This section is for DISCUSSIONS ONLY

You can report bugs/issues in the 🛠 Technical Support corner.

Hardcore Legends Flash Feuds Feedback

2»

Comments

  • mike2334
    mike2334 Member ✭✭✭

    I haven't had to give my opinion on a feud in quite awhile because for the most part events had been pretty fun, until now.

    First let's start with the tours. For the most part they were decent. Kind of challenging on some. Now the issue with Royal Rumble 1998 tour was you can only use HOF Austin or Stunning Steve for the bonus. First off Stunning Steve wasn't Austin's character in 1998 he was Stone Cold Steve Austin so the bonus made no sense to me. It should have been use any Austin honestly and that was the tour that had the steps so a lot more could have had a chance at getting it. Rest of the tours were okay.

    Now as far as the flash feud I wasn't a fan of the changes. First thing it's 4 separate feuds all with different time durations but same rewards for each 1. Imagine you're working a job and your boss says need you to work 8 hours today and get paid X amount of dollars, then get a small break come back work 4 hours, small break work 6 hours, and then a small break and work 6 more hours. Now each 1 of the shifts you're getting paid 1 flat amount no matter how long you work. So basically you get paid a certain amount well at your 8 hour shift you're going to get that same amount. The milestones should be adjusted to how long the feud is so the 4 hour feud should be less points to get to the milestones. 8 hour feud is 100 mil to max so therefore 4 hour should be 50 and 6 hour should be 75. I honestly think you should just go back to the way it was and I'll discuss why in my next point.

    Secondly you didn't even consider the way players enjoy playing this game during a flash feud. You have to think about players in different time zones or other IRL things. Before I know some that would go crazy hard on some feuds and go semi hard on others because all the points built up the event milestones. Now you split the rewards into fourths and players have to go ridiculously hard on all 4 if they want the rewards and some (like I discussed in my last paragraph) have to grind ridiculously faster and harder in a 4 hour as they do in an 8 or 6 hour feud. It makes it less enjoyable to players and only benefit a certain percentage of players and that's the big spenders.

    This game is divided into 3 categories the whales, the casual spenders, and the free to play. The way you have made flash feuds it only benefits 1 of those. I'm sure the whales who had all the superstars to get line bonuses, the ones who bought all the steps, and the ones who have every promoter maxed out including Undertaker had no problems grinding milestones but you just pushed the other 2 categories of players to the side. I'm sorry do the big spenders not already get enough? 1 they spend to get the weekly superstar for the line bonus but that's not good enough now I guess. I'm sorry but isn't the superstar the prize? Why should they get their own elite Showdowns with absolutely insane rewards if they have these new superstars? Why should they get some insane strap for their superstar if they got them the weekend they come out? Are the superstars not enough for a player anymore? Anyway that could be a whole separate discussion on a stand alone forum post so I'll end it there.

    Now onto the prizewall. So after a whole weekend of grinding I have accumulated myself 4 whole faction feud medallions let me go see what goodies I can get for all my hard work. Oh very little coins and very little strap parts, that's it. Couldn't even have 1 medal at 4 feud medallions, seriously? Oh but wait I see I can purchase additional ones right above it. This game is not all about money geeeeez. Like I get it the best stuff the plate and moment bag or the shards for the elite superstars them costing more I get it but you mean to tell me I can't even get 1 medal for my hard work? Not even one 6 star resource? Not even one strap for hard to obtain HOF superstars? Thanks for that. Glad I feel like all my hard work was appreciated.

    In conclusion not a fan of this new change and I think it only benefits a small percentage of your player base and I get that percentage are the ones that spend a lot but you have to make it worth while to everyone or it'll be a game with just 1 category of players and others have left out of frustration. I don't want that to happen.

  • XanDeR13
    XanDeR13 Member ✭✭✭

    Feedback for Hardcore Legends Flash Fueds

    • HOF Foley, nice I guess? Will never know until I recruit him with Shards and play him, so maybe next year?
    • Solo tours were fine and was not heavily restricted so guess that's good.
    • Alright time to save the worst for last, so Flash Fued was introduced to a new Warscore for each Fued with a max of 100m. This is probably something nice for the so called "Whales" and or heavy-spenders because they have everything in their arsenal to fued fast with the needed characters even with the most useless of Fued perks being introduced. Seriously, why take away 1MP trainer for fued, this just renders their best moves useless and having to come up with something else, again heavy-spender, no issues with their multiple 4x affiliations and all the new 4MP trainers, the rest of the community is just going to find this a slog. When the concept of Flash fued was introduced, the biggest gripes for those outside of US is the timing so atleast with the concept being 4 fueds, players could strategise to play in their favour. Sure I get the idea that maybe you're trying to introduce new warscore meaning you play what you can and get the rewards accordingly. I honestly don't think this is fair considering the amount of changes made to the rewards so ultimately we're forced to fued more if you want to reap more rewards rather than the preferred way of fued when I can to get all the rewards. If it wasn't obvious, I prefer the latter. It's already a nuisance that I have to wake up at 3am in my timezone to do Fued 2 and 4 and now I have to choose to play for 3-4 hours. Here's another one for you Fued 2 only lasted 4 hours long, even with a strong roster it was no way possible for me to reach 100m. Our faction ranks around 10-15 in fued and not one of us could reach 100m and the max was 70m fued score which means people just reached the 70m milestone to get the Skill plate bag and I was told this now included other uesless items. So imagine having to sacrificing sleep just to get a useless strap part as my end result.

    I really hope this new 4x Warscore event is not here to stay and this is going to be the first and last we see of this format. Otherwise, this is going to be one of those reasons that starts to draw me away from this game. With the introduction of this new format, probably means mis-calculations were made so turns out many were unable to reach the max free milestone and you had to go and correct it, which I'm glad you rectified.

    If I were to suggest, if you want to do 4x warscore then the max should be reduced down to 20 or 25m and improve the line bonuses in fued along with reducing the CSS requirements, I mean when you look at the line bonuses, not many have Ministry Taker, Chelsea Green and PH Hogan to fill up the line.

    One last thing, the amount of mid-week SD's is starting to get so nauseous, I mean this month had 2x mid week SD and one weekend SD and I'm pretty sure another one coming up this week. If you're going to introduce mid week SD then you might as well remove SD from weekend and introduce 2x Fueds and 2x Boss Battle or come up with a new game mode because the game is starting to get stale with nothing new to show and only copy paste events every month.

    Overall, this month hasn't been great as every weekend had ridiculous asks so not a great month to start of 2024 for me personally, other than getting HOF Rude which by now is not that great of a card.

  • RageDune
    RageDune Member ✭✭
    edited January 2024

    There are few things I really like the changes and few bad things that seem to be keep happening frequently in the events.

    Tours - I am fine with most matches. Only nitpicking would be 1998 rumble tour one of css requirement is stunning Steve, I would have think it should be Austin 3:16 or Texas rattlesnake would make much more sense. Not a fan of miscalculated solo points allotted in the tour though. It seems to be happening frequently in recent events(that might not be that frequent but that's how I feel). Taking responsibility and giving the players missing points is nice and all but I would have love more if there's no problem in the beginning and we have to earn them properly.

    Faction event milestones seems very lackluster to earn them except for final ranking in leaderboard. Please make them more worthwhile.

    Superstar event is decent. 100 matches (grind) for certain nonrestrictive requirement is a good addition to players who like to find creative way to assemble their line up.

    Warscore event - separate warscore event for each flash feud is perfect in my opinion. That makes flash feud different from normal feud. I like that there's 4x opportunities now to earn a poster for no.1 position in leaderboard even if I am nowhere near to achieve that as well as 4x moment bag which can possibly give great medals or moments ( would love to see them not diluted with common moments/items though, make this bag special). 70 mil milestone is a bit tough on shorter feuds (would love to see if the milestone for the bag to be adjusted accordingly to feud time allocated). Personally I love this warscore event because it rewards towards the players who play the game(whales get easier time due to warscore perks and line bonuses but normal f2p can achieve the same rewards probably 3 out of 4 feuds. ) Would like to see this in future with a bit tweaks to make it better.

    Only downside for 4x warscore might be points allotted in each event that tied back to solo and faction points. Due to timezone difference, not all people will be able feud all 4 to the maximum score needes for these points. My suggestion is to create an overall warscore event where these points are awarded(like a normal feud) and make the individual warscore milestones to focus more in resources/plates and shards/posters bags. There seems to be a lot less briefcase keys available in mlc overall and shards to convert seems to be not as abundant as before so flash feud 4x warscore giving out shards might be a decent option.

    Edit: I forgot to talk about prizewall because it's that much forgettable, especially towards non whales. Total 8 medallions available and it can get us either 40 mil coins or 40,000 strap bits or a token set or move damage ultimate strap or a combination of medal and either coin or strap bits.

    Non of them seems worth the efforts we put in to earn them. Worst part is if we don't choose coins or straps bits we can't spend then last medallion and it becomes a waste. Pricing and better available options are really needed to revamp the recent prizewall of Various events as they become paywall instead of prizewall.

  • DA1811192095
    DA1811192095 Member
    edited January 2024

    there should have been a schedule for each of The 4 Feuds and The CSS should not have been so bad how can they Win The Tour Matches and that’s all of The Feedback I can think of for The Event

  • dimosfen
    dimosfen Member ✭✭

    Good in this event:

    1. that after all they corrected their mistake.
    2. Not a bad idea with separate rewards with feuds. (Although in fact it is very inconvenient for many time zones.)
    3. Simple requirements for characters on the road.
    4. The ability to completely close a faction event by playing a feud.
    5. A strong new character with a very interesting idea for his costumes. (The idea with different looks of Mick Foley looks very cool)
    6. It’s a good idea to give players a golden suit. (Yes, of course, to those who knocked it out on the first day, but I’m still willing to admit that the idea is good).

    Bad:

    1. Frequent freezes during matches in feud mode. (I also noticed that the game does not count the performed technique if your opponent has currently won the opponent.)
    2. Bad donation loot coins (Too many useless and free characters that you can get.)
    3. Bad prizes in faction event.
    4. Disgusting prize wall (Now even to get shards you have to give a lot of money.)

    Let's summarize: An average event in which the developers made a large numberof mistakes (points for a factional event, points for a solo event). Disgusting prizes and donation coins have become a tradition. I give this event 5/10.

  • Thrimph62
    Thrimph62 Member

    Hello

    This event was in my opinion very frustrating and I really hope this one will not set a new standard for future flash feuds.

    I will start with what was ok for me: tours and superstar competition. Tours were fine and similar to what we had in previous events so nothing to add.Superstar competition also is in line with that. The fast that you have to go to milestone 8 for all "free" points with extra points at milestone 12 out of 16 is a nice thing. The fact that you can also reach some milestone by grinding with a certain class is also a good thing. However, I was a little bit frustrating by the fact that on top of paywalled CSS you couldn't use black move at start which was for some on them the best setup for those CSS. I would prefer that you do something similar but related to the grinding class (like red move do not do damage for PH character).


    However, I as said in the introduction, this event was frustration.

    First, I have to mention the mess with the point on bot faction points and solo. Yes, you applied a correction, but come on, how can you not see that before launching the contest?

    Second, the odds on pulls were I think awful this time. I usually do a similar amount of pull from one event to another and I think it's the time I hit the less shard on the new character.

    Third, there was literally no offer on the last day (the "finale" packs") that contains 100 shards as it's usually the case, which makes the recruiting very very very difficult. Please change that.

    Last, the change on the warscore competition is really bad. Here, yes, after milestone 20 mil you only have bonus rewards (no shards, no points) which is ok but this means you have to play all the 4 flash feuds. Sorry but due to timezone this is really unfair for some regions. I really hope hat we will return to the previous system or if you want to stay with the new one, please extend every feud to 8 to 10 hours to let a chance to people to play (here in Europe FF3 in from 3am to 9 am.....) at decent hours.

  • james843556
    james843556 Member ✭✭✭

    Ok so event overall was very bad even with the added 1.4m solo points things don't add up.. usually max is 10m this weekend was 12m with no adjustments on your end... Shards are very low compared to usual.

    Also no Sunday bag offer which was less incentive to spend..

    The 4 different warscore contests awesome idea.. however the rewards after 70M need to be better because it's barely worth it.

    Also the leaderboard rewards needs to be better.. as this weekend proved it easy enough to rig the system. No incentive for anything other than 1st place.

    Hopefully next flash feud will be a little better

  • DC1
    DC1 Member ✭✭✭

    HoF Mick Foley gear design is very fun. Similar to the gear for Motu Big E. I really liked it. Great work.

    Thank you for the updates to the move damage coaches. These are the types of updates I look forward to on every blog. I don't have all those coaches yet, but I have already started moving them up. Please keep this going!

    I enjoyed most of the tours this weekend. Biggest gripe was the loaded-up hell mode challenge. I was fine with him being 6 star silver but having an anti-stun made it annoying. When stuff like this happens, I just go for the basic reward (if I am able) and move on.

    The warscore for each day change was lame. I felt bad for my faction members who pushed for 70 mill during each flash feud and they just ended up with a duplicate moment or strap parts. I did not waste my time. Each flash feud I hit 20-30 million and just stopped. It does not make flash feud fun at all. I don't even care that I missed out on a chance for something new for each 70 million milestone. My personal time is more important than that grind.

    I don't like the hardcore legend feud loot. This style of loot at the end of each flash feud is just silly to me. You don't loot anything good. 50,000 coin. Yippie! Same with the hardcore legend feud bags. No life to this kind of reward. Just boring.

    The hardcore legend medallion loot store was pretty lame too. I ended up with 8. (probably because I did not spend or I missed something else) 8 medallions could get you an ultimate hof strap with a random buff. So basically, blow all my medallions on move damage reduction strap? Nah, I will waste them on strap parts. Amazing.

    Flash feud was not exciting. I did what I needed to do for my faction because at this stage of my champs career I would rather help my homies out than waste it on mediocre rewards. You could of done better.

    I will say it was nice that you were able to comp us the missing solo and faction points. I'm not sure if this was due to a forum post or something you noticed on your own, but I am grateful for that.

    Anyways, this MLC has been way too long. 8 more days. Let's get it over with. Let me guess, more ShowDown this coming week? Haha.

    -DC1

  • wildcatbonk
    wildcatbonk Member ✭✭
    edited January 2024

    The Faction Event screw-up and subsequent "fix" has been handled poorly - like, as badly as anything I can remember seeing in the game.

    It's no secret that top factions have scoring requirements for their members. For you to 1) mess up scoring in the first place, then 2) tell the community you're sending out individual points to correct the mistake and 3) then change the fix mid-stream and tell us the faction scores are right but others probably aren't...that's caused chaos, and resulted in many members overspending on resources to meet their faction requirements.

    Just really, really unprofessional, even based on the low bar we've set for expectations here.

    I don't want to take any spotlight off of this as the main point, but I will also say the change over the past ~2 months in prize wall economics is also approaching "ridiculous." 33 medallions for 100 Sensational Sherri shards...would have literally cost hundreds (I love that the offer was available twice...I'd do the math on that but my calculator doesn't go that high).

    Ironically, I actually liked the change in Warscore Format. I will assume it's designed to ensure more participation across all the Flash Feuds, without making requirements too ridiculous for those who don't have time for all four.

  • CaseyPlatinum
    CaseyPlatinum Member ✭✭✭

    Mick foley feedback


    There was way too much going on for flash feud. 


    I like the concept of the 4 different contests but it’s better to have one 400mil contest. Make the 400mil have something really special Or 500mil milestone. Some people love feud more and let’s have at it. The feud bonuses should be at like 30mil or 50mil. Increase first time wins and 6SS points for flash feud.  The scoring is decent but it seemed to be a tad bit slow.  Maybe the score increase would appease more people  400k first time wins. 400k 6SS wins. 


    The flash feud leaderboard needs an overall leaderboard along with the individual ones. When I say overall I mean the leaderboard starts and stops at each feud. It enables factions to keep going whenever the feud is going. It should give Bonus currencies for the feud boxes along maybe extra shards. This would a second leaderboard tracker. I posted how to design it on the forums.  It would give spenders benefits and encourage spending as well. See my post. 


    I was indifferent about the feud boxes last flash feud and thought it was overhyped.  However, this time I decided to give it a try and got 180 Sherri shards.  So I can admit it was a great improvement.  


    Set aside the fiasco, I think it might take members a couple times to get use to spending the currency for points.  However I think it would be better when you earn the currency not spend it.  


    Tours was good difficulty and no complaints. 

    Prizewall was fairly good but maybe offer mick shards. I thought we weren’t getting more currency and spent my currency a bit early and didn’t get everything I wanted. But this was due to tour hell mode issue. Maybe address in game faster with a simple message to the community. 


    The even has great potential.  But it needs major tweaks and changes. 

  • D0ngz420
    D0ngz420 Member ✭✭✭

    Dear Scopely, Feud's always been my favorite part of the game....... so why are you going out of your way to ruin it as much as possible? We're still stuck with the new Feud Perk system, and now the changes to the overall structure and rewards for this Flash Feud are downright baffling.

    Four separate Warscore competitions is completely unnecessary. There are people playing this game across many different timezones, and a lot of them aren't awake at convenient times for Flash Feud hours. I myself usually don't get to participate as much in the 2nd and 4th feuds because of my sleep schedule. The change in structure requires people to engage with every single feud. This is asking a bit much. It requires more overall feuding to reach the "same" rewards too - used to be 50 million overall, but 15 million to hit the main rewards, and then 20 million for 1 prizewall medallion. So 60 million overall for things like the tokens. Not the worst change in the world if it was just simple inflation of points, as rosters are full of more 6 Star Silvers and all, but having to play for 15 million in every feud requires more playtime overall.

    The rewards actually changed a little too. Old rewards gave 40 5-star gold tokens, 30 5-star diamond tokens, and 25 5-star emerald tokens. If you hit 15 million in all 4 feuds you get the 40 gold tokens, but 28 diamond tokens and 24 emerald tokens, since Scopely is of course rounding down to give us less rewards for more playtime. Also the Ultimate Defensive Plate is gone again. Also there are no 6-star bronze tokens... they were there in the last regular feud, why are there none being given out in flash feud? That was a good change that was overdue and then you just undid it.

    As for the rest of the point milestones, all the "bonus" intervals - why? For reference, regular Feuds have usually topped out at 50 million. Recently Flash Feuds had bonus milestones going up to 125 million, with the final reward being a random skill plate. Now the "possible" skill plate is at 70 mil for each feud, with the highest bonus milestone being 100 million. So a 20-hour regular Feud has a max score of 50 million, but you're expecting people to get 100 million in feud that last anywhere from 4 to 8 hours. The majority of the playerbase simply can NOT do 100 million in 4 hours - you'd need to buy the feud steps from the score, have a manager's pass for x2 speed, have a feud roster of 8 to 9 6SS'es that can all win turn 1, and have a reliable partner who's equally quick. I know there were whales that were able to do to the 100 million in 4 hours, but there's a large part of the playerbase that simply can not accomplish this even if we played all 4 hours.

    Not that it matters, because most of the milestones are only for feud loot, which are pretty much always terrible. Any time I get a Featured pull, it's strap parts. I think the only time I pulled a superstar off one was early on when it was implemented, and I got a 5SB Shayna Baszler that I already had. As for the 70 million point feud bag - it's not even guaranteed to have a plate anymore! Faction mates reported getting 70 million in a feud and being let down that all they got for it was strap parts. That's a harder kick in the junk than getting another Uso Cap or something. At least when there was a guaranteed plate at 125 million, people felt more inclined to grind for it - saw plenty of positive feedback here and in my faction about wanting to go for it, even if the resulting plate ended up being a bust. It was a good change that was once again undone for reasons I can't comprehend. 

    The only plus side to all this is that 1 Ultimate strap was given out for every phase of the feud, making it possible to get 4. This was really nice since HOF Ultimate straps are hard to get a hold of the rest of the year. I'm not sure if this was worth all the other changes but this was at least very great.

    And then there was the whole issue with just not having enough solo points in the contest. Very bad in-game communication as to why people weren't able to reach the gold milestone without spending, there was stuff mentioned in Town Hall, but what about those who aren't on that server? There were players out there that had no idea what was going on, and the points weren't even added until Midnight Pacific Time, which was 12 hours after the daily reset. People probably went to bed not knowing if they'd get the points they needed. And some people probably spent on loot coins because they didn't know about the missing points. Was this a sneaky plan to get people to spend?

    (Should also point out that I didn't get very far above the gold chest because I missed two CSS bonuses on the Stone Cold tour.I was lucky enough to hit milestone 12 in the Superstar Contest during feud, because there's solo event points locked away in that milestone. I could not hit that milestone in the flash feud in December and I was short a lot of points for the gold chest. Please stop locking that many solo points behind requiring premium characters for feud. Between this and the fact that the event was miscalculated by a whopping 1.4 million, it seems that you are determined to make sure that there are barely enough points to go around during Flash Feud week. Very disappointing)

    The medallion prizewall...... do I really have to say anything? 50 medallions for 4 moment tokens that would probably be dupes? 33 medallions for 100 Sherri shards? Even by the usual standards of pricing these things only for whales, this is ridiculous. Enough said.

    One thing that I still haven't figured out from this feud - the perks. The new character was a Powerhouse, so usually the perks are themed around the new character. So why were Yellow moves getting a buff instead of Red? Yes Mick Foley has yellow moves, but, this would be better saved for Showboats. The nerfs to black MP and black gems also ruined a lot of people's rosters for the women's feuds. Was pretty funny seeing Sherri be a top line bonus in addition to a Striker slot in the bottom line, when this was not a good week to be using Strikers. What was the logic behind any of this?


    Anyway, I hope this event was just an awful experiment, and future feuds will go back to the way they were before. If not, well................

  • The new HOF Mick is a powerful card and I like that Foley got different gears that match his gimmicks

    I didn't like the warscore restart it was challenging to get to the 70 mill milestone to get the bag with plates every restart. I average at least 45 mill man feud and average 30 mill for woman feud. I do get that this was challenging and I wasn't ready for this kind of feud scoring

    Limit time tours was fair.

  • Intiobot
    Intiobot Member

    The warscore being split...isnt a good idea, especially since the rewards are fewer. The events don't run for the same time but have the same goals so getting all the rewards are just harder overall.


    Not saying you should just give stuff away but it is weird that it was implemented this way. Keep it as it was before - a culminative score with rewards the longer you wish to grind it out but a reasonable stopping off point for everyone else.

  • adkinshr
    adkinshr Member ✭✭
    edited January 2024

    I kinda liked the idea of having your feud score rewards reset after each feud but amount of feud scoring to get the skill plate/moment bags needs to be adjusted to the amount of time that is actually available to feud. For the shorter feud the most desirable reward needed to be lowered a little bit.

    Also at least for flash feud can we stop with the perks that completely make some super stars unusable like the -10 MP and the -1000% less gem damage on a certain gem. Flash feud is already tough enough to try and score the required points to max it with the limited time and the different starting times. I would suggest in order to try and get people to use different super stars is to give a massive increase for certain move types. For example give a huge increase to health steal or bleed moves.


    Prize wall was pretty terrible again

  • shadow9
    shadow9 Member

    First off I would like to say that I love that Mick Foley was the weekend poster, I have follow this man since his days doing indie events and other things before becoming part of WWF. This weekend was interesting to say the least, I had fun and I also was frustrated some as well.

    • Feud perks left something to be desired since a lot of posters we have now have a Black move set or Black gems. I feel it could give us maybe 50% reduced damage instead of 1000% less damage and the Negative ten black MP could have change to maybe negative five instead and maybe give us back the plus two to starting mp we used to start with when it came to perks. "ie" Brutus beefcake who happened to be one of our CSS's for this contest his best move set is considered black gems and moves. I digress on this subject because I am sure most will argue this point.
    • Faction Contest left something to be desired since a lot of it was bugged due to missing points. I feel this could have been corrected if someone had tested or counted up the points correctly that were in contest instead of just copy and paste jobs, and i understand most are busy, but this could have been corrected by one person looking over and adding up points to make sure all was reflecting in the post/blog.
    • Feud itself was fun with the 4 different warscore competitions themselves, I am sure a lot of people and players would disagree since only the top one person would get the poster instead of maybe the top two or three, but this is just my opinion in the matter as I would always reward the person who could grind the most for a weekend poster. It was still fun to do this feud because of the posters that could be used along with what bonuses we could use or obtain during that period.
    • Solo contest seems to be a complete crap shot though, over one million four hundred thousand points were missing from this contest, again I refer to my comment above with faction contest that this matter could have been looked into to make sure all points were matching up with what is posted with the post/blog. I understand people are busy and a lot of stuff has to be rushed.
    • Tours seems to be fine and fun, unless you did not have the bonus posters and/or ways to obtain the "sacred bonuses" but I digress. They were fun and easy though for even people who have alt accounts I'm sure hopefully. Again I enjoy this weekend even with all the issues that arose during it.

    Thank you for reading my post and I still love this community even after all these years because nothing is better than everyone coming to together to make this game awesome.

    Shadow9

    TNM Forever

  • Divejason
    Divejason Member

    I want to praise you guys for attempting a little something different.

    I liked the change to CSS with the powerhouse additional way to get points

    I still think too many hard to get wrestlers are used for CSS points.

    I did not like the breakup of warscore scoring, it would be better if the start and end times were not so awful.

    I like the tours, should have been more.

    Prize wall tokens too hard to come by.

    Warscore should add something to solo event points

    B for effort.

  • Mule57
    Mule57 Member ✭✭

    The amount of prizewall tokens for this feud seemed much less than normal, at least it seemed this way to me. I ended up with eight, I spent seven with no way to spend my last one.

    I did like that you could gain a 1000 of the coins every 10 million you hit in the 4 feuds. I thought that was great. I didn't like that. There was not a better way to get shards of people. You needed trying to go for those boxes that were available seemed like a waste because I know all I would have got was the people I already have. I would prefer to have a prize wall with shards even if it's a lesser amount but at least that I can pick who I need.

    The flash field themselves were pretty much the same as always. Not really any complaints there. I found the line fill bonuses better this time around at least for me. So I could fill the lines to get the bonus effects. I'm still not a fan of The Times for the flashbuds. I still feel that they are completely catered for people on the west coast of the united states. The first and third feud went till 4 AM for me. So I had much less points there. Because I have a family and can't stay up all night like I used to.

    I do like the new feud perks that make it challenging and you have to look into your roster. Beyond people you would normally use because this viewed. For example rocker shawn michaels really wouldn't do much at all. I would like to see these perks continue. But I may would like to see at least a one or two charge to mp available. This would be good if you can't fill a line.

  • Resetting war score after each one was ridiculous


    Who's ever bright idea was this should be fired that's how bad that is

    It's not easy to get 70 million points to get the big price much less just one flash feed


    Are you trying to get rid of the free to play players, please with smaller rosters don't got all the contest superstars


    Are you trying to only have this game have about 500 players that can make that high demand

    What score should never reset it should be continued in flash feuds


    And the prizes were awful as always


    This is supposed to be a game to have fun enjoy not a job

    My resetting war score after each feud you took the fun out of the game


    No one wants to be on the game all weekend long especially on the weekends people want to go out enjoy themselves have a life outside of the game


    The timing of these feuds is always also wrong awful start times for most of them and some way to short


    You want 4 flash feuds eat your last 8 to 9 hours maybe an hour break in between without warscore resetting


    Also those moment bags need revamp no one wants to grind for moment coins since hardly no one gets a new moment


    Make it a token you pick which moment you want make moments cost 1 to 3 of those tokens that way you feel you got something and that token is on top of current prizes which need major upgrading


    For most feud is the most time consuming of all events so should have the biggest rewards and rewards that are attainable by most.


    Please never reset warscore again that was a very very bad decision and whoever decision that was they should be reporting put on leave fired something


    You can have normal warscore continue and maybe has individual one per flash but never reset main warscore

  • DKMangler
    DKMangler Moderator Moderator

    Merging with main contest thread

  • Little late to the party so my apologies there.

    Only gripe I have for the flash feuds contest was the four different war score contests instead of the continuous one that's been there. Working weekends, it was nice to be able to map out which feuds I could play in and go hard on those specific feuds to get the rewards. Now, if I have to work through any of the feuds, I have to miss out on rewards. I know weekend workers are in the minority but I know I'm not the only one of them that plays this game. Straying from the one continuous war score contest alienates us when games should be about inclusion