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NEW Top Of The Card Leaderboards

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JD Rayne
JD Rayne Moderator Moderator
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https://wwechampions.scopely.com/2025/06/24/new-top-of-the-card-leaderboards/

Champions,

This isn’t just another contest; it’s your time to rise.

Now, it’s all about fair fights, fierce rivals, and great rewards. Every punch matters. Every bracket crowns a champion. And this time, the spotlight’s aiming right at you.

It’s Bracketed. It’s Brutal. And it’s PERSONAL!

Every Showdown bracket is a personal battle arena! Whether you’re mid-tier, top-tier, or “who the hell is this tier?” you’ve got a shot and something to prove!

  • Farewell, unified Leaderboard! – No more mismatched mayhem! Now, you’ll battle worthy opponents based on League and Roster strength, giving you a real shot to dominate within your bracket and gain awesome rewards.

Screenshot-2025-06-20-235117-2.png Screenshot-2025-06-20-234850-1.png

Find the NEW bracketed Leaderboards in the Pre-Battle Screen!

  • Fair Fights, Real Thrills! – Every brawl is challenging yet winnable—prove your strength and climb the ranks!
  • Victory At Your Fingertips – No more feeling stuck at the bottom. Climb the leaderboard and feel the momentum as you rise!
  • Power That Pays Off – Experience the strength of your upgrades and progress in every match. Feel the impact where it counts!
  • Build to Dominate – Roster boosts matter. Strengthen your Superstars, outsmart your rivals, and reap the rewards in every contest!
  • Endless Showdown Action! With unique matchups and ever-changing formats, every contest keeps the excitement going. Stay sharp, stay hungry!

How can your Feedback be constructive and more valuable?

  1. It's all about why you had that experience in the game!
  2. Tell us what you liked and what could be improved.
  3. If you have any suggestions or mitigations, let us know!
  4. Try to split your Feedback into several parts if needed.
  5. Example: A contest consists of many elements, such as the overall idea, milestones, rewards, loot, difficulty, timings, Superstars, etc. 
  6. The more info you provide, the more valuable it is for us

Comments

  • I have to say that so far this SD event has been great. Like many I can be critical and negative with how events are laid out but this one seems pretty bang on in every way can see. 1 hour energy refresh is way better then 2 hour snd makes event playable, love the new bracket format, bracket rewards seem good, prize wall looks really good. The tasks/challenges for points are doable and fun. Overall a really we developed event. Whichever one of you dev' s that came up with this event, please listen more to this person or better yet just do more stuff like this

  • Priest911
    Priest911 Member

    I really like the bracket idea. But I'm in a top 75-80 and really not a big spender. My only issue is that I was against some woken warrior members who are generally big spenders so 1st, 2nd and 3rd places were not even a possibility for me since I don't spend. Its kind of unfair to compete against members from a top 3 faction when you are in a top 75 faction.

  • Sheisserick
    Sheisserick Member ✭✭✭

    Personal Brackets is a brilliant idea. Give the person at Scopely, that pitched that idea a beer come weekend!

    I haven't found myself that engaged in a SD event, in a long time.
    Spent time really judging each opponent thoroughly before engaging.

    I very much condone the increased cost of energy. Just wish it had been x10 higher to be honest. I hate the fact you can just use money to increase your playtime (Pay to win).
    The increased cost had the added benefit of making the competition in the bracket very even.

    Rewards for winning or even placing within decent places were over the top! Very worthwhile.
    Please dont feel a need to nerf this in the future.

    The pulls:
    I wont complain about the quality of pulls, as its clearly shown, what we could expect.
    Had hoped for a bit more than 2 x 250 PW currency, but others in my faction were ecstatic about getting 10 new characters.
    I can only imagine the impact this can have on mid-level rosters.

    10/10
    Cheers
    Sheisserick

  • Joshuazappadad
    Joshuazappadad Member ✭✭

    Showdown is awesome and the idea is amazing but the fact remains that only those who spend to buy more "energy" will win or be at the top. As a totally free to play player I could only reach 19 in the leader board and objectives were left on the table. At 19th place I didn't notice any rewards but I could wrong. I do for sure know if I was allowed to play uninterrupted without the need to purchase energy I would have competed along with many others. This need to be taken into account.

  • Boxout6
    Boxout6 Member ✭✭

    Overall, I think this has been a fun addition, and really think it adds something to Showdown.

    The one request / feedback I would have is that it would be nice to be able to equip more than one promoter so that you do not have to make a choice between competing in your group and working on finishing the points milestones. I think for the people who put the investment in the promoters should be able to benefit from the extra coins promoters and the notoriety trainers.

  • tchromyj
    tchromyj Member

    I like the new brackets and leader boards. I don’t like spending money on energy. Make the energy a finite amount that regenerates with time like it is now. That would make this event great. The brackets help alleviate some frustration but not when people are paying to get ahead. If your going to continue that give players the option to either opt into free to play or pay to play for the event.

  • TheMonk9867
    TheMonk9867 Member

    Good and Bad (mostly good)

    I like the prizes and the structure of the brackets. I always like the Showdowns that give a lot of Showdown coins while also connecting to a separate contest. On that note, this was great. I like the concept of the way the brackets and "mini-tournaments" goes to. BUT….it does need tweaking. I had the top score in my faction in the last and I'm typically top 10-30 overall (and that's without buying extra energy). But I'm in such a high bracket, I finished 3rd, just one match away from being 1st. Obviously, I'm in a tougher bracket. But there are a lot of people in my faction scoring lower than I am, but they are getting the 40 coins and the 4 million energy. At that point, I'm being penalized for being at a higher level. I say either make the brackets random and not the same each day OR, probably a better idea would be if you are in a better bracket, the prizes should be better. Maybe an upper tier bracket gets 80 coins for 1st, 60 for 2nd and 40 for 3rd, something like that. That way lower tiers get to compete against comparable opponents with a chance for good prizes. The upper tier brackets aren't "punished" That or make an upper tier bracket have a wider range of who gets the prize. For example, an upper bracket gets 40 coins for 1-3rd place, 20 coins for 4-6, 10 coins for 7-10. Some kind of tweaking needs to be done when there are that many loot coins and that many contest points at stake.

    Thanks!

  • TKisOP
    TKisOP Member

    This bracketed showdown was fantastic, one of the best showdown I have ever played! I never strategized this much for a showdown before. Getting loot pulls was awesome,even if thier quality was slightly worse than usual.

    Some people were upset about energy purchase cost. I can't speak for everyone but I liked the high pricing, it kept the bracket more competitive and didn't turn into "who buys more stamina" race.

    I know we're bracketed by league but I don't know whether roster talent played in part in matchmaking,I hope it did or hopefully in future we'll first be bracketed by league then by roster talent.

    Overall it was great and it was rewarding how good we strategize. I hope we get to see more this style of showdown in future.

  • JohnCenasSoul
    JohnCenasSoul Member

    Good

    As with most everyone else, I really enjoyed this SD.

    Something related to the event, but not specifically the SD, by ending the Women's event Friday the final Queen points were not added till the event ended meaning if you were waiting to buy Tokens to get additional Queen points you had no chance as they disappeared at the same time that the SD rewards were given. Case in point I received 1.8M Queen points from being 1st in my bracket which left me 77K short of the next Milestone. I would have gladly purchased a few Queen Token pulls to push me to the next Milestone if I would have had the chance.

    As I mentioned on the Discord (Chuq), I would also like to see some sort of benefit for Defending.

    Lastly, I belive only the top League brackets received free Pulls. It would be nice to have a scaled (reduced) rewards with Pulls for lower leagues.

    Overall though this SD was a great event.

  • Vinny2Ks
    Vinny2Ks Member

    wow - this was absolutely one of the best events Scopely has put together in all my years playing this game. I cannot stress enough how enjoyable this was. SD is a game mode I generally don’t enjoy. I do what I have to, get faction milestones, and solo milestones, but never do I enjoy it. Having the brackets, the chase to the top, the rewards - it all made this event amazing. Big thank you on this one Scopely. Lots of fun, very engaging, and great rewards.


    With all that’s said, and how positive this event was, I do have two areas of improvement to offer.

    Firstly, I think the rewards for lower leagues should be adjusted. Being in league 24, I did get amazing rewards. But, hearing from faction mates in lower leagues, their rewards were not as great. One of the criticisms of this game is how much disparity there is between spenders and free to play. Or between veterans and new players. Most in lower leagues probably could benefit from the pulls. Consider a system where the lower league brackets get pulls as well. The top league received up to 40. So lower leagues could be up to 14, up to 7, and then no pulls at the lowest leagues. This helps lower league players to get rewards, considering the effort is the same regardless of leagues.


    my second area of improvement is matchmaking. In this format, a player will always want to find higher notoriety opponents to continue to move up. Having opponents that are lower notoriety are going to force a refresh. The refresh should show only opponents 500 notoriety or better. The other thought I had was to have a slider where I could set my minimum notoriety difference. Using this could cost more coin to refresh, but the player is getting what they will ultimately look for.

    Great event - let’s keep this one going. Hope this format sticks around.