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Mami’s on top now
Comments
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I thought this was a good contest with reasonable tours, a fairly balanced boss, and a decent prizewall with a fair amount of currency available.
My bit of feedback would be it would be great if it was possible to have a solo boss where we bring our own team of posters, similar to another scopely game in Looney Tunes World of Mayhem.
All the best.
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This faction boss was very chill and easy designed. I wished all of those faction bosses were. To have female faction bosses was a fresh breath of air in the wind as well since normally all the bosses are male.
This also gave a challenge which diva to use since there are not so many as there are male superstars and also less 6SG ones for most people as well.
I wouldve just loved if you guys also included bags in the challenge tour on the first day as you normally do with other new superstars. The amount of free shards were alright and you can farm the rest over time now.
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I found this to be one of the better Boss Battles in quite a while. The big reason to me was that the one doing the most damage was Auska asks she was not super paywalled. To me this just makes for a more enjoyable to be had by all as well as the lower factions to be able to complete 23s for their faction. In the past we have had BBs where only 2 or 3 faction members had the best person because they were super rare and you needed to spend a ton just for the chance at getting them.
I also hope that the bonus point people stay as a faction event. In the past it's been that you need to win 5 battles on level 13, for example, with people that are YEARS old and really not great. Then you'd have to waste resources leveling then up for the points. Having only current superstars in the solo competition (even though I only had one of the 3 and she was too low to compete at the needed level) is for sure the way it should always be moving forward.
I thought this prizewall was good. I was able to get a couple moment shards and happened to have anyone i could afford for shards. That being said it would be nice to see a lesser amount of shards for older superstars at lesser currency. I have a number of older (1 to 2 years old) people that I am VERY close to recruiting, but their shards just don't come up.
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https://community.wwechampions.com/discussion/10916/mami-s-on-top-now
I have thought much about last weekends contest. It was one of the first times that I ranked within the top 10 of my faction in the contest for any faction boss event. Though I met almost all milestones, I only reached just a bit over half of the shards needed to recruit Mami. I believe with the accomplishments made the pulls and prizes lacked in providing an ample amount of shards for the contest. Furthermore, with it being a top 10 finish with in my faction for me, I did not receive any more that normal prize wall coins. Thus, again, I believe the awarding of prize wall coins was also lacking.
On a very positive note, the developer listened and heard the cries of the consumer after last month's (March 2025) faction boss contest and the high difficulty to compete in and complete LVL 23. This month many were able to carry faction members and complete LVL 23 in an ample amount of time. So, shout out to the developer for that.
I have played the game for many years now, and I do not believe that I have ever reached the maximum individual milestone on any weekend #contest, even when I have recruited the superstar of the contest. Therefore, I believe the weekend #contest individual milestones should be more achievable, as well as the event contest that are two week in duration.
A few of my thoughts!
Bayou Preacher (0df469661dea494585b4453a591552ae)
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Overall I thought this contest was solid. I like the visual design and moveset of the new character and think she fits in well to the overall MLC.
I think the milestones had decent although fairly unexciting rewards. Some boxes with a chance at the new poster is always an incentive for me to try and grind more milestones or some of the older plates that are still useful for some superstars.
With that being said, plates are becoming less and less of an incentive as steel cage rules make parts of the game less relevant. Why would players pay or grind to try and collect rare trainers/straps/medals/plates etc. if they can't be used for many of the game modes? I expect some people will still spend for them but many will not. Anyway, back to the contest…
I liked the prizewall. Decent choice of prizes, although could have maybe had some older gears to chose from to help other posters. One thing I don't like about this prizewall and many others is having leftover currency. For example this event I ended up with 50 spare medallions and no way to spend them. There should always be something small for players to use the last of their currency on, even if it is something like 10 medallions for 100tp or whatever.
The boss battle itself was fine. It's not a game mode I particularly enjoy, but also doesn't take a huge amount of time to play the required matches, so I don't mind it. It would be nice to have a way in game to find the best superstars to use for the battle. As a returning player who took a few years away, I am unfamiliar with which characters can do certain things so it would be good to search by ability or gem type etc.
As a final thought, it would have been nice to have the bonus contest points for using Bull Nakano available by using her at 5 star, rather than 6 star. This didn't make a difference to me in how far I got in the contest but as the last weekend of the MLC it would have been good to use the superstar I have been working on all month before she probably goes on the shelf for a while.
Anyway, fairly decent weekend contest overall.
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I felt there should’ve been a few more characters available to use to achieve more faction contests. Nobody in my faction had the specific Asuka and Rhea needed.
Also, possibly lower the requirement for certain levels. For example, not many members of our faction had Damage Control members at 6ss to compete at level 18.
All in all, I thought it was a decent boss battle. I’m not saying you should take out the higher requirements for the big spenders. But I do believe it would be better to add some that are obtainable for those who don’t spend as much, like most of our faction. We play to have fun, but it’s not much fun when you can’t get any good rewards. That leads to our faction members not getting the resources they need to build up their roster, and some members eventually quit the game due to this.
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The tours were fine. Seemed like there was less tours than other weekend events. Also, when you have challenge tours for any weekend event, with the solo points you sometimes award, would you also consider adding weekend prizewall medallions? It would give us a little bit more of an incentive to completing challenge matches.
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This month's contest held many valuable resources. I always wonder after each MLC if its going to become watered down, but ever since the month where we earned Tiffany at the end, it's just been up hill.
It's hard to complain, even if "pulls" aren't what's expected, but the constant prize wall changes and ability to earn shards of some of the higher tier characters has increased at a fair rate for those who play daily. Keep up the good work.
The only issue I believe is the showdown where finding proper opponents is rough, or disconnecting during matches happens for too often.
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I would say I will rate this event 8 /10
Faction boss was nice , less glitches and buggs around.
Prize wall is solid 5/5.
Individual Points were also distributed correctly.
Only issue which was not suitable to be was that rhea shards mere counting less as I could not max my mlc by 18k points which was really bad , at least one thing I find relaxing is maxing out The MLC which wasn't happened this time. I want to say pls increase the counts of shards like 1 × 300 something. So that atleast I could max the mlc at last week of it .
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This felt like a classic Faction Boss weekend. some good, some room for improvement. Let's start with the good
- Tours were relatively straightforward with a decent selection for the CSS. The rewards would good, and felt like with CSS, the bonus milestones were attainable without too much spending.
- The Boss Battle itself was not overly challenging. It felt like more of a traditional Faction Boss event, even with the skill plate removal.
- Rewards were generally okay. I was able to obtain a moment from the prize wall.
The challenges for this event were the following. I've included some suggestions to improve gameplay.
- Steel Cage rules have become cumbersome. What started as a new feature in the game has started to derail the game itself. Many of our faction members felt like they could not contribute to the Faction Boss Battle because they did not have Asuka. This leads to an inbalance as there were other potential heavy hitters available, however, without skill plates, it made some posters unviable.
- Suggestion: Steel Cage rules should not be in effect for events that are time sensitive such as feud, or boss battle. Ideally, steel cage rules should not be in effect in every event as we saw this past month, but rather sporadically to add unique challenges within the game, without feeling cumbersome.
- Poster availability - though we understand that ultimately WWE dictates which posters are available in game, it is starting to feel stale. We seem to cycle through the same posters throughout the year. We also are in this cycle of the re-worked older poster in the beginning of the month equates to a new poster of the same superstar being released. This leads to fatigue with the game as the preception is there is no variety.
- move away from having the re-worked poster be the same superstar as a new poster within the same month if possible.
- If possible, with WWE allowing it, moving away from having the same poster reworked / released muttiple times within defined and communicated period of time. We had new Rhea Ripley (Acro Heavy Metal) that was still meta relevant released in February 2024, a re-worked Rhea in March 2025, and a new Rhea in March 2025. This gave us 3 meta relevant Rhea Ripley's in game within 13 months.
The biggest thing I'd like to see changed is the frequency of steel cage rules matches. Hopefully we can make this more of special event, rather than a weekly event. It will make the steel cage rules more tolerable.
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I enjoyed boss battle weekend but steel cage rules can go for awhile. I love a challenge but sucks getting someone new or new plate that can't be used in said event.
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The final weekend of the March MLC fell in line with many of the other events over the course of the month. Overall the weekend contest was solid with another new character release and one of the coolest looking gears within the game.
While many positive experiences fell line line with the weekend Mami’s Always on Top event, their were a few things that stood out that could also be adjusted to improve the overall experience and game play.
Event Positives
- Awesome new gear
- Prize wall offered solid options include a 6SB R Truth as well as the new Gear, and some strong moments.
- Great Opportunity to acquire Mami on Top Medallions for prize wall
- Solo Contest goes both ways with opportunities to use players everyone has including the free monthly Bull Nakano, as well as Showboat/Striker/Acrobat over the course of the weekend.
- No real issues with Boss Breaker as overall the tasks and contests were obtainable and can be reached if all factions come together as a team.
Event Negatives (With Solutions)
- Lack of other new character shards as rewards (Only 90 in regular and 60 in premium in Dom, etc.)
- No chance at loot coins in the prize wall• Solo contest on weekends of boss battles need to also add more tours on Saturday to help with solo contest.
- Only one event on Saturday limits players with opportunities to earn more rewards. One suggestion could be to include a tour to use the gauntlet blitz tickets that can be purchased on the Monthly Prize Wall (I do know this prize wall is going away but can still offer these).
- Lack of incorporate of the webportal including fan voting and flash market to help with the solo contest.
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The weekend bb was attainable and pretty fun for everyone. When the contest is well balance it's always a good experience. It went just like how you’d expect a contest to go. There’s not many downsides in this event which deserves the praise but still i’d point out my listing on both positives and negatives sites,
Positives :-
- Didn’t faced any network issues or major connection errors during the battles. Which usually leads to a conflict of interest but good thing doesn’t happen this time. So, thats a win.
- Love to see the more usage of female characters this month and i hope this continue to be the trend as it gets more better for the players to rephrase their strategies and catch up on their female roster as well rather than just being dominated by male characters.
- The LTT were a great way to score solo points for the low level players or newcomers to make something out of these events. Also having multiple CSS options just make it super easy for the players to match the requirements.
Negatives :-
- The Solo and faction event were always been the discussion of getting less rewards and lacking on paying off numbers of medallions through the milestones is very disheartening. Not to mention the addition points locked behind the rare cards which is kinda fairly for early birds who managed to recruit them in time but these are some reasons why players aren’t getting what they’re supposed to get which is better rewards. The bonus milestones are just not even worth the shot unless you planning on maxing the solo contest. Which is not something you can expect from a mediocre or even a decent spender. The leaderboard rankings are straight up awful. Getting between 4K to 3k medallions makes no sense whatsoever because when you look at the prices for prize wall options which is by the way extremely skyrocketing prices. That’s where you completely lose hope and in proportionate to the grind it takes you to get there.
- Talking about the prize wall, There’s alot of moments, resources and shards of those posters that came in within a year. The number of shards were offered on this one is no way near close to recurit them because most of these cards were mega chase posters that requires lots of spending to get to because the medallion cost of the shards is astronomically high. I’d definitely spend on shard offers if i’m 100-200 away from recruiting a card that to count spending as well but when someone is 500 away from getting a poster there’s simply no chance in hell that would be possible. Since these posters have been out there for a while now, the cost should be brought down a bit so most of us gradually but steadily have a shot at unlocking the said posters before they get outdated. I get the idea that most people want the latest characters but once in a while we should get a chance where we can chase these shards with a reasonable amount that were released in previous years.
CONCLUSION :-
Overall a solid event, the layout of the entire event was pretty good but the rewards and medallion cost have to come down at a reasonable price. Currently the shards for 5k posters where almost impossible to chase with this high medallion cost and if you really do this, I’d say everyone will get more options to choose from and that will also courage the players to participate more and gained more community engagement. Hope you guys understand this and take all the positive comments from the community and improve the quality and experience of this platform.
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I have seen multiple long term (5-8 years) players leaving this week. The latest today. It doesn't take a genius to realise the increased profiteering and gameplay ruining 'ideas' are causing this. Squeezing every penny put of your playerbase and making it a chore to play isn't going to end well, ultimately.
Selling pulls that then give duplicates up to four/five times out of 7 and then going "yeah, the pulls are all down to chance LOL" is downright disgraceful. You can't program a pack to have no more than 2 duplicates in each pull? Sure you can, but you won't.
STEEL CAGE EVERYTHING!!!!! No.
Putting multiple CSS that massively limits who can contribute. Another fail.
Lets make people pay for SD. ANOTHER WINNER IDEA.
Scopely need to be regulated.
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Great contest just wish shards where more obtainable
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Boss Battle has run much more smoothly as of late - major kudos on that.
I do have two major critiques:
- The prize wall for this event was very poor. I earned 11.9k medallions which included paying to reach milestones, and I was only able to obtain two moment tokens for moments that need 4 total tokens to unlock. After playing all weekend, and especially paying, we should earn something worthwhile. Even free players should be able to purchase something worthwhile for maxing the event.
- The faction event scoring is imbalanced toward top factions. Even our middle of the line faction (Top 70ish) had one person pull the Rhea chase card and we completed all of the bonus points available, but we still had no chance to max the faction event. Something seems very wrong with that, and it's demoralizing. The faction event should be maxable by at least the top 100 factions, and the top factions should battle it out for leaderboard positioning.
0 - The prize wall for this event was very poor. I earned 11.9k medallions which included paying to reach milestones, and I was only able to obtain two moment tokens for moments that need 4 total tokens to unlock. After playing all weekend, and especially paying, we should earn something worthwhile. Even free players should be able to purchase something worthwhile for maxing the event.
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Miami's on top Boss Battle
I thought this was a decent event, and overall enjoyable.
I would have like to seen a little more variation and offerings on the prize wall, what was offered was relatively good pricing.
I liked that the moments offered were 2 of the type that you need multiple to unlock. I would like tonsee these more often as it helps provide return on previous investment. Please continental tk offer more like of the stone cold/rock and r truth vs women moments.
Css for tours was ok. Overall reward from milestones was ok. Faction tied rewards were decently balanced so as not to completely favor the top end which while important to keep them happy restricts growth and player retention.
IIndonesia like the idea of needing all 100 faction people to grind 15-20 6sg matches to max. The higher factions will do it but s they have the CSS to do it easily but it's a bad amd harmful structure for all factions outside the top top 16 or 20.
Overall it was good
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Congratulations on winning the giveaway!!
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THis Boss battle was 6 or a 7 this time around. While rhea is always a great character to have(any version she always top teir regardless of stipulations) the immobile gems made it more challenging and fun, cycle the abilities the cage prevents us from using, 1 time can only use the coaches , skill plates, no mp trainers, only gem damage aloud . Something like that but to take away the whole strap is kinda like meh, since we work so hard to get and use them.
But if it was a different character to chase like a new naomi or cargill.
With their storyline would've been better to me.
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I have thought much about last weekends contest. It was one of the first times that I ranked within the top 10 of my faction in the contest for any faction boss event. Though I met almost all milestones, I only reached just a bit over half of the shards needed to recruit Mami. I believe with the accomplishments made the pulls and prizes lacked in providing an ample amount of shards for the contest. Furthermore, with it being a top 10 finish with in my faction for me, I did not receive any more that normal prize wall coins. Thus, again, I believe the awarding of prize wall coins was also lacking.
On a very positive note, the developer listened and heard the cries of the consumer after last month's (March 2025) faction boss contest and the high difficulty to compete in and complete LVL 23. This month many were able to carry faction members and complete LVL 23 in an ample amount of time. So, shout out to the developer for that.
I have played the game for many years now, and I do not believe that I have ever reached the maximum individual milestone on any weekend #contest, even when I have recruited the superstar of the contest. Therefore, I believe the weekend #contest individual milestones should be more achievable, as well as the event contest that are two week in duration.
A few of my thoughts!
Bayou Preacher (0df469661dea494585b4453a591552ae)
0
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