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THE MINISTRY OF DARKNESS
Comments
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So first we get surprised with 6ss boss battle, i can't say im surprised i saw it coming but no heads up is a bit annoying.
My biggest issue is that you have to act on it, so i took hof xpack 6ss (with both gears). Just to find out he hits like a whimp. All resources, coins, tp, shards and tokens wasted. Where can i get a compensation for that? Reverse the upgrade? I mean what do i do with a weak ass hof xpac. I spend enough to get all his gears in his event back when he was introduced to have some weak ass 6ss superstar in my roster.
Fix it and find the appropriate response to the players
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Like so many - lack of communication and the moving of the goalposts is stupid. It’s also ridiculous that people can’t use their full strength on their superstars…but look not surprised.
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3 weeks in a row of making events significantly worse than before. The Summer of Champions really is changing the way we play. For me personally, not a penny spent this month, and playtime is way way down since you don't actually want us playing your game anymore.
The only thing that changed with this event from the past 2 FB events (Drew and Solo) was Level 23 requiring 6SS. And yet nobody on 'the team' thought it might be worth mentioning? Is communication internally at Scopely really as bad as it is to the community?
This is also a massive shift in the game to suddenly require (at least) 4 male characters at the newest rarity. Maybe you could have added some kind of 6SS TU rewards for everyone who was forced into making unnecessary moves outside of any event.
Yet more errors on the blog with the boss's turns being wrong and shards advertised for the ruby market which didn't actually exist at all. But nobody bothers to correct or update? It's just so poor.
Add on top of all this the strongest character (by far) for this boss being broken and players just being told to 'use someone else'. It's kind of sad to see that you have such contempt for your own customers. It's not as though we don't spend enough on your game.
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I'd say most likely top 10s prefered it as it was... The race to 40,000 skulls was the only game mode where collaboration and effective communication as a faction actually mattered.
Going this new route just makes boss battle event into another event where spending the most money gets your furthest up the boards.
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Why is it always something with this scopley motha%@%#%@
Would think with all the money they get this game should work properly. But nooo..
Been looking forward to doing some good runs on this BB but they fuck it up again. Should chang the name to crapley...🤬🤬🤬🤬
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Honestly Scopely how many 6ss or 6sb tokens do we get from you guys without spending ?
To be honest it's nothing compared to what we need to take our superstars to 6ss.
6ss tokens also have requirements that not everyone have to get those tokens plus the 6sb tokens we hardly get anything without spending in free milestones and you guys should be ashamed of that what you guys gives in the free milestones cuz all the useful resources are for the paid community.
Either provide us enough 6sb & 6ss tokens and of course the shards that we need to take them 6 star also hardly get from you guys for each class and styles cuz there are few styles and classes that we get or the requirement for lvl 23 should be only 6 star.
Plus the amount of tokens it requires to take them to 6sb or 6ss are ridiculous and you guys should make some changes there as well like you guys did long time ago plus the diamond tokens why they are required for every level ?
You guys seriously made this game unplayable and not enjoyable and if you don't believe me then take a look on other comments only shit you will find.
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The is idea of forcing us to do 6SS to do level 23s is absolutely ridiculous. I myself am try to still ear enough to even get one 6SS so basically you slapped me right across the face.
I’m beginning to think you guys post a “give us feedback” because you feel obligated to and have no intention of taking it into account. If you want your rating of the game to go down…..congratulations your successful because you making every extremely angry.
Wake up its time for you guys to actually PROVE you consider our opinion and not blow us all like you tend to be doing. I can think of 3 additional requests for feedback you have yet to fix the “gear hangers”, New Female Legend Era, and fixing GOAT Becky Lynch’s cross break gems and have you done anything about it?? Nope of course not. You keep adding new twists like this new move thing, but yet you can’t spend your time fixing one of those 3 things at a time??
You guys are smarter than this and you know it, did you just go “hey let’s make the level 23 boss battles 6SS” and then not expect to negative feedback?? If we didn’t love the game, we wouldn’t play it; however, you HAVE GOT to work on your communication with us and taking more consideration into our suggestions….A LOT MORE!!!!!!
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I get everyone’s frustration and trust me I am too. What we all have to understand is we are all under their control. We can complain over and over but they do what they want because it’s their game. I’ve always have said that we the people/players have all the power, but choose not to use it because others want to be seen as some big shot who can spend a lot of money, and don’t care about issue’s because it doesn’t affect them until it does.
Writers go on strike we get no new shows, movies, or new seasons for shows. UPS workers threaten to strike they now make $100k a year, school bus drivers strike they now make upwards to $35-$40 an hour, but we sit and take whatever is thrown at us because they profit off our addiction like a cigarette company, or local drug dealers.
once we all realize who really holds the power then these issues won’t be issues anymore. So coming on here to voice your displeasure, dissatisfaction, and disappointment is all for nothing, but only to release some anger with words to a company who could really careless. Know your worth, and use your power to create change. Only then we’ll be taken seriously…
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Thanks for moving the goalposts AGAIN.... So now we need 6st silver cards to do the 23s.... Not cool at all considering the fact that YOUR OWN Blog clearly doesn't say anything about it.. Really dumb move.... I, for 1, am done spending on this game. You have become more and more about screwing the players and trying to bleed cash out of us. You constantly say "In the spirit of fairness".... You need to read the definition of fairness.... And you need to proof read your blog before posting it...
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When you walk back the blog, and use phrases like, “subject to change”, and “as intended”, your player base is starting to hear, “ we think you’re stupid, and we can basically do what we want.” The 6SS thing for level 23 is a moot point to me. But I spent $.19.99 to get that Gold Gear for my HOF XPac the weekend he came out. And now, because someone or someone’s are too lazy to test it before it goes live, and then actually use the phrase, “well, use someone else.” That’s just a slap in the damn face. Take a whole event from someone because you guys can’t do what you’re paid to do. It seems that the disappointment lately has by far outweighed the fun. And I know no one will read this, and if they do, they won’t care. You’re just not very good people.
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I don't know what to say at this point other than bravo for creating yet another fiasco. It's frustrating that I seem to be copy/pasting the same comment every week now : Lack of communication, broken events, wrong blog info, events deployed with new elements that were not relayed ahead of time, no/poor response from the Scopely Team... The list goes on and on. Since these issues are a copy/paste every week, I'm just going to copy/paste my responses from other threads.
The only new addition will be the response to the X-Pac with two gears glitch being "LOL USE SOMEONE ELSE AND IF YOU HAVE A PROBLEM GO POUND SAND LMAO" is so tone deaf is beyond words, and why wasn't the 6SS requirement communicated during the blog? Seriously? Why is it that this company never communicates anything to the players?
I don't know what to say here that hasn't already been said in this thread and 100,000,000 times before. Seriously... I don't know how Scopley's utter disregard for information and execution happens over and over and people wonder why we're outraged.
The entire reason this game has existed 6 years and still continues to thrive is because of us, and we deserve better.
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Just horrible. More “subject to change.” Requiring 6 star silver without telling us, and refusing to fix X-PAC, the card that should have been dominant. When will you show you care about the player base. We prepare for this all week and you just screw us over.
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Games should be here to have fun., another huge screw up for a 3rd consecutive row is more than enough Scopely
To start, we keep having FACTION boss weekends with no FACTION competition. Strike one for the weekend.
Strike 2 , you have to give a realistic chance for the free to play players to grind in the boss battle … again 5k points per lvl 20 win? COME ON!! 20k points was well balanced
Stop putting The shard loot offers continues to be portal exclusives, put them on game also, doesn’t cost you too much!
Next point and strike…. Again , for another consecutive weekend faction boss, the entire boss structure . I don’t care and we understand the game progress and you need ways to make money force people to enhace SS, buy packs of tokens resources blah blah blah, , but COME ON! This lvl 23 6ss requirement is a HUGE change, another one that NEEDS CLEAR LOUD ANNOUCEMENT WITH A PLENTY OF PREVIOUS TIME FOR PLAYERS to PLAN
You have made the most fun and entertain game mode which had grind mode, a way to win a superstars contents at a decent cost/time or even free in another expensive way to play not even promoted with the clear rules (the lvl 23 6ss thing).?" It completely deflates the morale of players adding more frustration that what we currently have
Strike 4 , which is absolutely STUPID. I personally spent for some hof character gears, pulled 2 xpac gears (I didn’t want them , but I have it)
Why I have to be punished to not use this xpac hof character full potential for this boss with both gears. I don’t think you Scopely doesn’t have a preliminary list of characters that would be used for boss battles and this hof xac was one of them WHO SHOULDN’T BE BROKEN specially for people who spent for both gears!
. I'm at a point where i am losing the motivation to even play the whole game , game should be for fun, the paywall affect us less than a broken game, continuous screw ups, not clear rules and your absolutely lack of communication while you Scopely thinks that the subject to change words will solve every screw up you throw
Extra strike: for Town hall ….. the “end game “speech before edited, yeah out of context but even the scopely employees don’t care and or don’t usecare the correct words (where the hell is the quality control?) , more demoralization for us, thanks!!!!
You are all actively giving people less of a reason to care. Less of a reason to spend. Most importantly, less of a reason to play.
I think is the worst weekend event isna long, long, long time. And in comparison to the recently Rocker ,Nakamura, ph Sami ,Hof Wendi and acro Trish changes (previous the fix that we currently have) which I think it deserved the gold medal screw up, this is even worse
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I stopped playing at the end of last month, but when I saw that HOF XPAC was going to be the top superstar for this boss, I was more then intrigued. I watched CCs videos to find the proper setup. I had him at 6ss already and am happy that I only had 1 gear. I joined a new faction and was rearing to fight, then bam subject to change to the face. 6ss on level 23, then the word that if you had both gears, your screwed. I don't care how much anyone spends on this game, but dang, you shouldn't get punished for spending money to better your roster and your faction. Way to bite the hand that feeds you Scopely.
Now, Ive not seen the actual comment from townhall, but in essence tell people "to bad, use someone else" is a truly childish and pathetic way to run this company. At this point, I don't believe that any generic compensation that may be shelled out would make up for this disgraceful act.
I would love to go back to the days where the red circle of death was the biggest issue.
Scopely do better
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I'll try this way since my post still isn't approved.
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For those that want to know a bit more why HOF X-Pac isn't working properly...
The game was originally programmed with a signed 32bit integer. The maximum value of this number type, 2,147,483,647. Once INT_MAX is reached, attempting to record another hit/damage/whatever will normally roll over to -2,147,483,648.
When the game was originally conceived the billions was not thought of. That’s actually the maximum coins and stuff you could have too, and also why the “old” feuds max score was always 2.1 bil. Remember when the top 10 factions would always be at 2.1 bil on feud scores? That’s why
Then Scopley eventually updated it to a 64 bit integer which means the maximum is now 9,223,372,036,854,775,807.
I’m guessing the scores and stuff are on 64 bit, but damage is on 32 bit still.
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Still don't get why neutralize don't work on boss shield no more
What's the point then
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Scopely only makes it harder to get things done
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The community manager is the only one who can update the blog and he's not available. The xpac issue can't be fixed right now. The 6ss was intended and confirmed with another scopely employee which is why it was passed along via town hall.
moving this to the proper feedback thread.
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Its a pretty standard weekend contest. The 6ss requirments should have been in the blog. And a change so big should have had a bit of an advanced notice notice on top of that most people found out when they went to do their first level 23 boss battle. Which brings me to the next point why are the blogs only released a day before the event. Would give players time to level up required superstars during coin evos and tp contests. Even a ingame message on monday or tuesday saying just a heads up 6ss will be required for future lvl 23 boss battles. Would have been nice. The game would be alot more competitive and fun if the weekend posters were grindale instead of paying to getting into the bonus milestones were the good stuff is and even then you get there and its not a garentee to get the new posters.
But like i said in the beginning it was a standard boss battle weekend (aside from the lvl 23 snafoo)nothing special. Undertaker looks and plays awesome hope to get him probally wont.
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So let me give the proper feedback...
- Either give an accurate info or don't give it, have it as TBD. A lot of players use the blog as a tool to plan and prepare, the moment something major is changed, like increasing the boss rarity requirement, that info is the most important and that needs to be 100% accurate and not subject to change. Everything less vital can be subject to change but not a key part of the event like requirements.
- Having a "broken" character like Hall of Fame X-Pac is not acceptable. Players once they see the buffs for the boss battle level up specific characters so they can be prepared and also help others, what happened this weekend was people seeing their project not working at all. The right thing to do would be offer a compensation for players that got affected or return what was spent, not everyone wanted to build X-Pac but did to help the faction.
- Now some positive notes: it's good to see that we can get rare shards from the weekend bags, even if it may not guarantee a recruit, it helps people to get closer to some posters. Tours once again had good requirements and were friendly to all types of players.
- And finally what can be improved: solo event needs to be rebalanced. Getting to the end costs far too much and doesn't offer anything special in return, even ~$100 puts you in the middle of nowhere. Loot needs to have shards back, it's terrible to spend and get nothing useful. The value of what you get is far worse compared to other games.
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Let's analyze the whole event separately:
Solo road:
Pretty simple roads, if you have the required characters of course. They contain 90% of the solo event points.And this is very strange. The whole point is in the boss event, but not like not in the roads
Solo event:
A very strange event, given that by completely closing all the requirements and even the boss, you do not get a new character, you get only a third of it.
Boss fight:
The boss itself was weak as practically the only character that can kill him quickly is the free HOF X-PAC and this is the best part of the boss. Why was it even necessary to increase the requirements for the characters used to 6SS at level 23? It seems to me a very strange decision.
New character:
Strong (even too strong) character. Powerful pain, powerful reverse ability, almost all builds do huge damage, it's no surprise that most will want to get it in their collection.
Shop:
Disgusting wall of prizes for bonus points, disgusting pools in which most of the characters are old and not relevant at the moment.
Summarize:
Good:
- strong new character:
- easy boss
Bad:
- Disgusting wall of prizes:
- Increased level requirements for level 23 boss:
- Disgusting pools with a new character:
- Errors in the event news blog, where it is stated, for example, that the maximum required level is 6SB.
And as a result, we get a score of 4/10 too many mistakes made by the developers, and the desire to cash in selling old and weak characters is already starting to unnerve, the third event in a row is the same.
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Next I will separate the event point by point Idea: I liked the idea, it is a good idea but it has several points to improve that I will explain later. Tours: The tours did not seem very good to me, most of the points are with the requested character, many do not have braun ariete including me or have to upload an old version of tacker to be able to grab something extra that aspect should improve Loot: Honestly, I will not comment on this aspect because I do not have money and I cannot buy in the game for external reasons Milestones: The milestones should improve, they should give more diamond and emerald tokens since lately these tokens are getting higher and higher and before they were easier to obtain apart from that put more tacker bags Boss: The boss was good, they still have some freezing bugs that should be fixed but it was possible to play and you could go far without spending, which is what you should always look for for the good of the players although I would have asked for some extras that people have to get to some bonuses This event was good but it has several aspects to improve. I know that Tacker is a popular character and I understand his difficulty. By the way, the difficulty of both the boss and the tours seemed fine to me, except in the Challenge, because if you don't have a strong attitude, you lose. automatically but hey I hope they apply the ideas that I leave along with those left by the other participants and I hope to win since I am a big fan of tacker and I don't have any good ones to upload I hope everyone wins luck
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Faction Boss
This one was a first where Botch was a bonus. And it could have been awesome, but the xpac gear issue with breaking the game hampered that
The Boss goes up to level 23 again yet once you completed a level 23, and go to you create a new lobby it will automatically select level 23 (as highest beaten) however one of the tasks in the Faction Boss Event was beat a level 20 for 5000 Points (which was lowered from the previous 20,000) strongly making it ungrindable for the players whom did not recruit Taker... So every time you start a lobby you have to tap down from 23...If in the future we want to see it from a grind aspect this type of event this mechanic can become really annoying...
As feedback: I would love to see something where either instead of tapping the - or + button you get a way to input the level. If you have beaten a 20. It will instantly re-start your next lobby creation at the last level beaten.
This would also be very useful when we are trying to complete our Superstar Tasks at the lower levels (9,10,15,18) to not constantly having to tap down from 23 towards (All the way) down to 9?
Hopefully in the future somewhat of a option towards a default or input box can be created to make this easier for us.
Since the increase of the amount of Lobbies, "Trafficking" of many lobbies seems to be a lot better within the Faction.
However there are still a lot of "instabilities" with Connections errors that we encounter; Moves that dont fully perform without actually being used. Connection Errors, A Raining Board after it had a connection error.
Hopefully by time the instabilities will slowly eb out, and the gameplay becomes more fluid... As this is a really enjoyable gamemode!
The Ministry of Darkness Contest,
I like that contest points where in the "Regular" Milestones... This gives all the players a good chance to collect all these shards.. Overall Faction Boss Card Releases are very hard to obtain, Unless you spend hundreds of dollars or be lucky on pulls. So to be able to collect additional contest points I think is very good, instead of having them backloaded in the "Bonus" Milestones. I would like to see more new card shards in there like the solo contest though.
The tokens for the prize wall are unfortunately mostly back loaded in the bonus milestones along with taker shards, understandable partly, but still... it reduces changes on getting extra taker shards and it locks the new moment too for the majority of the player base! I think over time the game has undergone a good evolution in where we usually get a good portion of the bonus milestones.. and then by own choice of some spending, You could get some good things from the Prizewall. The cost of this event though seems high in comparison to recent BB events.
The bags are more improved lately, containing shards of previous Boss Characters and other recent characters.. So if u were still short, this could be a good chance in recruiting those cards!
Faction Boss Comp.
I feel the Faction Boss Competition Milestones settings were downgraded and should be changed back to the settings from the Solo Sikoa event.
The one thing that did change this go around was the points obtained for Boss Coins but changing the tiebreaker element to 5000 making it very hard to now max out the Individual Boss Competition, Cause when u miss Contest Superstars, there usually was a "gap" that allowed u to miss 1 or 2 cards in the CSS and then make it up with some level 20 grinding..
But now the number needed to grind if you miss one is insurmountable and have to grind 500 of Level 20 Bosses... I can see how this is similar to the Contest Superstar Fued Events... Where if u dont have them all, u gotta make up by regular points... But it just feels the drop from 20000 points for a boss token to 5000 is a huge drop, literally cut by 75%.
A small step down (2000 to 1800 for example) would have been a nicer adjustment... Hopefully this can be looked into towards the future boss Events...
I would like to point out a thing....If you were to obtain Taker.. he is rewarding 2.5 million points (a level 9 and 18 win)... I Feel this shouldn't be rewarded in the Boss Competition but in the Solo Competition... Players that try to grind the 27 hour duration of the boss (Or the majority of it) this grind was pushed aside by alot of my peers who typically grind as soon someone recruits Taker and gets their bonus points.
2.5 Million = 500 matches at 5000 a pop against a 20 boss... just like that most player check out. I think it can be more of a grind and competition... I would suggest the 24h Recruitment bonus for 1.500.000 solo points, should be a weekend long Recruitment bonus... So if some one was to recruit Taker they still get something for it in return.
But with the boss levels slowly increasing... and the difficulties being tested by the new buffs time to time, not to mention broken mechanics of the ideal superstar for the event, I can also see the 27hrs being a need for a lot of factions.. So it feels kinda as a double edged sword here... I would love to suggest what would be the right choice... But time will tell....
Limited Time Tours
The Tours were good doable with the required superstars needed over the weekend!
On the Taker tour where the bonus rewards expire after 24h... With how difficult it already is to obtain Taker (Given the indication roughly u would need to spend to shard recruit him) I would like to see the bonus rewards to stay for the full weekend... The rewards are NOT that "Special" that it only has to be up 24hrs.. It should be a nice reward for anyone that invested over the weekend or was lucky enough to Pull the Character either on Friday, Saturday or Sunday!
So hopefully that is something that could be looked into for a nice change!
PrizeWall
Prizewall was loaded with some good shards for people, 6ss tokens, and a new moment! )Notably missing where tech cody shards, and even tough you might have too choose what to get. It seemed fairly undoable if u managed to participate in the whole weekend with the point change, and had everything that was required... Which is obviously a thing otherwise ur already behind...
I think the Taker Faction Boss Event was really decent.(ignoring the character being broken and the las min 6ss requirement) However the card did feel locked behind a hefty paywall... Same as Drew McIntyre was 2 months ago... The 6star evolve during the weekend for token and the 4k shards is still a nice reward for obtaining the card during the weekend...
The Faction Boss was challenging, Regular Rewards in Econ and other things were very decent given out... in the times of 6ss era. its easy to complain we need more coins, tp and tokens... but during the events over time you guys fairly increased the rewards in milestones and crates and prizewalls... So its very good step in the right direction...
Hopefully this will keep evolving as the game evolves more in the 6ss and eventually 6sg era...
Overall Event Grade: 5 out of 10
I Feel the Event was a decent one for Faction Boss.
+ A completely strong and versatile character in the new Taker
+ A challenging and fun Faction Boss
+ Tours and CSS Requirements where okay! And if u didnt have the special ones, with the current existence of 12k trainers, some of the older cards are thankfully a bit easier to use now...
- The dual gear issue with xpac literally breaking the game.
- The exclusion of Taker shards in loot
- THe change in tiebreaker points making grinding useless
- The Character is too heavily pay-walled in my personal opinion... I understand the marketing business.. and not every card should be easily obtained... But this felt very hefty for some reason... So hopefully next time!
- The Connections Errors, and Game influences it follows up with (eaten moves, flooding boards, unmovable boards) are still a bit annoying, and hopefully it can get more smoother in the foreseeable future
Regards,
Piper IGN: Pipers Coconut
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Boss Battle, a event i do not like that much, the general idea is the same as always but this time is somehow different as months ago you gave a free X-Pac HoF and in this boss battle he was the best, the downside is the 6 star silver and 2 gears X-Pac incident.
The event as a hole i think was good for the fact that x-pac hall of fame was a free card, rewards in millestones were average but the problem i saw was in the "Ministry of Darkness Shard Bag" (i will refer them as "bags" from now on), i was hoping to get some old characters like, Undertaker HoF, Stevie or Edge but i couldn´t because i was stuck getting 10 shards of solo, farooq or jbl so i really recommend to improve those bags because it says 10 to 50 shards when everyone knows you only get 10. Simply take away the 50 shards or improve the amount only 10 is really low even for this game. So bags and millestones i give them a 5 out of 10.
Tours are horrible and i am really upset, i have Braun "Monster Bomb" in my roster (his most recent character) so i see the tour and you ask for the striker version but then i see edge and there you asked for his most recent character the acrobat version "Iconoclast" (i do not have striker braun nor acro edge), apart from the fact that the undertaker tour is just a joke to everyone who does not have a good Undertaker as the opponent has a flat 18.000 damage to all gems with santa hogan, i really think this time the tours were done wrong on purpose because of the weekend Superstar plus you only could get bags through CSS (which is not bad but bags in the normal rewards are necessary). I give tours a 3 out of 10
To sum up i feel this event could be more than offered. Tours opponents does not need a 18.000 flat damage santa hogan, a Undertaker specific tour is not a good idea as 6 out the 8 versions of Undertaker are just unusable (a improvent in my opinion is to update some of Undertaker versions like: "Deadman", "American Bad Ass", "Phenom" and/or "Glowing Phantom Phenom"), bags should say what they really mean so no "10 to 50" is necessary when 95% of the time you only get 10 shards (you do not need to confuse people). On the other hand boss was really good up to level 22 as a Free card was the best choice there so the boss battle itself gets a 8 out of 10.
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Event was a very mixed bag. Undertaker is incredible. Likely won’t get him for 2 years, but definitely want him bad.
Boss Battle was okay, except for the issue with the main character we all hyped being broken for most. And the unexpected 6SS requirement.
Biggest thing continues to be communication. Make sure the info you share is as correct as possible. We can be understanding of the occasional miss, but when it is always such huge mistakes every time to the point that even the content creators are talking not using them at any point any more… that’s an issue.
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The blog information is usually the source of the disappointment with many of the weekend events. It seems like each event is established and copied for several months in a row and then it is decided that it should be tweaked. There's many options to communicating tweaks but the established way is through a blog. Yet the blog regularly just copies the previous version leaving us with a surprise when tweaks happen. It would be nice to get a warning of these things early and I'm really not referring to the Thursday of the week that it is happening. If 6ss was a requirement to do an aspect of boss battles, the last boss battle should've stated in the tips that we should be preparing our rosters to have 6ss characters in each section. Also not having a faction event when making this change was also frustrating as people that rushed to bring people up didn't get any value at all from it. Change is fine but it shouldn't be abrupt.
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Honestly don't know why people are so outraged here - this is all stuff I've outlined several times in feedback for events past. Liberal use of 'subject to change' leading to the blog being entirely useless (or downright setting expectations incorrectly), an apparent lack of QA in nearly everything added into the game, and a monetization model that really tries its hardest to minimize return for any sort of input. Supercard, Mayhem, practically any other mobile game out there will have a better monetization system, and that is really saying something considering the state of monetization in video games nowadays. Champions is a very fun and engaging game at its core, which is why a lot of people have put up with it for so long despite all the stuff I mentioned and more - I'll cop to it too, as well as even spending more than I really should have. But boy, does something need to change.
I'm not even going to do my usual format of a bullet-point list - Friday tour was bad, other tours were okay, boss was better for me than others because basically everyone in my faction (myself included) has HOF X-Pac with only one gear and I wouldn't trust most of them with a level 23 run anyways, this prize wall was some real garbage (15k for completing the free portion of the contest, which is basically one small bundle of Acolytes shards - thank god the bags were far better), and the aforementioned shard bags were about the only highlight. I was at some point going to say that boss was stable for once, but no latter than ten minutes after I thought that, my group hit a giant lag spike and half the people in the lobby got disconnected. That was an isolated incident, but also not a good look for the mode. In short, though, somehow the changes made were seemingly made to piss off the toughest and most dedicated players, and all of it was basically done with about as much warning as a brick to the head.
I honestly thought it was an average event because I went into it not trusting a damn thing the blog said (especially that 1,600 free shards nonsense) and I basically put in the bare minimum into faction boss while still getting the solo points, but events have been getting stale for some time and the only changes really being made outside of war score are seemingly to ensure that your time spent in the game results in you getting less and less, or to burn resources rapidly for the sake of burning resources.
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For once get your head out of your asses and let normal players have some fun.
I saw how Modfather J is angry about the pulls ..we know those odds are 🐂
2ndly having 6 silver required for level 23 is bs agains.
You don't provide enough 6ss tokens, those new hof gold tokens are impossible to get without spending, the old tokens are also reduced plus we don't have decent characters to work on for silvers.
Not everyone has money to spend and even if we spend what you give is a big fat middle finger to them (Modfather J).
Just for once make this game playable, don't rush things ...
Let people enjoy the game which is almost impossible currently.
And do something about the odds of bags and pulls.
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Also probably the WORST EVER MONTH.
THANK YOU FOR MAKING IT ABSOLUTELY TRASH.
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