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Saturday Night’s Main Feuds
SATURDAY NIGHT’S MAIN FEUDS
Hey Champions,
The wait is finally over! After many requests, we made it happen, MISS JACQUELINE is here and ready to dominate the ring! Earn her Shards in milestones, feud to Stretch Milestones for Champion Medallions, and hit the Prize Wall for Gear and Shards you may have missed!
GET AN EXtRA CHANCE AT a 5-star Gold Jacqueline “Miss Jacqueline” IN OUR FORUM GIVEAWAY!
Requirements for the drawing:
⚠ PLAY the contest first before providing Feedback!
⚠
You should post CONSTRUCTIVE Feedback only (see below what we mean by that).
Feedback can be positive and negative, but that should always comply with our Community Guidelines.
You must provide feedback by [5/27] at noon PST.
How can your Feedback be constructive and more valuable?
- It's all about
why
you had that experience in the game! - Tell us what you liked and what could be improved.
- If you have any suggestions or mitigations, let us know!
- Try to split your Feedback into several parts if needed.
Example
: A contest consists of many elements, such as the overall idea, milestones, rewards, loot, difficulty, timings, Superstars, etc.- The more info you provide, the more valuable it is for us
congratulations to @ExConvicted1 on winning the giveaway!
Comments
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Okay. I am trying to be extremely measured here. In all sincerity, what are the devs thinking with these medal counts? A $200 spend on the portal gets you 15. 15, when you need upwards of 30 to get anything even moderately rare. The Flash Feud prize walls have been great in recent months, which I have to admit is probably why it's been so utterly nerfed this weekend. Maxing the Faction Contest gets you a SINGLE medallion. The total non-bonus solo contest gets you three. And yet somehow, the Regal vest, the rarest thing on the wall is 150 medallions? I mean this legitimately and constructively as possible: it feels like Scopely adjusted the number of medallions available and didn't change the cost of the rewards on the prize wall. Similarly, the number of Flash Feud reward coins have been insanely nerfed. A single non-specified pull requires 100 coins. One of the "rewards" in the Battleground competition is…5 coins. What, even theoretically, is someone supposed to do with that? I understand that the event isn't over yet, but in its current form, the rewards on offer just for playing the game are a shadow of what they usually are, and again, assuming best intent, it feels Scopely changed reward values and NOT price values while planning to do both, creating an unintentional, ugly gulf between the two that severely dampens my excitement.
I usually really really look forward to Flash Feud weekends, but this one is already a major bummer unless something changes.
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this is great
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it would be nice to get the superstar or maybe a limited time use of the superstar to help players
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Have to say the flash feud weekend is not worth competing in to be honest . Reason for this would be the lack of medallions compared to the value of half or more of the prizewall . Think there has been a big mistake this weekend . Hopefully it will be looked at and reassessed in future prizewalls and events ,if not ,there could be less spending from the average spenders ,like myself who think there is no worth to it . Only my opinion
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Okay, we're through 2/4 feuds, and I've played enough (IMHO) to slightly amend my feedback in places and really reaffirm it in others:
The Good:
-My comments on the Faction Feud coins were overblown. Those are still pretty solid, and there's plenty of value to be had even from the ones you can get from free play. That's good.
-The CSS continue to improve IMO, particularly with the midline bonuses being more obtainable than they would've been a few months ago. Also very very good.
-IMO the Battleground Contest is quite solidly grindable in my estimation, and basically always is, especially on FF weekends.
-I love the bonus medallions on the individual Warscore contests. They're very obtainable, and it gives a reason to push. Great!
The Not So Good:
-The medallion numbers have been nerfed to a maddening degree. F2P used to be able to get you low double digits. By my estimates, the amount has been reduced anywhere from 50%-100%. This would be okay if the prize wall prices were also shifted accordingly. But not only weren't they, the loot coins for medallions were removed (again), and they're absolutely what I'd have gone for this weekend if they were available.
-Related to this, it's actually bad for Scopely, too. Using myself as an example, the thing I most want that'd be even vaguely obtainable in theory is the Penta shards. If I felt like I could get close, I'd be a lot more inclined to spend some to get myself over the top. But goodness me, I'm never going to be able to even get close. I have no motivation to spend based on my budget and would-be ROI. It's not even close.
-As good as the bonus medallions you can get are in concept, what you get FOR them isn't great, especially the would-be fifth. I'm going to give Scopely a bit of friendly advice because I WANT the game to do well. $20 for a random class/era 150% strap and literally nothing else is really not a great investment.
-There should be more coins AND TP in the Battleground, Faction, and Solo Contest ladders. The shard bags and tokens are great. But there should be more organically available coins/TP, especially since I have a sneaking suspicion 7* bronze is coming sooner rather than later. You help us out with the tokens, which is FANTASTIC. But do the same for the coins and especially TP. It'd make the game much healthier and make progression and grinding feel so, so much more rewarding.
Just my thoughts. Thanks!
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The variety of superstars used for the Feud have been fun this weekend. Great use of all eras for the feud. However, these titles and medals decreasing gem and move damage to nothing is getting ridiculous. I’m no longer having fun playing feud all weekend knowing I have to grind every game to do any sort of damage
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Realistically I can only participate in 2 of the 4 feuds. Please looks into either changing or extending the time of those feuds.
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Pathetic. Horrible. Embarrassing. Lazy. Insulting. Miserable. Sloppy. Thoughtless. Greedy. Soulless. Abysmal. Atrocious. Laughable. Cringe-worthy. Disgraceful. Worthless. Mind-numbing. Half-baked. Brain-dead. Trash. Garbage-tier. Absolutely unacceptable.
If you genuinely need feedback on this mess, you should be ashamed of yourself, Scopely.
Here’s Mherex’s video for a detailed breakdown of just how pathetic this event really is, And I agree with his views 100%. Watch it and try not to hide your face in shame.
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Friendly tip, use power gems, submissions, and/or bleed if you need to offset damage reduction. Also, if you have even one strong gem boost or move boosting superstar, use them a lot.
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this weekend was complete TRASH 🗑️. 98% of the prizewall unreachable without spending. I’m glad I watched Mherex’s video. It saved me a $100 of a heart loss. I just did CSS and quit because there was Absolutely NO MOTIVATION.
I did reach 6mil in the feud warscore contest each time but it’s not really a game changer at all.
It feels like scopely employees need a high school or junior high lesson in math because the prizewall was just trash because of cost.
it’s not even worth giving more of an opinion because that’s how much effort was put into this event 0️⃣ zeroGRADE F-
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Overall this weekend has been a massive disappointment.
Tours have been too difficult, with straps and medals on hell mode making them very difficult to beat.
Feud was reasonable, could use a bit longer on the 6hr feuds, would rather they were 8hrs so that the work better across timezones.
The prizewall is priced very badly.
There seems to be very little for those that hit a middle ground with the medallions that they earn.
I generally spend at a weekend to get to that middle ground and get something for my time. But there is nothing that I will be able to afford without spending massively. This is putting off casual spending.
The prizewall seems far too focused on those that will spend massively.
Overall the combination of high difficulty and poor rewards leaves a bad feeling.
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I have been playing this game for a few years and I don’t want to be super negative but I have a few issues with the game currently.
It’s becoming a lot more noticeable when doing the weekly events that lagging an pausing is happening at a higher rate. This weekend I experienced this issue a lot.
One thing that made me enjoy playing this game was the ability to grind for a prize that you wanted. I understand that you need to make money for the company but the core of what made the game great was the grind. You have taken away so many things that you could use to build your roster an there has to be a balance to be honest now the only way to get anything is to pay an when you do you don’t get anything that you truly want or need.
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The rewards were bad this event. When I saw the prizewall I didn’t spend. No need too. It was obvious you had to spent a lot. I just did faction mins and what I felt like doing in tours.
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So it was a bad event, as we all know by now. The medallions were WAY too low for the prizes on the prizewall. Charging $10 for 800 shards that used to be included is a new low.
The one positive was the 6m feud stretch milestones and bag. That was actually a nice addition.
However the standard feud milestones and bags are not good anymore. The "premium" skill plate bag needs updated. The "Feud domination" chest seems to be weighted too heavily towards certain skill plates. I should not get a "Mysterious Mask" plate in every single bag except one. And would it hurt to have shard options for cards that are less than a year+ old in it?
Also, the ruby market has become useless. They haven't had prizewall medallions in the milestones in months now. The rest is common shards for extraordinary prices.
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Firstly I would like to praise the stretch milestones coming back they really make grinding feel rewarding I really hope this continues every flash feud. Unfortunately this weekend apart from the stretch rewards just feels pointless the prizewall is absolutely awful offering 50 shards for some of these old posters just seems like weird decision I’m currently sitting on 14 medallions and normally with that amount I can grab something worth while but with this prizewall there’s nothing. The tours this weekend as well feel like a joke some of the css and the posters you fight just seem weird and unfair I don’t understand the decision making on this most players will struggle with these. All and all I feel like this has been one of the worse feud weekends in awhile and I hope you can take the feedback from this and make improvements going forward
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This entire weekend event was a disaster-from start to finish.No nice way to say it.The rewards were embarrassingly bad all the way through
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Really disappointed in this prizewall. I can’t remember a wall with this many items so grossly overpriced. Light to moderate spending wouldn’t even get you close to anything of value. Still enjoyed the flash feuds but the wall has to be better. Either prices need to come down or more medallions need to be made available. No wall should ever be this spend heavy for something decent.
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Pros:
- The return of the feud champion chests was welcome as there was a chance for some more rare plates and shards
- The CSS were varied and fair on the tours
- The feuds had reasonable CSS for the the middle lane bonus
- The bags had a wider array of rarer CSS shards
Cons:
- Repeating many of the posts above, the prize wall vs. medallions was disappointing. Even maxing out the war score and having many of the CSS only landed you at 18.
- The feud coins don't seem to give out many shards anymore in the new format. It seems like a lot of hangers. Also having strap parts and medal bits in the featured section is disappointing as they aren't rare. If you are lucky enough to get a featured pull, it shouldn't be something that common.
- The faction rewards only rewards a "Saturday Night's Main Chest" to the first place team. Why even create the chests, if it is strictly a reward for a single team?
- The ruby market has become something that I used to look forward to, but there is never anything useful there anymore. The points and the shards / rewards available have gone backwards.
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Feedback for Saturday Nights Main Flash Fued
Positives
- New Attitude ERA Female Jacqueline is a nice addition to the roster.
- Adding back the bonus 6m warscore for special fued medallion.
- The Special chest was nice and hope it can be made to only include super rare S and S+ Tier Shards only. Was happy to get more Acro Punk Shards and LA Knight Plate, Yeah!
- Solo contest and tours were ok I guess.
- Glad that we could now start to access mid-lane bonus and fill the slots and not have to be punished for not having rare superstars.
- Flash Fued bags number 3 and 4 for Mens were great for me as I can get 20 shards to recruit Rock, Punk or Sami.
Negatives
- She should have been a 3000 shard recruit rather than 5000 so it makes her easier to recruit in the next few months.
- The shard bag is ridiculously scaled to only give 2 shards - PH Stacy and Striker Bret nothing else. All my faction mates posted the same result of everyone getting the exact same shards. Umm, wtf?
- Prizewall is outrageous, it feels like every month everything is just getting scaled up more and more, now it feels like whatever number of medallions we earn we can only get lower number of shards to spend on. Why?
- We haven't seen the 800 shards for $10 for a while so this means it was previously part of the event and now it's brought back which means, we're down 800 shards that we would have previously gotten and now we need to pay for this "lucrative" offer. Previously I felt it was good, this time it's an easy pass for me.
- The Flash Fued Loot is abysmal, barely any shards at all and just useless resources.
Overall, this was a disappointing Flash Fued. There was no part of the event which felt like ooh I can recruit a new character this weekend. No part of me felt compelled I needed to spend so will just take what I can and move onto the next.
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Well, I have much to say about this flash feud so let's start...
- I have noticed that in this Flash Feud the perk doesn't apply on defensive, I really like that it's good for newbie/F2P/Low roster players.
- I also noticed a annoying bug, for some reason sometimes when you done a match it don't count and you need to repeat that match again, I have been repeated the same match three times!!!
- We need to talk about the medallions, yes we need to talk about it, I am member of a top4 faction and only managed to get 14 medallions, only 14! Basically you can get NOTHING with that from the Prizewall, I dislike it.
- I also noticed that the chases shards have been cut, now we get less shards and I dislike it too.
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Just wanted to share that you guys are so out of touch with this event. I didn’t spend a penny, because anything worthwhile from the prizewall was completely out of reach if you didn’t pull Jacqueline, or spend $1k.
watching Mherex video only confirmed it for me, that this entire weekend event was complete trash. I honestly feel insulted, how stupid do you think we are? I’ve spent plenty on this game, I have enjoyed it immensely for over 8 years now. This event was an insult to anyone that doesn’t spend $1k a weekend. I hope others joined me in not spending, to send you guys a message that this won’t be tolerated. More achievable rewards for all will enhance spending, I promise you that. When the player feels like they’re getting ripped off, like you did to us this weekend, we shut down in frustration and don’t spend. Please do better. You had a great 3-month stretch, then this weekend set us back so far. Please stop insulting us with these unattainable rewards.0 -
This was one of the most disappointing feud weekend events that ive ever played for a number of reasons.
The prizewall is insanely out of reach for the majority of players, there is next to nothing worth going for if you were to complete all of the reasonable milestones and grinded. Even if you spent a decent amount you're still nowhere near anything worth the spend. This prizewall needs a big review on how these items are priced for future events so that those that at least play the event to it's fullest are rewarded adequately.
Next, the tours - there feels like a big difficulty spike in hell nodes where players are being asked to use weaker characters, such as HOF Trish or Hard Times Boss Man. Being 6sg is one thing, having tier 6 medals on is another. Being expected to compete against both is ridiculous. Can we either lose the medals or tone down to 6ss please?
It's telling when your own content creators are vocal about how poor an event is. The prizewall is the focal point for how every event should be structured and what players aim for, when tbe prizewall is so poorly priced, it has a knock on effect to how much players are active and how much they spend - i, probably like many others, had no incentive to spend.
I hope you can do better for your community in the future.
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Horrible event: prizewall is ridiculous, tours are horrible (hard node u r playing against 5sg and then bam in hell node u r facing 6sg with tier 6 medals - insane)
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good points - decent variation on css for feud, line bonuses were fine, tours were ok
Bad - just about everything else. As it’s been echoed that prizewall is beyond bad. Surely who lever came up with that didn’t think it was a good idea? Countless hours feuding, some moderate spending to achieve 18 or 21 medallions, an absolute joke.
Also you really need to add something to the last feud milestone. I know a few who stopped at 200, nothing was really worth the time of effort in going any further.
At a stage where we had some good, positive changes a couple of months back, we seem to going back to ruining people’s enjoyment of the game.
Please have a rethink.
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Feud was fun. It's good to have a mix for women and men's feuds and to have different CSS posters. Would be good have more CSS tasks so players have more of a challenge.
Game stability decreased this weekend. A lot of players were having issues with the game freezing and getting the "red ring". It became common to close and restart the game every couple feuds to make the issues stop.
Please increase the text of move descriptions. Meaning it needs to be larger. When matching up in feud and clicking on the opponent's moves, the text is tiny, especially if it's a big description. IT is hard to read and makes it difficult to quickly look to check for reversals.
Trainers & Coaches are not displaying all the abilities if they have more than a couple lines. For example, the new HOF trainers like Goldberg and Ron Simmons only show that they add color gem damage and more health. It's not displaying that they also have kickout damage and increased starting MP. We need to be able to see ALL of a trainer or coach's abilities when selecting them under the Entourage section.
As others have said, something was miscalculated with the Saturday Night's Main Prize Wall. The amount of medallions players won does not correlate to the cost of items on the prize wall. Regal's gear is 150 medallions. Even if you got Jacqueline and bought every single pack with medallions, I don't think its possible to get 150 medallions. Most players got a couple dozen medallions, but there's a bunch of items costing 50 or more medallions. Something just doesn't seem correct, and I assume it was just miscalculated when it was setup for the weekend.
As always, thanks for listening.
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I had fun this feud. I continue to like the changes with the various gem bonuses adding a new layer of strategy to the game, encouraging you to find and use characters that benefit from the various boosts. Adding Jacqueline to the game was a plus, I'm always glad to see new characters rather than retreads of existing characters. For characters already in the game I'd rather see them get reworks with new gear like with Big Kev with the Vinnie Vegas gear. I found the feud milestones to mostly be attainable with some grinding, except for the prize wall medallions which seemed too few relative to what you got. Earning a medallion for hitting the 6M war score was a nice addition. Overall I feel like the game has been moving in a positive direction.
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Ok so I do have some feedback and criticism. The flash feud prize wall had great variation. Gears, ult straps and lots of poster shards. I could only buy more common shards. The major point I need to make is cost. You made things way more expensive on this prize wall then in previous events. With hitting the 250 million war-score, maxing the faction event and completing all the tours I only ended up with 14 medallions. That leaves for little to be desired with those prices. You can do allot better because you have INDEED done allot better. The prize-wall was a disappointment to see.
Saturday nights main event feud loot is a miss. You are better off spending the coins on the flash feud bags. I did try the feud loot a couple of times I did not even get shards. The shards I did get were for a poster I had a 6 gold. This seems like an extremely low chance of pulling anything. I would say scrap this or up the drop rates on shards and other beneficial items. (I would like to see more shards, Ult straps, more than 1 TP each, 5-star tokens, star fills and props) Please either make this loot better or remove it completely.
Seeing a leech bonus for a feud perk was a nice change. (flash feud 3)I feel like that gem gets forgotten. This is a gem I would like to see Scopely update. It seems to be the weakest. Seeing the damage, I was able to pull from that Flash Feud 3 bonus made me realize you can up the leech damage by 100% and it will be competitive. It won't be the best, but it needs some help. Please consider as there are a lot of fun and forgotten leech posters.
The plate boxes in feud milestone again had a lot of newish plates and moments. How ever it seems like I keep getting the same common moments over and over again. I really wish you would show the percentage of what you can get from these milestone rewards. I did not get new plates, but I sure did get duplicates from the same milestone reward. If there is a chance to get more then 1 plate in a milestone reward, we should not end up with the same plate. Please consider this for future events. (i.e. if the milestone can give you up to 2 plates, if you get a titan plate, you should NOT get 2 titans in the same milestone)
Weekednd tours difficulty was up to 1000%. Making CSS for some of these tours as old Hof'ers like HoF Trish or Hof Austin and putting them again a 6SG with max medals is not fun. Missing out on tours points I have been able to get for a couple years is not fun. Don't require old posters with low gem damage as one of the CSS in a tour if the bosses are going to be that stacked. If you do require old CSS please considering giving them a buff at least for that tour. That Cena boss for the Austin tour had a 1 MP move that filled up the rest of his moves and defeated you within seconds if you only had HoF Austin. (I think he also had a submission reversal.) This felt like punishment. There were people in my faction who struggled with both the Trish and Austin tour.
In the solo contest, every single Saturday nights Main bag gave me Striker Bret Shards or PH Super Stacey shards. It seems they were weighted much higher than the other shards in that bag to get. Did not feel good at all.
This is all I can think of for now. Scopely has done pretty well in other events, but this one did not seem fun. I had more fun grinding faction matches just to see how high our faction could get in rank. You have done better in the past and I know you will in future events, but this one fell flat. Thanks again.
-DC1
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I don’t think I can say ANYTHING positive about the this flash feud. Maybe that the css character points were a good boost.
That prize wall was hot garbage! I made it to 14! I can’t even get shards for someone I don’t already own with 14. Who even got close to a new gear that wasn’t Jerry or empress?! Nobody I know! Nobody in our top 30 faction! I made it 200m on the feud. That wasn’t worth much either.
The bags from the weekend were another topic of conversation. I got ALL superstacy and Bret shards. From every bag until the last one. I got 20 asuka shards. 😒Y’all are slowly killing the game with greed. There’s so much talk of people quitting. And free 2 play guys are dropping at a fast rate. Our faction lost 3 free guys and 3 paying guys this weekend.
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This weekend’s Flash Feud felt significantly underwhelming, especially when it came to rewards and overall motivation to engage beyond the CSS. The biggest issue was the prize wall — most of it felt entirely out of reach unless significant money was spent. For many players, even hitting key milestones like 6M feud war score didn’t feel impactful because the medallion payouts were so low in relation to the high costs on the wall.
In previous Flash Feuds, the reward systems were more balanced and gave players — both spenders and free-to-play — something to work toward. This time, the math just didn’t add up. The number of medallions and coins awarded throughout the contest was severely limited, yet the prices on the prize wall remained extremely high. This mismatch created a lot of frustration and drained enthusiasm to participate.
Players genuinely look forward to these events — they’ve been a highlight when done right — but this one felt like a major step backward. Hopefully future contests return to the more player-friendly structure we've seen in recent months, where effort and engagement are better rewarded, regardless of spend level.
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One hell of a fued but not at all worthy rewards screwed up 😞🥹😭 hope 😕 😔 good old fued days come back 😞😞
But it would never happen 😭 😔
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