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Multiple necessary changes

Multiple necessary changes
- Auto open as an option: Some people like auto open some people do not add it under options will probably be the best way to solve this problem unless there was an intent that auto open is trying to reduce. What’s in bags.
- Recycle items: I would also say go to players and see what they have in their current inventory because myself I’m not able to trade in a lot of things for recycle from previous event still is fully full. I am pretty sure a few other players who have been around for 5 years or more have the same issue.
- Medals need tier 6/7 plus legendary again: I would say work on the different medals, but also add in specific medals. When I say that I mean like increase immobile gems increase X break gems. Right now the only ones you can use are fury two and move damage two. So with the changes fury 2 probably the best option at the moment. You made Armor, vitality and move def irrelevant. You could maybe make special gem increase (x, cross, immobile) this would encompass every type even wild card.
- Remove limits of straps and medals: we have gotten to the point in the game where it should be irrelevant to spend in game cash on straps or medal slots. There was a glitch before where people could have unlimited medal and strap slots. Not everyone participated in it. I rather spend igc on BB or SD store for refresh.
- Bring back farming: with a new separate tour, increase the TP, coins and medal parts/medals tier 5. Make it 50-100TP at a time not 5-10. Raise the coins to 100,000-125,000. Make the medal currency 10,000-25,000. And the tier5 grey to purple. When people say this is too much with resources once they are in league 24 this will become obsolete a little bit because of all the levels that you have to put into moves and characters. However, this should help people progress faster into 24. Myself personally I am always running out of a specific color TP all the time I would rather farm an hour or so to kind of get like 1000 to 2000 back when I needed it 4000 you’re saying it’s achievable because that’s required for one move at 6SG.
- Add more in SD store: maybe like during zombie month add in zombie shards and so on for a limited time.
- Increase the star frag boxes from 35 to at least 200 minimum on a prizewall. This is pointless to get these frags when you need 15000 for one character all star fill ins.
- Striker focused shards- these seem limited based on the amount of characters who have them, but also how you have released characters previously and recently. If you take a look back, most of the characters have been striker focused within the past 6 months. So it’s difficult to evolve this type.
- Make faction straps with minor boosts. I made a post before with limitations and this. I still feel like it would increase your player base and longevity having this in factions. A player having 1-3% boost with a 7 day limitation or longer to have a faction leader swap it. A faction having 1-10 straps each would be viable. You could also make this a monthly event where factions have to complete task in order to earn specific championships to unlock for the faction like the good old days. And we are not talking small tasks. I’m talking about grinding task. Take for example 1,000,000 limited tour matches. You could basically take the league challenges and make them into the task for the championships to be unlocked. But the championships would add a bonus to specific faction members determined by the faction leader. it will be up to the faction leaders to set the requirements or you can set them endgame of based on a contest like whoever scores the most in feud will automatically get the championship so the faction leader has no say. I’m willing to expand more on this idea if needed.
Comments
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farming refers to winning a single match over and over. Plus this would help the use of auto clear tickets. I have 2k+ of each with I never use anymore.
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thanks for the feedback. Be sure to have your peers post here to support your suggestions
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Why is it we have auto open for rewards but we still can't select multiple items when buying things from the swag shop? We shouldn't still be forced to individually clicking each belt case from expeditions and extra clicking to open them in 2024. It's fking tedious. It needs to be streamlined for a mass select, mass open feature. One by one-ing everything in that store is unnecessary.
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All great ideas. Implementing any part of some or all of these would be great improvements. Looking forward to seeing where this leads.
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One of the great feature will be to make a recycle option in exchange of coins or TP. The inventory just get clutterd with all the previous months items. Also there should be option to recycle previous monthlong free character evo tokens, in exchange for their shards. Maybe 10 evo tokens = 1 shard for that character. Hope this feature is made as early as possible.
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Aot of good points by original poster.
To expand on the specfiic medals idea. How about medals that could add flat damage to moves that do damage per botch / immobile, etc. It seems that all the cards that come out with those types of moves, get left behind once we go to the next meta - those types of moves just never scale b/c health pools go up way to much, but the damage 'per' move's do not scale with it.
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