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I think my very favorite thing about this. Feud was the faction event and how I didn't need to level up a six star. I never have been a fan of that way of doing things having the level up someone or multiple people that I didn't really plan to. I hope it stays that way in few and other events where we're unnecessarily. Having to level people up just for the sake of doing it. It would've been nice if there was a cash loot that did have just shards of people or resources to also spend the cash necessary for this event on.
I thought the few itself was good. I do like the perk system that is now there in feuds. Sometimes you can't use everyone you want, but you can get creative a fun aspect of challenge to the feud. I also like seeing the extra items in the stretch. This time around it was blitz tickets. Even if there's no blitz and it's just coins TP in tokens. I like that there's some rewards to push you to keep you going.
The tours and tour requirements were good. I happen to have everyone that I needed at a high enough level to complete it. And I do like the blitz on Sunday instead of the regular tour. I hope this remains the same it's just a little something different.
The prize wall was alright but I wouldn't mind seeing shards of people on the wall. Even if it's just a little amount at least I can build towards recruiting them eventually. There are a few people that I'm under 25 shards. Away from recruiting in the have been for many many months.
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