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Rise of LA Nah-ight
Comments
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It's time to consider the time zone on flash feud. Now it's a problem for many players to make the score.
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I loved the event kind of hard but it was fun event i enjoyed it
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It's very difficult to get if you don't pay
A lot of time invested to get only 1000 shards
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overall it felt like a standard flash feud weekend. I kind of found it to be poor taste to make LA knight a higher shard recruit and then sell 800 shards for $10. Basically telling everyone that if you eventually want to get him, you have to pay us extra
I dislike flash feud’s dependence on css. If you have them, you can do well , if you don’t , you’re out of luck because promoters don’t do very much to boost your score. The regular feud scoring system is much more rewarding for the people that enjoy your game and spend hours grinding.
I love the recent change to the plate bags though. From getting a 200million warscore, I was able to get 2 plates I didn’t have which felt pretty good0 -
I wish I could win him only 1200 shards better luck next time
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More variety in the pw
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I enjoyed this weekend contest. The rewards were good and it was not very hard.
Suggestion:
I would like too see in future more mlc tours.
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Everything was perfect except the shards I bought every deal available on portal and maxed the event but I'm still stuck at 4750 shards
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I really like the new belt search function and the new prize walls section looks good
This last week are more fun that the first weeks of this MLC there more daily event more places to play the start of this month for me was really bored
In general I was all fine I have nothing to complain
I hope we can have the new search option of belts but for trainer and coaches too and maybe why not a search for our roster where we can search be specific gem or moves we need
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Greetings all, This is my first time posting here even though I have been playing for a few years now.
I did want to share some feedback on the overall of the Feud weekend.
First, the big issue that many players in larger factions face is the ability to join a match with only one option available at a time. It would be nice to have something similar to the Boss Battles where you have a few more slots to choose from. I am thinking at least two or three open slots at a time so we don’t have to wait long to join. I am sure like most factions out there we don’t want to penalize the other members if one of us has a powerful rooster and the other has lower levels. This would ensure smooth transitions and give more players a chance to participate, instead of waiting for someone else to join the weaker or stronger member to reopen that one slot we are currently limited to.
When it comes to the No-Brainer Offer, I thought that was a nice touch as many would be drawn to take that offer even though it might not be enough to obtain the charterer this week but might be close enough to obtain by the end of the MLC (or even the next month).
Like I said, I have been playing this game for years and do enjoy it overall. I am looking forward to what else this game will offer us. Thanks.
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I’m a fan of tours and liked the css options for the weekend tours. Also thought the balance was good on the cas for feuds. I still feel like the first win bonus in flash feuds is too low. It shouldn’t take me playing the whole weekend non stop to hit a 20 mil feud score.
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The fueds are fine but I find it extremely difficult to earn enough of the monthly shards to unlock the new characters. I understand that the idea is to spend money to obtain them but an increase in opportunities to earn the shards would keep the game entertaining for most and prevent people from uninstalling the app altogether.
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Good event overall. My only concern was the inability to get the shard offer in game. It was only available on the website and as I result I had to miss out on it. Not a good experience it really should have been in both stores.
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I thought this weekend's event went really well. No technical issues, I was able to get lots of shards of ZKnight. The tours were fine, with the CSS being reasonable. It was a really good deal with the 800 shards of him.
The only problem I ever have is the timing of the feuds themselves. It's not about when they start or stop, but that they don't allow much time for sleeping. I barely have any time to sleep during the week, so the weekend is a time to catch up. The feud times bite into that.
Overall a good event, 8.5/10.
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overall the contest was pretty decent. The rewards were good and was able to grab zChelsaeas plate off the prizewall. It was glad feud so that’s wat it is, but I’d like to see some of the more common characters be CSS, if I remember correct 2 of the fueds I only had 1 of the css people to use.
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Event itself was fine, no glitches or issues. Feels like promoters gave way less than before, which shouldn't be right.
Prizewall is a little lopsided, but at least a plate was decently reachable, which was cool!
Add more strap types, at least a generic one for each chase type.
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Felt the idea of first two males and then two females feuds was a good idea as that way there's an evening feud and a morning one for each gender so there's more chance for players to play them
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Pretty damn happy about the flash feud change you guys did, was almost able to max the supershard contest because of it, and I'm so happy you guys gave us a good amount of medallions to grind for compared to the last flash feud.
I'm finally able to get to gold chests now and it's so much better.
I hope this style doesn't change because it really helps the ftp and low spenders in the community quite a lot.
You guys have been killing it this month with the rewards and milestones.
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Great Upgrade with the UI in game experience less confusing and more helpful I had 2 bronze zombies now I have more than 10 zombies great work this month
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I would like to point out that this mcl has been one of the best but that does not mean that it does not have some shortcomings, example: they could give a little more focus to f2p players since it is almost impossible to maximize some events, it would also be a good idea to encourage more fragments of past fighters and that the prizewall was not so expensive, and finally to be able to create an update or option to recycle past resources
That greetings
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This was a good event. I enjoyed the tours and stipulations during the contest. I enjoyed the flash feuds line ups. Allowed us to get creative and come up with the best lines ups.
as a mainly FTP player, I did notice that it was hard to get the bonuses during the flash feuds. They were nearly impossible and the only points we could get were from having a zombie in the line up. It shouldn’t be all easy but I do believe having at least half of the bonus players being more accessible so that you can earn more milestones, that would be huge for the FTP players.
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First I like to say is zombie LA is a powerful modern trickster.
Feud BattleGrounds Competition CSS for feud was ok.
Limited time tours was fair.
Prizewall was good.
Overall great feud and new LA Night is powerful new tricker.
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LA shards were not to par with advertising.
Was good to get the gold chest milestone w/o going insane, but the prizes should be better.
The prize wall shard bags were not good either.
Overall, the weekend contest was average.0 -
First off knight shards seemed a little lower than advertised on the free side. Second their has been no word on scopleys end on the 10 medallions that were free for some players but have not been taken away or given to the players that didn’t get these medallions as 10 medallions equals a free zChelsea plate. Otherwise feud felt pretty standard and I had no real issue with the tours. My main takeaway from this weekend was if not many players know about the mess up(10 free medallions) scopely does not care about a compensation. Even though they like to “preserve fairness” they really don’t do what they say.
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I was very pleased with the contest this weekend. I felt like I was able to get a decent amount of prize wall medallions.
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Flash feud :
feud superstar competition way too high or i should say too low points for css , many of player not bothering too much because they knew they can’t max the events , make it more achievable or should say look like more achievable, you do have the data at the back to see how many were feuding and how many were maxed the events.
Loot pull :
Zombie LA Knight loot pull are so much expensive ,not the price to pay are expensive , but shards i get are under value of my money, 10 shards not even have to exist in feature , my small suggest , u can put the guarantee minimum 10shards in 7pull, and minimum 30or50 in Featured session for 40mega pull .
I really dont mind to spend money, but make the money worthwhile , and scopely not look greedy in this way , your are making high profit in this game already , but generous to the player are not a bad way to gain good reputation in the player community.
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One thing that troubled me during the contest was the setback of time during the weekend in Europe, because it caused some trouble concerning the in game mechanics.
Especially on weekends where the time is set, the contests should be set on that, so the players who are affected can prepare and live with it.
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I like event it was pretty challenging I hope that there's was more solo contest matches
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Hi,
First Impression:
Overall, this contest has been a resounding success, with notable improvements across various aspects. The careful attention to participant feedback has clearly contributed to a more engaging and rewarding experience.
Tours:
The tours offered a diverse range of CSS options, enhancing the overall experience. This variety not only kept the gameplay fresh but also catered to different playstyles, allowing participants to explore new strategies and challenges.
Flash Feuds CSS:
I observed a significant improvement in the availability of CSS, allowing many players to achieve commendable milestones. This increase in options has empowered participants to customize their gameplay more effectively, fostering a sense of ownership and accomplishment.
Prize Wall:
The Prize Wall excelled this time, featuring a variety of appealing items, including shards and plates, particularly the Chelsea plate, which was reasonably priced. The thoughtful curation of prizes has not only added excitement but also motivated players to engage more deeply with the contest.
Areas for Improvement:
However, some items on the Prize Wall were priced higher than expected, necessitating a reassessment of their value. Balancing these prices will ensure that all participants feel fairly rewarded for their efforts and can access desirable items without frustration.
Suggestions:
In addition, I recommend introducing multi-color gem damage boost perks instead of limiting it to just two colors. This enhancement would further diversify gameplay and enable players to experiment with different combinations, enriching the overall experience.
Conclusion:
In summary, this contest has made significant strides in many areas, and with a few adjustments, it has the potential to become even more exceptional. I appreciate the hard work that has gone into organizing this event and look forward to seeing how it evolves in the future. Thank you!
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Feedback for LA NAHight Flash Fued:
- Prizewall options were great for me as I was able to get enough to finally recruit zSami.
- Flash fued requirements could have been better so was able to do what I could and miss the 200m battleground warscrore by 1 mile.
- Fued lineups were ok with asking requirements. Only mid-lane I could fill was Fued 1, others felt like a hard-ask to fill out mid-lane bonus.
- Flash Fued shard bags were good.
- Solo tours and CSS requirements were fair and not restrictive.
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