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The Madness of Mami Contest

2

Comments

  • it kinda hard whent you dont have the right superstars you need

  • VBCGN
    VBCGN Member

    It gave us some good memories

    Also only money spenders always get the top places in leaderboards and the poor people can't get big stars easily.

    So please give a chance to get the loot coins for everyone by playing game.

    And we want new stars like Solo sikoa , Logan Paul , Hit raw , LA knight , Soniya devile , Raquel Rodriguez , Dexter lumis , Pat McAfee and Especially PAUL HEYMAN.

    Thank you.

  • Overall pretty decent weekend event, some highs and lows:


    Highs:

    • The Warscore contest change was great compared to last months, getting TP there is one of the best decision you guys made in this contest
    • Superstar contest: A decent change with the increase of the "tiebreaker" method.. the only thing im still having doubts is that we're getting too niche in requirements for getting those points.. Using the same number you used this weekend (12K points for using an acrobat), my suggestion would be switch the point method to: 5k for using any female superstar and 6k extra for using the required class you mentioned, there you dont feel like you MUST PLAY ONLY ACROBATS)

    Lows:


    • Tour requirements: ROUGH requirements in most of the parts
    • Idk if i should count it as a low, but there are certain times that the AI just get the perfect cascade when they shouldnt get it, and its getting more and more common
  • I feel the restrictions on hell mode with Rhea was a little unfair. Requiring css i understand but not being able to attempt tour isn't good for f2p. Overall event suggestions would be milestones after 40 mil for the people who want to grind. 60/80/100 mil milestones with maybe a combination of star frags, strap parts, random ultimate straps 1 for each gender, and maybe a 1 star poster of a random previous week mlc weekend character. TP and coin rewards are welcomed that's a big plus. Faction rewards were lackluster but top leaderboard shards are a plus.

  • okay the tours was almost okay but why next and finn balor onnly. 
    please make the tours open and the points to the front. 
    then give a bonus for the cashstars in hell . 
    you can only tear something if you spend money please give the free to play games a chance
    


  • Intiobot
    Intiobot Member

    Requirements are WAY too high.

    There seems to be a serious disconnect between what Scopely wants and what the players at large can do. 6* reqs are steep, but okay. But specific 6* classes is beyond weird. Despite what they may think, the requirements are pretty high to 6* a nonnative character.

    It just makes it a chore to play, and the rewards are worse than the last feud.

    I did like that there were a lot of tours though. The character choices are very suspect given that they are either really good (and thus almost impossible to get) or trash that requires a significant investment. I get the need to invest, but maybe look into tweaking or temporarily characters ahead of some of these tours to make them easier to play.

    Oh, and it's nice to offer 5* upgrades for some superstars, but 5sb is barely a dent to high some of the requirements you've placed. At this point you are either going in 5ss or 5sg or not even getting there. I'm at a point where I don't even bother checking whatever limited time store you have going on - I am not even going to be able to even see a token.

  • okay the tours was almost okay but why next and finn balor onnly.
     please make the tours open and the points to the front. 
    then give a bonus for the cashstars in hell . 
    you can only tear something if you spend money please give the free to play games a chance
    


  • Been playing this a long time, but my players are no where near the level some of the folks in this group have. That being said, these 'Normal' level computer opponents have moves that give out entirely too much damage for the level they are at. There would be no way for myself to configure a player the way these opponents are with such a low stamina, yet with moves that do so much damage. I've competed with wrestlers that were 6-7k stronger than the cpu opponent lose. Bailey comes to mind. This is normal level mind you, second match, and her first two moves are charged completely, which once both are used, charges up her finisher, which charges up her other two moves. By the time I had one turn she had 6 in a row, locked up almost the entire board and had taken two thirds of Paige's stamina, while only having 68k herself. LBC Snoop is another, Jimmy Uso is another. All with moves that cause way too much damage for ther level. That's the end of my constructive criticism. Appreciate someone reading.

  • I enjoyed it but wish feud was a little longer

  • Emma2005
    Emma2005 Member

    For sometime I've been playing this game. It has been challenging, sometimes it takes mist if my time trying to get a high tier player. But I've noticed that there are frustrations in the game too. For example:

    1) Talking about the MLC, I don't know why the points are higher to claim the free character. My friends free character is Lex Luger and the points are okay but mine is Miz and the points are way too much. I can't even max the MLC.

    2) Some characters you but as bonus seem impossible to get. Take for instance, the Rhea Ripley tour. You need a six star Ripley to get the bonus or the Dominik tour you can't use any Dominik, just the required one.

    3) This is the most annoying part of the game which is the crashing aspect and the network problem. I'll take my time beating a 6 star opponent then along the line the game crashes.

    4) Also, please as the game is evolving with 6star and more toons meaning there should provision of more coins, tp and tokens needed for enhancing or evolving with contests that pops up. So please try adding more rewards to help us move.

    Please Scopely look into this. I just love the game is all about tactics, but this few points above brings about another mindset towards the game. Thank you for your cooperation.

  • JasonJa
    JasonJa Member ✭✭✭
    1. Realizing your game was not giving the proper rewards/points that are used within the contest to reach milestones, Scopley decides near the end of the event to send free points which I didn't claim within the 1 HOUR WINDOW - so those points were useless and i might have missed out on rewards.
    2. Fued Top 100 - Faction rewards. You need to seriously adjust the rewards, especially the coins. The straps are useless and most of us probably end up selling. So maybe through in ultimate belts, let's be honest, with how random everything is - it's unlikely we will get the Male/Female, Class, then ERA that we want anyway.
    3. IN all women fued - the warscore was so low and hard to get and it made the 40M contest top milestone near impossible for most.
  • The feud was good and having big TP rewards was a nice touch. On the downside, tours were difficult to beat with the bonus characters. Ronda against Zelina when she has an escape plate? Impossible. And requiring event chase characters for the tours, which most people don’t have any chance of getting, is tough.

  • Like most of your contest, it felt limited. If you’re not paying I can’t understand why I would have to pay to max out the event. I would like to be able just to play and grind it out if I wanted to max out an event. Also, regular faction fued need to be a full 24 hours because it’s a real disservice to have it be 20 hours start at night and then ended early, I think it would be better to have the faction feud be a full 24 hours and not 20 especially if you’re going to start it at 8 PM at night and some places didn’t even get to it until midnight. Look you guys make a great game. It’s just frustrating feeling like we get punished for playing it .

  • Painbringer1
    Painbringer1 Member ✭✭

    I liked the feud. It had some bonus characters that helped. The only thing that kept me from doing better was my roster isn't good enough to grind further.

    I really like the change to the war score rewards. The final reward was definitely worth fighting for.

  • Chivo869
    Chivo869 Member

    My experience and thoughts on the events. As always I never pull the new characters from loot pulls which gets really discouraging. I was hoping to pull MAMI since I was unlucky with priest and Finn. Wish I could have done at least ONE of the judgement day exclusive tour because I wanted to obtain the medallions to purchase plates from the paywall. Sucks that after all three weeks with each member I have yet to obtain one medallion and no other way to obtain it..I would hope you keep this concept for future use to make it more obtainable or allow us to obtain them in other forms

    FEUD: This was the very first all female feud i have seen outside of the flash feuds. I really appreciated it. I feel like the females never get any love for feuds so giving them a full feud was awesome. Please do these more often and regular, it’s nice for a change. Allows up to really focus on the females

    LIMITED TOUR: There was a lot going on in tours. I liked that as it meant more tours more resources for us. I really like that many of the tours were male/female so it helped with the bonus characters. This was a big help as I didn’t always have both but had at least one of the two. I would like to see more of this in the future. Again goes with giving the female superstars more love in the game

  • RaZor Ramon
    RaZor Ramon Member ✭✭✭

    The Mami feud event was mostly well done.

    I liked it that it was a ladies feud and was able to use several different ladies including my new characters I received during the event, Queen Zelina and Striker Baszler. Promoters and Perks were key to get the warscore event completed and also got the superstar event done for the first time ever. I also loved that the bonus points were increased and it was Acrobat that was needed. This caused a double dip since about 4 or 5 ladies from the superstar event were Acrobats.

    The shard packs were a great deal, and if those were available for future events for characters that were close to obtaining, I’d be more inclined to spend. Got Zelina this way and Striker Shayna once I pulled 300 shards in the loot.

    The bad was mainly the tour. It’s not the last tour that had the bags of shards for the new Rhea, it was just the first tour where a 6s any Rhea was needed for hell mode. I was not planning to level my zRhea to 6s, as I felt pressured to level her high to have a chance at her in the solo and to get her shards. I thought it could be done without the 6s requirement.

    Also, having any Balor in his tour absolutely was horrible! This should just be a CSS Bonus than requiring any Balor for that tour. If you are going to keep doing this, maybe get one Balor character reworked like you’ve done for Rocky Maivia or Acro RVD to give the common player a better shot of getting through the tour where a specific any character is needed.

    Overall, it was a good event, an event that was done well for a long time sans the tour issues. I’d be having much more fun if events like this was around each weekend.

  • Zandal
    Zandal Member ✭✭✭

    I regards to the Mami feud event it was decent overall:

    Pros: The CSS for the actual feud were reasonable and I like the increase in points for the css

    I'm a fan of having more tours in the event as a way to get points and rewards

    Cons: with the event being during a actual WWE Live event I feel the rewards need to be worth the time put into it if I have to commit to one or the other.

    Tour Css in some case seemed very restricted especially considering some didn't fit the weekend them

    TU for the event seemed odd that it required ss that were not the same class of the Ss the event was about

    Solutions:

    For future rewards perhaps add more strap and medals bags in the 40 mil warscore

    And add more prizwall currency to the faction rewards as they always tend to be underwhelming

    Also for tours only lock event prizewall currency behind css and not solo or ss shards

    And for the prizewall possible and more lower prices items for the ftp

  • I wanted to share some constructive feedback with you regarding the game tours. Firstly, I'm really enjoying playing the game, but I have noticed that it has become difficult to win in hell modes due to the high level of the boss and the need to upgrade players to at least 5-star silver to take out a 6-star boss. I understand that the game needs to be challenging, but it can be frustrating and may discourage some players from continuing to play. It would be great if you could consider adjusting the difficulty level to make it more manageable for players.

    Secondly, I've noticed that winning the tours requires the use of a lot of props and resources, and there is a demand for contest superstars for each mode. This can be quite demanding and requires a lot of effort to win the tours. I suggest that you could consider implementing a more rewarding incentive system to motivate players to fight for the prize. This could make the game more enjoyable for players.

    Lastly, I suggest that you could improve the six-star rewards to make it more worthwhile for players to upgrade their players to at least 5-star silver to take out the boss. This would give players a greater sense of accomplishment and make the game more enjoyable.

    Dear Game Creators,

    I wanted to provide some feedback on the recent faction feud event in the game. While I enjoyed participating in the event, I found that it was slow and difficult for many users due to the event being a female-only feud. As a result, users with weaker female rosters may have found it challenging to reach the last milestone.

    However, I did appreciate the rewards that were offered during the event. I suggest that you could consider providing the same rewards for men's faction feud as well, which would be a great incentive for players to participate and put in the effort to achieve the milestones.

    Overall, I believe that the faction feud mode has the potential to be an exciting and engaging feature of the game, but it may require some tweaking to make it more enjoyable for all players. I hope that you will take the feedback of players into account when developing future updates and events.

    Thank you for creating such a fun and engaging game, and I look forward to seeing the improvements that you will make to the faction feud mode.

    Overall, I want to reiterate that I'm really enjoying playing the game, and I hope that my feedback will be helpful to you in making the necessary improvements to the game. Thank you for creating such an engaging and exciting game, and I look forward to playing it in the future.

  • Good tour but lacked some cards to play it fully

  • Stevensl1975
    Stevensl1975 Member
    edited February 2023

    It was a fun contest. I have no problem with having to spend to max events. I do what I can, spend where I want to and collect what I earn.

  • It’s fine although I would adjust rewards to get the superstars such that there is a higher probability that they can be used in the events

  • pepo38
    pepo38 Member

    Ok fue un evento bueno pero los tours estaban un poco difícil creo deberían estar más al pendiente de cuales luchadores son los que casi nadie sube y poner tours que sean de esa dificultad

  • Nice milestone rewards on feud contest

    Limited tour had CSS either too rare or outdated to work on.

    Love to see more shards for CSS from previous events in milestone rewards.

    Please never choose Carmella as bonus character for feuds. As slow as female feud is, requiring Carmella makes a lot of people use trickster Carmella. It makes female feud not enjoyable as it takes too long.

  • pepo38
    pepo38 Member

    Fue buen evento pero los tours muy difíciles ya que son luchadores que tenemos bajos

  • It's annoying when a feud always has to be played with certain characters, and you don't get to decide which characters you use! And second less restrictions for tours.

  • IRLGearoid
    IRLGearoid Member ✭✭✭✭

    What I liked:

    • Increasing the points from 5k to 12k for contest superstar wins made grinding the contest a lot more reasonable. I also like that the final milestone allows us to earn bonus milestones in the main solo contest.
    • The 100 shards offers for $30 were very good compared to most regular offers. The only thing I didn’t understand is why the offers weren’t available on the final day of the event. I’ve heard from multiple people that they would have bought offers if they had still been available.

    What I disliked:

    • Faction contests need a refresh in my option. The rewards aren’t exciting at all. The final milestone having 50 shards seems like an afterthought. I also personally can’t remember ever getting something meaningful from the RNG bags so I’d love to see this change for prizewall currency where we can make choices. I’d also prefer to see the leaderboard prizes distributed as additional milestones instead. Factions can then decide how hard they want to push these contests.
    • Tour requirements were overly restrictive. Previous contests often gave us a choice of using a rare card or a weak common card. This event had a lot of rare card requirements without an alternative as well a crazy 6 star requirement. I generally like challenging tours, but if the requirements and difficulty are going to be cranked up, then surely the rewards need to be too? 40 shards when so many players are 500-1000 shards short of a recruit isn’t going to be enticing.
  • PezDiddy
    PezDiddy Member ✭✭

    I enjoyed the variety but it was very restrictive in the requirements. Then adding a "chance" at a character if everyone spends enough is becoming way too common.


    I hope to listen to this constructive, and some not so constructive, criticism form the community