This section is for DISCUSSIONS ONLY
You can report bugs/issues in the 🛠 Technical Support corner.
RAW POWER
Hey Champions,
BRAND-NEW Raquel Rodriguez does what she wants when she wants, and there’s little anyone can do to stop her. So, you better call her your own and unlock her with Rewards in Milestones, Tours, Leaderboards, and Shop Events at wwechampions.com!
GET AN EXTRA CHANCE TO WIN BRAND-NEW Raquel Rodriguez at 4-Star Gold!
Requirements for the drawing:
- ⚠ PLAY the contest first before providing Feedback!⚠
- You should post CONSTRUCTIVE Feedback only (see below what we mean by that).
- Feedback can be positive and negative, but that should always comply with our Community Guidelines.
- You must provide feedback by [07/25] at noon PST.
How can your Feedback be constructive and more valuable?
- It's all about why you had that experience in the game!
- Tell us what you liked and what could be improved.
- If you have any suggestions or mitigations, let us know!
- Try to split your Feedback into several parts if needed.
- Example: A contest consists of many elements, such as the overall idea, milestones, rewards, loot, difficulty, timings, Superstars, etc.
- The more info you provide, the more valuable it is for us.
Comments
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I HOPE SHE'S ATTAINABLE THIS WEEKEND
1 -
I can see 100% how this weekend’s prizewall is going to be great for many. I also greatly appreciate that the feuds that don’t have the moment token are only 50m over 75m.
For me, there are next to no rewards worth pursuing this entire weekend event. Since taking solo MLC points out of the weekend, they have felt less and less special/meaningful/ or even needed.
This is worst on Showdown weekends when the “chance to get the new character” is hyped as within reach more than ever… but most mid-to-light spenders still won’t get those posters for at least a year or two … no exaggeration.
I love the idea on paper that there is a separate chase on the weekend for that new character, but in reality so few have any pathway to getting weekend characters whatsoever outside of random pull luck… it’s starting to feel like weekends are skippable entirely many weeks.
But, that is when I finally wind down from long hours of work and WANT this to be my distraction of choice.
I commend the experimentation. My personal feedback is that unless there is something attainable and fun (which, to be fair this Stacy and Shayna would be for many… I just have them already), the game just loses something.
Regular feud could be spiced up by continuing to evolve the rewards. I love the moment token and like it only being during Flash Feuds. So what could be added to make a weekend like this worth grinding if the main reason of playing (solo MLC) is gone?
The plate bags as they are can be removed entirely. Those defensive ultimate plates do nothing in the current meta. Perhaps replacing that with older plates that many whales have dozens of, but mid-spenders like myself have 0 of. Like All heart, la familia, etc.
You could also add some older gears as a bag to win. Shards in high quantity are always great.
I think this hits harder this week as my wife and kids are out of town and I could spend hours on end feuding… but there is literally not any reason to play this weekend with this set of rewards.
3 -
the contest it self is really great considering a lot of the superstars where in the 40 for 20 … just wish the shards for 6 star were easier attainable
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This event was not fun at all for me. I do not like Raquel and I do not like womens feuds. Facing the same characters over and over sucks, and it being a huge chore to get all the CSS done with such specific D tier moveset characters makes this feel more like a job.
The warscore prizewall is much less generous this time around too. League 15s could afford Sheamus last time, but we can't get Keibler this time? She's not even the best Keibler in the game. And yet you've offered both Sheamus + Keibler for $19.99 each in packs before...
The 2x speed was the only solace. I pray it is offered for free in all future womens feuds. Overall I feel I spent a lot of time for basically no benefit or progress to improving my roster.
2 -
moving this to the feedback thread
1 -
Another event, another new character and, as it has become a tradition, my next feedback on this event and character. As usual, let's analyze each element of this event separately:
Solo event for shards (I just don't remember the exact name):
Everything seems to be as usual, but it seems to me that they added more solo event points in the box number 6 (Again, I’m not sure about this, but I can’t see it already). And so everything is as usual a huge number of solo points shards and some resources.
Solo roads:
Ordinary roads, but this time I am glad that there is no gigantic amount of points for the faction event. Well, of course, the difficulty bar was not raised much for this month's free character. And so it seems not difficult, but I did not have the necessary characters. I am glad that there is an opportunity to purchase one of the required characters for the feud prize wall medals.
Faction event:
I'm glad that they simplified the task to get points. This time, instead of 6star characters, they returned to the old system with an era and a class. It's nice when the developers hear you and draw the appropriate conclusions. Of course, the prizes are not really great, but since the event is quite easy to close, there's no point in complaining.
Feud:
I would like to note right away that for a female feud that lasts all day, it is very pleasant that, again, the minimum wage has been reduced from 75 to 50. And the rewards are acceptable. Returned tokens for the character class that actually came out. Strong lags and friezes were not noticed, again from the pros.
New character:
Looks very
dangerous opponents. Here you have a stun for 2 turns and painful and additional damage for rowbreak gems. And the bonus is very useful. In general, the character is good, I would like to get him in my collection.
Shop:
Very strange rewards for feud coins, as most of the rewards you can't buy without having to buy these coins for 19 bucks apiece. What then is the meaning of this idea if, again, without a surcharge you do not get what you want?
The pools looked good, but again nothing fell out of 16 coins (seems I'm very unlucky and I should stop this business).
Prizes for medals that can fall out of chests with a meager chance, and also in the presence of a character, are very good.
Let's summarize:
From the positive:
It can be seen that the comments are read and the correct decisions for the players are made regarding them. This is noticeable in the reduction of the maximum feud points from 75 to 50 million, as well as the return of the old system of obtaining points in the faction event, and of course coins from the feud.
From the negative:
It's a strange idea to make unattainable rewards in these same feud coins, since you will have to buy these coins in addition or choose something else.
That's why I give this event 9.5/10. Since this is one of the best events in recent times. (Although nothing fell to me this time either. So I need to stop this business.) I hope that in the next events the need to buy more coins will be removed.
2 -
The good: having the last feud milestone be 50 mil was excellent. 75 mil is such a grind, especially for a bag that will most likely give you a moment you already have.
The tours felt fair, and the inclusion of 2 steps for feud score is appreciated. There were no battles that made me feel like they were unfairly difficult.
The Bad: Connection issues booted me out of a couple of feud battles, but otherwise went as expected. I appreciate the token rewards at the 50 mil milestone, but my recommendation would be to spread those tokens out. This would give an opportunity for newer players who can’t hit 50 million feud points to earn at least SOME tokens. Don’t need to up the number of tokens given out, just maybe spread them down in the milestones.
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WHAT I LIKED:
- The free 2x speed-up was a nice surprise. Managers pass doesn't offer anywhere near enough value to subscribe for the speed-up every month, but nice to get it for free. If the manager's pass included both the speed-up and full feud perks, now you might have a pass worth subscribing to.
- Tours were a breeze. Nothing too restrictive or difficult.
WHAT I DISLIKED:
- Yet again, the CSS contest was overly difficult to max. With only a 5k bonus for a weak class (Female PH), 600 additional matches just wasn't something I could sign up for. On the rare occasions where I can max these contests, I usually spend a decent amount on the event because I can get close to the shard recruit. This was another 0$ feud event though because it's just too much of a bridge to the gap when maxing is nearly impossible.
- Offers, particularly the shard packs, were really poor. Piper Niven was a CSS and a lineup requirement, yet no packs were offered. Her shards were on sale recently for a reasonably good price (100 shards for $20 iirc) and I know a number of players were hoping for a similar deal for this event. Torrie shards were in the store, but 100 shards for $100 two months post-release is hardly a deal. 200 shards for $100 or 100 shards for $50 would have got me to spend.
- The ultimate bag as the final warscore reward is long overdue a shakeup. Either add some extra ultimate plates or change this to a gear bag with some rare gear instead. Personally, I don’t care if the milestone is 50m,75, or 100m. Just give us something exciting to play for.
4 -
Hey Moderators, I've been critical of the developers last few events so this will be a little surprise for you all I'm sure. I actually have very little negatives to say about this weekends event. I have been shooting my mouth off about balance within the game and there were signs of that being put into place this weekend.
Reverting back to 50 million warscore was a great move! Rewards at that milestone again were good so keep that same energy moving forward.
I was a little sceptical at first about the Saturday Prize wall but again, smart move offering a 5sb Shayner to all those that could hit 15 million in feud. Option to buy a 4th coin to get 5ss Stacey is personal choice but again it wasn't too unreasonable.
Feud speed of x2 being offered to all VIP accounts - this was brilliant, a delightful change as before KoK pass wasn't eligible for x2 feud speed so please dont stop this on future feuds.
Feud matchups, these were balanced as well and personally I had no connection issues so the feud ran smoothly.
Tours were fair and even the choice of bonus characters were also selected with some consideration for free to play players as well as premium players. Milestone gaps were good, although it was a grind, it certainly wasn't out of reach like it had been in previous events. And the opponents were again also balanced so it was achievable to win with CSS which wasn't fully maxed, or required loads to invest in. (Up until Hell Mode) then I got harder which the whole point so no issues there.
Faction milestones again were selected properly, building up a 6 star should be 2000 not 200/250 like it has been in previous events. I'm sure a lot more people invested into this weekends talent up requirement to maximize points.
No messages from the Dev team about an known issue which was nice to see.
CSS for feud bonus again were fair and balanced so everyone was able achieve something
Overall, a very solid event for everyone to take part in and not just aimed at pay to play players so a step in the right direction providing the Dev team don't switch from this and revert back to making silly decisions.
1 -
Feedback for Raquel Rodriguez Fued
Positives
- New character is always great, feels like we're starting to get a good haul of PH Female added to our rosters which is always a welcomed addition.
- Glad the thought was given to reduce the warscore milestone from the previously 75m down to 50m. This was the right call considering Female fueds tends to be slower in general.
- The CSS required for Tours was good and fair with options opened for both rare and more available characters so it didn't feel too restrictive.
- Offering both premium and regular prizewall is great so it doesn't leave out those who were unable to recruit new character. I've been 25 shards away from Striker Shayna so glad to have her finally added to my roster.
- 1500/2000 shards for Raquel means I managed to get everything I could without any spending. Hopefully I can shard recruit her eventually.
Negatives
- Superstar competition definitely needs a change from the 5000 points. This is just not enough to make the effort to grind. It's already such a grind to get Warscore competition maxed so this feels pointless and even though if anyone did put the effort, it sure as hell isn't going to be do able if you were off by 3 million points. Guess we just have to accept that this part of the event is only designed for those who have the CSS required characters.
- The fued line requirements were horrendous. I mean I get that Piper Niven was offered for free last month but it's only been a month so you can't expect everyone to have her. The last fued line should not have included Piper but maybe kept it more open considering the bonus is usually at 10% anyway.
2 -
What I liked most in this event was the free trial of the double time perk for the feud. This was my first time trying a 2x perk and I was hooked on how quickly I got a battle done. It encouraged myself to battle constantly without feeling too mentally fatigue. It stimulated my serotonin and it got me addicted to play longer. I’m hoping we get another free trial of 2x perk again soon.
The medallion system for this event was a bust. The milestones to earn them was too spread out. I would rather earn tokens consistently on each milestone or every other milestone. It visually will look appealing. The Prize wall was a let down because there wasn’t a vast variety of option to choose from also. The Stacy Keibler prize was nice. After figuring out that you could earn 3 medallions in feud, you’ll need to spend real currency to get another medallion to purchase Stacy. It was a bummer because last time we got a chance to get King Sheamus without spending real currency.
1 -
First I would this event isn't as meaningless than others but still not good enough, the rewards are impossible to achieve too many bugs also.
Loot difficulty is always very hard every you get some coins and tps and noting else like always work hard gain less unless you have 1000$ to spend every week, the only event I remember being slightly worth it was the rocky event nothing else has been worth it everything needs to payed even the offers we're like 20$ for 40 loot coins I would consider spending once every month but I can't cause I don't 100$ to spend every 3days.
Now, let talk about the amount of bugs it awful it cost me the 50 mil faction feud milestone I thought I would get something out of this shitty event but no you had bugs to mess that up too atleast fix those if you can't make good events please.
Tours for the events are worthless when they so less and minimum amount points from them instead you get some coins , a player like me can't even complete those because all of them are strapped how are supposed to earn the points if all is it so tough I have been playing for a good amount of time still might not even any good card other than clubber lang.
Please for once make a good event with equal opportunities for everyone and bot other pay your way through event and fix the bugs and compensate people who have been effected by them.
Thank you for listening to me and consider my request
1 -
Overall, this was a decent event that falls into some of the same traps that the previous feud fell into
Pros:
- The tours. Having tours where readily available characters can be used to retrieve the bonus points/items is always welcomed.
- Warscore competition: While I haven't been one to complain about the jump to 75 million as a final milestone, the move back to 50 million as the max actually allowed me to max it this time around. It does ultimately feel like a better final milestone than 75 million for the majority of the player base.
- The continued use of the "premium" and "normal" prize walls. I said it was a good option in theory two weeks ago, and I stand by that.
Cons:
- Connection issues are back! I got the connection issue way too many times during this feud, including one time where I had just swiped for my last move to win the match (Having already depleted my opponents health), and then proceeded to get a connection error, lost ALL of my health on a 6 silver character, and had to start over. Connection issues simply should not be a thing when I have consistently stable connections on my end.
- Once again, the execution of the prize walls. I'll say it again: 100 shards of a character should not be a reward hidden behind a $20-$40 paywall. All this does is degrades the normal prize wall. 3 medallions and you can't get anything more than TP and coin or 30 shards for your efforts? The theory behind the prize wall is solid. The execution continues to be poor.
0 -
Are you guys trying get players to quit these prizes are incredible awful past 2 feuds given 100 shards for character that most are maybe half way to getting is extremely disrespectful
Some people play hours to get to 50 mil for what extremely bad prizes that doesn't help anyone improve their gameplay
Given shards and tp don't help anyone for most part
The prizes need to be improved drastically given ultimate plates moments gears that are rare regular plates maybe even like 10 of the monthly medallion but something needs to change these prizes are completely wack and not worth anyone spending hours to max it
The lanes were very restricted on characters to use in feud I noticed most couldn't fill a lane you need do better with less lane restrictions especially with female feuds
Get your heads out of the sky bring them back to earth and do complete overhaul for feud prizes
I did enjoy prizes few months ago where you got a ton of hof tokens that allowed to atleased upgrade hof characters
Current prizes doesn't upgrade really anyone so your stick stand still
0 -
I wish the rewards were better for the amount of time you have to invest to max the event. I was happy with the max being 50 million again. I also don't really care for the 2 prizewalls with the only way to get tokens for the one is to pull the poster. I would love to see a way to get those tokens in the store. I was really hoping to finally pull a weekend chase for my birthday but no such luck. Lol. Overall, a decent event.
0 -
The contest was good, it gave plenty of chances to get the chase superstar card and shards, and bringing the max for feud back down to 50 million was a good move. Better options from the prize wall would have been helpful. One medallion for 10 shards of a character seemed like a high cost. The tour was disabled and the bonus rewards per node were mostly attainable for even F2Ps which was great.
0 -
Contest was fun, the feud was a little rough due to not having 6 star females.
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Overall I give this weekend's event a B-. The female superstar choice was good,seeing that the "Powerhouse" has been relevant on Wwe television as of late. The execution Of the past weekend's events were ok but my biggest gripe is the Solo Milestone awards completely 86ing Solo MLC points. My personal opinion is that when it comes to Faction Feud and the ladder rewards there is alot to be desired. .i know that a few members in my faction really despise Female Feuds,so why not make it worth everyones while by throwing in a chunk of Solo MLC points!
An idea i was brainstorming about for weekend events would be to implement a special Prize Wall for those that Max all Milestones.. just a rough cut idea that I had that with some tweaking could motivate players for Feud events! Also, another idea i had was always making the months MLC chatacter/ chase characters as an added bonus superstar for Feuds, again,just a thought.
My negative feedback deals with game mechanics...it seems the past few days every Trickster ive faced has its Dodge move percentage turned up- there was one opponent during this past Feud that dodged my moves 4 times in a row. For something that should fire off at 10% this seemed a bit annoying. Im not saying its not impossible, but it seems a bit suspect.
All that being said the Powerhouse event goes down as a win, we all appreciate dropping the max to 50 million,as the 75 million was a bit uninspiring due to the last Milestone.
0 -
Event needs a refresh. Feud becoming same old same old - edit the number of CSS requirements matches , let us choose our defense stance coin at 50 million, increase shards available in final milestone , add bonus for speed in matches - might encourage faction mates to play faster or edit their lineups , add more gears into the milestones
0 -
The one thing that separates this event from others and makes it better is a prizewall. Prizewall for this event was amazing, it is always nice to see 5s poster obtainable for free in prizewall, because it helps much, especially free to play accounts.
It was also nice to see that the free 5s poster from prizewall was the event superstar in tours, so everyone could get all bonus points and resources.
All in all, good feud event, good rewards and especially good prizewall.
0 -
Feud needs some kind of shake up. I think setting lobbies would be a change. We would be able to coordinate better within faction and pair up with each other easier, instead of getting a random partner. The rewards were fine for now until 6ss becomes more prevalent.
0 -
The contest had some improvements this time around that I really enjoyed. Reduced warscore was great especially for a women's feud which is already slow paced. It was still a bit harder to obtain points as the feud lineup had some tough restrictions. I wasn't able to get a lineup bonus.
Raquel seems like an okay character but laughable compared to the men's roster I wish the men's and women's rosters felt more similar in terms of power and speed.
Prizewall could use some more shards of rare characters (new and old) as well as a ton more and affordable resources. If I spend all weekend feuding then I want to feel like I made a decent advancement on my roster through coins tp & TOKENS! We are in desperate need of tokens that are higher in rarity. Taking multiple people to 6s is becoming difficult with the lack of tokens available and at the same time it seems like every Faction contest requires us to level up 6s characters.
This specific Faction contest was a bit easier with the ability to talent up and get points rather than just 6s levels. This was a great improvement!
My last suggestion is that we reduce the matches needed for special characters while feuding. Instead of 5 matches it should only be 1-2. Doing 5 for each takes up way to much feud time and I cannot use the top half of my roster that I enjoy playing with.
Despite all of these small changes that I would love to see it was still a fun and engaging contest!
0 -
The prizewall is the single best addition you folks have made to this game. Walking away from a contest with either a new poster or increasingly useful shards is incredible. The selection of CSS in the shard bags was also extremely strong.
The tours are usually the most solid aspect of every contest. No absurd requirements and no premium posters needed with the exception of Raquel's tour. All good on this front.
As for the feud itself, things weren't so smooth. I had a couple of freezes, but thankfully not during an actual match. The CSS/promoter bug was fairly aggravating. Hope that gets addressed and won't happen in the future. The final milestone being reverted back to 50 million was also a welcomed addition. On some weekends, 75 was just too much. 50 is much more universally manageable.
0 -
I thought the tours were really good this weekend, the CSS requirements didn’t seem restrictive at all. The milestones were good, I like the shard bags as a reward, it helps get me closer to some posters that I don’t have.
The feud was good, I had some technical issues. Getting kicked back to the main faction screen every 3 battles is annoying. However, the free 2x speed perk made it less so. I don’t know if that was intentional or not, but I hope it keeps happening. The managers pass isn’t worth it just for that perk. I loved having the max warscore milestone being back to 50mil. My only complaint was the CSS requirements for the feud, I was able to hit 6mil, but only getting 5000 points for using powerhouses was never going to get me to another level.
Overall, a good weekend event.
0 -
Faction event:
Tours: Tours were doable and rewards are not really great.
Feud: I had a red ring issue after I click on Start Battle had to restart few times.
Feud Prize wall is not great, it sucks only 3 medallions were free for which we dont get good resource or shards, like we need 5 medallions for 100 rhea shards.
Faction event: Faction event not great, Its hard to keep up with resources when we have to do talent up every week. Talent up faction events have to be designed properly. Tired of leveling up bad cards who cannot keep up with current meta
0 -
This feud was pretty good. Not as many internet connection errors. The css were very generous as most were common. The prizes on milestones were nice for shards for characters we need.
I would love to to see more shards out of the bags as well as a prize wall with more shards of past superstars like MeM Rock, Striker HBk, Scott Stiener, zombie rock.
Maybe as a suggestion put up a vote for what's shards players want on next month's prizewall for feud and SD. It would get a lot of traffic on the web page.
0 -
I'm happy to see a dedicated female feud for a totally new character.
Tour: Good mixed of css for a lot of people to try to get everything available there.
Solo event: Only 2 points I would like to see more than what seems to be current rewards for tiers. One is solo mlc points. Without it, I feel less rewarded just in general. Another one is Medals (Takedown 2 and Fury 2) availability in bonus tiers. Hopefully you could provide a bit more (all slots per tier instead of 2 and 2). Also Armor 2 and Vitality 2 I would love to see them in game.
Superstar sub event seems normal for f2p players.
Faction event: I love to see the normal scoring points for era and class back in play. That give a lot more options to all players whether they have great roster or just barely started playing the game.
Warscore event: Personally for me it didn't matter whether max score is 50 or 75m but I can see a lot of players will be happy to see 50m max. That will keep them try to max it without feeling like it's a job or chore. I would like to see some change for ultimate plate bag though. With current meta of 6ss, gem damage trainers and coaches and 40% boost for kickout, the defensive ult plates you are giving out are almost useless most of the time in feuds. I would like them to change or added with some of the rare plates that are not available in plate picker shop( submission plates like all heart, special gem plates like z plate, foley plate, uso cap etc, and may be just may be once in a blue moon... drip plate!)
Trial for 2x speed was a very nice pleasant surprise for me. I was asking in my faction last week how much it is actually faster then normal and I can test it out and see it for myself this feud. Much appreciated.
1 -
so long I see the best female character she is insane I wish I can have her..
even I wish we need more superstar like her♥️
0 -
Really liked how the warscore competition was lowered from 75mil to 50mil. Overall the event was pretty good, didn't have any issues and as a f2p, felt pretty rewarded.
0 -
I had a ton of fun, I've never really been competitive but decided to try my best this feud as my women feud roster is pretty solid. I've never scored more than 15m, I scored 50m this past weekend. Got the Shayna and she is fantastic! Faction feud is definitely my favourite mode now.
0
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