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The Eternal Dragon Flash Feuds
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Comments
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Such a good game…
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-scheduled time For the beginning of contest it si penalizing For european player
-it should be good to find opponent with the same strenght…too often i’ve foibe opponent with superstars that defeated mine with only a move!!!!
-rewards are not so easily to get
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This might be more related to the schedule of the montlong contest, but since it has a direct effect on this weekends flash feuds I choose to bring it up.
I feel that the amount of universal- and feud turnbuckles have been either too low, or the contests giving them out have not been scheduled properly to give enough before this weekends flash feuds.
For example I have only unlocked and upgraded the feud perks and the tour perks. I have maxed the tour perks, and the defensive feud perks. I still need 510 universal turnbuckles to upgrade the last level of the offensive feud perks and I can only find 280 unclaimed in the solo mlc milestones.
It was great that you sent out the missing feud turnbuckles, but I believe that for most of the community this only solved half the problem. Leaving us with no chance to upgrade the perks without spending (more).
The contests surrounding these flash feuds are as I have come to expect them to be. In my opinion the rewards in milestones of the faction contest and the warscore contest are fine, but the rewards for milestones in the solo contest are a bit underwhelming.
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This event in my opinion in bout a 3.5/10. It would be a good idea to include at least 1 very common bonus point Superstar Poster so everyone can earn some bonus points ive been very active in all the feuds and only had 2 bonus point Superstars and even with that help ive barely touched the milestones from the event. The bonus medals also need adjustments the majority of the items in the store are impossible to get even with all the medals from the event matches. This is in my opinion that it's going to how things were before Rey Mysterio Master of the 619 was given along with the promise for better balance in the game but that balance is no longer present even the daily reward charred chest for zombie Lashley are terribly unbalanced every single one eye of opened has been the absolute minimum of five.
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Feedback for Eternal Dragon Flash Fued Contest
Positives
- New Zombie Ricky looks cool model wise. Played the trial character that seemed fun, although I did play just one moveset and did not explore anything else. As much as I'd like, the released trial had a mid-week SD event which meant my time was placed elsewhere so I could not get to enjoy playing around with Zombie Ricky. Hopefully if I get him in my roster then.
- Flash fueds have gone back to being fun again and not a grindy event especially since the points distribution allows for easier warscore. In my opinion, with more amount of points for scoring even with the time-zone different no one should really complaint considering if you can find a time-slot that works for you and played the whole fued, you can easily get the 40m warscore albeit depending on your roster size, promoters, etc. For me personally I got 35m done on first fued and it was a leisurely fued for the next 3 to max.
- Amount of points given out for Talent Up is great and ties in with Flash Fued so lots of double-dipping of points which is great.
- The Solo Tours were great no restriction with rare characters and the inclusion of Bron Breakker and zDrew is nice to see as they're easily available.
- Prizewall looks great with lots of choices to spend medallions on. I've yet to spent any so I may update my feedback based on what I can or cannot get.
Negatives
- As I noted above, having the trial released and on top of that adding mid-week SD is becoming all too much. Considering the first 3 days are light why not have the event dragged out the whole week so it's not having everything crammed in 2 days among everything else. This just puts people off as you start off the week with nothing much to do and then end the week with just about everything needed. Bear in mind, people work during the week so if you have it stretched for the week atleast we can enjoy the game and the pace rather than a full-on grind.
- Lag and glitch was a minor issue but not too bad and didn't run for a long period. I've come across issues with queuing up only to see the sand-clock still running but when I come out and come back into Faction I see my fued has already started. This was rather annoying.
- As this seems to be recurring now for the 3rd week, I am going to put this feedback in here re. the Apoca-blitz. This sucks big time so please dont bring this back ever again. It's obvious this is being done the first time and rather experimented on us in terms of amount of grind Vs pay2play. The grind should be realistic but it's obviously not and everyone is thrown off by the different in points at the last 2 milestones from 4m to 30m.
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This weekend has been just such an absolute mess that where I’m not even sure where to start.
First, I will say I appreciate the trend of showing what shards you can expect to get in events. It’s nice to give people a realistic expectation of what they get whether they are f2p or a whale or whatever in between.
Out of the gate, the shard distribution did not look good. The point spread did not look good. For me personally, with some moderate spending (whether it’s buying steps or just like a mega, I mean, you’re still spending ~$100) and feud grinding (4 straight top 10s now), I was able to get 3 new cards. It’s been nice! Sure, I wish we’d get back getting the card for placing in warscore, and I’ll continue to reiterate that stance forever, but I also just try and adapt to how events run now.
So after spending close to $200 probably, feuding every little bit of feud, finishing 4th in the game, where does that put me? Still 300k (or 60 pulls) from maxing. I understand to some people they can spend spend spend no problem, and if that’s how they play the game, good for them. But for me to me one of the top actual players of the game, to say you have to spend your whole weekend feuding, plus spend the better part of $400 to get a new card is just such an awful, awful look. More and more these events are so readily apparent that they’re not for light spenders. They’re not for people that actually play the game. It’s for people that just have the most disposable income who wanna show off for all their friends.
You all have already disincentivized enough people from feuding after taking away cards from warscore, and this kind of stuff puts me off it too. Like, how can you expect someone to be excited to play this game for an entire weekend, sacrificing sleep and, y’know, being a human being, to end up hundreds of shards short for a new card? I’m already outside of the top 100 in solo, wouldn’t be surprised if I fall outside top 200. But just seeing what feud and rewards used to be like, and replacing with another glorified spend event just makes me sick. What used to be my favorite game mode is just a shell of its former self.
Outside of that, the functionality of feud was also wonky. Having to constantly refresh menus and restart the game was tiresome. Some lines were really restrictive. At least potentially in the future, the 200k first time win is nice for maybe doing 40 million and calling it because there’s no reason anymore to go beyond that.
Talent requirements were pretty simple. Broad range of classes. Of course at this point doing a lot of zombie TU can get tough because it’s required everywhere but it is what it is.
Tour requirements were also pretty relaxed, which is nice.
Also what the heck happened in general this month with turnbuckles?
Overall, I just hate the direction this mode and game is going in sometimes. This weekend way more than usual. It just feels like now more than ever you don’t even need to play the game anymore to try and get anything new, it’s just about the almighty dollar. I know it’s a business. But man…
And of course, as I finish typing this, I look at the leaderboards and the first for finished 1st in warscore? By like…..a lot? 51st in solo.
This all seems like a joke.
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What can I say the trial Ricky was good I tried all move sets all did great damage and recycled so u can do another turn great trickster.
The flash feud was ok as always, I want to see more strap parts, metal bits, and a strong plate in the 40mill milestone.
The limited time tours for contest superstars were fair some were rare, and others should have most.
Prize wall was good put strap parts, metal bits for lower prize wall coins and maybe for 10k prize wall coins a plate that most don't have.
Overall good contest
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I was going to make a big ranty post as usual, but I finished up the event, looked back and saw that this event wasn't as bad as I thought it was. Key words: as bad.
- Will echo that I like the shard distribution chart returning as usual, but it sure is deceptive (like a lot of things in the game) and honestly I'd really just prefer to have a table detailing the milestones on the blog itself instead of waiting to see how I'll get gut-punched ingame. That being said, ingame rewards were fine enough and zAustin's gear was even in the free milestones - I'd argue zAustin's gear really isn't worth much in the scheme of things and if you got to the last free milestone you probably already had it but I at least appreciate putting unique items like that in obtainable milestones.
- As for other rewards, it's the same story as usual lately - pretty alright econ-wise, too few prize wall tokens and some shard chests that contains mostly useless shard with some sorely needed rarer shards. Seriously, the number of tokens you got out of even a few premium milestones wasn't enough to purchase two sets of shards - is letting people get 100 shards of 2 characters going to break the balance that much, let alone 100 for one character?
- Feud was pretty screwy with the restrictive layouts (zPaige I can accept, zEdge I can maybe see with how many shards offers he had last year, but zTaker?!) which lead to some of the most uneven feud layups I've seen, and the rewards for the war score contest were pretty underwhelming outside of my month allotment of ultimate affiliation straps. If zHHH shards were supposed to be the replacement for a plate or something really nice, I'd at least appreciate over a hundred of them for my time. At least it was quick due to the point gains in each feud, which is by no means a sign to then kneecap the gain so it's slow, miserable, and not worth my time.
- Tours were pretty average, but I find that sticking zSteamboat token bags in the challenge tour and requiring zSteamboat to get them is just pointless - if you have him 50 shards is not going to to do anything for you and it annoys anyone who didn't get him.
- STOP👏MAKING👏LOOTS👏WHERE👏THE👏WEEKEND👏CHARACTER👏IS👏ONLY👏IN👏FEATURED👏
As a bonus, have this screenshot of an actual feud team I got. I know there really isn't anything you guys or anyone can do against such blatant sandbagging, but I just wanted to share.
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Just another ho-hum weekend event.
Nothing to get excited about.
The flash feud format does not work for a global game. Learn this.
Feud pricing continues its bland, meaningless rewards that are nowhere near the effort required to obtain them.
Everything meaningful on the prizewall is paywalled. But I appreciate that there are cheaper items to help us not end up with hundreds of un-spendable tokens. There needs to be a prizewall that we can save up over multiple events.
Nice that the first time win bonus is consistent across each feud.
Feuds were incredibly glitchy. Got stuck in brawls with zero time and with everyone defeated numerous times. Had to click around to different screens because I wasn't placed into brawls that had already started.
Sorry guys...barely a 4/10 from me.
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Positives
- 200k first win bonus
- Tour requirements weren't too bad
- Gear for zAustin was in the sweet spot of achievable without being given away
- More shards of new Shinsuke appreciated, and 6-star HOF tokens of course
- Decent spread of shards for rare characters in the prizewall
Negatives
- Feud performance was poor at the start and finish of matches. Most players I ran with, myself included, had to restart their app or at the very least bounce between the home screen and the feud screen multiple times to get the server to update.
- Stingy with the zHHH shards.
- Restrictive zombie slots made for a very unsatisfying feud experience. Spots wasted on fodder instead of worthwhile feud characters.
- Ultimate straps continue to be a disappointment, no matter how many are available.
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Good things:
- First time win bonus being 200k makes maxing warscore easier.
- Tour restrictions weren't awful. I even leveled up my Bron Breaker and was able to do that tour relatively easy.
- ZAustin gear is nice although his time has long since passed.
Bad things:
- Feud stability got real wonky after the 2nd feud. As others have mentioned having to swap between menus or close the game and reopen it just isn't awesome.
- Warscore rewards very underwhelming this time. Not sure what 75 ZHHH shards will do me, but meh.
- Hey can we stop the cheating and by stop I mean fix the game? Increasing warscore or increasing points needed to hit milestones does NOT deter cheating. Punishing the player base because the devs can't code the game correctly is not a solution.
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My flash feud experience this weekend was a love/hate experience.
The tours were good, it was easy to do and the bonus characters were fair as I had all of them at the levels to beat the tour for the bonus stuff. I’ve noticed the amount of solo points available was down from previous, which made it a lot harder to do the solo event.
About the solo event… it was mainly trash until you get to at least milestone 13. My complaint here is it should not take a bunch of class Talent Up to get to this point. Some of the points missing should go back to the tours. The reason why I thought all the good things happen at League 13? The 1000 tp bags and the amount of prizewall tokens going up. With that, there should be even more prizewall tokens in the solo event overall as the stuff from that wall is expensive.
The prizewall itself was a good selection, but the amount for shards was a little on the expensive side. An idea I have is to expand their faction store discounts to the prizewall for the player. It was disappointing to only get one Nakamura shard set, would have liked to get them both to be a lot closer.
Warscore event was good, it had good things in the milestones, although I would have loved to see either more shards of the featured character which was Nakamura or the full set of 10 6s tokens in the last milestone. If you had to raise it to 60m to reach it, that would have been fine if the carrot was there.
The flash feud itself was buggy, but it was fun. The game was laggy at times, getting into the brawl, you had to soft close or open the game. Got to use SB Gable for the first time in the feud so it was fun to see which superstar he’s strong against and which ones to avoid. I did not even mind the restrictions as this is zombie month and should be part of the line bonus. I was not even able to max my defensive perks due to the lack of universal buckles. It’s either missing or was intentionally omitted.
The zombie Steamboat character was okay to me, a lot of people said he’s top trickster after the rework, but maybe I’ll find out sooner or later when I’m able to recruit him.
Overall I felt like this weekend and the previous one with the weekly events felt like punishment for the two factions who used the blitz loophole to their advantage. Why punish the community by making everything harder and not just going after members of those factions that did it? The major spending of the weekend events to get the featured character has to end too, it is slowly withering my interest in the game.
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Eternal Dragon's Prize Wall -
I'd like to drop some feedback on the event store prize wall during this time. I've been playing for a little over a year and it can still be difficult to get someone 5 star. Anyways, the prize wall for the first time was actually very accommodating for me at least. Usually getting medallions for anything decent is out of range but you guys offered two 5 star cards at a very achievable goal for middle level players like myself. It was awesome! I picked up Owens and Cena with just the right amount of struggle. Do more of this in future prize walls please!
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Weekend event was good. Rewards were a little underwhelming for the 40M war score, but got it anyway.
I am concerned by this MLC if a trend starts here. In most months, I spend $60 (quick boost of free character and weekly backstage) and am able to Max MLC handily.
This month I have spent a bit more (due to zombie month) and am well BEHIND the MLC pace. I know it may seem like making the MLC harder to max and cost more may bring more money, but if this is the new norm, it will push more like me to free to play. The odds on pulls have also been worse than ever.
Hoping this isn’t the trend… or it will be harder and harder to enjoy the game I love and have played daily without missing for over 3 years.
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positives:
1.z.austin gear in obtainable milestone was decent.
2.tour requirements were pretty good. Most people could do them.
3.200k for using a char was also appreciated.
negative:
1.prizewall rewards could have been better.we had 5sg nakamura last time. so could have gotten 5ss or 5sg chars.
2.number of token in milestones could have been increased.
3.obtainable rewards from milestone was not as great as the solo event in faction feud event.
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love this game amazing weekend event
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It was a good contest, wasn’t a fan of the talent up specific classes part of the event and the constant lagging once you joined the Que with your teammate but other then that it was a good contest. Loved the prizewall we need more prizewalls.
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Unhappy with the event overall. For players who can only reach the final milestone by participating in all four feuds, they must play throughout the day and during the night as well. The timing will always be inconvenient for everyone since they’re all at different hours of the day. The feuds themselves were extremely buggy. After every brawl I would have to restart the game to enter another, or else I’d be stuck on the brawl screen. Sometimes after finding a partner, it would still say it was searching for a partner, which led to one person in the brawl and the other stuck on the searching for partner screen until they backed out.
Prizewall was underwhelming too. Shards for characters are not worth the amount of money required to buy them.
Character tokens and coins are always nice, getting more nakamura shards is also nice but I wish there were more. Just wish the feuds worked smoother and that we could obtain shards for previous feud characters easier
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What can I say the trial Ricky was good I tried all move sets all did great damage and recycled so u can do another turn great trickster.
The flash feud was ok as always, I want to see more strap parts, metal bits, and a strong plate in the 40mill milestone.
The limited time tours for contest superstars were fair some were rare, and others should have most.
Prize wall was good put strap parts, metal bits for lower prize wall coins and maybe for 10k prize wall coins a plate that most don't have.
Overall good contest
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The trial event as always is appreciated, helps make decisions in chasing/grinding/spending.
The feud times are a pain for the first and third I find it difficult to fit any battles in.
Issues when trying to get a match slowed me down as i was unable to tell if in a match or not with having to keep going back to home screen. Lost a few minutes each battle because of this.
Points this time made it easier ro score higher without the issues I think I would have maxed the event.
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Such a good game. This event was easy to chase all free milestones. Good job
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Good:
I think the enhanced first time win bonus across all 4 feuds in good rather than the 3 feud ‘bonus.’
Points and prize wall medallions were set to an ok level to get some prizes but… (see below)
perks work well although the level of bonus kick out is increasingly making protect gem specialists irrelevant.
better if…
it would be good if there were ‘lower’ prizes to chase. After spending the majority of prize wall coins I’m left with coins or coins. More small prizes = good
restrictions. I’ve been in the game long enough to know we had a issue with overly restrictive feuds a few years back. There were some very tight restrictions on these feuds which will affect players to varying degrees. Please have at least as many open slots as supes required
ability to change line up. It might just be me, but something has changed. When I have a superstar in my line up, I can put that SS elsewhere. This makes it difficult to strategically swap the line up around mid-feud. I’m not sure why this was done, but it was better the old way. Even better - have a clear line up button for feud.
Thank you!
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The first feud ran normally. After that, the next 3 feuds had errors I haven't seen in a long time.
I had one brawl that it took a little over 10 minutes. I closed & reopened it, and I got the opponents, but there were a little under 10 minutes left.
I would do 3 matches, and then when I recoupled, there was no ok prompt. Other teammates had it where their team couldn't get a match because there team was orange and stuck.
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This was good event only if your willing to spend money its screws over free to play players just like all other events
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There are too many problems with your late events such as the last feud..
The event itself was good, but there ares still more problems constantly occuring when I play boss battles, feud and etc..
If you'll be able to fix that before the event start that will helpful
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Great contest. I did very well.
As for all Flash Fued weekends (not just this one) I find it extremely time consuming. Those weekends become an entire write off to focus on the flash fueds. Perhaps eliminating one of the four fueds would be a good idea. Probably the Friday night one and start on Saturday morning.
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