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Triple the Flair Flash Feuds Feedback

DKMangler
DKMangler Moderator Moderator
edited May 2024 in CONTESTS

https://wwechampions.scopely.com/2024/05/23/triple-the-flair-flash-feuds/

Champions,

The Queen demands your attention! Get her Shards and Triple H “REG REGUM” Shards, EXCLUSIVELY, in Solo Contest Milestones this weekend!

GET AN EXTRA CHANCE TO UNLOCK BRAND-NEW Triple H “Rex Regum” early in our forum giveaway at 4 star gold!

Requirements for the drawing:

  • ⚠ PLAY the contest first before providing Feedback!
  • You should post CONSTRUCTIVE Feedback only (see below what we mean by that).
  • Feedback can be positive and negative, but that should always comply with our Community Guidelines.
  • You must provide feedback by [5/28] at noon PST.

How can your Feedback be constructive and more valuable?

  1. It's all about why you had that experience in the game!
  2. Tell us what you liked and what could be improved.
  3. If you have any suggestions or mitigations, let us know!
  4. Try to split your Feedback into several parts if needed.
  5. Example: A contest consists of many elements, such as the overall idea, milestones, rewards, loot, difficulty, timings, Superstars, etc. 
  6. The more info you provide, the more valuable it is for us.


Congratulations to @Max_Mav_18 on winning the giveaway!!

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Comments

  • Itsatish
    Itsatish Member

    Game is good ans addictive.

    Only problem is that premium items are too costly and even if you pay there is no guranyee of getting the superstars.

    Also there is ko way to conplete MLC without paying.

  • Julusca
    Julusca Member

    The game can be better but I think that maybe you can give more of shards of the new characters to us f2p players have more chances to get him

  • Trei
    Trei Member

    Once again feud prizes are lousy. I recently discovered that Bray Wyatt Eater of Worlds was replaced by Xavier Wood Power of Positivity. I loved my Bray Wyatt, he got me through many battles back in the early days.

    The amount of money I have spent on this game and definitely not reflected by my account.

  • SmarkSmasher
    SmarkSmasher Member ✭✭

    The points that we get for beating a 6 star bronze and a 6 star silver should be reverted back to what we were getting before the 6 star gold update. It’s not like the average player is already at 6sg and is therefore having an easier time defeating 6sb and 6ss opponents. We should not be getting lesser points for defeating a 6 star silver. Previously, we used to get 65K points for beating a 6 star silver but now that same amount has been assigned to beating a 6 star gold. Instead of this, maybe award 80K points for beating a 6sg and keep the 65k for beating a 6ss as that seems to be a bit more fair. This new point allocation has made feuds a lot more time consuming and as a result we will be getting lesser rewards for the same effort. This is a huge letdown.


    CSS options for Tours this weekend are better than previous weekends so that’s a good thing.

    There’s a good amount of shards in the solo milestones so I like that too

  • SwayyRay
    SwayyRay Member

    There should be an option to trade in unused contest loot/prizes such as the various medallions that weren't cashed in by the deadline. For example, I have Authors of April keys that are sitting in my inventory since I never had enough to trade for prizes. Since some contests won't be repeating, it would be cool to still find value in the leftover loot. Overall, the game is great and I definitely enjoy the various tours and contests as it keeps the game interesting.

  • Bazza4444
    Bazza4444 Member ✭✭✭

    Flash fueds

    Change was needed ,only thing I would look at is prizewall ,less belts and more skill plates . This would help f2p players with more variation.

    Maybe 2 of the 4 feuds having more of the common css that the rare ones , apart from that ,no complaints as its a new way a challenging

  • Bler25
    Bler25 Member
    edited May 2024

    I like that we get more credit for our own faction feud work compared to when it was more about what we did as a faction. I do seem very confused about the scoring though. Sometimes I beat 5 opponents in 5 minutes and the scores are high and I progress a lot in the milestones, while other times the same actions barely move the needle on my progress in milestones. For example, does using final boss Rock once every 3 matches compare to using him every match effect his scores?

    I did end up getting Charlotte and Rock in the last 2 weeks but unfortunately I pulled Charlotte right after the female feuds ended. Would of helped me so much on the shard contest as well as the feud milestones. I spent way too much money with pulls this MLC that I could have used to spend on a family vacation at a nice resort and that fact that it took that much to barely pull 2 people is just unfair in my opinion. I've spent enough to pay off a new car this last half decade on this game and I still don't feel like scopely treats us any different when it comes to customer service or rewards or making up for their mistake or even our mistakes. I honestly wish I've never spent a penny on this game and worked there instead. To help make this a better game for people to play and want to spend, because they want more of it and not because they need to keep up.

    I don't understand how people would want to use (for example) 8k milestone coins for ____'s 25 shards. I do wish there was less straps on the prize walls and more skill plates and gears.

    Anyways, I feel like Andrade's gear doesn't really fit his movesets, Rex seems cool but will probably get him 4 years from now when he's outdated lol I have Rock and Charlotte, regret spending so much money on them with pulls but am planning to not spend for a good year or 2 to make up for the seriously unsatisfied service and product at the moment.

  • TheDon2414
    TheDon2414 Member

    would like to see more attainable opportunities in getting gears and plates. They are a huge part of the game. I have been a f2p and spender. Still feel like they unattainable in most instances. Creating loots of shards, gears, and plates every once and while would be nice.

  • zappadad
    zappadad Member ✭✭✭

    The mechanics and gameplay for the feud were fine. Forcing people to buy the managers pass just to get the 2X speedup is still disrespectful. Having only one CSS per flash feud round was good good enough to help me hit the second bonus milestone, so having any more of them would have been a huge help. I don't necessarily mind the lower scoring as long as it makes sense at the end which there's an obvious track record of points not always adding up the way we expect they should. So the scoring for these particular feuds were fine in my opinion. The bottom line bonus doesn't do much to influence my roster selection. The middle and top line bonuses have been non existent to me for every feud ever as far as I can remember. That's definitely not a good thing for any of us. All things considered I enjoyed this flash feud more than I had any issue with it. After the last few weeks we all needed something that was what we all come to enjoy without any shenanigans attached. 7/10

  • COOL_MCCAIN15
    COOL_MCCAIN15 Member

    This is how my feud went. Gotta love it. Thanks Scopely.

  • DC1
    DC1 Member ✭✭✭

    There is one thing I focus on when it comes to flash feud and it is making sure I hit each time, to get enough points for the faction event. After that, I complete whatever bonus CSS I have and stop. Feud used to be one of my favorite modes, but with the reduced amount of points for beating a 6SS and below just feels awful. You should feel rewarded for playing, but instead you are forced to grid without most CSS.

    The warscore milestone rewards were okay, but since I choose NOT to waste my whole weekend on flash feud, I stopped around 80 mill warscore. Allot of paid posters are needed to move up the warscore at a decent pace, and without it, it takes too long to move up. Again, I wish were rewarded for our time.

    I do not have Rex Regum so I cannot speak on his tour, but the rest were fine. Nothing special really, just standard tours. Mostly auto play, even the extreme rules on Sunday.

    The prizewall is really overpriced for what you offer. I ended up with 7 medallions. I have not even spent them yet, due to nothing of interest. Maybe I will spend 6 medallions on 4 X 6SS tokens. Even that is expensive. I would buy a couple 6sG tokens, but I am already behind on those. Not being able to do the BackLash tours early, since I don't pay for a subscription feels awful. I'm more disappointed that this was not communicated to us on the blog.

    -DC1

  • SMAMS
    SMAMS Member ✭✭

    Starting with TRIPLE H, Giving him S+ tier is the perfectly done since he is the main person of current wwe success. He is a great card to have for sure.
    Starting with weekend blog info, all thing explained beautifully.
    Now new flash feud is enjoyable and also giving great rewards. Its bingo success.All 4 flash feud were rightly setup and ran smoothly. Match making were perfect. No more glitch there.
    Warscore competition is good in flash feud as Always Big concern is still FLASH FEUDS BATTLEGROUNDS. Lots of new player suffer it due to lack of CSS. You can't score much in this event without css since Increase Warscore by 1 is giving only 2 points after 2,000,000 warscore. It need to be increase. Specially 2 points per warscore after it.As for the faction contest, it contains good rewards this weekend.As for the solo events, good rewards there, not much complaints there as usual.Tours and extream rules matches were rightly balanced. Specially extream rules matches were good as only last match was 6sb rarity. We missed showboat card that generate black gems which was there in the past.As for the pull, Not doing much pulls there, but tried this weekend but didn't get any thing worthy, some people got good cards from single pull also that's the good deal.Flash feud loot coins are always useful, but bag prize from store was way to much, it should be 1k not 2.5k, also shards amount was only 10 which should be increased to atlesst 25.Prize wall was the best part this weekend as we were able to get some 6sg tokens from it along side some other valuable things.
    Overall great event with some minor corrections needed. Hope it will be look after in next flash feud event
    Simply 9/10 to go with.

  • dimosfen
    dimosfen Member ✭✭

    Let's look at this event in more detail. Let's divide the good and bad aspects of this event:

    Good:

    1. Good technical stability (never froze or crashed during the entire feud).
    2. Easy faction event (very easy to get points, many ways to get them and the rewards are not bad).
    3. Wall of prizes (This time it’s not bad at all. If you close the entire feud, you can get quite rare shards, and without closing the event, at least 6sg tokens).
    4. Splitting the event (It's a good idea to divide the event first into 2 women's then 2 men's).

    Bed:

    1. Bad donation pools (Again, there are only free characters except for the rarest ones. And to get the rarest ones you need to spend a lot.).
    2. Difficult requirements in tours. (Most do not have the required characters, and those that do actually will not be able to defeat 6ss opponents.)
    3. Sooooo rare characters in feud mode (many rare characters that are actually nowhere to be obtained at the moment. Even on the prize wall there are no shards of them).

    Let's sum it up: It's not a bad event if you don't spend money on it. Disgusting donation pools, otherwise everything was good, I give the event 9/10.

  • Rob85
    Rob85 Member ✭✭

    I feel this weekend was a really good event.

    The main thing i loved was the fact you had the female feuds as feud 1 and 2. Then 3 and 4 was male. This not only saved on resources (skill plate swaps, medal swaps etc) but it also meant one was a night feud and one was a day feud for me. Would love to see this format in the future. So Feuds 1&2 are male/female and 3&4 are opposite.

    I feel i got fairly fair in the contest and gained a fair amount of medallions for next to no money spent (i did one 7 pull)

    faction feud stability was spot on for me and most of my faction (i didnt see any reports about bad stability) and i love the 200m battlegrounds contest.

    negatives

    The bags were awful, i would rather had 20 charlotte shards and shards of someone else then it been a waste of a bag.

    9.9/10 flash feud weekend in my opinion

  • CrazyChef
    CrazyChef Member

    Again I’m enjoying the game play more and more each week! It was nice to be able to shard recruit the Final Boss this past week and also receiving shards for Rex and Charlotte, it’s a fun chase! The only real negative was the cost of prize wall items, that they are a bit out of reach even if you grind hard. Also having so many old posters in loot pulls is very disappointing, they don’t have much use in game unless they get a big buff in near future to make them relevant again. Finally you can tell the effort to make the game better is there. Cheers!

  • GBeskow
    GBeskow Member ✭✭✭
    • Flash Feuds schedule have been good. The fact we're not getting male/female/male/female is great for builds so we don't need to swap trainers all the time and also saves on skill plate tokens. Lineup requirements have also been good and well balanced between super rare/rare/common.
    • CSS/Warscore - At first it was bad designed but since then it has improved massively. CSS this time i thought were well picked, however given the timezone issues people may have, having 4 CSS wins for each character feels not ideal. Sometimes you may get a tough matchup, sometimes you want to optimize score so going from 4 to 3 or 2 sound better. Or maybe have CSS available for all feuds rather than split them, this would allow people to play them whenever they want instead of having to rush.
    • Solo and Faction events. They have been the same for some time. It's not like they are bad but it feels they could have some more interesting rewards rather than pw currency. Faction event for example could be a lot more interesting. Leaderboard rewards don't make a difference and milestones are just boring. Having some sort of meaningful reward for maybe Top 10 or for those that do extra Talent Up/Loot Coin spending could maybe make it better.
    • Tours were fine. But i'm sure me and other miss the times we had a chest with a 4SG or 100 shards where you'd see some getting a full poster for the weekend release. Current model is fine but the old one was much better and made people look forward for playing.
  • CMPunk510_
    CMPunk510_ Member ✭✭

    this event was again hit and miss the hits(positive) were the bags that had the css characters shards in them, the prize wall had 6gold tokens for a great price.The miss(negative) were the points you get beating a 6*gold or just the point system in general for beating anybody,the cost of buying the bags that had the css shards in them for 2499 each was costly,the prizewall item cost was high for a lot of items that people would need so they have to settle for the more crappie prizes. I feel if you grind the feuds you should at least get enough tokens to buy 1 set of shards (30 pw tokens)

  • DevilDozer
    DevilDozer Member ✭✭

    one thing I appreciate about this weekend is that the ruby market had a decent amount of medallions for prizewall. I was able to get some decent stuff for $40 worth of rubies. And i understand this game is spend heavy but when i can get a decent return for money spent I am more likely to do that. Because of those ruby milestones I got the last of shards need for HOF DDP

  • So my feedback for this contest would be that maybe there should be at least a 2 tier system in place for people like me who just started can catch up to those that are so far ahead. I love playing the game and I don’t mind spending some money on it but I cannot afford to whale on the game. So if there was a beginner tier that earned more new characters faster to allow us to compete in these. Like I cannot get the stone cold bionic redneck and mankind so I can’t use them to help. And none of my superstars are over like 15k talent level so the events where they are 30900 or something like that are impossible. I love the game and contest. Thank you for the great entertainment. Just suggesting a new tier system to make it more fair for early players. 

    Plus I would increase the keys and loot coins and such for us early players to allow us to get what we need from there. Just a thought. My in game info below. Thanks again.

    IMG_3319.png
  • Shadowfox209
    Shadowfox209 Member

    suggestion for the road tours. Can they be reset after a certain amount of time so that players can gain the rewards again. Feels like a waste for them to sit there and not be used once someone has already passed them ages ago. I barely got to level 18 so I just got a new one so that was a good amount of years for me not having anything new other than the monthly contest to play. The triple H event gave a lot of good shards during the showdown. Yours were decent. Prizewall was too expensive and didn’t get enough to get passed 3 coins for it. So even getting to 12 would be very rare. The 3 guaranteed shards for charlotte was lame. Because they were never going to be more than 25. Should just make it one and have it set to 75 or 80 plus. False hopes but I would atleast know I’m getting close to 100 rather than the characters above.

  • SugMej123
    SugMej123 Member

    I love flash feuds. I think its the best solution on feuds. There are usually good rewards, and you can still compete even tho one of the feuds are bad. Would like to have some of the lines be a little more attainable for f2p players tho. I also would like if the events were some more "not NA" friendly. Often there are shorter feuds when the time is right in EU (and the NA timed feuds are longer —> which leads to EU guys losing a lot of points).

    I would also like to try out 1v1 feuds. In that way, you are the one who decides if the feud will take a long time, or if you want to have high pace (you can also kill you squad if you are stuck and need to go next).

    I like the new solution on the chase character. You can go for the hardest one, or you can choose from several others.

  • adkinshr
    adkinshr Member ✭✭

    Flash Feuds have improved. One thing I would like to see change is instead of requiring 4 wins with the CSS is to drop it to 1 or 2 at the max so we can actually use the posters we’ve put most of our resources in.

    I still like the option of the flash feud bags instead of only spending in the loot pulls.

  • D0ngz420
    D0ngz420 Member ✭✭✭

    The new Triple H Rex Regum card seems really strong, but he also seemed like an incredibly rare pull from loot. I think only one person in my faction even got him. Was he made even rarer because of his "S+" rarity? I don't understand why we're getting shard rewards of him when it seems unlikely anybody will ever collect all 5000 to unlock him.

    TOURS - After the frustration of last week's debacle with a Rock card being required just to participate in the Friday tour, I was worried about this. Turned out to be just fine, didn't have any issues with any of the tours. Even the Extreme Rules tours got cleared quickly because their health wasn't bloated.

    FEUD - fine, no real technical issues for me. Lots of people complain about the feud times, it would be nice to see a mixup of these in the future. Nobody will ever be 100% happy with feud times but it does seem strange that these time zones are locked in forever. Why not try some different times if everyone's complaining?

    FEUD CSS - I didn't have too many of them, as usual. For those I did there were some strange choices - Raquel as a CSS when Red moves are nerfed? Any Sheamus is frustrating if you don't have Brawling Brutes Sheamus, since the Trickster one is awful and King Sheamus is slightly better, but he really needs Red moves to be able to do anything. Why was Final Boss Rock a middle line bonus instead of top line bonus in the last Feud? Because too many people had recruited him? (he was a beast this feud with the extra steal health damage from feud perks, making it easy to beat just about any 6SG with a 6SB Rock).

    FEUD REWARDS - I was able to get to the 125 million milestone and got a Nightmare Insignia plate for my trouble, which was awesome. In addition to that, the feud loot coins got me the last 35 shards I needed to recruit Chelsea Green, very satisfied there. Spent a few rubies on the Flash Market prizewall to get some extra medallions and grabbed some Fury II medals. For the event I was well over the Gold chest, so it was great to get those rewards.

    OVERALL - A good event! I'm kinda surprised after last week.

  • Bolobeast100_
    Bolobeast100_ Member

    Flash Feuds CSS for Feuds was fair. As long we can get all Solo points in the milestones, I don't care about getting max milestone 200,000.

    Limited time tours was fair.

    Prizewall was ok.

    Overall great feud and HHH Regum is a powerful card.

  • Mule57
    Mule57 Member ✭✭

    I found this flash feud to be the best one since the format change. Having the CSS and the warscore together wasn't my favourite when it first happened. I found that I only had a very small amount of required people and I couldn't hit the milestones with the loot I needed. I was able to max out with very little time left from grinding out matches. Having such a large number of skill plates in the rewards was great. I hope this stays the same way for all future feuds. Skill plates make someone in the middle really stand out. The top end players have most of the plates, so giving me a chance to get some of these plates by grinding out matches is really awesome.

    I thought the prizewall was really good this time as well. A few shards of people at least amounts and a very good price for more 6sg tokens.

    The tours were good for me I was able to complete them all because the CSS requirements were not just off top end superstars. I also hope this format does not change.

    Also, having a variety of Superstars in the 4 feud bags was amazing. I was able to recruit 2 new superstars. This is exactly what makes me keep playing this game. In alot of other games I have played, top end characters are just NOT available unless you spend. But I getting 2 new people from shard bags was great. This has been an option now for a while and this is definitely something I hope NEVER changed and will always remain. If I happen to have all the superstars, I also have the option to go for the loot that has tons of resources and shards as well.

  • gunsnroses25
    gunsnroses25 Member

    This was a fun mlc with a new triple h and charlotte flaire I'm excited to see what the June mlc is gonna be

  • dustinwood614
    dustinwood614 Member

    +Enjoyed the feuds and character assortment used in each of them. Felt like I had more of what was needed this time and could raise my War Score throughout.

    +I also liked the King and Queen event following right on the heels of the PLE. Makes the game feel aligned and in tune to what's happening in WWE.

    +I liked the King and Queen of the Ring loot featuring past winners. That was a nice touch.

    +The Jey tour was good and fun to bring in. I haven't used that poster in quite some time. I enjoy the event campaigns that cycle back in old posters to make them feel relevant again.

  • linguaphile
    linguaphile Member

    I enjoyed this contest. A few things that I thought could be improved:

    1. Too few points for beating 6sg. It's harder and takes longer, so the points should go up as a reward.
    2. More ultimate straps need to be given away instead of legendary straps.
    3. The medallion prize wall was way too overpriced. The prizes made me want to spend, but their prices were so high that it wouldn't have mattered if I spent, because I still couldn't have gotten anything meaningful.
    4. I enjoyed not having the Sunday blitz, which I find repetitive and tedious compared to a tour.
    5. The contest superstars were a good mix of difficult and easy to obtain. Some required us to try new builds (I'd never used showboat Sheamus's green gem build), while others just seemed nerfed (Raquel took forever, it seemed). But overall, it was a good mix. Legends Nakamura was thematically out of place as a top line fill.
  • For once, the chase ss seem obtainable, even for f2p players. That being said, the flash fueds needed the ability to use more common ss and not ones that were and still are nearly impossible to obtain. Other than that, things are about the same.

  • They should get rid of these bonus guys required. How is the game 'fair' if only top players can only compete. Very disappointed, but feud was okay for me.