruiting new characters for them and I’m glad.  Some players really lack in their rosters but I’ve seen a huge improvement to the players trying. 


    Medal slots (remove IGC for medal slots make it unlimited). Some players were able to get 5000-20000 slots free in a blitz couple years ago and most players have to keep theirs below 100-200 medals. There’s other things we need to spend IGC on than medal slots. There’s no point in putting all those medals out in milestones if you don’t have the slots for them.  People don’t even know how to sell them because of the new work around with them. You either need to make a separate TAB and make it unlimited or quit putting them in there.  


    Also we need more powerful medals.  Vitality 50% /100% sets.  Armor needs boosted. It hasn’t been used in a while.  I delete move def because it’s too low.  My best set was the hogan running wild which I’m looking for more.  


    Overall: worst first hour, need 1v1, scoring needs adjusted, medal slots hindering players from milestones, medals need adjusted for management, put 1 guaranteed 150% last milestone rest chances, medal bonuses need improved for variety build, prizewall was the only thing improved that worked. 

  • adkinshr
    adkinshr Member ✭✭

    This was the worst feud in a while. When will you people realize you that men and women are totally one sided to the men wrestlers and when you treat a women’s only competition the same as the men’s you’re doing something wrong. The requirements for all Eras for CSS for women’s only feud is a complete joke

  • KuzClaw
    KuzClaw Member ✭✭✭
    IMG_1221.jpeg

    After waiting until AFTER you expect us to spend our prizewall coin you put this up. Do the right thing for once and either reimburse everyone 7 feud coin or give everyone both posters at 5sg for free.

  • Feud: CSS feud was fair.Grinding with superstars with different eras and classes was good.

    Tours: Limited time tours was fair.

    Blitz: Letting players use 5 tickets is alot quicker then doing single runs if u go all tickets.

    Prizewall: Prizewall was good lots of shards,plates,and resources are always useful.

    Overall lagging and disconnecting at the beginning of the feud was frustrating. Good feud I hope I win giveaway.

  • Feud rewards are much better now. But still there are glitches which ruins the fun

  • dimosfen
    dimosfen Member ✭✭

    Let's take a closer look at this event.

    Good:

    1. The format of the event has remained the same (meaning: the duration of the whole day, the requirements for classes and eras.)
    2. The Prize Wall (not a bad saturated prize wall)
    3. All tours can be completed (except, of course, the premium tour for a new character.)

    Bad:

    1. Requirements in the solo event itself (requires a lot of premium characters to close the solo event.Not everyone will even be able to get a golden chest. Not to mention the bigger rewards.)
    2. It takes a lot of points to completely close the feude event (500 million is already too much.)
    3. Awards for the fude event (as I wrote last time. It needs to be reviewed already. awards. The shards of characters from 2-3 years ago and the old moments essentially discourage all desire to play feud)
    4. New Gen era character (only 1 female character in the game from this era. It's also not free. They could have given it to everyone for free, he's 2 or 3 years old already.)
    5. Disgusting donation pools (It's just IMPOSSIBLE to get anything useful out of them, just 20 new character shards each. For 120 packs, I didn't actually get anything useful. It's just old stuff. Terrifying greed at the end of the year in your events).
    6. Blitz (it's not clear why anyone who doesn't have a new character from last week needs it at all.)

    To sum up: The greediest and most disgusting event. To earn something, you need to spend a whole day on old boxes and chests, after which, without having a character from last week, the characters of this week won't even get shards. It's a huge waste of time. Donation coins are disgusting and useless, everything that can be obtained from there is old and no longer relevant, and what is relevant there is cleanly sorted out in pieces. I give this event 2/10

  • Seth23
    Seth23 Member

    I appreciate the changes made, but I think you should look deeper into how many females and usable females fit the categories and if you’re going to keep having era requirements then there should be usable characters of those categories. The time got lowered to get to 500M and the scores were lowered per win and the time to get to 500M was lessened by half a day. I really enjoy some of the retooling of the game to make scoring in more ways possible

  • SJ Manan
    SJ Manan Member ✭✭

    This past weekend was quite challenging but not as bad as some people are referring and going crazy over this. Women feuds are still not easy to score for many because the lack of female posters that are being offered to the lower level players. Although considering how worst the situation was back then, nowadays we have much more chances to actually acquire a good playable female character with few exceptions and little RNG on your side.

    FACTION FEUD: The feud lineup requires a good mix of high end premium and A tier cards which allow players to freely move around and pick their best cards possible. I’ve had no issues getting there bonuses done in very short time but everyone has the same flexibility or roster like me. The warscore competition does seem humongous and definitely not easy to max it out. The new layout for adding different eras was very nice in the beginning but now it feels more like an forced task that no one really wanted to do but needed to get done. The CSS takes alot more effort nd time to get it done but if someone chooses to go that route and grind their way up he can get all the points and goodies that can make it worthwhile for them. Reality,HOF and New Gen(Where we only have one option) are just a few that are still lacking behind and not have enough juice to compete in the current meta. I would suggest to cut the no of matches in half or get rid of them for better quality and make it much more efficient and less stressful.

    SOLO EVENT: The event includes great milestone rewards but it also has a different bonus CSS tab for the weekend feud. The characters were somewhere between more premium side than the free ones but i have no problem seeing this as not everything meant to be on the FTP section. Even though it’s not forced to be done for hitting the gold chest mark and that’s what i really like in this case, giving the players an opportunity to make their own decision.

    Tours: The requirements are easy to meet and as always offers great value and good amount of solo points. Not much to say about because this should be remained level for every player out there. So, that they don’t feel like getting sidelined or restricted to play the nodes.

    POST FEUD BLITZ: Still one of the best things that you’ve been added. The addition of champion blitz really makes it much more fun specially coming out from a long haul battlefield, this definitely feels step in the right way. Easy to play and pretty quick. The rewards may differ depending upon your RNG luck but it’s always fun to see how it will turn out. Hoping you guys continue to add on these new exciting features in the future.

    PRIZE WALL: From the past experiences, Recently prize wall seems to become more relevant than ever. The prices were really cut down if compared with some of the last few. The shard amount for some of the characters were legitimately impressive giving the players more chances to recruit them sooner rather than left them with no sign of coming back. There are variety of plates to choose from and some of them are just giving out for 1 medallion each. Feels like it has some value for every player and really nice to see all these options for giving the players the best chance possible for their roles and efforts.

    SUGGESTIONS: Atlast, a semi-good event for me personally as a feud head, i never really have issues with the milestones setting too high but i can see alot of rage from the players about the fact that the warscore event was not worth their time or more than their sleep. Even if they manages to get it done, the rewards are too random and they end up with the worst results. I’d say firstly cut off few of the CSS and try to maintain a balance between premium and freebie bonuses and let everyone have a fair chance at maxing the event. Secondly, try to put some guaranteed rewards in the milestones, For instance the feud domination chests were sometimes really feel like a scam. Put some better content into or revamped with some major new stuff. Maybe add bags with limited rare plates or moments. So, they could know what they’re getting and have some value for their rosters. I hope you’ll take this opportunity and make sure that all this feedback and information from the players will help you in someway.

  • My feedback is about the feud specifically, not the entire solo contest with the tours and everything.

    While I raved about this format two weeks ago, and still believe in it, I think we way over-corrected here. I know that "too many" people maxed the 500M last time, so the pendulum swung in the other direction, too much, this time. The format of ERA and Class requirements is excellent. However, if it's going to be used in a feud that 1) isn't both genders (or male-only), and 2) isn't two days or longer flash feuds, it's too hard for the "regular" player in the game. First, if you don't have Alundra Blayze, you're out 24M points. And with the points for first-time victories and beating 6G opponents being lowered, it's that much harder to make up the difference. I know there are other weak classes (and thank you for not requiring PG), but combining those weaker classes into one is a better idea. Secondly, we lost 16 hours of play time this round. We went from 36 hours to 20, that's a cut of almost 50%. So between having harder requirements, less time, and lower scores for victories, this was a slap in the face to many. I personally feuded longer than usual, and have a stronger-than-average women's roster, and finished at 485M. It felt like all the time spent on this one, and around the holidays to boot, was not nearly worth it - the rewards didn't come close to being "good" enough for all the effort.

    Overall, I still enjoy the format. I love having women's-only events. I just wish this hadn't swung so far in the negative after two weeks ago. We changed three big things here (scoring, timing, and gender), that seemed to leave a VERY sour taste in the community.

    One thing that I hope gets updated is the plate rewards. It seems like over the last several months, they are more rare to get (in both these rewards and the feud talent-up contests), and those that we do get - are very old and unnecessary. This just goes back to the rewards not matching the effort. I appreciate the shards, I appreciate the coins and TP. The Fury II and Takedown II medals are common at this point, and just become more and more available. The strap and medal bits are appreciated, but I wish the better things (straps, plates, etc.) were more commonplace or at least higher rarity when you get them. No one needs Mask of Mysterio or Legit Boss glasses at this point, let alone multiples…

    One last thing, was that the feud started so poorly with the glitching and having to change screens every time to update anything. It was also slower, and we lost a lot of time in those first two hours with the glitches, it was costly for some.

    My final suggestion is this: Please update the feud "entry" screen to be like faction boss. Let multiple people start a "lobby" at a time. This lets running partners continue to go together, people like like-sized rosters join up, and doesn't slow down others waiting for the queue to empty.

    Thank you.

  • SmarkSmasher
    SmarkSmasher Member ✭✭

    There’s a lot to cover so I will cut directly to the chase:


    *STABILITY ISSUES*:


    For the first 40 minutes or so, the feuds were riddled with visual glitches and general bugginess. Infinite matchmaking times unless you restarted, your partner could see you in the brawl but you were still stuck on menu page/ loading screen until you did a hard reset. Although these were addressed and fixed relatively quickly, you could still have extended the feud timings by at least 30 minutes as a form of compensation since many players were affected. It’s not an unreasonable ask and shows that you mean well for the community; shows good faith on your part. A mere extension by 30 to 60 minutes doesn’t hurt the schedule of other events either. 


    NO FACTION RANKING CONTEST POINTS:


    In the old format, the factions were rewarded for their efforts in making to the top 100 in the faction contest leaderboards with extra solo contest points. Those were quite helpful in reaching bonus milestones but in this newer format, theres no faction contest and as a result we are getting lesser points than before for the same effort which is unjustified. I am no longer getting the amount of medallions that I was getting before with the same level of spending and efforts which is uncalled for. 


    NO FEUD MEDALLIONS IN THE RUBY MARKET:

    The ruby market no longer containing feud medallions with no prior communication as to why this change has been brought is again, unfair and wrong. We deserve to know why there is sudden change in the mindset and why we are not being rewarded for our investments.

      

    REDUCED FEUD DURATION AND THE “ADJUSTED” FEUD SCORING:

    Coming to the elephant in the room, most of us gave positive feedbacks during the feud event prior to this one. Almost everyone praised the change in feud timings and expressed their joy in being able to max out the feud milestones without the game feeling like a chore. Most of us were probably under the impression that our positive feedbacks will convey our gratitude towards the fresh changes and encourage the Event Team to have the same format as it was well appreciated by everyone. That was our intention but the impact seems to be entirely in the opposite direction. The feud timings were essentially cut in half while the scoring was “adjusted” to the prejudice of the players. There was a 33% reduction in points you get from eliminating a 6 star gold(300k reduced to 200k) and a 16.67% reduction in points you get from first time wins(250k instead of 300k). This is not what the community asked for. No one asked for this. Our positive feedbacks were used against us as you misconstrued our words as indicating that we practically steamrolled through the last feud so this one needs to be made more challenging. It appears like there is a huge communication gap between us and the team because whenever we praise something, our words are used against us and our message is interpreted as if we said that everything was too easy when it was not!  It almost appears to me like the team has dealt in bad faith with us! We present genuine feedback over what we like and our words are twisted as if we are saying everything was too easy and that we need more difficulty!    
    Now, I dont mind things being more challenging than before if the rewards are proportionate but that is not the case. We are getting the SAME amount of medallions like before in the 100M warscore format while the efforts needed to get to the same amount of medallions has dastardly gone up! Instead of scoring 100M like before, we need 175M warscore points(500M is the target, 325M comes from CSS and the remaining 175M is pure grind) to get to the same level of medallions, and like I said above, the scoring has been adjusted and we are getting fewer points than before! This is a lose-lose situation for the community and I cannot fathom as to how could anyone consider this to be the rational way of doing things, especially after last time’s positive feedback from most of us. 


    REWARDS:


    Most of the main rewards are RNG based(titles, feud crates etc) and therefore pales in comparison to what they should be. This feels as time consuming as flash feuds but with inferior rewards because with flash feuds, you are at least guaranteed 2 skill plates through the skill plate cases that always drop plates. This again circles back to my previous argument that we are expected to render more efforts but for lesser rewards which feels disheartening and does not incentivise me to continue playing the game at the level that I have been playing on. 


    PRIZEWALL:


    The economy of the shards needs to be seriously reconsidered by the team. Tech Becky’s shards were as expensive as Muta’s were who is a lot more rarer and is overall a better poster. Thank you for making charlotte’s shards more attainable than before like I asked but the price of shards of other posters were disproportionately quite high. Jade cargil’s shards were more expensive than Maxxine’s which again doesn’t make much sense considering that Maxxine is considered by the majority of the community as the best female Showboat in the game. Jade is a level below her so it doesn’t make sense to assign greater value to Jade’s shards than maxxine’s.


    SUGGESTIONS:


    Either bring back the older format of 100M warscore with no class/era style css or do something about the rewards and the scoring system if you want to continue with this format so we feel rewarded for our efforts. Reinstate feud medallions in the ruby market and offer skill plate cases for scoring 500M points. Paying and playing more for the same amount of medallions helps nobody and discourages us from spending and playing too much. This is an established game mode so the amount of stability issues are not understandable and things need to be tested before launching them in the game. Also please pay more attention to how you determine the value of shards offered through the prizewall. 

    FINAL COMMENTS:

    As someone who considers himself a grinder and has, as per his portal statistics, 2719 battle wins in last 30 days, faction feud is the game mode that I look forward to the most because it pays off to grind feud wins and the rewards in the past either have been satisfying or have required lesser efforts to get to them. But this time the experience was very disappointing and a step entirely in the wrong direction. I dont like to use superlatives but this has been the worst feuding experience i have ever had in my 20 months of playing this game. From stability issues to lackluster rewards for more efforts and bad faith dealing, this has put a very sour taste in my mouth.

  • Jakstack
    Jakstack Member

    make the fued 20 minutes