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The Samoan Bulldozer Contest
Leave your Feedback on this thread for a chance to win him at 4sg!
Requirements for the drawing:
⚠ PLAY the contest first before providing Feedback!⚠
You should post CONSTRUCTIVE Feedback only (see below what we mean by that).
Feedback can be positive and negative, but that should always comply with our Community Guidelines.
You have to provide your Feedback latest until 10/4 at noon PST.
How can your Feedback be constructive and more valuable?
It's all about why you had that experience in the game!
Tell us what you liked and what could be improved.
If you have any suggestions or mitigations, let us know!
Try to split your Feedback into several parts if needed.
Example: A contest consists of many elements, such as the overall idea, milestones, rewards, loot, difficulty, timings, Superstars, and so on.
The more info you provide, the more valuable it is for us.
We will randomly pick one lucky winner, who will get the prize for his/her in-game account.
congrats to @Breezybiscuit98 on winning the giveaway!!!
please provide your feedback
Comments
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You guys are awesome..
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Me gusta la idea se poder ganarlo y seguir jugando
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This game is moving more and more towards the players that spend big money to have the required superstars. While this rest of us just get useless stuff.
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Only issue to me is not getting the blitz ticket easy sorry but I’m in 4 ppl faction and I like it that way no drama u guys always only think of the top
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As someone with not the biggest roster out there, I really like the option to turn the special blitz tickets into points, that way I can get something out of it instead of just sitting around doing nothing and I really hope this feature stays for future events.
I'd also like if we could turn regular blitz tickets into the special ones to then exchange for points, just a way to still get some points if you don't have enough superstars to do the blitz.
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This event couldve been helpful to the players who cant afford to spend large amounts of money to chase a decent superstar poster if not for the blitz that came with this event requiring 2 5 star posters and most of said posters being very rare and hard to come by at all. I know several people who had 2 or 3 that wouldve been eligible of it would have atleast let you try to enter with 4 stars and one of the slots went so far as to require 6 stars thats just unbalanced and plain broken it makes me sad seeing things go back to play to play after the promise that it would be better back when everyone had the chance to get Rey master of the 619 at 4 stars for logging in everyday
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The Samoan Bulldozer contest is good. Not to hard that U need ultra high characters.
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I want to like boss battle so much… but continue to run into glitches. Still have a ticket pending from last month’s boss battle.
Biggest quality of life improvement would be to have a lower level grindable reward. We are able to grind most other weekend events, there should be a lower point, but still there point reward for beating lvl 7 or 8 (half of 15) that gives 1/3 to 1/2 points each time… so if you want to grind, you can.
Love Umaga. Would love to have him on my roster.
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Since the blitz appears to be done how fo you then get any firther bulldozer shard looy coins? Stuck on 3950.
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Thanks to my faction I got a handful of shard bags and I have to say they are very nice as well, sure didn't get any of the 4star posters but got those big shards were very helpful regardless and it'd be great to see more of these bags (I recently came back to the game after years so, sorry if those bags have already been a thing before).
I'd have to say though, got bummed out seeing that the shard loot thing can't be obtained with cash like the Cody loot thing I saw at the end of last month, would be nice to be able to use cash to get some of those loot coins even if at a lower rate compared to irl money.
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Finally thanks for adding UMAGA, awesome character to have. Probably best trickster.
Faction boss competition needed to make some changes to make the fun.
First, it should be run for 48 hrs as in every factions, there are players from different time zones. Its a team work so 29 hrs faction boss not giving enough time to have them team work time.
Give power of using all 4 players faction boss breaker to the person who created lobby also. It will make more impact.
Remove animation of moves or speed up them while faction boss.
Its hard to max faction boss competition as not much point given for faction boss coins. Hardly reached half milestone after beating (11,12,13,16 level)
Blitz concept was great.
Tours were perfect.
Faction competition was easy to max with good rewards.
Overall pls make changes in faction boss battle for more fun
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Faction boss weekend event for Umaga was the same as the other faction boss events, just repeat and finish as quick as you can then enjoy the weekend.
The tours were fair and the difficulties and CSS needed were good. I did not have the superstars for the challenge tours to get to milestone 19, but the rewards from the tours were spot on.
The blitz I thought was also great and even though I had to evolve zombie Rock to 5sb, it had good rewards with the shard loot coins with the solo points. I wish there were probably one or two more tickets that could be obtained in the faction or solo event early on.
The solo event, even with the mistake of 1.5m points, the rewards were totally worth it being in the 6 star world and hopefully it increases as we go to 6 star silver and above to keep up with everyone’s progress.
The faction event was okay, but do you really have to make it where we have to use our valuable emerald tokens so close to the new MLC’s TU? A suggestion is to possibly have another faction event where the faction could get extra faction points for the main weekend’s faction event through putting the required superstar each day. It’s not a perfect solution, but it would help anyone who is tight on the next month’s TU.
The faction boss itself has some connection issues that will have to be ironed out like the lag for moves. It just seem like a race to first to get the faction coins needed for the store and to get solo points. Not everyone has open availability each weekend, and would like for the weekend schedule to be switched up. What about instead of faction boss weekend being the end of the month, be like weeks 2 or 3 if it’s a 4 week MLC? I actually like the idea of leaving the flash feud for the last week of the MLC.
Overall, this weekend is all right, take what you can and forget it. Umaga looks amazing and heard he might be the best trickster, but I will not watch the content creator’s new character preview until I actually get the character to avoid total disappointment of not getting that character. All of the content creators are great and appreciate the time they put in creating the content for the community.
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Shocking that I’ve been unable to access the boss shop all week and support are unable to give me a fix time.
managed to fix something that was beneficial to the players within 20 minutes at the contest start though.
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Worst boss event yet.
Still don’t get why the boss mode was reduced from 48 hours to 24. Puts pressure on factions, players and more importantly servers.
you have only 1 hour to collect boss faction rewards before it disappears and you don’t get the solo bonus if you miss it. Why? I missed it cause I’m not North American or ah insomniac which you’re trying to make us.
Going far in boss events now seem to be made for 6s characters needed when majority of players (minus whales) struggle.
rewards if you got them (minus shockingly low solo points) were fine
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Feedback for Samoan Bulldozer Faction Boss
Positives
- New character Umaga was sought after and long been awaited in game so it's great to see this addition and a newly modeled character. The overall appearance is definitely a better look than some of the newer released characters.
- Faction Boss event was good this time as it didn't feel too restricted to using the needed characters to get the doable levels done. Although health-steal boost felt lack luster as there wasn't any character that had a good health steal move so this was quite a useless boost.
- Solo Milestones were ok and standard so no complaints there.
- The Faction Boss event was good as well with good number of resources.
- Solo Tours were not very restrictive so like the fact that it was doable.
- The Blitz was an improvement from last month where it wasn't too restrictive and changing the requirement (if intended) from 4 to 2 as requirement was welcomed so it allowed us to be able to blitz and get free 90 loot pulls.
- A positive outcome for the mishap with Talent levelling and making it fair by awarding it to all was the right-call so good job on that.
Negatives
- Still do not like the change of Faction Boss running from 48 to 24 hours as this makes it quite hard to get our levels done especially for factions who are as strong as the top 5 that generally has well-equipped rosters. The rest of us need time to plan and strategize according to our roster power and size so making it 48 hours makes it easier. Also hate the fact that by making it 24 hours and starting it a day later that means for those who are in timezones ahead loses out on half a day of playing as it's a working day for us and we don't have the time to play then. If it's going to be for 24 hours then atleast have it start on the first day as soon as the event starts.
- Prizewall was quite restrictive and only had rewards if you maxed the event so not for the many of us.
Personally feel like Faction Boss can be an enjoyable event if some changes to the timing is made but would definitely like it to go back to 48 hours so we can enjoy the game play aspect of it. Perhaps changing the scoring would be an option so that way you can still have Faction Boss running longer but allow for top factions to score more as to where they stand rather than just a max of 40000 as I'm sure the change of hours was purely due to top factions maxing in a day hence the change for everyone else to follow-suit which in some way isn't fair for the rest of us.
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This month has been crap too many mistakes and 1 big mistake was messing around with he faction boss finishing time and not allowing players to collect there faction boss coins to go towards there faction boss warscore!! Especially when players spend to try and max and get shafted by stupid adjustments your team has made to the event when the faction boss events before worked fine till some dumb idiot come up with that stupid idea of moving event finishing times whoever it was he sacking!! Why change something when it ain't broken!!
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I've been a fan of faction boss since it came out but the recent updates have made it far less enjoyable. It was fine with 10 levels and 10 being quite difficult. Somehow, you added more levels but I'm now earning fewer boss currency per event.
At the same time, none of the problems with faction boss are improving at all. Connectivity is horrible. Huge amounts of lag (spare me the location of the lobby nonsense, it doesn't make a difference). Move animations take too long. Move effects are lost near the end of turns. Can't easily tell what rewards might come out of a level. Add to that the addition of more boss levels somehow also reduced the coins at any given level. These are the things that need to be worked on.
Event-wise...same old. Not enough bags, not enough shards.
I did like the blitz and shard loot, however not letting us do single pulls means I have a lot left over and nothing to do with them because its less than 10 pulls worth.
Its nice the blitz only required 2 characters because I only had two that could qualify in the first place. This really is a make or break point for the event as a whole. Anyone that couldn't do all 3 blitz runs likely had a less than enjoyable weekend. So while I had a mostly positive experience overall I think the event design was poor. I'm not going to rate by my personal experience but rather by the overall setup. I got lucky and so I had an ok experience. Too many barriers to entry in this event.
So overall a 6/10 from me. Better than most events this year but thats a very low bar.
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Unable to play boss battle on mobile as this will affect my overall enjoyment. The weekend event was quite good, but being inconvenienced by not playing on mobile is a definite detractor.
Debut character: card art and character model, great! Better than deformed cody, kudos. From what i saw from previews he is a top tier trickster.
Solo contest: scoring was very doable but limited. Some high points were allocated in the boss battle, thus inconvenienced by not being able to play with faction mates at peak activity. Often it would be hours before i return from work then sit at my pc for hours more, waiting to play high level boss battle. Super frustrating.
Tours: enjoyed the requirements and would like to see a way for those, like myself, if a tour to grind for points, because im never going to spend a dollar for a mode i cannot play. I liked that the blitz was more open for all to play. If a grind event for those like me that cannot play boss battle have an alternative way of progression.
Boss battle: unplayable on mobile, big detractor to my enjoyment to this contest. Worked fine on the portal. Would like the points to level 15 tripled per win. That way WHEN i can play on my pc on an off peak time of my faction i can grind it on the global lobby.
Faction contest: good, doable requirements. Im glad the emphasis was not on earning bb currency.
Rewards: great trend of increased rewards. However, by not being able to play on mobile hindered my progress.
Loot: third or fourth (lost track) boss battle (and future ones!) ive abstained from spending into the event loot. Im content to continue this until im able to play on mobile.
Unable to play boss battle on mobile and 2 contests required progression via this event. This would've been a 7, but minus 2 points for the events that scored through boss battle for me.
5/10
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Boss Battle - It would be nice to see some variation, a female boss battle is overdue. Also, I'd prefer to see the specific boss battle bonuses apply to a wider selection of characters. When the bonus is obscure like health steal then it just promotes using the same strong characters over and over. What fun is it to roll out an army of KO and mutant Seth every time? Ideally the bonus should be available to make average/good characters better than the heavy hitters that everyone uses. Also, it would help make every category viable instead of having focused/defensive carried by the team.
Blitz - It was nice to only have two required which helped most quality. The shard loot was welcomed and had decent rewards.
Faction Contest - Easy to max without any talent up, thank you for that.
Solo Contest - Boss battle scoring is problematic and heavily skewed towards top factions. I can easily max a feud war score or showdown contest but can't come even close on boss battle. In my opinion all the mlc solo points should be in the lower milestones and put just resources in the "bonus" milestones that only the top factions will be able to achieve. Another option would be to reverse the scoring with higher points in the lower levels. This would allow people in lower factions to still achieve most milestones and those in the top factions to get a couple extra bonus milestones.
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Positiv:
Faction contest was fair, even if you are not in a top 20
Faction blitz was fair as I could participate as the requirements were possible
Negative:
Instability, got kicked out of at least 5 boss fights. Was better last time.
If you hadn't a KO, more than level 10 was almost impossible. We had four good 5SG, but didn't have a chance at level 9
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What I liked:
- Umaga
Great to see this character debut in the game. His character model, card art, and animations look great too. While I didn’t get very close to a recruit at all, I do like the temporary evolve to 6sb for those who were able to get him in the debut event.
- TU Issue
Handled perfectly. Unless a mistake in the players' favor is completely game-breaking or destroys an event, it should be allowed to stand for all players. Thank you for making a great decision here, the additional rewards were appreciated.
- Tours
I feared the worst when I saw the blog for the event and the CSS for the tours. Thankfully the very rare CSS were needed to reach the bonus rewards, but not the regular rewards. This is a huge improvement in fairness and communication.
- Faction Event
I really liked the addition of a significant amount of boss breaker currency that matched with an important style for this particular version of faction boss.
- Blitz
I was able to fill each slot, but I know that many players were delighted to be able to play this blitz with just 2 of the 4 requirements. Very generous.
Dislikes/Suggestions:
- Player Buffs
The trap and health steal bonuses were a bit underwhelming. Although I still have a blast playing Faction Boss, it would be great to see more variation in the characters who dominate each version of faction boss, instead of the same handful each time. Maybe these type of buffs could be scaled way up to allow players more options to take down the boss.
- Faction Boss Schedule
Please go back to the 48-hour format. A lot of players and factions really struggle to coordinate and strategize within the shorter timeframe. I’m not sure why the hours were reduced, but I think 48 hours is overwhelmingly more popular with the community.
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A good event overall
Umaga looks like a great card and thumbs up for the appearance and animation it's nicely done.
Faction boss was ok, I would really like to see the buffs have more of an effect. For example when green gem creation is a buff, someone like riddle would be most valuable but KO still reigns supreme.
Also the boss breaker I missed on my turn a couple of times as it seems to stay at 0.00s for about 5+ seconds sometimes and you don't end up making a move or using the breaker.
That being said to say your are playing with 3 other people from around the world simultaneously it's pretty slick and I had only 1 player lose connection in matches.
Managed to hit milestone 18, I like the option of TU for events for both solo and faction, as allows you to hit your requirements even if you are working most of the day. On that point 24 hours is a small window for those working etc.
Also liked the blitz and the rewards were well worthy, a good event.
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I appreciate that instead of a roll back you let everyone enjoy the mistake that gave everyone 1.5m points. This is how it should be. Your mistakes aren’t our fault. But most times you make it feel that way so thank you for doing the right thing on this one. Also please send me umaga
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It was a decent event. The unexpected and probably unintended bonus from the talent up was great. The best part of the event was the quick problem solving of the error with a positive outcome to the community. The faction boss battle ran smoothly. The tours were great. The faction event was reasonable and made performing in the event matter. I'm happy with how this event turned out.
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Great poster
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Shards used for pulls in multiples of 100 were deemed useless below 1000 due to minimum pull being 10 off... why? If 1 pull is 100 shards, I should be able to make 1 pull.
On the plus side, I liked the idea of the blitz with reasonable requirements and decent rewards
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Pretty well balanced.
Blitz was not ultra restricted
You handled the Level Up mess up correctly.
Prizes, coin and TP are scaling based on where the game is today
Still need ability to sort Straps, been required for 3 years.
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As a F2P player most of these contests are behind paywall to get further in the game. I would make at least more emerald tokens available in a few lower milestones.
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This faction boss was nice (tours, Milestones etc) but if you only have 5ss chars it is impossible to went through lv11
The Boss is killing you in two turns
Please lower the attack points from the Boss so more guys will play a lot more for the contest
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