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The Samoan Bulldozer Contest
Comments
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Event as whole was pretty good plenty of good rewards. Not too many issue game mode wise. Boss was tough but winnable. The blitz was good again plenty of goodies.
Was all going good almost too good.. then came the timer issue where points wouldnt of counted. The fix extend it by 1 hour with no heads up no notice no warning. Not enough time for the people who were sleeping to claim their points later. This screwed me out of leaderboard and as of writing this nothing from support. So a great event ruined. Hopefully this month will be different their is no need for such a short window to claim your points.
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I think Faction Boss might have passed feud as my least favorite weekend event. Feud usually works more often, that's for sure.
- Rewards were a bit better than before, but for an endling MLC event where it seems like rewards had generally been slashed through the month, it sure didn't do anything to buck that trend. Regular rewards is also a stretch considering it requires you and your faction to do very well in faction boss to hit the end of those rewards - and with how faction boss is, this might as well be another faction contest.
- Normal faction contest actually had some nice enough stuff in it, and I'm still liking the use of props as rewards, as niche as the ones on offer can be. Making it so that the blitz was only available for 24 hours means that if your faction didn't damn near clear it on day 1, though, don't even try. Mind-boggling to me how something could still be so limited. The blitz itself was fine and I liked getting pulls as a result (as crap as they largely were) but I can't be trawling this game every day, all day. Give me some damn time to do things.
- Tours were fine aside from the challenge tour, which apparently wanted you to obtain every character from last month to participate in the rewards. When it's harder than ever to get any of the newer characters. Okay.
- Faction boss was the same old slog - laggy as all hell, getting trapped in lobbies, and generally pretty miserable past level 10 or so unless you've got a team of 5 star golds custom made for the mode. Or a full team of PH KOs, from the looks of things. Faction boss still, to me, remains the mode where I have to herd the cats that are my factionmates and the general public for two days in the hopes of getting enough coins to scrape by in the shop for promoters - and that's not even taking into account praying that the boss and its boosts actually impact the people I like to work on. It's ultimately a mode that offers little to nothing to people who aren't in top ~50 factions, and always feels like a wasted weekend to me. But I've probably put it more eloquently in the last half dozen faction boss feedbacks I've left.
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The faction boss event is always the most entertaining of the month, although it hurts that to get the fighter you only have to spend money and not play much, you should think about it
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I appreciate the fact that your error worked in the players favor for once. Boss battles kind of suck unless you are able to sucker 2 of your guild mates with ph ko into your lineup. Otherwise they are pretty impossible.
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The faction boss battle is very nice.
Only thing is after someone dies he/she has to wait for the teammates to finish. In this waiting period the player doesn't have anything to do. This makes the battle a bit boring especially when facing higher boss.
So, please let us atleast use the boss breaker after defeat. That way we can help the team also don't have to sit doing nothing.
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Alright this might be a long one. When it comes to faction boss it’s not a great game mode in my eyes. We certainly don’t need a whole weekend to play it. When you did the mid week one that made sense. Really you need to do 4 matches and it’s over.
the shield coming in every turn is also awful. It’s like you go out of your way to make it not fun anymore.
the one good thing you did was the extra boost on health steal moves. It lets you beat the boss at the high levels.
when it comes to the tour the tour last week was absolutely awful. Saturday and Sunday if you complete them all it didn’t even give you a full milestone. The one thing I did like was being able to tell this wasn’t a contest we where gonna max. So it kept me from spending money. I’m not gonna throw a bunch of money when we barely get points for the pulls so thank you for that. It was nice taking a break from spending.
also the loot pulls ever since the 6S came out have gone from awful to absolutely trash. Your piling on the shards for B and C level cards. We get a guarantee rare when we make 7 pulls but there is nothing rare about these pulls what so ever. I’ve stopped doing pulls cause they are so bad. You guys really need to figure something out with how these pulls work cause nothing but B and C level shards is not the way.
the only good thing I really see when it comes to last weekends event was the character but after talking to a lot of community members not many got the card which makes it even less fun.
hopefully something changes soon. You guys had made changes about 6 months ago and the gsme was on the up and up but since the 6S release it’s gone way down hill.
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I love WWE Championship ......
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good event would be better if there was a chance to grind more points
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