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Ring of Immortality

JD Rayne
JD Rayne Moderator Moderator
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https://wwechampions.scopely.com/2025/01/13/ring-of-immortality/

Champions,

Are you ready for a 3 week contest? We are and the 3 BRAND-NEW Hall of Fame Superstars as well!

Step into the ring with WWE Legends and enjoy awesome rewards all month long! While the event is brief at 3 weeks, we’ve gone all out with the prizes!

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How can your Feedback be constructive and more valuable?

  1. It's all about why you had that experience in the game!
  2. Tell us what you liked and what could be improved.
  3. If you have any suggestions or mitigations, let us know!
  4. Try to split your Feedback into several parts if needed.
  5. Example: A contest consists of many elements, such as the overall idea, milestones, rewards, loot, difficulty, timings, Superstars, etc. 
  6. The more info you provide, the more valuable it is for us

Comments

  • Pijon Keeper
    Pijon Keeper Member
    edited January 14

    Honestly appreciate the three week contest to get back online with near when the month begins.

    So far only thing that I see is the free daily bags are no longer available. While the chance to hit loot coins and other items were harder it was a nice addition that made me look forward to signing in each day (fixed, exited and reloaded game multiple times and the bag became available).

    Need to also add a female that is good and has the ability to break loot bags in game to help chase additional keys.

    Will update over the course of the month.

  • D0ngz420
    D0ngz420 Member ✭✭✭

    Yall screwed up the math bad on this Talent Up. Old milestones were roughly 1 billion for gold chest, and then 1.5 billion for the "stretch" milestone containing the Feud Domination box.

    New milestones now have a max of 170 million, with the final Feud turnbuckles given at 88,031,000, and then another milestone in-between at 118,712,000. But now the gold chest is 170,000,000, and has been updated to include HOF Ron Simmons shards, the 3000-shard recruit for the month.

    There's a big problem here though. I don't have all the numbers for how much everything gave for using evolve tokens, TP, etc. But I DO know that it was 1 point for 1 coin. Now, it's been changed to 1 point for 100 coins.

    So the point milestone values were cut by one tenth (1/10th), but the value of the coin milestone has increased by 100 times instead of 10 times. AND you put a further stretch milestone on it that we're expected to reach at these decreased point values, while we're being bled dry on resources with constant talent up tasks every week.

    Please fix your math and compensate those that have spent coins on this.

  • Lystat
    Lystat Member ✭✭

    Oh I feel like their maths on point because their plan is to drain the resource swamp (aka banks) before their anniversary and the rumored plans for releasing 7* characters. They did something similar last time when they released 6* initially by putting out all the different types of talent up style events that required you to use tp to make points.

  • Doc1987
    Doc1987 Member ✭✭

    I imagine it is just for this shortened MLC, but the PW discount is a great touch. Helps players get cheaper RSS w/o buying the starter pack. Please consider bringing that back every so often

  • The recent changes to Talent Up in this MLC have been incredibly disappointing for me. Altering the scoring method to make it more challenging is one thing, but keeping the rewards unchanged is completely unacceptable. If you're going to make it harder for players, you must adjust the rewards to match the increased difficulty. This kind of approach feels unfair and disrespectful to the players' time and effort.

    Forcing players to upgrade old HOF tokens when none of those superstars are relevant in today's meta is downright frustrating. To make matters worse, not including the new HOF token for the HOF month talent up is a bad decision.


    I hope this feedback reaches someone who will take it seriously and would try implement changes accordingly.

  • Saint12
    Saint12 Member

    1.Engaging Gameplay Mechanics:

    •The match-3 puzzle mechanics combined with RPG elements keep the game addictive and engaging.

    •Unique special moves, character abilities, and strategy add depth beyond a standard puzzle game.

    2.Roster of WWE Superstars:

    •A massive and ever-expanding roster featuring legendary and current WWE superstars.

    •Characters are faithfully designed with signature moves, catchphrases, and personas.

    3.Frequent Updates:

    •Regular events, updates, and new characters keep the game fresh for long-term players.

    •Collaboration with WWE events like WrestleMania and SummerSlam enhances the immersive experience.

    4.Community Interaction:

    •Guilds and multiplayer modes foster collaboration and competition.

    •Developer interaction with the community through events and updates shows a commitment to players.

    5.Visually Stunning:

    •High-quality animations for superstar entrances and finishing moves.

    •The art style captures the essence of WWE while fitting perfectly in the mobile space.

    6.Fair Progression System:

    •Balances the grind and rewards, allowing players to grow their roster without spending excessively (or rewards paid users fairly).

    7.Nostalgia and Accessibility:

    •Appeals to both long-time WWE fans and casual gamers.

    •Easy to pick up but challenging to master.


    If WWE Champions continues refining its gameplay and player experience, it could stand out in mobile gaming awards categories for strategy, puzzle, or even community engagement.


    Hope this is helpful thanks

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  • Huyizm
    Huyizm Member

    need more HOF tokens, considering that we are using HOF players for the events, especially the lower ones

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  • Robbyhausen
    Robbyhausen Member

    Once again the odds of pulling a useless poster not even involved in the contest is too high. I bought three separate 20 dollar packs (30 hof loot coins) and it couldn’t do better than Dominator Lashley (No longer with WWE) and Damian Priest Archer of infamy (several years old he’s been in and out of judgement day which was over a year long story line).
    I don’t think it would break the game to tweak the odds to drop one of the posters needed for this contest like HHH or Shawn instead of constant fodder. Do any of you even play the game? Maybe 60 dollars is nothing to you but for many it’s a decent amount and ask yourselves honestly would you have felt happy with your purchases? I don’t want to straight up call you crooks but this is as close as I’ve ever been to wanting to ask my bank to refund the purchase and risk a payment ban. 1/3 okay I get it. Bad luck. But 3/3 on posters that have literally no use for this contest or any contest really in the past year is a ripoff. I’m sure you’ll delete this because it makes you look bad. It’s a suggestion forum however and my suggestion is maybe take me out to dinner before bending me over like this.

  • jukesy
    jukesy Member ✭✭

    the event has felt very rushed and has had a lot of errors throughout

    I like the new hof characters I think they are a good edition to hofs especially Molly as female hofs are lacking in game

    Last week of mlc had potential to be good but to many errors, talent up was a farce, milestones far to far apart at the top end.

    Love the new plates

    Like the fact there was a lot of gear available on prize walls

    The moments prize wall needs an update so the newer moments on there

  • Jebbies
    Jebbies Member

    let’s start with the positive stuff this month first I think the prizewalls for the month have been fantastic lots of choices for players from ftp to big spenders. I think for the most part the new posters are really good and added a different way of fighting which is always nice and the gem buff counter was a nice touch. Also there was plenty to do most days which keep me engaged with the game most days and the new plates are a fantastic addition to the game bring so many posters back to being useable. Now the negative which there’s is a lot firstly the amount of bugs and glitches that made the game unplayable for some players is really disappointing also having to open a ticket every other day about something not working right I get bugs can happen sometimes but this month was ridiculous having to keep track of what points and rewards you where earning just incase it didn’t count right or bugged out just made most things a chore. I hope most of the issues this month won’t resurface and that it was just one of those months where everything just keeps going wrong. I look forward to the next mlc and hope it is a more enjoyable experience for all players.

  • Vinny2Ks
    Vinny2Ks Member

    This month, overall, was just okay. HOF MLC do seem to always be a bit of drag due to the CSS requirements. There are just too few quality HOF posters. The additoin of a second S+ tier female HOF poster was welcome. It's good to have another one besides HOF Torrie. HOF Goldberg was a decnet poster. HOF Ron seems okay, but I wasn't able to recruit him to analyze gameplay. Same with Bradshaw. What I saw from the CCs seemed like they were good posters.

    The tours, tasks, blitzes, showdowns, and feuds were all relatively normal from a gameplay perspective. I did like how there was a faction component to the flash feuds this past weekend. Not sure solo points. Was great to see the faction needing to do tasks to increase the overall faction contest score.

    I'd suggest overall, there may have been too much packed into a 3 week MLC. The final week was really intense with the week long contest, daily blitzes, MLC blitzes, daily tours for both the week long and MLC, a Showdown, extreme rules, and finally flash feuds. To be honest, at the end of the week, I was drained. It was a lot of time consumption. The week long also had quite a few technical issues that seemed to take away from the enjoyment of the final week of the MLC.

    I'd like to continue to see the HOF MLC be shorter as it was. Though Molly was a great addition, I feel it would have been nice to have the Goldberg and Molly posters reversed. Have Molly as the 2000 shard recruit, and up her power a bit. Two "free" S+ Tier female HOF posters two years in a row seems like they are being over looked.

    A better sandbox or QA program definitely needs to come in. The amount of bugs with the week long contest felt like not enough testing was done before launch. We had issues at the reset almost each day, which took away from the enjoyment of the week.

    Lastly, week long events have become common now, we have one almost every month. Packing so much into the week long though is leading to game burnout. Several members of our faction (a top faction) were comtemplating leaving the game from burnout. A better balance defintely needs to be set to continue making the game enjoyable.