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GEMANIA – STIPS ARE BACK!
Comments
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I was looking forward to this revamp, but it's a miss guys.
Like others have said, the shop prices are far too expensive, although the new items are a good addition, they are pretty pointless if they are still unattainable for most people.
Despite reducing the turns to 7 from 9, it actually takes longer to play now as you can't play on auto and if you get a cascade (which seems to be constantly, I'm sure that the chances for cascades has been upped significantly during matches and lowered during kickouts, but that's by the by) just completely screws you over and ruins your whole match.
As an absolute must, you guys MUST increase the number of gold IOW tokens available - there are so many promoters now, and since now we will also need to upgrade stip promoters, the lack of IOW tokens is painful.
Overall this is disappointing, the new opponents having submission moves, the fact that the matches can't be auto played and take longer to play, the fact that the shop prices have increased by so much which doesn't seem to be in line with the increase in coin gain.. It's just a bad update 🤷♀️
Edit to add: The ability to redo the normal tours with coin IS good, however because the game mode is so much longer and frustrating, any benefit to doing that is outweighed by the effort versus the payoff imo.
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prefer this mode a lot more now it’s changed. However the balance of coins earned versus cost of items in shop (particularly shards) is wayyyyyyy off. I can get 20 Charlotte shards for 3.2m? Wow. It should be more like 320k! If you don’t address this and very quickly all the changes won’t be worth a damn if everyone gives up. If you refresh this mode every 2 months then how do u expect people to buy things if they can’t afford it. It doesn’t make sense and hope you realise this.
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Was excited for the Stip revamp however, that excitement dissipated when I saw the shop prices. The cost for shards are too high, even with promoters maxed out and all the other bells and whistles.
Also, game play is too difficult for such a small payout. A lot of characters have subs which draws out the matches. And at least one has a sub and skip turn. That's a literal drag.
Doesn't need to be super easy but right now it's just as unappealing to play as it was before the revamp.
What is the point of reducing turns from 9 to 7 for faster game play if you're adding characters with subs in the nodes?
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Scopely you guys got some nerve to do this to us by making the stipulation tour like this. I'm fairly new with no fued promoters and the difficulty on this blows you know what. I think this is what kills your fans to be honest
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Im fairly new with no promoters this is absolutely horrendous. I will not be doing any of these anymore until I see some changes as for pricing and enforcers and more ways to score
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The pricing on the rewards is insane. Playing what would amount to about 150 matches for 15 shards is ridiculous. Hopefully this gets adjusted at some point, I'm not spending any right now.
Two things - 1) Can the filters be changed (or added) for who makes a particular gem. The amount of characters that have a specific destroy gem move is way lower than those who make the gems
2) I get the point is to focus on the gems, but it feels like it's gone too far that way. The old version was boring and done on auto-pilot, but at least doing damage meant something. Now it's just like any other mode, you have to have the exact right character to have a chance.
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moving to the feedback thread
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I have a request
As much as i like this new update i have a suggestion it's really hard to get great superstars for free players if you can add more system where free players can play more to get the superstars they want like in the current MLC you can buy Theory AD , Chad gable AA , and reha ripley JD with medallions that all
And i love that you can buy 6 star loot with medallions more please😀
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These game modes are constantly pushing lower ranked players out of this game. It's fine to make the stip tour more challenging. It's beyond ridiculous to make it THIS challenging. I have a 7 million plus roster, which is fairly middle of the road, I cannot max these tours with promoters and desired superstars. Loot is far too expensive. I'd rather play the old version for miniscule prizes.
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While the mode itself is much improved under the current structure, the store pricing is a huge disappointment. Weeks of daily grinding for 10, 15, or 20 shards is tough to justify. The vast majority of players need 1,000 to 2,000 shards for the characters added so the amounts and prices just isn't balanced.
At least the old stip tours allowed us to set the game to autoplay and collect rewards without effort.Suggestions:
- Allow Hard mode to be replayed with coins instead of IGC. This will help offset the overpricing of store items.
- Modify the IOW straps to be Legendary/Ultimate power straps with strong bonuses (including affiliation).
- Include a 'generate' filter alongside the 'destroy' filter since this doesn't cover most applicable posters.
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First off i like the change. The mode challenges you to think about how to maximise the particular gem or move. I like the additions of the stuff in the store as well.
My suggestions, I would like the IOW belts stay at their original prices, it was hard enough to save currency for them as they were already rare and now the goal posts have moved unnecessarily. I can understand if there are other places to get them, but IOW are older, offer the straps elsewhere or bring back the same prices.
Point scoring system seems inconsistent between normal/hard and hell mode. Hell mode the gaps between stars seems inconsistent. Secondary scoring in hell mode should be increased more, i think to make up the gap.
Happy for the mode so far. Hopefully some adjustments would make it even better.
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Definitely agree with this
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Female and Male stips are both needed.
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Not removing them is a good idea, but rotation is a good idea
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Just offering feedback. I’ve played this game a long time. The changes to the stipulation tours are downright stupid. Players are forced to build up terrible superstars to be able to even complete in the tours. Meanwhile you get next to no rewards. On top of that, everything in the store has exorbitant prices. It’ll take forever to get anything of use. Then you pull all of the WM Superstars so they won’t show up daily. At this pace, it’ll take years to get anywhere. This is by far the worse idea you guys have ever had. I get you don’t care about reviews, complaining, or even the players but figured I would reach out anyways. This is stupid and whoever thought this was a good idea should be fired.
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I disagree with that request, there are free players that like myself who want the pay to play cards and have earned them by pulling them
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I just built several superstars for this reason alone
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Please add make (daily special gem)
And make (daily color gem)
This one should have make botch gems
Make blue gems filter.
Destroy filter is useless
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We're really putting mp down trainers on opponents for this tour now? The troll of this supposed "revamp" just continues. I'm surprised you didn't put an escape artist plate on our opponents for the submission stipulations.
I'm just curious as to what feedback and ideas you implemented from the community? Maybe the shortent them and offer better rewards, but that's where the positive stops.
Boast in your blog about reducing turns to save time? Jokes on us, as we need those two extra turns just to even have a chance at 3 staring hell mode. You guys made this mode less enjoyable than it was just using ph ko and clicking auto. When you have characters that check off both stipulations required (acro d-lo for multis and blue gems) for scoring and can't even 2 star it, something is wrong wouldn't you agree. Fewer rules? Fewer ways to score.
Then there's the prices. Clearly everyone shares the same opinion when it comes to how outrageous they are compared to what you're earning. I get we need balance and don't want to make them so easily obtainable, but to have to grind what seems like 3-4 weeks to be able to only afford 15 shards of a character is super deflating from how much you hyped it up in the blog. The only thing slower than that is the amount of IOW tokens i can earn in a month (yet another joke).
The execution from the blog to the actual update is a clear case of something that sounds too good to be true, and a perfect example of looks better on paper. Gem stips are back? More like gem stips are worse. You didn't improve anything.
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And honestly drop the coin prices to up 5x what the shard prices would be from the old version, and cut the character shard prices to what 1/10 of they are now
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5x on IOW as they have booster effects
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So for For example old version John Cena IOW was 375 for 1 shard or 3.75k for 10, now his single price is 1,875 or 18,750 for 10
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More shards more cost of course
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Just noticed the ultra mode for the first time this weekend and it’s an absolute joke. High cost of entry given the price u spend for tickets and again rewards are so poor and cost of items you can buy is out of touch with reality. You have improved this mode but the cost of entry and the cost for spending is so out of touch this needs urgently addressed.
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This is probably some step back in name of improvement. The prices are hiked, the game mode is made unnecessarily difficult...I understand some people might have no life beyond the game and didn't like the auto clear KO but others do.... infact the only worthwhile thing about stip is promoters and I don't want to spend time putting excessive strategy to a game mode that is supposed to be pure grind. I am ok with auto clear KO. That said . marquee is the cherry on top what's the point of keeping the tour for 3 days if it still refreshes once and only once. The shop prices are jacked you need promoters up there to stand a chance...but hey you can't take them up cause every promoter starting from 4s requires gold tokens which we get only 1 per day and even after collecting them past 1-2+ years I can hardly get my feud promoters up. Finally what's the point of a tour you can't even 3 star. I stand within top-50 of leaderboard and I still didn't even 2 star the final hell node of marquee..what's the freaking point...where is the improvement. It's just blocking people who started late from getting promoters which are now a basic thing while whales/early starters have them and can skip this mode all together. This is zero improvement. I don't need 10-20 chase shards at some millions of coins would be more than happy to revert to old format. There are so many things to do for people who are bored and basically stay 24 hours on the game. Making a mode which to me is meant for auto clear unless u are trying hard to be on leaderboard this impossible doesn't seem any sort of balance. Also people earlier saying it's about strategy...it's not it has become about using ultra rare premium characters with super rare plates to even compete. It was already ridiculous that one of the 6 essential feud promoters took you basically 1 year+ to recruit while others could be in 2-3 months...this makes it even more difficult...where does the balance of game and fairness go here? Why only the PH promoter gets the 50 shards/week with 4000 to recruit treatment?
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Non perdo nemmeno tempo a tradurre:
un gioco dove perdevi al massimo 10 minuti per farlo tutto in modalità auto, ora ti devi impegnare manco fosse un boss event.
devi avere promoter e giustizieri al massimo, usare i props per nemmeno terminare il più delle volte l’hell mode.
Per fortuna che ho già tutti i promoter. non oso pensare uno che è agli inizi e che non ha tanto pg a 6 stelle, con cinture e plate cosa può fare.
consiglio:
1- trasformatelo con l’idea del blitz mode, ovvero l’hell boss è inferiore al pg giocatore (e il pg giocatore può essere scelto all’inizio e non più cambiato)
2- aggiungete come prima anche i punti danno, perché solo con il distruggi colore e distruggi specifica gemma, senza promoter e giustizieri non completerai mai l’hell mode.
3-aggiungete le donne
4-abbassate le pretese nello shop: le pretese per i biglietti marquee e nel marquee la richiesta per undertaker sono fuori di testa
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