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The Bloody Hitman
Comments
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- Overall good event but the amount of medallion are very low
- You provide Chelsea tour very late and also hell mode tour is absolute rubbish
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Chelsea tour was delayed and it was a big mistake because energy cans were required for showdown and the cans were given after the showdown ended... Secondly, a 3sg Chelsea can't able to beat 6ss superstar as a f2p player... And every time u give lower grade opponent till Chelsea tour for the free 2s player but this time it's 6ss... And for medallions ,for plates give lower value and for premium plates give little higher value but overall medallions many have 3 to 4k only... Because we are non spenders and we don't get enough stuff by this medallions.. pls give extra controversy for all... If all gets collected then it's good for all.. thanks for ur support... Thanks 🙏
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I had to buy two loot coins in order to reach the golden chest which is supposed to be obtainable without spending and rest assured I have done all the tours. Speaking of the tours why are there 6ss opponents in the entombed tour?? People only have z Chelsea in 3sg by now. I'm sure that was a mistake. Overall this event was a let down. I hope better from u guys in future.
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The event was great and so was the prizewall, That Zombie Chelsea tour came up quite late and was very tough for the f2p to complete. Also the medallions given were quite less and can be improved further so that it brings more interest among the new players. Overall a decent event it was.
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Few fragments of the Zombie Bret Hart and the few that were put in became difficult to obtain or simply were not obtained due to not having the suitable characters or having them too low. In the case of Chelsea Zombie's tour, they went too far... You used to be cool Scopely!!! 🤨👎🏻
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Love to play the wwe champions game every time ,but sometimes gets upset when I can't get some good stuff from the prize wall , this event prize wall was so good but can't get any plate or shards the medallions was hard to get I can only manage 4k medallions as free to play player and many people also can't have enough medallions to take good stuff, and Chelsea tour was little hard and didn't get a win against 6ss , overall I was not happy with this event
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overall a good contest milestones spread a little tight on the solo part I can normal get atleast 3 or 4 of the bonus 1s but this time only managed the 1 bonus milestone. css for the showdown were lacking when there is a range to use. showdown energy from tour would of been better for the Saturday tour and not Sundays tour. prizewall was all round good needed a few items from it but settled on jacob shards in the end.
we do however need to focus more on the players and not the pocket of players as it seemed to me and few others more spend to get anywhere with it.
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The Bloody Hitman was a great weekend event.
- Best part was the 1 nod tours, which was nice change . (10/10)
- New zombie Chelsea green tour seems put on wrong day, it should be on Saturday intead of sunday.(2/10)
- New skill plates The Biteman’s Battle Armor and Chelsea’s Entombment are good one to have. There are both useful for sure. (10/10)
- SHOWDOWN COMPETITION requirements was perfect, but can't able yo get 1.8m milestone due to rare cards as css.(7/10)
- Faction Competition tasks were well planed with showdown contest.(10/10)
- Prizewall has great options but not much prizewall currency given, which is sad part.(05/10)
- Paid pull features some great cards to have.(04/10)
- Showdown match making was nicely done.(10/10)
Overall great weekend event.
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The only thing that need to improve is the recharge of energy. 1 hour for 1 energy is taking too long. It wowuld be great if you guys can change the recharge time to 30 minutes for 1 energy recharge.
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Not a bad event SD was SD the CSS guys weren’t that bad. The tours on the other hand were fine until the one on Sunday where Chelsea’s gave out energy and not enough points for solo ,also for the first time ever have I seen a character that some just got 2 days before had to fight 2 6 sb and a 6ss and she wasn’t even high enough to do that I understand that it is zombie month and things will be harder but I also think that it should have been communicated to us that her tour would have those rarity in them other than that it was a fun event and is making the month a enjoyable one so far
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The event was decent this time not as stunning as some previous ones, I liked that there were way more tours but also they required a lot of CSS, another thing I wanna say is that I don't know whether it was intentional or not but the 6ss opponent in the chelsea tour was a bit too much that too in the first week of mlc, good thing is that I didn't face any glitches this time and overall enjoyed the weekend. Thanks for a great weekend.
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Great event for the most part. In the past the tour for the f2p card has been in line with the average player. Around 4sb. I was only able to defeat the last node on hell mode with props and cash. I would like to see that tour be reverted back to the old levels.
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The Bloody Hitman was a great weekend event.
Best part were the tours, which was nice change to plat. (10/10)
New zombie Chelsea green tour should have been on Saturday.
New skill plates The Biteman’s Battle Armor and Chelsea’s Entombment are very good one to have. There are both useful for sure.
SHOWDOWN COMPETITION requirements was perfect, but can't able yo get 1.8m milestone due to rare css,could hqve added 1 or 2 basic css which should help to reach 1.8m milestone.
Faction Competition tasks were well planed with showdown contest.
Prizewall currency should be given more like to get around 8 to 9k for free to play players as they spend lot of time.
Showdown match making was nicely done.
ThThe cage match rules could be improved further.
Overall a very good weekend event.
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Hi, it's was nice events with lots resources in prizewall and it's was quite challenging and everytime you all made great events and tour,
Bloody hitman was a great events
Nice stuff in prizewall like new plates, belts and shards of posters .
Showdown tour was awesome.
There was only one thing missing it's was medallions, you should have provide more medallions so atleast we can get new plates, so please increase the medallions coins.
Love this game and hope we will get more new exciting events and tours more and more.
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i hope for a zombie Striker punk would fit him very well
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I like the idea and different tours to compete, and challenge tours, as well as showdown, where zombies were necessary for defense.
However, I feel as though more cans or “energy” should be given for showdowns, or make them refill faster.
also, most of the rewards, even the mid level ones such as the Heartstopper plate seemed unattainable for me. Even if I spent money on tokens for them, I wouldn’t even be halfway to attaining it.0 -
Wasn't a bad event
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My issue is I hope down the line there will be more z bret shards, don't want to miss out on a killer zombie poster.
I'm not too big of a fan of there being a lack of z bret shards this week. I know it's a 5 week mlc and I do appreciate the fact that the plates were a lot easier to get. (ONLY needed to spend 20 for generals hand)
Also I want to thank you guys a lot for taking into consideration with the tour issue I dropped last month, being able to do a whole lot more tours this week was chefs kiss.
Seriously you guys rocked with the tours, wasn't too big on the contest posters needed but nonetheless being able to do a lot more that week definitely helped me and plenty of my ftp faction mates.
Thank you guys for that.
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I’m loving Zombie month so far and if nothing else, getting a chance to finally obtaining Zombie Rey is a win for me personally. Regarding this weekend’s Showdown, I didn’t experience any glitches during my gameplay so that was a plus. My takeaways from the weekend:
Chelsea tour opponents seemed a little too strong for week 1. Other than that, I enjoyed the rest of the tours.
CSS characters for Showdown were a little too paywalled but that’s just for my roster, I guess.
I really liked the items on the prize wall. However, it did seem that the items were a bit too expensive, or it felt like less prize wall tokens were available this time around.
The 700K in the showdown milestone seemed so out of reach when you don’t have the CSS that I had no incentive to keep playing.
In the grand scheme of things, nothing major but just a few things to point out.
Thanks!
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so, there was no acknowledgement / apology / compensation for the messed up Chelsea tour. Never should have expected otherwise.
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love the game still learning everything keep up the great work
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the requirements for the tours are off this MLC. CHELSEA AT 3 or 4 star against high level zombie character isn’t fair.
Having a blitz that requires ALL the zombie characters ever released at 5 star also tough for anyone but whales.
It has become near impossible to get a chase character unless your wallet is open all day every day.
After kick off the lack of matches is also a bummer.
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I feel like Showdown has become slower to reach Elite levels and hard to find opponents larger than mine so I can gain leagues faster. I would also like to see less rare characters for CSS so I can hit some of the CSS bonuses. I would also like a FTP way to get the free MLC character to 5 star bronze during the first week. I always buy the $100 Pro Pack and Starter Pack but still can't find enough shards to get from 4sb to 5sb so I can get the 5 medals for the strap and plate. Otherwise I still enjoy playing the game and believe there have been many improvements lately.
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After playing the Weekend SD contest for Bret, here’s what I’m thinking.
- Overall contest felt the same as previous SD contests. The milestone to rewards gave a good ratio of shards. My only complaint is that I feel there should’ve been a switch. Bret should’ve had the free shards while Bayley had the premium milestones for shards. To me that didn’t make a whole lot of sense but it is what it is.
- The Showdown CSS ever since the introduction of this new MLC concept have felt restrictive and only tailored to those who’ve spent a ton of money or got lucky on pulls. I mean I can understand ZOrton cause it is Zombie month, and I can understand Striker Bret cause the chase this month is Bret. But it was nearly impossible to max this SD unless you got lucky and pulled new Bret, AND have last month’s 5k chase of Solo. A lot of people outside of the top 20 factions don’t have that so it really creates a division between those top players, and us midladder players. I’m not a fan of this concept and wish it could be more tweaked to be friendlier to other factions.
- The Faction event was easy to max which I applaud. I would’ve never gotten to the gold chest in the solo milestones if that faction event wasn’t Maxable. Which I applaud Scopely for making the changes it did and implementing them.
- The Tours had a nice spin to them this time around with the inclusion of Survival matches. However, I think Scopely forgot to tone down the difficulty of Sunday’s tour because there’s no feasible way a 4* Zombie Chelsea could beat a 6ss ZBecky without props, and cash for revives. I won’t lie, I kind of hated that, so I’m hoping that was just a Scopely oversight and won’t be the norm going forward.
- Overall: SD has a ton of potential to be a good event for everyone, it’s just the divide between players and the restrictive CSS make it a chore to play, rather than an enjoyable experience.
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I'm liking alot of the changes that have been made but this past weekends contest I feel was lacking the proper amount of contest points and it was very difficult to obtain enough medallions to be able to get anything good from the store.
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The contest was frustrating with the way the tours were set up. It felt like the deck was stacked against you, with the zhart character being so hard hitting. Unless you have maxed out 6sg characters you don't stand much of a chance. Also the way the tours were laid out, it didn't feel like there was much chance of going contest points. I liked the past set up of the weekend contests over this newer set up.
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I know why Showdown is set-up the way it is; with that said, I'd encourage you to put a couple of 'win 1 match with a particular star' early in proceedings to keep people from grinding away at normal matches with little light at the end of the tunnel.
I was lucky enough to get ZChelsea at 5 star just in time through a key pull. If I hadn't, though, the hell mode tour would have been really hard. I don't think it's fair to everyone else to have 6SS Hell mode characters to go up against when the chosen character (ZChelsea) will only be at 4 or 5 star max for the majority of people.0 -
It was a fun event, wasn't able to get Bret but I got closer. You needed some CSS to be able to get to the 1.8m milestone. Overall enjoyable weekend.
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honestly it was mostly a copy and paste showdown. The tours were decent, w the exception of the Chelsea tour hell mode on Sunday as many have stated. The fact that it launched on Sunday instead of Saturday was a miss as w everything not everyone I. Every region can play in last 4 hours of sd. Also, the difficulty of hell mode for week one was too high. The showdown contest would be nice if you could grind to get to the 700k points.
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it was a fairly typical SD weekend. The faction contest was maxed before the regular sd started. The prize wall was good, I was able to get a second sheriffs badge. If I had spent $15, I could have maxed the sd contest, but I didn’t feel the last few milestones were worth it. My only real complaint is the Sunday Chelsea tour. I was able to beat it with my 4sb Chelsea, but I had to use props and a sub move. That tour is usually beatable fairly easily, this felt like either a mistake or some form of punishment.
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