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đź’” COAST TO COAST FACTION BOSS
Comments
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BB is a lot of fun! Only issue I have is that in order to post higher scores you have to rely on a handful of faction members to carry the other 95 to the finish line. I feel bad and gratitude for the people in my faction that continually have to have such large backpacks. I genuinely enjoy doing the blitz and it’s disappointing when you don’t even have one of the required superstars! Thanks for the opportunity to provide feedback.
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Hi friends,
This weekend was a tough one for many reasons:
- tech problems
- lobby issues
- boss breakers intentionally being deactivated for no reason
- 30 matches
We have had issues with FB before, but this was a new level of bad. Please stop trying to increase/enhance until you fix.
For the next faction boss event:
- make it as hard as you want
- keep it basic (faction focus, not 30 matches of insanity)
- Let us use the boss breakers as designed
- work on stability, not make things worse
We all like a challenge, but this one was tough to overcome because someone couldn’t plan an event.
I know you can do better.
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As someone who has designed events in another mobile game (Shankstars), I am convinced that the Game Designers for this game do not play test the actual events to see if it feels fun. I get the impression that a lot of the content is phoned in to fill time and activity. Just looking at the 30 CSS requirement for Boss Battle alone was a dead giveaway. A game should be fun and respectful of players' time. A good way to respect someone's time is to actually make fun content for grinding events, or make very engaging content for short events.
Nothing in the game is fun anymore on a consistent basis. The last well thought out tour that was legitimately fun was the "Hall of Fame Class Clash" tour. Other than that every other weekly event SD, Blitz, Feud & Faction Boss has mainly garnered engagement based on user habit, faction loyalty and people who felt they've invested too much money and time to leave.
Sunk cost fallacy can only last so long before players finally churn for good.
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Boss battle should not have 30 levels! Make it 20 and make it reasonably difficult so we can have a chance to reach the last Milestone.
The bonus characters bonus was a great idea but it divides those who spend non stop to the average players.
I get you encourage spending but at least give an equal amount of chance to those who spend 20$. It feels like it's the same players who get the featured characters and it's infuriating.
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need a way to see css contest superstars more clear, when choose from roster list, also 30 CS is way to painful! no fac maxed, mby we could max if you guys gave us more ways to farm boss skills lv's up.
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Wow you really want that free ShawN Michaels card don't you? There other ways of doing it other than being a little Scopley kiss ass. The event was bad dude.
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I really enjoy FB but this event had some bugs and it was pretty hard from a grind standpoint. I understand it’s easier to max with paid cards but I usually enjoy that you can grind and get some extra milestones. this event was much harder to grind.
i did enjoy that this time there were some normal cards that could be used to help max.
please send me HOF HBK
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I won't regurgitate what several others have already posted in this thread. I do hope that all of the feedback shared in this space is reviewed and actually acted upon.
The Faction Boss Battle is a game mode I do actually enjoy playing when I'm not dealing with multiple performance issues which has now soured my overall gaming experience.
The tours were good. I admit there's definitely room for improvement. The rewards were okay.
Milestone rewards still need revamping. Players need resources in order to level up superstars in their rosters. 100 any color TP is not nearly enough in today's meta if trying to upgrade from 5SG to 6*. 500k+ coins isn't going to cut it in today's meta to be able to level up 5SG superstars. Especially when you factor in the the daily coin/evolve and TP contests throughout the MLC.
Prize wall rewards are only tangible if you've already spent boatloads of money either on the portal or from spinning the various paid loot offers.
The Boss Battle itself left a lot to be desired to say the least. 30 difficulty levels with 1 bonus CSS required for each level. Boss battles are more often than not a grind at the best of times with boss difficulty level 14 being the ceiling in most cases (at least for the faction I'm in).
Absolutely missed the mark on this one. Then, factor in the multiple performance issues from freezing, being randomly kicked from a boss battle right in the middle of a match, ghost lobbies, glitches within the match where players couldn't use their signature moves and were only able to swipe gems (in some cases not even being able to swipe gems at all).
The global community event on the portal was possibly the only real saving grace of this whole event. I sincerely hope the next boss battle event in the new MLC will finally address and fix the numerous technical issues with the boss battle game mode.
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Unlike a lot of other people, I liked that the faction boss occurred during the Royal Rumble. I was able to easily multitask playing the game and watching the show, up UNTIL level 20.
I think the Faction Boss can be such a unique and fun experience, if only y’all would stop making it impossible to partake in once you hit a certain level. There’s a huge difference between making something challenging making it downright unplayable. It’s a shame that so many players are starting to hate this mode, because it has so much potential.
I think it’s very telling that not one faction maxed the event this time around. I did like the tours and thought those were set up pretty well. Disliked the amount of character shards that were available, though.
One last thing, as someone who doesn’t have access to portal purchasing (and still cannot get a response from someone at Scopely to help, but that’s neither here nor there), I totally hate the aspect of tying the portal purchases to in-game events. But that’s probably just me.
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This was a mediocre contest in my opinion. Had much connection difficulties and in the end we had 7 ghost factions fighting the boss.
When creating a new boss battle, it takes some time to change from the given level to a lower number. The idea with the extra points on each level is good.
The tour was okay, but the extra points should be easier to get as the required superstars are often impossible to gain for non spending players.
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Im not going to make a review of this Event...
- However: Fun with a shield with no colours required.
My reason for posting, is to plead to have the FACTION (Not individual) Boss Scores visible for 12 hours after the event is over.
Just.... dont remove the "Arena" tab for 12-24 hours after the Boss Fights end please!
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The faction boss was overtuned, and overall the event was just way too time consuming. Faction boss as a whole is getting worse and worse each time it comes around. It honestly feels like the people making these events don't actually play the game
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Once upon a time Wwe champions was TRULY A CHAMPION of most of the games around,i have been playing more then 4 years now,in the name of quantity ,scopely is ruining quality of this game ,needs many improvements
Hoping for scopely to listen to everyone above
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I will put this as plain and as simple as I can...
STOP WORRYING ABOUT SCREWING OVER WOKEN AND BOOTY!!!
By you all trying to screw over these top factions, you completely make it impossible for any other faction below them.
They are the top factions for a reason. They have the resources, they have the plates, the straps, the CSS, the characters needed to get ahead in this game. NO MATTER WHAT YOU THROW AT THEM
The fact hat my faction ended up 4th in the boss battle with NO ONE getting over lv 23 in one category (20 in the others) out of a possible high of 30 shows how bad this event really was.
Be better. Beta test your events. Just wake up
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Faction boss was an enjoyable mode which didn't need all weekend to complete and finish in a reasonable position in leaderboards.
This past weekend was slightly enjoyable with the added variety of different superstars at different levels, but this got to a point in which it become unachievable.
The mode is now unenjoyable with limited rare stars only ones able to compete at higher levels. Need to be more superstars able to compete at the higher levels not just 1 or 2.
Rewards for individuals need to cover a wider range of people like top 2000, not just top 10 get best rewards.
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This event was super lack luster.. The chase card for who difficult that boss battle was i think was very lack luster. The card is sub par at best it would of been amazing the grind through the boss battle for a nice over powered HOF new card for showboats. Boss battle was nice pace of trying to get to level 30 and then figure out how to bring others along with you to get them wins. Biggest downfall is the boss breakers there is a huge huge huge lack of currency and ways to obtain them without spending hundreds. Maybe add a blitz for normal blitz tickets to grind for boss currency. Because there are tons of boss breakers on characters you cant make because you've spent them on others. I doubt this would ever happen super stretch but maybe make boss breakers transferable? Sorta how coaches/trainers/belts/plates. The overall css event was awesome until everyone got 5million free points. I think its awesome making certain chase and spend characters required makes it worth the spend. but it just stinks when you hand out tons of points for people who dont have them. I know everyone got them but still it just sucks for people who spent $$$ on the cards. Improvement wise more boss breaker currency the daily faction shop just has a very small amount for the amount of faction coins required.
i know i never win the card but thats my feed back. 1 last thing. please please please! add x2 for boss battle on speed.
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I like the concept of the faction boss, where your faction works together etc. but there are so many glitches it makes the entire mode painful. This feedback reflects the frustration I feel with this game mode every time.
Sometimes you join a lobby but aren’t connected to the game leaving your team short a player and sometimes locking you out from joining another as a penalty for leaving early.
Every round you lose 5 seconds of your players time with the delayed change over animation before you can swipe or use a move. And many times the game freezes or drops connection during your turn, sometimes leading to an entire turn being wasted. With some move animations taking up to 10 seconds it restricts what you can actually do during your turn.
When using a move sometimes the move and damage doesn’t happen and after a 10 second screen freeze the move is depleted of all move points forcing you to start from scratch.
The recent bosses including this one have also been incredibly restricted in who is actually effective. This means factions are replying on a handful of people to carry the entire faction through levels one by one. This was exaggerated during this boss as there were so many bonus characters on top of just trying to get the 4 categories to the highest level you can.
All of this creates an extremely difficult game mode made virtually impossible by glitches, errors and significant restrictions on who is effective.
I don’t enjoy this game mode at all and spend a lot of time frustrated with it.
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This is the second time I have written this as the first one didn’t post. Which is extremely frustrating much like my experience with faction bosses.
While I like the concept of this mode it is almost unplayable and very painful due to all the glitches and errors. Over all I really dislike this mode.
Sometimes you join a lobby and get kicked when connecting to the boss. Leaving your team mates short a player and often giving you a time penalty before you can join or create another lobby.
Each turn you lose 5 seconds of your turn due to the transition animation so you can’t swipe or use moves. On top of this some moves take up to 10 seconds of animation to complete which costs so much time. This is made significantly worse by the game freezing or losing connection during your turn for a significant period. The connection loss and freezing issues are frequent so with a game that completely relies on speed the constant waiting for the game to do something or reconnect is beyond frustrating.
I also experienced using a move but the game freezing before the move completed. When it reconnected the move didn’t do any damage but all the move points had been used making me start again.
Lastly the recent bosses have all been incredibly restrictive in who is actually effective. This means a small number in your faction are carrying the entire faction through levels to get any points. This was compounded during this boss with so many bonus characters on top of trying to get the 4 character types to the highest level you could.
All round this boss was incredibly frustrating for very little if any reward.
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The addition of bonus points for using certain superstars in boss battle was a nice touch. On the downside, most of the characters are not owned by the majority of players so basically only the whales could max out those points. Also, this boss was not very fun to play due to the toughness of the boss and the multiple abilities he had. There are very few superstars who could do big damage in this boss battle, and I’m sure most of us didn’t own the best ones. Basically if your faction didn’t have many players having 6* superstars with high level exhaust or hell freezes over boss breakers along with some hard hitting Warriors, it was impossible to get past level 20 or so. Not to mention points for increasing talent so close to the start of the next month’s MLC when a lot of us have saved up for the kickoff talent up contest.
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I saw some good ideas here. The bonus characters starting at lower levels was great. It got a lot of people involved. It made it fun. Thats good. From about level 22 up it became too difficult. You'd need it to last a little longer and be a little easier. Just a little. You also need to offer about 50 percent more breaker coins for 50 percent less than they are now. You rarely do blitzes so maybe offer boss breaker perks
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Let's talk about this contest:
There were a couple things I liked as a casual or as I am referenced as f2p player. I loved that the flash market was very reasonable as far as pricing. 600 rubies made me feel like I hit the jackpot on a bunch of different resources needed to take my roster to the next level. The superstars and gear was amazingly priced. If I were a player who looked to buy I would have absolutely wanted to spend on rubies to get some of the amazing deals. That should continue going forward in every market including the MLC market.
I personally liked the Royal Rumble style boss event. I like that there were plenty of options of superstars that seemingly everyone had through the 1st few levels. I was pretty stoked to finally use my NWO Big Show for something seemingly meaningful.
The tours are a great breather in between boss battles. They are pretty spread out. This weekend's tour including the 2nd challenge match was a great way to add additional points to the contest.
Thank you for the contest points and shards over the weekend. It is great to know you were listening to the complaints. It also gave me hope even as a f2p player of getting a career high.
The Royal Rumble community contest was pretty fun. It provided a chance for everyone to work together to achieve.
Now that is pretty much what I found positive. With positives there are some improvements that need to be made.
One improvement that frustrated me was being kicked from multiple matches due to server issues. Now the irony is I play daily from the comfort of my Wi-Fi and I am always inside of my hub all the way to 4000 feet from my router. I have never been kicked out before and it happened multiple times thus causing my teammates and I frustration.
Another improvement is that I would have loved maybe a superstar that everyone has on the Friday or Sunday tour. The superstars requested were ones that you would have had to spend to complete the characters. If the goal is involvement, the goal was missed as these tours required almost top of the line characters that may or may not be obtainable.
Compared to the Mr. Perfect contest that seemed completely obtainable for absolutely free this one seemed to require payment to advance to the final chapter. I would love to see more characters that are completely obtainable for the free and casual players and for the spenders give them additional shards/resources if they choose to spend.
The boss at times seemed laggish. What i mean is there are plenty of moments that I would wait for a turn to pop up and then the next thing I see is player turn ended. That would be confusing at time and also did not allow myself or my teammates to gameplan successfully.
For the Royal Rumble community contest, the only thing that I would have improved was to have the contest for the MENs AND WOMENS Rumbles. This would have given the community 2 chances with the numbers that were won from the community event or purchased via the store.
The chests should be achieveable for casual players who may not receive them otherwise. It is like you get chests for certain milestones or completing hell mode which for a few casual players is difficult to complete in itself.
Last improvement is to open the communication lines a little more. Submitting a ticket is great but if there is no reply or acknowledgment from a rep within the timeframe provided via the automated chat server then it gets a bit challenging especially if everyone wants their rewards the same time that others have theirs. One instance of this is not getting anything physically out of my chest that I earned. I feel like it was in a milestone I should be able to know what I earned for the reward. I have no idea who the shards were for as I know I did not unlock a new star.
The overall contest was different and a change in pace from the typical grind but it could have been better. Thank you for reviewing the feedback I look forward to the next time where you want feedback on the contest provided.
Thank you for Listening!
Marcus
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ok here is my feedback for this boss battle,
good:
In general I think is much better than the last one (beefcake), due to battle move back to weekend where players have more time to play it.Â
Require superstar (which is warrior's crossbreak gem this time) which is a chase character few months ago, so more players got him to play with this battle.
I don't mind hof michael have freeze move since we can use breaker to break it, the good thing about boss battle is we communicate more in our faction, at the end of the day we think of a way to pass lvl 26 , if we have more time we can even pass lvl 27.
Solo contest is alright, require between common and rare bonus characters.
Less red ring this time.
bad:
After spending all these time for battles (which I have around 10 bonus character, which mean I have to play more matches to get points) but the reward just very very average, lucky I'm not busy during the pass weeekend otherwise I'm not go to spend time on it.
Wrong timing, royal rumble almost start it at the same time , not many players in my faction play in the first 5/6 hours, should just move this one on friday, or even make it 2 days battle.
Is a bit trouble I have to go back and forth and check which bonus superstar need to pass on which level , should have some notice in boss battle area and tell you which superstars have bonus and which level required.
This boss battle look a bit hard as I can see no top faction can max it , is the first time I saw that.
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Sehr guter star hätte ihn sehr gerne
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boss Battle seemed more unstable than normal, very glitchy and full of bugs, I think after playing the game at 2* speed then playing boss battle it is so painfully slow, that said I do enjoy boss battle as makes faction work together which is what a faction should be about,
limited time tour was ok again no real issues as was good to have characters that majority had.
every single event now weather you say it or not is a spend to max event, as to hit the requirements is so hard you need to have spent a lot of money to get there ie boss breakers levelled up, special chase character ect it’s beginning to be put me off spending anything as what’s the point unless you have unlimited resources or a lot of luck I’m not making any event
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How are we supposed to play these events when you only cater to those who dump money on this game when alot of us can't afford to spend money because of real world issues!!!! Truth be told we all love this game but it is rather frustrating that us poor folk miss out because we can not afford to purchase from your store. Just asking for some understanding and a little help. Thanks in advance
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Level 30 in Boss Battle.
Most difficult boss battle in WWE champion game history . So different and difficult boss battel forever.
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Nothing new regarding BB, but the ratio between 30 bonus superstars and the time we’ve had was not optimal. Either do less superstars or give us more time.
it is a nice gimmick to comply with the Royal Rumble, but next time please consider the aforementioned aspects.
I also find it struggling, that we only get 120 shards of the superstar in the boss shop by actually refreshing the shop twice which costs 2.8K IGC.
Unfortunately I don’t have much because iOS users have the disadvantage compared to android users not being able to get decent offers from tap joy as example. Maybe this can be taken into consideration as well for the next BB to come.
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First everything but the the Faction Boss. The loot I cant comment on because I wasn't really using it during the Event. The tours were great in my opinion. They were very easy and helped me get almost half the amount of HoF Shawn Shards. My main complaint about the Coast to Coast Event was the Faction Boss. The Faction Boss was difficult to do for my Faction past level 10, not impossible just tough. I really liked the concept of the Faction Boss and mixing it with The Royal Rumble. My main criticism with the Faction Boss was the timing of it, I hate Events that run through PPVs and the fact it was only 28hrs didn't help.
In all it was a great event but I hope for longer times of these so I'm not panicking to do as much as possible before a PPV is on that I really want to watch. I do have a criticism of the gear loot, I would love if all the gears were pullable in that some how instead of all of the recent ones being mostly pay to win. I am very interested in what ideas you guys come up with in the future that links this game with WWE PPV Events.
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I like faction boss but this one way way too much. It was impossible to do everything wile the Royal rumble was on tv for the 6+ hours. Go back to the old format of faction boss
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