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Miz-Ter Awesome Feedback
Hey Champions,
Play Faction Feud and earn Shards for The Miz and Trish Stratus! Find the NEW Gear for MARYSE (+100% Blue Gem Dmg) in Loot, alongside the Poster and Shards for The Miz “Must-See Superstar”!
GET AN EXTRA CHANCE TO UNLOCK The Miz “Must See Superstar” in our forum giveaway
Requirements for the drawing:
- ⚠ PLAY the contest first before providing Feedback!⚠
- You should post CONSTRUCTIVE Feedback only (see below what we mean by that).
- Feedback can be positive and negative, but that should always comply with our Community Guidelines.
- You must provide feedback by [6/11] at noon PST.
How can your Feedback be constructive and more valuable?
- It's all about why you had that experience in the game!
- Tell us what you liked and what could be improved.
- If you have any suggestions or mitigations, let us know!
- Try to split your Feedback into several parts if needed.
- Example: A contest consists of many elements, such as the overall idea, milestones, rewards, loot, difficulty, timings, Superstars, etc.
- The more info you provide, the more valuable it is for us.
Congratulations to @Devotor on winning the giveaway!!
Comments
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Oh my God, Thank you for allowing me the opportunity to leave feedback again. But the errors are always the same, no event, especially the MLC, starts without errors. We all put a lot of money and time into this game and are "rewarded" with more errors every month. Finally get the errors under control, or take a break from the MLC instead of copying and pasting when it comes to stars and events, that would be a great solution. If you don't want that, then compensate properly. The following things should be your priority: fixing errors in the events, if you make a mistake we customers can't do anything about it, so that means: all the rewards that were paid out as a result of your mistakes are given to all the players! Yes, I know it costs you money, but the way things are going so far, your mistakes cost us customers money and time, ultimately we, the paying customers, are the ones who pay your bill. Please finally and immediately stop faulty events. The fact that 90% of copy and paste still has errors is really bad, unfortunately it only leads to the conclusion that copy and paste is really implemented 100 percent. So fix the errors before the next MLC, 100% transparency (what caused the error, how was it fixed, and so on)
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Es la verdad cada inicio de MLC o de algún evento la primera hora son con errores, si se tiene un equipo de programadores de gran calidad no se deberían presentar ese tipo de error que al final nos perjudica a la mayoria de jugadores que estamos desde el inicio del evento, sea por tiempo o otras cosas intentamos estar las primeras horas para poder cumplir con nuestra facción, pero creo que ya deberíamos estar acostumbrados que si no poseemos una fuerte tarjeta vamos a tener el mismo resultado, esperanza de que algún dia como decimos scopely se acuerde de nosotros los que no podemos gastar.
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I’m really done with the forums at this point. But don’t mind just calling out the basics as stated above. New mlc, yet had glitch which let people complete the collection event to 11million. Took almost a day to send out communication, but then when you did …. It insults every player . Message states that players were able to open endless chests, but rewards are not that great to adjust. So why are all players not bumped to 11million?? If the rewards are little, then why not even everyone out? What is fair about that?
You all want feedback, but we can’t even get through 2-3days of new mlc without issues or bugs. The same feedback is given and no one cares to change it. To be honest, I wonder if the giveaways are even real at this point. We all found out last month that bags are 100% rigged due to Final boss glitch.
but we understand it’s all to keep game fair.True feedback: New mlc structure is terrible for F2P players. If I would have started playing with this structure in place, I would have stopped playing a few months in. People will spend, I’m one of those suckers. But making kickoff a single day grind unless you spent is a joke. Kickoff matches are limited, players are on different time zones. So is not fair in general. But whatever, at this point y’all only care about the whales wallets…. Just our wallets,, not our opinions.
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The evolution of the monthly free character drastically changed this month with no warning. Previously you could buy the 99.99 starter pack and get enough evo tokens from Blitz to get to 5sb Week 1 but instead of getting 24 Blitz tickets for exchange we only got 8 for the Blitzin Point Blitz leaving us short. Waste of $100 when you still can't max weekly 5s medallions to get the plate at the end like previous months till now.
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Nothing to add... All said in details in this two comments above.
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Evolution tokens need to be readily available for the P2P player. Scopley still will profit in the end as we will do what we do to make our roster better. Need to adjust the TP being available as we now have entered the 6SG meta. More tours should be added on the regular for people to get resources to talent up cards.
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Great events all over previous month and also hope that upcoming events are also as great as previous.
Thank you
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- The change to making us pay for the free star to compete in the Kickoff event is not cool for the f2p players. We have established faction event points minimums and that change makes it tougher for us to meet our requirements to remain in our factions.
- The change to the amount of blitz tickets we received was unnecessary. Those points were very helpful and gave us f2p players a chance to compete and raise our free star to receive those medallions for the strap and plate offers on the prizewall. We understand that there are certain rights reserved for the p2p players but it seems like y'all are continually taking the things that we consider good putting them behind paywalls. Not everyone can afford to spend $100 to $400 everyday, week, or month to try and receive the new stars to compete in the events with those bogus odds on pulls. Some people can't even afford $20 a day, week, or month to compete. So please keep this in mind moving forward. Those are my only dislikes, all the other changes are on point and have made the game more interesting.
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Alit of issues whenever something new happens. Need to get better with that. Also for spenders stop wasting our time with shards of characters we already have. We pay for a reason to add to our rosters not to pull things you all already know we have in our rosters
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The evolution of the monthly free character drastically changed this month with no warning. Previously you could buy the 99.99 starter pack and get enough evo tokens from Blitz to get to 5sb Week 1 but instead of getting 24 Blitz tickets for exchange we only got 8 for the Blitzin Point Blitz leaving us short. Waste of $100 when you still can't max weekly 5s medallions to get the plate at the end like previous months till now.
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I really love this game.
Off late it has become a game for people who are willing to pay but, still it doesn't guarantee a new character or even the mlc.
I have missed the mlc by 2 milestone for last 2 months even after spending and being in a top 20 faction.
Now The New mlc as a group if we need to excel as a faction we need to purchase the start up pack as we only get the character after the kickback tour ends.
Wwe champions attracted me as a f2p but ended up spending thousands on loots with very less to be happy about.
Hope you make changes to help f2p survive and make it great baje to play
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Three things I'd like to see happen to improve the game - a "select all" option to purchase all the items (belts, etc) from multiple expeditions, instead of having to purchase each one individually - return of the recycle tokens for inventories - cripes I got a boatload of stuff that's not being reused or was a one and done and would glady like to see it gone - how about MLC shards from previous months that we can't use to fuse up or evolve be turned into posters? The game will always be evolving and change is bound to happen and not everyone will like it, but remember what has worked in the past and further incorporate to push the game further into the future. Thanks - Dex
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It was a good start to the event.
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This not getting the monthly free poster until after the kickoff event ends unless you pay is just out right evil. It's like you're trying to force away the F2P, frugal and thrifty players. This is the absolute worst I've felt about a new contest in a long time. I'm so unmotivated to play and after looking through this thread I highly doubt this or any other comment here will be taken seriously.
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THe rewards for the faction contest are really lackluster and makes me have 0 motivation to get faction points. Like, they are almost useless rewards
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The feud event (as well as all events) were much MUCH better when they were separated. The grind event and the spend event. But now, all the grind event does is pay out points towards the spend event, to which its never enough to compete with the spenders. 3m SPEND solo points is a drop in the ocean when it's being put towards a SPEND event and not one meant for people who actually play the game, or grind hours upon hours onto the game.
You have effectively killed off the entire concept of PLAYING THE GAME. There's no incentive to play at any level. It's all about spend this spend that spend these spend those.
I can't remember the last time there was a positive mention from feedback apart from how much LESS people play the game now… And when you're talking about your active playerbase of less than 50k players, ENJOYING THE CONCEPT OF NOT PLAYING THE GAME has to be one of the most horrific experiences as both a player and a developer. Isn't the entire point of making a game for people to… i dunno… play it? Or even WANT to play it? This entire structure you've continued to double down, triple down, quadruple down on has only made the experience THAT MUCH WORSE.
There's NOTHING left for players, grinders, any of that. It's all paywalled. Even if you play hard and grind all 20 hours of a feud or all 72 hours of a kickoff tour it all comes back to how much did the guy above you spend in order to make your playtime entirely useless and ineffective. Because there is no longer a separation between grind/play events and spend events. It all just feeds into the spend event, where it doesn't matter how much you play, you just lose because someone else spent more money than you. That is a flawed system and that's not a debatable point. 3m points for first place in the warscore isn't even enough points to get that one player into the top 20 to get Miz Shards this weekend for example. 200k points as a 1st place faction isn't even a full mega's worth of points. It's barely half of a mega if you include the first time loot coin spend. The "rewards" are laughable and even calling them that is a glorified semblance of what they actually are. They're dismal, they're atrociously, horribly bad.
The ONE event each month that even remotely pays that out is the warscore(s) for flash feud and the battleground. That's IT... and even then you need all the CSS for battlegrounds. You need to spend for 2x speed. Spend for steps. There's no nothing for players anymore without it equating to some ridiculous amount of spending also attached to it. And even that gets abused by the individuals who know how to game the system to play the game faster than everyone else. With the whole multiple device / reset nonsense. Whatever the hell that **** is and I refuse to try and figure it out personally and get banned AGAIN for showing it on stream.
It's the DeLorean 2.0 all over again. And the only reason that even got exposed (and fixed) was because I went out of my way to get banned on livestream for showing the masses how it was done. And even then it took months after that to get fixed.
So the one event that players can play? It's abused by gaming the system instead of actually just being won by players who try their hardest.
So as I said above, the game? Could be better. It could be MUCH... much better. But instead it just feels like you are deliberately trying to sunset this game. It is so poorly managed, so poorly handled, and when there are lifelong players (myself included as part of them) who are "top players" by your own metrics, or "top spenders" because they've reached VIP 13 which is an exorbitant amount of money spent on a digital game with digital assets than none of us actually own? When WE get told "We just don't understand the biz" it's a disrespectful slap in the face to each and every last one of us. I understand numbers, and I understand this game has fallen into the 10th spot when it comes to terms of Scopely earnings. And it's about to drop out of the top 10 in the next few months not only with how horribly this entire experience has been for everyone from top to bottom, but with the fact Scopely has newer and more attractive games than this horrendous excuse of a game which might as well just be rebranded into WWE Casino or WWE Slot Machine Simulator because that's the ONLY thing left in this game. "Spin ze loot" for a chance. A chance at what? To NOT play the game as much?
It's an absolute joke… Of an event. Of a structure. Of a game as an overall.
I've tried my absolute hardest, fought my absolute best, and it's all been for literally nothing. There's no winning here, against the devs, against the mods, against the anyone who is in a position of power. The amount of effort I put forth as a player, and a life-long one at that is completely and utterly tossed aside. There's no incentive to keep fighting. There's no incentive to keep playing at a top level. I'm mentally drained and physically exhausted when I'm putting in more effort than the people who run the game.
This experience is terrible. Not just this one weekend. This entire "gaming/playing" experience. It's honestly dreadful.
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Update : After re-looking at the numbers, having already spent a Mega pull, if I had magically somehow gotten 1st place in warscore (which is impossible due to the strategies being abused by the top end) I would still end up in 22nd place (in the spend event). Literally impossible to win anything regardless of how much effort a player is willing to put in.
This is the definition of why PLAYING this game is completely and utterly dead, and useless.
The "reward" doesn't even justify the means anymore. Getting the Miz early for what? 75 shards of Trish on a Sunday blitz? Getting to do his Victory tour which had coins reduced from 400m to 100m in a matter of a single month? This entire experience, speaking on behalf of a historic "Top Player" according to your own portal metrics… Is A Joke… It's a disgusting, absolutely horrendous, offensive J.O.K.E
Sincerely, do better. Because the state of the game is just absolutely F***ing sad…
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Honestly you've just destroyed the game in the past two months..you have to spend ro succeed but not even a little .you have to spend daily, weekly and a decent amount to succeed .then once you get that your spending more for next event..playing isn't worth it at all ...if you is can't spend every event you get left behind and penalized .....things is you just made it where I don't spend anything now and don't care ....who cares game is dead ..I'll play what I got till it breathes it's last breathe and enjoy its demise as well .....
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I will try to keep this on-topic as much as possible. This event sums up the current sad state of the game.
For context… This time last year I was a top 10 faction leader, competing for leaderboards, one of the most active users on here and in Town Hall, a regular subscriber to 2 VIP memberships, buying the weekly weekend packs, buying feud steps, and at times spending hundreds of dollars on various events during any given month.
A year on I've stepped down from leadership, stopped playing for leaderboards, given up on fighting for positive change here, uninstalled Discord, canceled all subs, and spent a total of $2.99 in 10 months.
Why? Because there is nothing to PLAY for anymore. Playing doesn't help players progress. I have kept playing semi-casually without spending in the hope that the game would turn things around. Astonishingly, things are worse now than ever. There is no incentive to chase a character other than to collect more characters.
Feud: Still a solid game mode. The current format of rotating perks for MP and gem offense/defense keeps things fresh.
Tours: No complaints. Having a challenge tour that is actually challenging is fun.
Solo Bonus Rewards: Not worth the time or money required to chase.
Warscore Event: Leaderboard rewards don't justify the time and effort. Bonus milestones are massively underwhelming and are worse than regular rewards.
Faction Event: Repetitive format and close to meaningless rewards. Solo points in the leaderboard have little value.
Bags: Brutal. Low shard amounts even if you get lucky by hitting the rare characters. If the bags contain so many common characters, they should have huge amounts (eg 20k like briefcase pulls).
Prizewall: Nothing exciting outside of the top premium items which are obviously out of reach for all but a few players.Suggestions:
Offer a poster in the Warscore leaderboard event or the final bonus (difficult to reach) milestone. If the new release can't be offered, why not offer one of the CSS for the weekend event? There are multiple rare CSS every weekend that players would enjoy chasing. We had many feud events in the past where older releases were offered as the top prizes.
Make solo event bonus milestones meaningful. Nobody cares about 20m coins, some tokens, or TP bags. A massive portion of the player base is alienated right out of the gate because there is nothing of value realistically achievable to them.
Make faction events more difficult to max but offer a significant reward for maxing (e.g. a powerful skill plate, gear, or moment. Not RNG)
Add some meaningful rewards to the prizewall. Add prizewall medallions to bonus warscore milestones. Make players want to play the game.4 -
all of this.
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were very quickly turning a playable game into spend only…
its getting to a point where playing is pointless.
furthermore, the new formats across the board make it so that I have absolutely zero desire to want to spend money since you cant even obtain that character in its perspective weekend contest.
The game is literally being killed off in terms of playing and strategy…
Strategy isnt needed when the gatekeep is based on how much money is spent.
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Oh boy where do we start.
This new format has absolutely ruined any form of playing the 20 hour feud event beyond maxing the warscore.
Miz is the card for this weekend whilst also being the MLC ‘Chase’ card. All Miz shards are obtainable in the ‘FREE’ milestones. There no physical way to get anymore shards towards the Miz via playing this weekend.
This is where the problem lies. Previously you could recruit the weekend release that weekend if you played and spent. Now playing has nothing to do with it, the weekend is a slot machine.
The entire 20 hour feud structure has lost any kind of incentive for those who play the game mode.
Firstly let’s start with the solo event. All rewards from milestones 16-21 are basically coins and a few tokens mixed in with 1 medallion. The final 2 milestones aren’t reachable unless you do a hell of a lot of spending and even then you’re only rewarded with a few hundred Trish shards which 99.9% won’t recruit via shards anyway, making this reward absolutely pointless. The solo leaderboard has been cut down to the top 50 whereas the top 200 used to be rewarded.
Now the warscore leaderboards are pointless as the points there have also been cut. Obtaining these extra points basically put you into the 16-21 range of milestones which is basically extra econ. (Not worth it)
The faction event also is a dead horse. Rewards are awful in the milestones. The leaderboard rewards are also pitiful. May get you a few million more coins to make up for the 500m+ you’ve had to spend to score points for the faction. Horrible incentive.
How do we fix this?
My suggestion. Make FACTION feud more like the new FACTION boss. The emphasis on FACTION here. Scrap the solo warscore event. Scrap the current faction event.
Make a new faction event with an overhaul of the current rewards. Add numerous tasks that revolve around feud and the CSS for that weekend. Add an unlimited amount of point for matches won (tiebreaker).
This gives the entire faction a reason to keep playing a work together. Players will have a reason to buy 2x speed in order to win a higher volume of matches across the weekend to help the faction.
An example based on this weekends superstars
Faction event max milestone 9,999,999
Win 1000 matches with any Miz 500 points per win = 500,000
Rinse and repeat the above with varying points for varying rarity of characters. New Vader win 300 matches for 2000 points a win.
Win any feud match for 1 point (uncapped)
Put some skill plate bags in the final milestone. Put a load of solo event points in the leaderboards.
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I fully agree with everything @2bob29 stated above
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the game is becoming more painful to play as the months go on and this weekend epitomises that sentiment. There is no longer a reason to play the game beyond the basic content we’re given due to the leaderboards not being worth the time invested anymore.
Years ago we had faction feuds where the top 3 factions got a new card. This is going way back into the days of 3SG. We had thousands of players dedicating entire weekends to play your game and spend crazy money. Now we have less than 50 players dedicating a huge chunk of time during feuds because this new structure is nowhere near worth it both from a financial aspect and time wise.
We are losing high end top quality players who have spent a hell of a lot over the years. They’d likely have carried on playing and spending if your greed didn’t take over. This new MLC format is pushing players away. Sure last month was the dry run to see how things shook out and you made a lot of money. This weekends portal spend event is a fraction of what last months was. Maybe the big spenders have seen this is becoming a predatory tactic.
For the last couple of years there has been a route in which players can recruit the weekend card via shards. Whether that be by pure spending or a combination of playing and spending. Now there is only a minuscule chance you can get the card via playing and that by the RNG gods going in your favour and getting them from a bag. It’s now become spend or bust and it’s extremely deflating.
For example this weekends solo contest you can obtain all of the available Miz shards up until the gold chest (final free milestone). From milestones 16-21 there is absolutely nothing other than some resources. The final 2 milestones contain Trish shards which in the long run make zero difference because less than 1% of players will shard recruit her before the end of the MLC. I ended up less than halfway to HHH Rex Regum last month. I know players who spent a few hundred only ended up slightly closer than myself. This isn’t sustainable long term. You’re blatantly praying on the FOMO spenders.
The faction event isn’t worth doing anything beyond maxing. The milestone rewards and leaderboard rewards are horrendously poor.
I feel the entire feud system needs a reward overhaul if you’re wanting players to buy those extra steps and subscribe to the managers pass. Currently there is zero reason to pay £45 for the 2 feud entry fees because the leaderboard rewards don’t get you anything more than some extra resources. We’ve gone from getting a potential new weekend card to a few million coins and tokens.
If this MLC format carries on you’ll see more and more big spending players leave the game. From what I see across discord servers a lot aren’t very happy with this change.
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After reading everyone's comments on here the ball is truly in scopely court cause it's a lot of people quitting the game some are close friends also really hate to see them leave the game but I truly understand it's a lot of things that need to be fixed are 6 star gold will be where WWE champion ends..... I hope y'all read and understand what the community asking and talking about in here causes y'all starting to turn everything into spending and I refuse to do that I'll enjoy my PS5 and other things before I spend for 20 are 35 shards for 99.99 that's insane very insane but heck we the people created this monster of over spending on mega's pulls but this stops now ..... Faction's events needs not include Solo points cause most Solo events are spending don't make since at all...... Stop using people gambling addictions against them with pulling a slot machine lower the price of mega's also might make more money
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I wont do my usual big posts with pros and cons.
I dont care about leaderboards, as Im nowhere near those anyway, so I dont really have an opinion about the rewards (or lack of) in those.
The Extreme Tours were great fun though. I think they are becoming my favorite part of the game.
I mean… I really like the concept of feuding. It creates stronger bonds between teammates… Or tears them apart :-D
I just wish there were a little more motivation to grind to 100 million. the "worth pr hour" spent really caps at 50 millions.This is the only reward for doing the full 100 millions.
Coins, tokens and 4 x Takedown II medals.
Come to think of it, I suppose it's a good thing actually?
Leaves more time to spend with the family on Sundays.0 -
The faction contest rewards are very lackluster. The rewards for faction leaderboard placement are even worse.
There is zero motivation outside of 5-10 people to push feud. Incentives aren’t there. Stretch milestones being similar to the flash feuds would be a solid start.
As of right now there is absolutely no reason to go beyond the 100m and quit threshold.These changes aren’t just driving out the spenders, they’re driving out your ftp portion of the community as well.
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