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The Bloody Hitman
Comments
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THe only problem is with the Zombie Chelse green difficultly is too high for f2p players im also f2p and couldn't get the gold chest rewards and should SD stay for today. What the points to get showdown energy on today zombie chelse green tour if u didn't play that
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Fue muy difícil. Muy limitado a super estrellas que yo no tengo y me parece que todo el mes será así porque no tengo casi superetrellas Zombis y no pienso invertir más dinero en este jugo. De a poco lo están arruinando
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Not bad event
Showdown was good, tasks are worthy
But roads are not completed and had hard requirement
In total result may be better if I had new ZHart)
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How can you expect anyone to beat 6 star gold when we all have Chelsea Green at 3 stars? It is unfair and we cannot gain points to reach the last milestone.
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It was a bit pointless to offer extra energy for the showdown in the tour that started on Sunday, just a few hours before the showdown finished. Many players did not get a chance to use the energy that they won. It should have been given in the Saturday tours.
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Most of these complaints seem pretty reasonable to me
my biggest frustrations were
some of the SD boost goals gave pretty minor rewards so there was little incentive to keep going once you hit the top league
As mentioned, the Sunday Chelsea hell tour was just too hard, beating a 6SB Asuka with a 3SG Chelsea for example is basically impossible and we’re still in week 1 of the MLC
I’ve got 2.5k coins on the prize wall but the rewards seem pretty pointless for that, shards feel hugely overpriced as ever and that’s the main thing I’m interested in at this point in the game (have played for years)0 -
the Chelsea tour on Sunday with energy did not make much sense.
Medallions were extremely scare and mainly behind paywalls for the prize wall. The reward structure wasn’t good.
Matches did pose a challenge which was good for a change.
showdown was ok.
the tags should / need to count for gem damage though0 -
Pretty good event I liked prices but it was hard and that is good thing I like challenges keep up good work
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not a bad event showdown was pretty good, although the Sunday tour with zChelsea was insane with how high you raised the talent of hell mode and hard mode and even normal mode. Also a few things I would like to see would be you making some of the old skill plates available in the prize walls like for example, the DX plate and bomber plate. Other than that, all in all, I thought the event was great.
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Enjoyed this weekends showdown more than usual, probably because of the 99mp turtles I used. Managed to achieve the gold chest although reward’s didn’t seem that good. My only major issue with the event was the Chelsea tour having harder matches in hell mode than usual.
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Prize Wall currency this event was pretty rare and what you could get without spending was slim. Would like to see a happy medium.
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Hi, this tour was good
Like the new challenges
ZZbret is supercool and I think for f2p these posters are awesome gift
So far the events was best but we were hoping for more Prizewall medallions
Prizewall medallions value should be increase and hope it's will work in coming events and tour
I already loved this zombies mlc events and still we will have more interesting to come and hope we will collect more exciting rewards and thanks for this events.
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Enjoyed the weekend but don't like how you need ccs charters to make it to the gold chest in the solo sd contest
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not terrible event. But the css list was not very friendly and the Chelsea tour was too difficult for anyone who didn’t spend
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The Showdown event are not evenly distributed. it wasn't as bad when there was no limit on the number of matches you could do, but with limited attempts and limitations on who you can have in attack and/or defence it can make it near in possible to complete the tasks.
I hate the pay to win approach on every event. You should have the pay to win as a short cut, but at least give the other users that chance to max out.
My suggestion is to remove the energy cap, remove the restrictions on the defence and the up the points conditions (i.e. tpye of gem). That way if a user wants to grind all day to max out they can.
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I enjoyed the event. Once I realised that the best prizes on the prize wall were unachievable then it helped me relax as there was no way I could chase anything useful other that basic resources. The top prizes are just too unrealistic for the majority of the player base in my opinion. The showdown format is tried & tested and works well. It can get a bit repetitive at times but that is the nature of the game. I was able to get most of the SD bonus points (Break Black, break leech etc), but I was missing some of the bonus characters. I do not mind that, the good bonus characters are there to make people spend / grind and I am totally happy with that.
The tour events were varied, achievable and enjoyable. I like the variation of different wrestlers needed across all the different matches.
I think one issue I have, but this is also across a few areas of the game, is that for a "Gem Matching" game, there are are too many examples of some characters now that can win easily without even having to make a single swipe on the board, or just 1 single swipe to active trap gems etc. It is losing some of the magic of what the game used to be when it was a genuine gem battle. Maybe I'm just a bit old fashioned in my opinion and the game has moved on from the gem matching days, but it does ruin some of the fun for me.
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A solid event if you ask me. Overall had fun with showdown and tours.
Only down side would be the difficulty that some of the tours had like the “challenge” tour which was only beatable if you had a top tier acrobat superstar that could do massive damage.
Also for the tour that required Chelsea entombed for extra rewards/points the difficulty was not scaled properly for a week 1 contest as most did not did not get the starter pack. Plus her tour came with energy which was pretty much wasted as by the time that tour came out showdown was nearly over.Besides the down side overall content wise I am loving it. Always up for a challenge as a mostly f2p player. Keep up the amazing work Scopely developers
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I loved the Bad Blood concept. Eye appealing and graphics were right on. I, myself, enjoyed the tours but I felt they may have been a little too difficult for some of my faction members with lower rosters or who are in the building stage, to complete. I think the content of the milestones was adequate but difficult to obtain. I would suggest the same tour but maybe add an additional tour that is easier for lower level players. Zombie month is the most exciting month throughout the year and the one everyone looks forward too. But if newer players are able to meet demands, they have to wait a whole year for it to come around, and then the previous zombies are not always available. I so looked forward to getting zombie bianca.
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Honestly making the Chelsea tour have a 6SS shows that you have to spend money to succeed and no one likes a have to pay to win games. And I still think the perks for showdown are just crazy. It's also time to figure out the opening screen and not make us go back
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I feel like the Z Chelsea CSS weekend tour was too hard on hell difficulty for week 1. No real complaints outside of that other than the fact that this contest was hard for people that don’t have a lot of zombies.
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the showdown was awesome overall but
1. please make the SD energies available on the Tour inContest superstar required bonus 1 day earlier so that we can really utilise them as most of the SDs end at 4:30 AM or 12:30 AM IST so we are really not able to wake up at that time to do tours and utilse those SD energies
2. Make the Offensive first slot With A specific class requirement so that everyone dont use same superstar each time and can focus on different superstars which makes the game even more fun and challenging
3. The last day tour hell mode required chalsea green as CSS in order to get 25 Zbret shards and it had a 6SS opponent requiring a 3s Zchalsea which is obvious that most of players had zchalsea at 3s max , it was a lot difficult and even required cash and many props in order to win so please limit that to 6SB max instead of 6SS for the tpurs that require the MLC free character
4. Please put more shards of previous MLC chase characters in event prizewalls instead of too low Shards
For example this event had only 25 shards available for Zombie Cody rhodes which doesnt seem a good number for a superstar that requires 5K shards to recruit
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Hello everyone well I absolutely was looking forward to this zombie event but I usually do grind alot and usually will hit the Gold chest but for this event is kinda difficult. Some of the css needed are pretty high levels but yet difficult for me beat and reach the milestones would appreciate if u guys can make it slightly easier to hit the milestones. I so badly want the zombie Brett which so far is beyond attainable unless big amount of real money is invested. I really hope you can help us with attaining zombie Brett easier. I won't mind getting a free ZBrett (winks) keep up with the good work
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Too much tours for achieving same rewards, lotsa burnout for young rosters.
Yes the prizewall is great, but just not beginner friendly.
Also the late arrival of chelsea tour did not help out people from other parts of the world.
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I feel like the Z Chelsea CSS weekend tour was too hard on hell difficulty for week1
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The Showdown has improved in that with the proper trainers and a few CSS you can at least grind out to higher levels.
Having the extra energy only from the tours I think was probably overly constraining for some based on where their time zone is located.
In terms of the regular and shard pulls, it would be nice if pulls contained almost all zombies and zombie shards given the theme of the month. I would prefer even having old zombie shards vs. old regular posters.
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Hi Scopely
As usual I disappointed with pulls no one new I got in 7 pulls all garbage
Tours is good at least enjoy to play except Chalsea CSS face 6 sg it’s too unfair that’s the new one for us currently we just try to collect resources for her u give opponent 6 sg in hell mode boss that’s frustrating me a lot
In SD as usual 3 CSS unavailable so unable to move at good stage of mlc rewards that’s affect my token collection for achieve good objects like plate or require ss shards in prizewall
At least try to think about F2P player how they achieve gold chest rewards or your game design or tours for only paid players little confuse
I try to avoid spend money frequently in game but if I don’t spend unable to grab good rewards
At least your tour rewards is best except issue regarding Chalsea hell mode boss fight and other improvement in SD Shop Stipulation Tours & Cage rules r really enjoyable for me
Thanks
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Well firts of all i gonna talk about the positive stuff
- I understand that the October MLC is 5 weeks long so i not mad at all about the showdown was pretty fun the task where very open for everyone
- the tours with just one match was more easy and good than a long tour should keep that
- Keep all ZOMBIES for the tasks and tours is important and should keep that good
Now i would like to talk about negative stuff and try to help to make you improve things
- The amount of shards for Breth was a joke i personally thinks for being the very first weekend you should give more shards for the chase to make people more excited to play forward
- The prizewall was awesome, awesome shards and plates but what are thoose prices, a FTP playing all modes in a good faction can even grab 3000 medallions thats very bad need so hard to improve that pleaseeeeee
- The Chelsea Zombie Tour i thought at first it was a bug or a joke i restarted the game more than 5 times to see if that was a mistake but it wasn't. How on earth you put so much rewards when a lot of people don't have Chelsea even in 4 star it's a crime to do that you not giving hope to people to continue the MLC if you are preventing people to play and get thoose rewards with a Character is gonna be all MLC soo bad decision you 100% need to not do that again
- The first 30 minutes of the contest being launched the game was having so much problems if you are not able to fix that post some info in social media so we can not lose our prestigious time and login then
- I know expend money is under our own responsibility but i can' believe i needed to spend money to get more medallions and even with that amount of spend i wasn't able to buy nothing that i want from the prizewall, you need to lower the prizewall prices or it's gonna be a mess every time there is a showdown
- I realice that in the The Bloody Hitman contest wasn't too much good rewards, where are the bags is more fun if theres bags so you need to put them back so theres more chance to grab some MLC zombies or previous zombies shards
- And finally why do you made the Liv Morgan "guerita" tour if you are not leave people to use Liv Trickster to get some rewards its so bad from you part to do that leave use every card that Liv have in game, same with all the tours
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good event. I like the changes to the perks and contest gems required to score. My main critic is that prize wall tokens available for free to play are very less an f2p is getting almost 3k pe and try to include some accessible character bonus for showdown I have no one in contest superstar
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I liked how there were more tours this weekend and that they were a little challenging. The Chelsea tour was fair. It shouldn't be easy for everybody to complete every tour.
I liked how the showdown was grindable as long as you had Jacob from last month. The faction gem break tasks could have been higher. They seemed easy to complete.
I didn't like how many times I had to refresh showdown, so I could get an opponent with a higher notoriety than me so I could climb leaderboards.
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