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Bodacious Flash Feuds Feedback
Comments
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How about explaining why these issues continue to happen week after week? Answering in a snarky manner only solidifies the assumption that the community isn't taken seriously. People spend thousands of dollars and countless hours on this game on a weekly basis and deserve a level of professionalism from moderators, community managers, and members of the development team. I'm glad this issue is being looked into, however, I'd be happier to hear these re-occurring issues are being handled in a manner that results in a permanent fix.
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The good : Trying something new to feud on the last week of the mlc where most players already completed the mlc.
The bad : Pretty much everything that everyone on here already posted. Absolute ass of an event.
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Son un verdadero asco patético y de carácter poco equilibrada sus eventos son un total y absoluto fracaso cada vez nos obligan a ir perdiendo amor por esta porquería que crearon, si yo fuera el jefe los correría a todos los desarrollasores de ideas tan patéticas como estas del evento de fin de semana.
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with the event over, here’s feedback.
positive is I like breaking down faction points by each flash feud so you get more participation
negative is taking max from 100 mil to 400 mil while cutting points gained by 80% and lowering the rate 5* and 6* tokens you get was ridiculous
i usually feud for 8-10 hours and max the 100 mil. With this event it was completely demotivating and I played maybe 2 hours total and spent my weekend playing other games instead
i would give this a 0/10. Very demotivating, rewards stunk and you drove a original player to look elsewhere for the weekend.
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I did not understand this event at all. It made no sense to me at all. I liked the other feud the best but I know scopely will screw this up again in the near future. Why did they change the feud up like this. It was perfectly fine the way it was before. To be honest this event completely sucked from beginning to end. This was the boring feud I have ever competed in since I started playing this game back in 2019. Why was there a need to change from this feud to the more simpler feud? Why can't we just stick to the old feuding days? Where everything was simple. Thus was a monstrosity. Please go back to the old feud days. I dont like this kind of feud.
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It was a difficult feud, you had to specific characters to get the extra points to max the competition. I had all but the new Becky, maxed those. I finished in the top 45 players and still was unable to max the event. This was very disheartening for as much time and effort feuding to be short the points that would have been earned Becky.
I also feel the quick maxing of the war score competition lead to many in my faction to max that 750 and quit feuding.
The additional to finish the f2p portion was nice but I missed out the better skill plates and loot feud coins that could have helped to help my faction finish the faction feud competition.
I think this could work using the f2p characters through the years as the special characters since we can get them in mlc loot.
It could still be made a grindable event for all.
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I understand what you were trying to do but I think the maths is way off. I am no where near where I would normally be after a flash fued and the rewards are worse than I would of normally gotten.
The enjoyment that fued normal brings has sort of gone and the need for the permoters that we grinded for weren't needed. It basically just made it do the couple of css standard people have and then do one brawl and have a free weekend. The rewards weren't the same.
This change to scoring is atrocious. The CSS and Warscore being mixed seems like a good idea in theory but it seems to have been implemented poorly. It feels like the 20M to cover a missing CSS might have made sense under the old feud scoring system where getting a million points a match was commonplace but now the scale is all wrong. This is a disappointing end to the month.
I can appreciate that you are trying to keep the game fresh with new ideas. The changes made to the flash feuds doesn’t encourage a larger majority of players to want to play the game more like I believe you have intended.
I think it may have had the opposite effect of making it a little to out of reach, thus players growing frustrated and playing less. I hope you find the right mix to make the game enjoyable again for all level of players. I cannot continue to devote the kind of time you require players to devote to the game. I will check back in a few months to see how the game has progressed, but after 7 years or however many years it has been, I refuse to waste that much time with boss battle and now flash feud. Best of luck in your future endeavors.
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Hopefully this won't be the standard for feuds. Only 27 people maxed the feud score. I liked being able to grind and HOPEFULLY have a chance at a moment or plate that would hugely help me.
I did like the Faction points done in the 4 flash feuds. I prefer this over the old way where you only got some points but had to upgrade people on your roster.
I'd like to see shards of 10 that were in those bags on a prizewall over those bags after grinding out fights all weekend at all hours. I didn't bother because I know I'd have spent everything only to get shards of someone I already have recruited.
Thank you for the tour that came Sunday night for the missing solo points so we could achieve the free milestones. There were some very great resources in that tour as well.
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i dont understand how you were so stingy on the solo contest points.
was not able to milestone 13 even with getting all bonus points in the tours plus spending money for points and still come up 600k short it makes no sense to me.
you need to look at this because it is unacceptable
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Some of the concepts aren't necessarily a bad idea, however the execution was a complete miss. The warscore rewards need to be scaled down, or points increased to what they were previously to make it at least seem attainable. Also having the faction points split per feud isn't a fair idea as people are from all around the world and it hurts the factions by having people from places all around the world. Normally I'm in the top third of the faction points and this time I'm bottom third as I was unable to play feuds 2 and 4 because of the timezone difference
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The worst feud event nothing to max warscore 400mil
Only who has total css he maxed
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After receiving the rest of the solo points from the tour to get the free milestones complete here are my thoughts.
27 people maxed the warscore competition 2 of those were not in the top 2 factions.
I was able to max the faction portion very quickly.
I sandbagged my roster to get the css done quickly.
I spent a lot of time in ques as less people were participating.
I had the same amount of css as I usually do but scored much lower in the battleground contest. 131mil of 400mil.
The $5 dollar weekend pack was rendered pointless.
The prizewall was not great there wasn't enough choice or currency available.
The shard loot was a really bright spot. Getting a few shards for free is always welcome.
These were my takeaways from the weekend. Overall it was not very enjoyable but I do like that you are trying to improve the system for the player base. I think it just needs some more points available in the css contest for us mid range players.
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This is hands down the worst thing you have done. This feud has me ready to stop playing a game that I downloaded for enjoyment and met great people . These last few months you always pull something to make the game less enjoyable
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The combining of the css and warscore competitions were a good idea in theory I thought, just the adjusted feud scoring was way out. The fact that only 27 people maxed that competition shows that.
With a hopefully updated, more realistic points system next time I think it would work well.
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Outside of a pure cash event, never seen a worse points system !!
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Not a fan of thoughtlessness and not rechecking whether the new structure of an event is feasible or not.
QUOTE "(This mix of previously known Superstar and Warscore Competitions means you can earn the usual great Rewards and MORE!)"UNQUOTE. Definitely not true for me. I usually do what I can on previous Superstar events in the past, never maxed but always able to claim 2/3 or more of tiers. And I crushed the warscore events, always on the brinks of breaking into top 100. Even when I was busy I was in top 500. Now this event I am nowhere near top 1000, even if I feud nonstop 24hrs, I would not be able to break into top 1000. That's not rewarding or motivating me to play more.
The new tour gives the rewards "missing" but I would have preferred if they were achievable through the event and not via afterthought tour.
I am not against all changes but never do changes which are not in favor towards ALL players. When everyone can enjoy new stuffs then you should top it off for your paid customers. Almost all events are shaped as inverted pyramid rewards system. Do not trim the tiny base rewards which is for everyone, it would have topple the event to the ground like this one.
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I don't like new scoring system it's totally sh*t & rewards are totally sh*t too for 400m Competition & You can't get without premium SS. Feud was the only mode where f2p can get fun. Many of ppl are going to quit after this happened. So change back to old one.
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Thanks Scooply for free 32 pulls
i played this game from last 2-3 years Truely satisfied but sometime u made unlikely changes to disappointing us ie last flash fued scoring changes this were very wrost unable to reach mlc gold chest rewards without spending due to unavailability of css
in previous fued rewards u give chance of players of free 7 pulls from in game rewards tokens this were very satisfying for get chance of CSS
So u r requested to try to reimplement that rewards in fued
Once again Thanks for some unexpected surprises in entire month
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Lets get right to it cause alot of whats been said has already been reitarated.
In a game that you advertise as having "35 million players" youd expect a good portion of these to at least max a solo warscore event. Considering a whopping total of 27 people hit the 400mil mark, which cudos to them for the grind and having the Css, its abysmal. How can you alter the math of the feud scoring methods, the milestones and the contest superstars and just have us as players be the guinea pigs? I get that you probably want to change around how certain events work but if this is how feuds or even flash feuds are going to continue its gonna be a very easy weekend for me (not sure about others) to get the faction points and then just play it whenever i feel bored.
The fact that you also had to rectify the solo points contest with a your shows that you didnt take numbers into consideration either, originally supposed to be over 6mil in solo points WHICH is now corrected but come on it should have been right in the first place.
For future flash feuds if you are going to have them in this layout at least have the first time wins, 6sb/6ss matches in the 6 figure amount again to give all players an opportunity to max EVEN if they dont have all the css as thats what limited a vast amount of players.
This event has been one of the worst, i helped out faction with fuses/upgrades/enhances and i got all the faction points in the matches but other than that what was the point of this weekend if i had no chance of maxing due to point shortage and CSS missing? Id sooner take the free time and the nice amounts of sleep.
2/10
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On the plus side, we got a lot of new players to join the forums.
This thread must be a record in feedback given. 😄
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The bad:
You already know the negative reaction to the feud scoring. Just can’t understand why you would spend time changing something nobody asked to be changed. Especially for the worse. I have spend so much time and effort getting promotors to help make feuds easier & you decide to change the goalposts. Ditch this change please, it’s not needed and invest that time in updating the faction shop, or gear pulls, or improving the stip tours or give us a better filter for belts!
The good:
Recognising the error and updating the tour so we could get the points. Was the right thing to do.
Despite the negativity, I was actually happy I didn’t need to grind too much this weekend. Once I’d done the bonus characters and collected the faction points, I stopped playing. However, I’m sure this wasn’t your intention.
I actually like the idea of combining the bonus characters to the war scoring. If you do decide to keep this, just make it attainable.
I also like the faction contest where there were points available on each flash feud. Again, rework this so it becomes worth the effort.
Overall:
Just a shame we had to end on such a bad note. For me, this has been an otherwise decent mlc.
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Where to start. First you ruin showdown, then last weekends horrible change to faction boss, but never in a million years would I think you would ruin feud. It's the one thing that your players enjoy and look forward too. Was not a fan of the new feud perks but was able to look past, but this new scoring system sucks!! Yall continue to fix things that aren't broken, make changes that aren't asked for, and ruin fun and exciting game play. Walking away is seeming to get easier and easier as the weeks go by. Do better - be better.
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After reading through 11 pages of information, it seems there's a bit of a consensus. This event was a black spot on an otherwise interesting monthly contest. I do appreciate the tour that was released at the end of the day in an effort to patch up the points and tokens issue. The problem I see is that there are too many last minute scrambles to right wrongs in milestones and rewards lately. There seems to be more rushing around to put out fires than there does thought behind creating the initial tour/event rollout. This should be addressed, or else you will constantly have developers and idea people burning the candle at both ends, which seems to be the case lately.
This causes burnout not only for the community of players, who have to adjust their schedules and playstyles but also causes burnout for the team behind the scenes -- from developers, mods, PR people, content creators.. Everyone is struggling to understand what the general idea behind an event is. Kudos for trying to create something different. This one just did not work. You attempted to fix an event that is not quite as broken as it seems. Combining the warscore and the CSS was a good idea in theory but you still ended up with 4 different milestone events during the weekend, and a scramble from the players to figure out exactly what was intended.
Flash Feuds are tricky enough for factions with players from different time zones. Consider that in the next creative discussion. Forcing people to wake up, or play the game when they should be sleeping in order to get faction points should never be something that occurs. There should be ample time for everyone to log in and play this game when it is convenient for them to do so -- within reason. If that means less "timed" events like a Flash Feud, perhaps it's time for a trip back to the drawing board.
There is so much right with the idea of this game, and so much that could be easily fixed with some extra time and thought but again, when the devs and mods are racing to put our fires, and the passionate players are scrambling to do the math and it is not adding up, the fires will burn faster and it will reach a pivotal point when no one wants to help anyone.
Chalk this up to a bad weekend. Let's move on and be better together.
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Hi,
I really don’t who came up with the new feud format! But if you trying to get people to quit the game you’re going the right way!
fued, new format practically impossible to get any anywhere near maxing, (is this another money grab?)
your taking the grind away from the whole game. Feuds used to be put in the time and get the reward,. I think I can sort of see what you were trying to do, but your to add a lot CSS or what’s the point?
my 2 cents worse flash feud ever, and that’s saying something.
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As someone that usually does well in flash feuds and maxes the extended war score competition normally but doesn't do well on the superstar competition, the milestones from combining the two were horrible for me. It was originally advertised as a benefit to the community but it wasn't anything close to that. As usual, many of the CSS were rare characters but this time felt like they were rarer in every feud than in recent months. Most feuds, I had a maximum of two CSS that I could use. I even went as far to purchase the steps hoping that it would get me farther in the competition but I guess that was a waste of $20. Even the leaderboard rewards that were supposed to benefit the faction really didn't have much impact within my faction. The event as a whole was a disappointment. I much prefer the standard version that was being done in prior months for flash feud.
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Good idea very poor execution.
I Feel like the idea of rolling the old ccs and warscore into a battleground contest is a decent idea. The later rewards looked good and if achievable most players would have been happy. I also liked the fact warscore was faction only and easily achievable even on tight time schedule.
Now for the negatives!
- Points score in feud were scaled back way too much making progress difficult/impossible.
- The reliance upon CCS characters was way too weighted and the remaining simply wasnt grindable where as warscore was ALWAYS grindable.
- The sheer fact less then 30 people maxed the contest shows how badly designed the numbers were.
If the numbers are made more realistic and the contest is maxable with a grind (it shouldnt be maxable in an hour!) then it maybe a good change.
Now some Feedback on the other aspects of the weekend.
Solo contest
Turned out well in the end, However it shouldnt get to the point where we are 1.4m points short of free milestones. The devs need to be more pro activ with these events and actually make sure the numbers work. Its happening too often.
Faction contest
Easily maxable and with the points available in feud everyone could contribute.
I love the feud coins where you can trade them in for shards in a chest, I think i picked up around 100 Bianca shards from here, Although the different prices sucked.
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Overall this was a very poorly designed event. At best I would consider it a 1/10.
i will start with the very few positives:
1- the tours were fairly open and not crazy restrictive. This allowed ppl to get the most points possible.
2- The solo points in the css/warscore were at a pretty early step so it was possible, potentially, for more ppl to get them.
Now onto the multitudes of negative things from the weekend:
1- The biggest and most obvious is the newly redesigned css/warscore event. Changing the way points are created is fine but it really needed more play testing to realize that it was extremely difficult to advance. Only 27 or so ppl even maxed. That is an extremely low percent of the player base. On top of that the rewards may have had more higher quality chests in them but were severely lacking in straps. The whole warscore straps gone and no high chance Becky strap either. Players like to feel a sense of progression and success. Such a low scoring event with a massive max makes ppl feel like they are not achieving anything.
2- No offers with a premium bag on Sunday was a major driving force in not making any significant progress purchases this weekend. In general my purchases are geared toward faction or solo success and this weekend lacked offers for solo success.
3- More specifically on the exact grind for the css/warscore. If you had all ppl besides Becky you needed 120m points. With the scoring changes this was a nearly insurmountable number. From all 4 feuds it looks like the highest end scoring was 9ish million an hour. With around 6-7m for the rest of the top 100. Assuming 7m an hour that 120m would take roughly 17 hours of grinding to achieve. This is an absurd ask for most players. Especially with how pitiful the leaderboard was outside of first. 4th place got a whopping 75k solo points for likely grinding the entire feud.
overall this event could have alot of improvement. This was one of the most demoralizing events in a long time.
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I build all the promoters for 50 % + pay all weekly Stairs and only 123 Million points.
With every Update forward the game go 10 steps back and its more Hard to win. From 50 Million to 400 Million for Gold Box the points must go up to. From 300.000 to 500.000 not go down with points to win first time.
Absolut disaster bring back the old point System!!!!!!!!
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Positives
I loved the solo portion as it wasn't very restrictive to those with lower rosters, and faction portion was a very welcome change and everyone with a little effort could get their 1% in without issue.
I also like the chest idea came back for shards because I was able to get Rachel that way recently, and I welcome it going forward.
Negatives
For the bad... I don't know what more I can add that hasn't been said in 11 pages of forum feedback thus far, but I too wanted to add some thoughts.
The way the scale of the warscore was completely botched should be changed immediately before the next faction feud and should NEVER be like this again. How only ~30 people were able to max should show you how horribly this was set up, and it genuinely made me upset that even with all of my 21k feud promoters and $5 packs I bought each weekend to have full feud steps that I couldn't have maxed unless I played each and every flash feud from start to finish.
It actively discouraged me from spending and playing to the point where by flash feud 3 I did 4 rounds of feuding to get the 4/4 CSS wins (where I had them) and then stopped playing altogether.
I didn't even bother streaming a portion of flash feud 4 because I simply didn't want to play, which isn't something that's come out of my mouth in the past regarding feuds ever.
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So something more constructive than my earlier post.
Obviously at this point the scoring issue has been done to death and its beyond bad. Worse knowing that the community tried to warn you and you blew us off. Back in years 1-3 I often felt like you didn't understand your own game as well as the people that played it. That's still an issue in year 7? Wow. And I also get that there is a lot of negative feedback here and threats to quit that I assume you have the data to know is overblown. But this one seemed really obvious and the condescending attitude was out in full force. You all need lessons in customer service/relations, badly.
Anyway. This is a game. Games are supposed to be played and advancement should be based first and foremost on things achieved by playing the game. When you design contests that are based on CSS, what you're really saying is you haven't designed a game that advances through gameplay. You've designed a game that rewards previous attainment (luck or spending). And either you ride the front of that wave or you cannot keep up. Every event needs grindable components. Not "use this specific character or go home" components. You gave us the latter. It sucked all of the fun out of feuding.
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