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Mist Attack Flash Feuds Feedback
Comments
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Too many factions letting players run without full lineups make the feuds not as fun and wasting time with players who have supercharged characters. Can't reach final milestone, etc.
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Finally very powerful string in the game. I'm very happy about this card but only issue is that 999% purple damage is insane.
Please make search bar in the Entourage we can't keep scrolling for the trainers and couches it's taking more time to select the right trainers
I hope we can get more showdown coins in upcoming showdown because now showdown store has lots of stuff
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Over in the Mist attack tour cannot beat him to get the hell rewards no matter what I try he is so powerful with his move-set. I tried everything. Now the rewards for beating him in hell mode give 300,000 milestone points that would give me the gold chest milestone. It’s a great addition to the game. I can’t even stop him with props. Maybe make a in game health prop. Update I changed 6sb Dusty Rhodes HoF and I was able to beat him it took about 15 mins but with submission,5 snowfall and create 6 black gem got the job done.
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everything has become geared to those who spend big. Was lucky to get 1 css for each flash feud, but with the new scoring system it’s almost impossible to max. The prize wall is a joke! The cost is ridiculous! 30 medallions for 100 shards, when you can only get about 9 from the chests….. we give so much time and effort for the game but there is getting less and less rewards for it…… unless of course you spend spend spend!
On a positive note, it’s always good to have something to do through the day instead of finishing all tours in an hour and waiting till the next day for something else to do
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Flash feud times should be extended to 8hrs each so people all around the world have opportunity to take part without the need to lose sleep. I had to get up at 6am on a Sunday to take part in the last hour of feud 3. We don't need hours to "prep" for them.
Muta is too overpowered and a game-breaking character. The moveset is already bagging people over 100m damage on turn 1, and if they add a gem damage belt that could surpass 200m which is just ridiculous and no other character can take that, even at whatever health amount you intend to put on 6* gold level, you simply won't be able to kick out.
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Letting two hackers play, such a no no.
Some words here
- Battleground comp- amount of points to gain from css is staggering. Maybe change it up to be more fair, as regulating the requirement to weekend tools of just last month is tough for many. Surely not many could fill middle lane
- Muta chase was a struggle. Not even 1500 shards to gain free like most, there's much favor for people who pay more rather than play more. Balancing it out can go a long way
- Adjust Faction points give, the amount given from just enhancing 6s is very intense in lost of resources. It could help with relating to how many tokens are used in relation to the enhance like talent up, would make it more worthwhile
that's My main thoughts. Just wanna see the game improve, thanks for your time.
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Overall the event was pretty good. M enjoying the new flash feeds. It's nice to only have to worry about getting css matches done. Saved a lot of time.
I would have liked to have seen more shards made available. At the level I spend I normally shard recruit the weekend card. Didn't even come close this time. Might be time for a major spending reduction.
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I would like to see a change in the point system. I love the change that you made prior but scaling could addressed. Either drop the max milestone amount or increase the score per brawl. Unless you are able feud the whole time every feud or have the top cards it seems difficult to max. And I love feuding. It’s my favorite mode. Would just like to see it scaled a little differently.
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Ever since the new methods you guys have implemented reaching the milestones take longer and it's ridiculous as a free to play player. Also ease up on Extreme Rules or remove it overall because it's not a fun mode to play. This April Tour there was only 2 tours to play one was champs and the other was Jimmy Uso, wasn't a fan that there wasn't more tours this month.
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Flash feuds suck...start times suck, the duration of them suck. You go changing Waller for fairness and then release a new card that can easily do immense and devastating damage, then the flash feuds are having loading and red rings issues , the portal accidentally giving out extra free steps it wasn't supposed to, alongside the hacker faction with 4 members coming out of nowhere, finally to release the last tours on Sunday with the incorrect points..... Great weekend all round...
I do enjoy the game, honestly I do, it's the lack of testing and getting someone to give a second look over stuff before you release it that I am fed up with. And it's not just this weekend, it's almost guaranteed that every event has some sort of issue with it.
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The css superstars were rough this time around and that's the only way to max the solo contest. I know the fued times are based for players all over the world, but fueds 1 and 3 are tough for me to compete in without pulling an all nighter . It was good that more points were added to the solo contest, so most people were able to get the gold chest in the solo contest.
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I need that muta. I really really do!!
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Similar flash feud to all the others.
Good in tours and resources, i liked the bags that came with a lot of rarer wrestlers frags.
Medallions are still bad for f2p, it wont get them nothing.
Bonus were hard in my opinion, 1 free wrestler in each feud as bonus and the rest was rare wrestlers that are really hard to get.
Milestones for the warscore was really good, i like this bags that gives plates/moments. I really like this.
Muta has a character is fantastic, acrobat since the game need some, legend era, good design and an amazing damage he does, really liked him, just want to get him one day.0 -
So good event
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Let's start by touching on the showdown chapter, which I once played every day, today if I play one game a week it's a lot.
The new prizes you have added to the shop are beautiful.
Too bad they aren't in line with the coins you earn in encounters.
How do you expect someone to take, for example, a moment costing 120k, when you get 200 coins per match if you have promoters?
For just 6 games in 2 days? And 2 monthly showdown tournaments when is that good?Let's talk about stipulation tours. There isn't a day when the game doesn't crash and I have to suspend the tour by writing to support.
Let's then talk about the loot boxes: coins, tp. medal bits, medals.
The rewards that come out of the 3 loot boxes may be fine for those who are starting to play, but what does someone who has a level roster do with loot boxes with 2k coins inside, or 1 TP of 5 value?
Make the rewards proportionate to those who play, a bit like you do with the blitz boss.
It wouldn't be bad if the career tours reset every month with new rewards.Unclaimed rewards: I have I don't know how many K of items in my inventory that I haven't claimed for various reasons. Isn't there a way to turn them into useful monthly items? It can be in coins or tokens or monthly points.
Last but not least: when do you set a button to open all objects at once, or a selection you decide on of objects you have in your inventory? Just like when you open the earnings of a contest level that opens everything? It's boring and a waste of time to have to open, for example, 8 objects, one at a time. Just as when redeeming prizes from the shop, you cannot select the amount, exactly as is done today with TP to raise the level.
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Get rid of Flash fueds period. Redo points to make it easier to at least have people who spend little to no money on the game an chance to at least get an decent character on the MLC prize wall. Reduce the cost of the prize wall cause i say about less then maybe 10% of the player base are able to get that amount of event currency. 90 days recycle feature to get rid of all event stuff.
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There needs to be a higher minimum number of superstars on feuds, I'd say 80% of the time I faced teams of 4 six star silvers which was a pain to face and also a waste of time because half my guys aren't viable to use against an opponent with 30 million health. I also felt it was really cheap to give spenders 6 star zombies and then you make half the feuds zombie heavy. This whole month has been awful and draining mentally.
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Here's my comment.... scopely and final Boss don't take any feedback seriously.
Impossible to get muta, even finished the event.
Then Watch 6mths down the line.. you will recall muta damage moves to 90%. It's like buying a Ferrari with an shit engine (Skoda).
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My comments on this contest....
Flash feud rewards need to be more rewarding for the grind it takes to get to the higher milestones. I grinded to the 150k mark with only 2 of the css that gave over 3 million per win, only to get an nwo plate for my efforts. I felt like all that time I spent feuding was a waste of my time honestly after I seen my "reward".
Where's the happy medium in this game that rewards grinders, or even lite spender? It doesn't exist...its only the rich getting richer. The prizewall is a prime example of this. Not just this prizewall, but every one for every contest with a FEW exceptions, emphasis on few. Did the 150k warscore, got to milestone 16 on the solo contest and my faction maxed their part too...yet here I am with 9 pw Medallions and can't even get shards of any of the characters listed...my only option is to game on a move % belt which will more than likely give me the minimum 40% buff anyway, or spend them on tokens or econ.....you know stuff that we get rewarded through the event itself. And it's like that pw after pw, no matter if you get to the gold chest or even some bonus milestones...just never a mid tier reward, you either dont spend or spend a little and still settle for resources mainly, or you spend hundreds too maybe get one good thing of the prizewall.
I wont even get into how ridiculously over powered this latest character is, but we know youre all about "preserving fairness". As someone who's been around since the beginning, this last month has really had me question why I still play this game.
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Personally, this was one of the most enjoyable flash feuds that I’ve had for a while. That being said, I did have most of the css except the new card. Though I had multiple faction mates missing most of the css and still maxed through grinding and the extra tour bonus helped a lot of the factions. I really like when event rewards are actually attainable. My faction finished in the top 30 and we feel like we are further away from some of the top prizes than ever before.
I enjoy events that require you to play the game and not just spend, even though I’m definitely a low leve spender. Faction feuds and Boss Battle are my favorite events because I lead an amazing faction that works together, which make it’s fun and i like to see my people get things for the effort thay put into the game and my faction. NAFTJ baybay!!
All of that being said, I really find the lessening of weekend characters to be reasonably obtainable is getting a little frustrating. I thought the Gold chest should be reasonably obtainable for F2P players. it seems from my faction mates that it's getting harder. Muta is an amazing champ for the game and he does something no other champ does, so the intrigue to get him is high. The ability to get him is rather paywalled. I dropped a good amount between the zombie loot and the Muta card and currently have that buyers remorse.
I mean, I would assume the company needs to have a good balance of things to make the game desirable to both sides of the coin, both spenders and non spenders. If free to play see that they have no chance to get something by grinding, they’ll play less or give up on the game. If pay to play continue getting less value for their money, they’ll ease up on the spending.
Maybe having a lesser version of what Muta does in the future since it's a new game changing ability that is readily available may work.
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The great Muta poster is great, so great that the game feels is on the side of power creep instead of balanced. I'm pretty convinced this poster is created with the damage output geared towards 6sg. Let's see how things will work out when 6sg are in the game.
Tours and it's css requirements are fine, we can choose from a decent selection of available superstars to beat them.
Solo points availability in tours was off. It was not the first time this kind of thing happened and I haven't seen devs addressing the issue and method of solution they offered later in the game message box. Seems like wanting to sweep this under the rug to me. Be accountable and transparent how you deal with things please. A QA test could have been carried out before the event launch to make sure everything is as they should be. Hopefully this kind of thing will not happen frequently in the future events.
Technical stability of feud 2 in the start was terrible. A lot of my faction mates were disappointed and went off the game to do other things due to it. Feud 1 and 3 were playable without much issue. Feud 4 at the start seems unstable but I can't say for sure whether it's game being bad or my internet connection(mobile data and fiber) were not stable.
Battleground event is still not up to my liking compared to old warscore system. Points are heavily skewed towards rare css. If you have a rare css, 13 mil points for flash feud is covered. There are a lot of players who can't even score a 13 mil battleground points in a flash feud so I would prefer more balancing for the points there. Generally there were 4 css requirement on each flash feud and 3 of them were rare most of the time. Only one css is available to every players and it's scoring is the lowest 5 mil compare to 13 mil points of other css. Make them same if you planned to make the ratio 3 to 1. While I understand that you want to reward the players who are lucky enough to have the rare css but it shouldn't be done by stepping on the all other players.
Faction event and it's warscore system are okay. A lot of casual players can done one or two brawl and got all their faction points from the warscore events. Faction event reward milestones I would have preferred more if there were more shards available, either old posters shards which are still rare or new shards in the bags more of them would have been nicer.
Prizewall have decent selection of shards if you have enough coins for them. But availability of these prizewall coins seems low. No shards selection at all for people who have like 6 coins or so. That's disappointing for a lot of players, imo.
Hopefully the game and its contents will get better and better as time goes on and we hope to get more well thought-out and tested events in the future.
Oh... One last thing.
What kind of featured were those? I would have preferred not to pull a feature from loot than seeing these kind of scraps that dilute the pool in the feature scection.
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one of the shittest feud no css for f2p and got 50k strap part from milestone i mean come on man atleast give something good once
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The 75% of the CSS needed for each feud are not f2p.
Prize wall is really bad and yo need ridiculous amount of medallions for a descent prize.
FF loot is very boring as you get 90% coins and tp (very low quantity) and almost no shards.
Faction event prizes were very lame.The only good thing I can say was fixing the event to allow folks to reach the golden chest in solo event.
One more thing… this MLC and the previous one have been impossible to keep pace. There are not enough reasonable to reach tokens to get to the final milestones unless you buy the month character and that messes up the month event for most.
Please go back to the February format where most were able to complete the event.My 2 cents…
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the overall event was just ok. Seems like we are getting less and less shards for contest characters every week and that’s a pretty concerning trend. Flash feud shard bags are also getting more expensive with less shards. Spending doesn’t even get you close unless your willing to drop $500 minimum.
Flash feuds are demanding enough without all that but it looks like this is what we are getting going forward.
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Mist Attack Flash Feuds Feedback:
New card:
Starting With the launch card, BRAND-NEW The Great MUTA “Pearl of the Orient” is great addition to the WWE champions. His model is awesome, move setup is unique and Awesome. Well done.
Feud setup:
now with feud line up, it was nicely balanced with right setup. No more complaints there.Feud timing was nice, run smoothly in all 4 flash feuds. It will be good if female feud was on 2nd or 3rd.
Solo contest:
Solo contest was well planned. Solo contest points nicely balanced.
Warscore competition:
new warscore competition is good addition for all type of players specially Rookie aka new players.
FLASH FEUDS BATTLEGROUNDS:
Design well with good rewards as explained on another post. But there are some more corrections needed for better gameplay and more engagement of players towards the game like,CSS must be lookout as maximum player not have much rare CSS. there should be 2 rare, 2 previous chase and 2 common CSS with 3 matches each. So that this competition will more fair to smaller roster.Also Increase Warscore by 1 was giving 2 points. Which is quite lower to go higher in this competition. It should be more may be it should give "10 contest points" instead of "2 contest points" so people can participate more in feud.
Faction contest:
rewards from faction contest was the worst compare to other faction events. There should be more valuable rewards in milestone.
LIMITED-TIME TOURS:
adding extream rules matches on final day is the great addition. It gives some fresh experience after feud. Better than blitz after feud.CSS Are good for all the tours. Poison Mist attack chest ( 4sb card or 100 shards) must be added to hell mode last match with CSS as it was missing in all tours. Only was given in challenge tour.
PRIZE WALL:
Mist Attack Medallions were not given more in solo contest or faction contest. It was really disappointing.prize wall was much expensive. Need some corrections there. People didn't get any worthy item from there.add Some loot coins there like normal feud prizewall.
6-STAR SILVER LOOT AND OFFERS:
there were some good offer given in store which was worthy. Pull were descent. Some people from our community get good cards.Overall, it is good experience compared to old flash feuds. Need some updation in FLASH FEUDS BATTLEGROUNDS contest, Faction contest mentioned as above. since max star of card in game is 6, so it's 5 out of 6 star weekend contest.
THANK YOU.0 -
Feuds are my go to nodes in this game but for some reason flash feuds are becoming one of my least favorite game mode.
The technical issues with the feud made it really frustrating to play. Constant red ring, cannot come back in the game after force closing the game, getting kicked to the home faction screen after each match needs to be addressed and fixed. Whether it’s getting new servers that can handle the load of everyone playing during these events like Blizzard did with World of Warcraft or clean up the programming to make the game easier to function for all, something needs to be done with all these technical issues.Solo contest :- The event should not have to be revised with more points task about 18 hours until reset. If there were some people to do QA on these events before it goes live, it would save headaches on both sides. It’s constant errors like this that not only make me not want to recommend this game to anybody, but it is also pushing me away from the game.
Prizewall :- The currency needs to stop being so minimal or needs to reduce the prices. It’s a double whaling the amount of shards available then making the prizewall and shard packs almost impossible to get later on.
The superstar event :- It requires 200 million points to max as always i able to hit the max easily. I was having about 12 superstars, max steps, max promoters and being able to feud most of each 4 events. I am probably not the only one who works most weekend and cannot put all night into this. I know it’s call flash feuds for a reason but this makes it too much time consuming and heatic for almost 2 days straight. This definitely needs to reduced for sure.
Faction feud :- The feud itself with requirements were great. Plus with these weekly feud perks had me using different people who I would not have thought about using. It also rediscover my love for certain characters i hardly use. Superstars like ztaker.
Conclusion: The mist event structure was solid . The event itself is not bad from the technical side (fewer errors and freezes) but the required characters of this and last month spoil the entire impression of the event and, as a result, it takes so much time to score in these event.
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LIked the fact that we received plates instead of the usual belts in the feud rewards
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this contest was one of the worst by far, but proved the communities theory that you have to spend to max the event. There were not enough solo points to reach the final milestone and nothing for the mlc solo milestone, this game is becoming a pay to win and your taking the fun away. Especially when the free resources are posted as 5-100 shards and every single bag is only ever 5 shards. There are no odds there other than if your not spending a certain amount of money the algorithm is designed to give you bare minimum. I really wish I could get every dollar I’ve spent on this game back!!
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The flash feud line up requirements are very hard to fill as always, and not to mention the CSS, I mean come on you want people to play the game and when they see the list of css they became demoralized and just do what they can in the flash feud and they wouldn’t go above and beyond to continue feuding.
I mean when I saw the Css and line up requirements in all the 4 flash feuds I got really annoyed because I could only fill the bottom row only!
My suggestion try and make FF more user friendly then paid friendly, I don’t care who is in the top row but at-least the middle and bottom row line ups in FF should be able be filled by 90% of the player base and not to forget the Css should be user friendly.
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I dislike the downgrade in rewards, also in regards to the Great Muta, you can pull from bought loot. Together wil the huge amounts of superstars being released in the game, There is no change to ever grind one of those. Also the tp you can buy from the prizewall is low but really expensive. And after a few weeks the superstars disappear for a year so you never can fill them completely untill a few years later and then they are outdated and really only have a trainer/coach function. I understand that you can't gratify everybody's will to have special superstars but at least give the medium spenders a little more changes to get nice relevant superstars from the payed loot.
And please update the game so that i can select superstars which i can favorite so I don't search/scroll through the hundreds of cards to find my most used ones.
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