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Cashin’ a Heat Wave Feuds

DKMangler
DKMangler Moderator Moderator
edited July 2024 in CONTESTS

https://wwechampions.com/news/post/1265139

Champions,

All eyes will be on Toronto this weekend when Superstars reach for their dreams in this year’s Money in the Bank! Many Champions have fulfilled their dreams already in WWE Champions, and this time, it will be the cherry on top of their Superstar Cake!

GET AN EXTRA CHANCE TO WIN Sami Zayn “The Champ” at 4 star gold in our forum giveaway

Requirements for the drawing:

  • ⚠ PLAY the contest first before providing Feedback!
  • You should post CONSTRUCTIVE Feedback only (see below what we mean by that).
  • Feedback can be positive and negative, but that should always comply with our Community Guidelines.
  • You must provide feedback by [7/9] at noon PST.

How can your Feedback be constructive and more valuable?

  1. It's all about why you had that experience in the game!
  2. Tell us what you liked and what could be improved.
  3. If you have any suggestions or mitigations, let us know!
  4. Try to split your Feedback into several parts if needed.
  5. Example: A contest consists of many elements, such as the overall idea, milestones, rewards, loot, difficulty, timings, Superstars, etc. 
  6. The more info you provide, the more valuable it is for us.


Congratulations to @Keith_NorfolkDXer on winning the giveaway!

«13

Comments

  • TrainWithBox
    TrainWithBox Member ✭✭

    FEUDS

    Positives:
    • I appreciate having a third feud over yet another SD or Boss Battle
    • I like the 2 longer feuds more than the flash feuds because it gives me the flexibility to play when I want.
    • Decent number of shards for some hard to get players on the prizewall

    Not So Good:
    • Not enough Sami shards to allow everyone in the faction to get 1% without spending which means not all factions got to benefit from the +10 MP perk
    • Not enough turnbuckles available to max feud perk. I don't want to spend my hard earned coins on turnbuckles. We should get enough to max out everything as a reward for maxing MLC and faction contests.

    CONTESTS

    Positives:
    • Making Fury/Takedown II medals easier to get (although I don't yet know if I'll get them)

    Not So Good:
    Limit on characters for Cashin' A Heatwave Superstar Faction Competition
    I was lucky to be able to get on right away and use my MIz to earn enough faction points but not everyone had that luxury and all the matches were gone by the time they got on. Would be better to make it unlimited find a way to make it fair for people who can't get on right at the start.

    • For Cashin' A Heatwave Faction Contest the points for upgrading are ridiculously low. Even after maxing the war score competition, I would need to upgrade a 6-start over 800 times to reach the 1% minimum for my faction. Yes, I have the cash to spend and that's what I'll do, but this feels like a waste of my in game cash.

    TOURS

    For the tours, I really think your roster determines how you feel about them this weekend.

    For me, the Friday tours were pretty easy but the Saturday tours are brutal. I have Chad Gable so I think he'll be able to get through the men's tour but Iyo and Chelsea Green are both rare and every version of Naomi in this game is hot garbage.

    If you're going to continue to force us to use some of these older characters, they really need to be boosted.

    Yes, it's great that most of the contest points don't require the contest superstars but in requiring so many rare superstars, you are preventing people from earning shards for the new characters.

    I know I have zero chance of getting Sami without spending, I'd at least like a fair shot at getting as many of his shards as possible though.

  • mike2334
    mike2334 Member ✭✭✭

    I just want to say this has probably been one of the funnest faction feuds I've had in a long time. Coming up with faction contest has this whole long list of superstars and stables that the faction has to work together to complete was phenomenal. We've had more interactions between us than ever before. The boost in rewards is also a great addition that made you feel like the hard work and long hours feuding was well compensated. I also am happy to see the superstar crates shards have been buffed up to 20. So many things I could say about this event and really only have a few small negatives with it. The steps I would have loved to see in both feuds and also the steps in the tours I'd love for them to be in the free mlc (Maryse) or even a tour for the superstar shards recruit (Miz). It was very difficult to finish that match with the css that were chosen since it's fighting a tougher 6 star. I know a lot of players look to get those steps to help with scores in feud and I know a lot were frustrated they couldn't get them. I had to use Seth who was definitely a rough fight that I just couldn't beat with him. But like I said just a small negative but the positives were amazing. Loved it and please continue this.

  • Webb73
    Webb73 Member

    For my constructive feedback I have to say this was the cherry on the top of the cake for faction fued.

    This fued was the best of all times in terms of fun and prizes. One negative for me in eastern standard time I wish it would have started at 8 or 9 pm EST. But nevertheless amazing faction fued, please make all going forward like this.

  • zappadad
    zappadad Member ✭✭✭

    I feel like the feuds being set up this way we're very beneficial to more players than not. I personally would have liked to see both start an hour earlier and run an hour or 2 later but that's just my opinion. I think the CSS were fair to both FTP & the PTW camps although I'd like to see tasks that are shared by players within a faction raised a bit (win x amount of matches with so n so) or make more of these task amounts solo but add to the overall faction total. I see a few players who aren't able to start at the very launch of each feud gets on and see the tasks already completed and are then left short on faction points. It's probably not a huge issue but it's just something I think that can be improved upon.

    Rewards were fair again. Reaching the mid tier feud point solo milestones didn't feel like a job and reaching the top and bonus milestones didn't feel completely paywalled.

    Tours also feel fair and competitive.

    All n all I think the 80-20 rule is sinking in nicely since the shake up a couple of months back. I'm still not a fan of having to pay to access the monthly "Free" poster early enough to do the kickoff contests but that's another issue altogether.

  • GBeskow
    GBeskow Member ✭✭✭
    • Finally faction events got the improvements they needed and that alone made this weekend a 10/10. The way it was designed and the improved rewards was great. I really hope this is a new standard and upcoming weekend events will also be improved.
    • The new distribution to prize wall medallions and the fact Takedown II medals got moved to early milestones was another W
    • Prize Wall was solid with guaranteed skill plates at a good value. I felt we had a good overall offer between shards, skill plates, straps and other items.
    • Feud lineups were great and the new +MP perk was a good addition that allowed us to be more creative with some builds and gave us more options to choose from.
    • Tours i liked. Well balanced between requirements.
    • Blitz i'm once again gonna say is not ideal after feuds. I'm not a fan of having to play after spending a few hours in feuds. Personally i'd like a quick tour that i can be done in 5 minutes.
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  • ALLENRED
    ALLENRED Member ✭✭

    Fued was great but I do work 2nd shift and most of the points were closed ro me by the time I got home luckily I made faction requirements but who knows next time.

    Ugh what happened to the midweek prizewall medallions this week. I know it was a 5 week month but blog said every week you would get medallions in MWContests. I got enough to get 1 new moment and 1 of riddles gear . If they were given this week I would have been able to get both. Very sad

    Hey I know it's a dice roll but If you spend $100 your algorithm should know what we have in our roster and atleast get 1 chatacter WE DO NOT OWN, instead of 8 copies of the same 6 we already have ... I know it's like 90% common but even at that with 40 pulls we should get atleast 1 of every common not the same three over and over.

    tty For re-releasing a few of the old characters you have been able to re=license. Akem Andrade dudleys. Why not reskin all the others and sell in a bundle or grind to get for the new people as there are many every content creator uses in every video that I do not have and have never been able to get as I was 3.5 years late to the game. Matt hardy is 1. And while your at it, PUT BRAY WYATT BACK OVER XAVIER WOODS., you have the license back.

    Thank you, but ya know please delete the newest character as a css requirement as I have never gotten the newest css the week it came out ever.

  • Undertaker42069
    Undertaker42069 Member ✭✭✭

    You guys did well with design and execution with this event.Please think about keeping all future faction fueds this way…it was very enjoyable and rewarding

  • BigSupe
    BigSupe Member

    The contest was different. It gave many members of the faction a chance to shine with some of their favorite superstars. It also provided many the opportunity to get rewards they generally wouldnt see otherwise. It provided a true faction feel to the contest.
    The tours were absolutely fair as they usually are on weekends even with the curveball thrown to use a CSS that not many people have high on their radar for the free option.
    I really enjoyed the combined warscore as it gave those who normally dont get that far up in milestones a chance to gain more rewards.
    The revamped prizewall is definitely a must keep feature going forward for feud weekends. There were plenty of options for everyone and I feel like it gave everyone who participated a chance to get someone or something to take their gameplay and roster to the next level. The prizewalls should be similar to this one every feud where there are plenty of options to choose from and plenty of medallions to earn (or purchase) for the use of the prizewall.

    No real negative feedback as this was an amazing weekend and a great concept that hopefully gets to be used in future feud formats.

  • There is not much to say to describe, this was a crazy, exciting and very fun feud

  • This was one of the best feuds in quiet awhile. There were somethings I didn’t like for example how expensive it was to max the event for max feud perks. I liked that it was split In between two different feuds and the rewards were more spread out. I didn’t find a issue with the rewards that were given and I was rather surprised by what I got. I preferred this perk system over the prior system.

  • ExceptedSeven
    ExceptedSeven Member ✭✭

    Tours were good but the auto open feature kinda ruins the fun of getting chests for me. I like doing all the tours and then opening but with the auto open I accidentally skip over what I get most the time.

    Feud was probably the best feud set up in a while. I liked having 2 feuds that lasted a long time as opposed to 4 shorter feuds. Only tweak I'd make is maybe start them an hour earlier so we don't have to wait as long to start. The faction css was good but I'm in a top 20ish faction so I can maybe see where this could be a issue for lower leveled factions. The addition of medallions was a great addition to the rewards so there's no relying on blitz bag rng to get to do the 7 pull.

    Prizewall was nice but I'll never understand why Carmelo was 25 medallions but Roxy and bron were 11. Feels like they should be similar price.

    Blitz went fine, no technical issues but this is where the auto open kinda sucks the fun. Seeing after every battle I'm not getting any medallions is kinda demoralizing.

    Overall probably the best structured event in a long time.

  • this was the best feud event to date and my new favorite feud format. I hope this wasn’t a one off! This was far better than the standard flash feud! Please keep it around

  • Blaze257244
    Blaze257244 Member ✭✭

    the changes to the feud were fantastic.
    Having to feuds and faction helping with css was fantastic

    Only complaint requirements being Naomi cause the showboat one isn’t great we are due for a new Naomi

  • XanDeR13
    XanDeR13 Member ✭✭✭

    Feedback for Event

    • First off, really like the structure of this fued event. If this was considered a test run, consider it a success for me personally. I had one of the busiest weekend where I barely had time for anything but the fact that there are 2 fueds running for a good portion of time and the fact that it allows both Male/Female means I have the option of when I can grind out my points. I am also glad it was just one warscore over both fueds rather than one for each. I personally prefer this and for it to stay this way. To me Male fueds are easier to make my points so managed to get it done in the first fued so then fued 2 I could relax and play casually.
    • All Solo tours were good and not too restrictive with CSS choices.
    • This weekend seemed like a number of Carmello shards were given out, although I managed to recruit him last weekend.
    • The prizewall has been by far the best I have seen in this MLC where there were plenty of medallions given out and good opportunity for a lot to recruit Bron Striker making a number of people recruit crucial dual MP characters for this one weekend event alone.
    • In addition, JD Rhea shards seemed pretty generous so finally managed to recruit her as always, Although she's way past her prime but then again it's always good to recruit someone new.

    I definitely didn't expect this fued to actually be somewhat positive considering the way it was structured from the blog but to have experienced made it all the more enjoyable where I could grind from my choice of either doing Male or Female Fued and best of all coming away with Striker Bron and JD Rhea is a great end to this event.

  • IRLGearoid
    IRLGearoid Member ✭✭✭✭

    Overall the changes to feud were good and mostly positive for the community in my opinion. Hopefully feud events continue in this direction with some small tweaks.

    What I liked:

    • MP perks were fun. It was nice to set a powerful lineup with the additional perks. It also allowed us to use some characters who would otherwise be sub-optimal due to high-charge moves.
    • Prizewall was much improved. I shard-recruited Roxanne through the bags over the weekend, but otherwise could and would have bought the remaining shards off the wall. Instead, I got a new plate, a 7-pull, and some econ. This is much more rewarding than previous feuds.
    • Faction CSS was a good change of pace.

    What I would change:

    • Two separate faction events seemed unnecessary. In the future, I would merge the two faction events and their rewards.
    • Warscore rewards being capped at 100m was far too low. I had no motivation to continue playing for the majority of the male feud and just did a couple of brawls for the female feud. Additional rewards for every 50m (a prizewall medallion and/or blitz ticket) would be a perfect way to keep players engaged.
    • There should have been 2 Warscore competitions, one for each feud. The rewards and the max milestone were quite weak for the number of hours of gameplay per feud.
    • 15 blitz runs feels like a chore at the end of a feud weekend. Why not offer a premium blitz if you have one of the CSS? This would allow players to do 3 blitz runs for 5 tickets each with 5x rewards per blitz.
  • RageDune
    RageDune Member ✭✭

    I wrote a full feedback but after I clicked the post comment button it never show up here. It was not in draft too.

    Will try to write one more time but it will be brief.

    Overall best normal feud event in a year or more period. Feud time, superstar event being tied to faction event, each sub event rewards amounts, tours,etc all are good to great.

    I thought there would be two warscore events, for each feud, but I was wrong.

    Prizewall items and currency availability is quite decent.

    Hope we get to see more events to be as enjoyable as this one or even better in the future too.

  • What a great modification to the best overall event in the game. I just hope the structure doesn't change going forward. Having both a Male and Female Fued on consecutive nights was a nice little change. If i had to change anything, I wouldn't cap rewards at 100 million. I'm sure the creativity will flow to keep players engaged,even after maxing solo fued milestones. The change regarding CSS requirements to a Faction based challenge is by far the best improvement to this event. Don't stop listening to the community- this game has lots of tread left! Keep it running fresh,smooth, and community friendly. Don't settle on it being a WWE mobile game- strive to make it THE WWE mobile game.

  • Rob85
    Rob85 Member ✭✭

    I actually loved this event, I had a very busy weekend but still managed to play some feud with it been 2 full feuds. My opinion is replace flash feuds with this type of event. Its better for timezones, Its better for people!

    I loved the fact we could "earn" mp perks and would love to see this more often, It made it so we could use characters we wouldnt normally and have some fun!

    Keep this format please and build upon it

    10/10

  • DC1
    DC1 Member ✭✭✭

    This feud weekend was pretty cool. There were some changes introduced for the better. Working towards a feud MP+ bonus was a cool event. The faction I am in was able to get a +3 MP for the feud weekend. Great idea!


    The feud faction task is a good idea, but it was hard to work on pending time zones. By the time feud started I was already sleeping and when I woke up the task were either complete or just about. I would suggest if we kept this faction feud structure, can we time gate some of the tasks? (i.e. 50 Trish wins within the first 2 hours of feud and 50 Trish wins within the last 2 hours of feud.) That way everyone can pitch in.


    There seemed to be allot more options in the event store. This makes spending all your time feuding worth it, especially when there were more medallions to earn. Great job.


    The tours were good. I was able to get the bonus for all non-sami tours except the bron breakker challenge, which I am fine with. I only have him as a PH and I did not have the resources to move him higher. Actually, used Naomi for the first time ever and she is quite fun!


    Only thing I did not really enjoy was blitz. There is just something missing with this game mode. The rewards were great. Solo points or a chance for a medallion, I love it. Just auto playing them for 15 sets is a drag. Maybe in the future try a couple tours. After feuding all that time, for me a tour seems more welcoming.


    Anyways good job! This weekend was awesome!


    -DC1

  • DieDevil
    DieDevil Member

    This feud has been a breath of fresh air. I really enjoyed how this event was set up and would really like to see more like this in the future.

    Positives:

    1 - feud times were in favour of everyone. This allowed people from all over the world have access to both feuds.
    2 - css faction competition. This is a very good idea and was executed well. It allowed the faction to come together to help max this competition.
    3 - prizewall. The prizewall was great. There were plenty of options for everyone to pick something, whether it be plates or shards or even tokens.
    4 - feud medallions. Making more available in the competitions was a great idea and gave more choice to people when deciding what to get.

    Improvement/Change

    1 - it would be great to have 2 warscore competitions instead of the one. 1 for each feud. I feel with there only being one, there wasn’t much incentive to play the second feud if you maxed the warscore competition in the first feud.


    All in all, a very good event and would like to see this feud style in the future.

  • Cheeseman69
    Cheeseman69 Member

    This weekends feud contest was one of the best ones I can remember in a long while, and there's a few reasons for this.

    Firstly, I really liked the bonus MP perk that was added in, whilst most factions may have only gotten a 1 or 2 MP boost this really helped with making some posters more usable and allowed you to do me more flexible with your trainers - I hope this is something that gets brought back (maybe not every feud but once a month would be nice)

    Secondly, having two long feuds worked really well, being in the UK I do dislike the 2am starts and how no feud is playable between 8am-midnight but having two feuds to play made it a mot less time stressful and I was able to balance out my playtime easier and max the contest reasonablely- again, I hope this is something that stays for regular faction feud or even flash feuds.

    I enjoyed the faction css event and it was great to see a lot of factions fully max this so all players were able to get bonus rewards that they might not normally get if it was a solo event- I'm sure this may divide opinion potentially in lower factions but I really enjoyed it.

    Tours and blitz were fine as this was usual. I will say the auto-open function has taken the fun away of opening all your boxes in one go and being able to see easier what you get - I find myself skipping through a lot of the screens when doing tours/blitz and miss my rewards.

    The increase to faction feud medallions was nice and meant everyone was able to obtain something decent on the prizewall for free whether that was shards, plates or pulls - and giving players plenty of options is great.

    I haven't seen too much of Samis moveset and power but I will say his poster art and model look really good!

    Overall this has been one of the strongest events that I can remember in a while so I really wanted to pass on my feedback on this one and hope this event structure comes back soon!

  • Cheeseman69
    Cheeseman69 Member
    edited July 2024

    Edit: sorry for double post

  • dimosfen
    dimosfen Member ✭✭
    edited July 2024

    Let's take a closer look at the latest feud of this month.

    Good:

    1. Good prize wall (There are a lot of things you can get from the prize wall this year. Shards, loot coins, Tokens. Good variety of options).
    2. It was a good time for the feud. (It’s great that it lasted for a day. The whole day without division into time sections.).
    3. It’s a good idea to divide the feud into men’s and women’s. (It’s great that the feud lasted 2 days. One day for the men’s feud. The second day for the women’s.).
    4. good technical stability (I didn’t notice a single crash or freeze. There are quite a lot of games).
    5. Great idea with roleplaying with the required characters in a faction event (Excellent mode. Finally, dependence on the clan mode has appeared. With the help of the clan itself).
    6. Second clan event (Not bad prizes, simple event).

    Bad:

    1. Strange Tours (Very strange required characters on the tour.)
    2. Lack of secondary perks (In fact, as I understand it, the number of monthly “cushions” for the last event was not calculated. Then, in principle, it was possible not to do the perks, given that before that there was an event on Sami. With perks for feud.).
    3. Bad donation pools (Again, a large number of free Tier B and C characters.).

    To sum it up: A great feud with a great idea for factional scoring. A good wall of prizes. It’s been a long time since there was such a well thought out event. I give this feud 10/10.

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  • adkinshr
    adkinshr Member ✭✭

    I liked that the required CSS was a team effort and not a solo effort of trying to win 5 matches with a extremely rare superstar or a very terrible superstar

  • Awesome improvements this month. Feud made me actually want to participate. Only negative was ending feud 2 hours early. Would have been nice to have those 2 extra hours as I cane up about 2 mil short of next milestone. Living the odds boost as well. Seems free to play has some skin in the game. Keep up the good work!

  • CMPunk510_
    CMPunk510_ Member ✭✭

    this was by far the best weekend set up in a very long time the feuds were awesome the 2 feuds 1 on each day was a great idea. I do wish the time of the starting feuds was a little bit earlier 10pm est for me and the Sunday feud ended at regular time 3pm est not 1pm est other then that great great great weekend event. The PW was good and the tokens given were on point aswell. Great job scopely.

  • Fordy726303
    Fordy726303 Member ✭✭

    Very interesting change to fued and hopefully it continues.

    Nice to stretch the fueds over two days giving more people time to play.

    Proper Faction element to it too and with the css guys it enabled most of the faction to help.

    But the mp boost seemed a little unfair as you got the best rewards in the better factions giving them even more of an advantage.

  • Zyklix
    Zyklix Member ✭✭

    big fan of 2 18 hour feuds. Like mixing it up. Also liked the o prizewall. Not a fan of the rng to get medallions from the Sunday blitz. I maxed feud, had 14 tickets, 60 bags and got 1 medallion. That’s insane. Please keep good mix of css and structure where I was able to hit a couple of bonus levels for having a few css.