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The Dominator Showdown Scrimmage

DKMangler
DKMangler Moderator Moderator
edited September 2022 in CONTESTS



Leave your Feedback on this thread for a chance to win him at 4sg!

Requirements for the drawing:


⚠ PLAY the contest first before providing Feedback!⚠

You should post CONSTRUCTIVE Feedback only (see below what we mean by that).

Feedback can be positive and negative, but that should always comply with our Community Guidelines.

You have to provide your Feedback latest until 9/20 at noon PST.

How can your Feedback be constructive and more valuable?

It's all about why you had that experience in the game!

Tell us what you liked and what could be improved.

If you have any suggestions or mitigations, let us know!

Try to split your Feedback into several parts if needed.

Example: A contest consists of many elements, such as the overall idea, milestones, rewards, loot, difficulty, timings, Superstars, and so on.

The more info you provide, the more valuable it is for us.

We will randomly pick one lucky winner, who will get the prize for his/her in-game account.

Congrats to @Mdcanf2 on winning the giveaway!!

please provide your feedback

«1

Comments

  • Está chido 👍

  • This is Awesome for a new Bobby Lashley but I could see doing a better Braun Stroman instead.

  • I thoroughly enjoy playing the game as it is. If I had one idea or thing I would change it would be more opportunities at 6 star athletes or new wrestlers. But I really have a love for this game more than any other I've played on the internet. Keep it up WWE Champions. Sincerely, a huge fan and gamer.

  • Vic_Torious
    Vic_Torious Member ✭✭

    It would be nice to have an event with no issues would be nice. The event has started but we are left with no tours to participate in. And the blog says that we have only 24 hours to complete them. I’m willing to bet that “subject to change” will come in to play. So once again you can’t get things right, and we all pay the price. How hard is it to actually make something that works? Glad to see the stamp rewards back. What about compensation for the shards we were out last month and everything up to this point from those stamps that were removed?

  • Discrete the prizes of both individual and faction events in the various steps a little less the wall with the various objects to be taken with the medallions that for most players are unreachable, or increase the medallions in the individual event prizes or lower the cost to take token plates etc ... You should have added more objects in the muoro that you can take with 2,000 medallions to go down for example common plates and common PA tokens in order to help small players who will not have so many medallions available. There is very little choice! Everything can be improved if you want. Good job and good game to all!!!

  • Cykotic
    Cykotic Member

    Tell us what you liked and what could be improved.

    If you have any suggestions or mitigations, let us know!

    Try to split your Feedback into several parts if needed.

    Example: A contest consists of many elements, such as the

    Contest Feedback:

    Overall idea - Positive is that it is something that most (maybe all) players can participate in at some level by playing the game. Negative that it is the same old contest idea. This has been seen over and over. The nice twist was when there was a grind component that everyone could earn if they played enough. This contest is not that at all.

    Milestone - Positive is that there are some milestones that can be reached by most players for participating. Negative is that the highest milestone cannot be reached without special characters or spending. It should be called an SD Spend contest weekend.

    Rewards - Positive is that there is something available. Negative is that the rewards offered are mostly lackluster. Six star tokens are being valued at the same amount as a plate on a strap which is overpriced. A player cannot earn a plate by playing enough SD and needs special characters or to make purchases to get a plate. Most players at a gold box reward level in the milestones will get 25 shards for a character that needs hundreds. Maybe they can earn one character per year if they only need 400 shards.

    Superstars - Should only be limited by era so many more players can get higher rewards and milestones.

    This contest is really just more of the same that has been produced for some time now. Nothing new or exciting about the contest or rewards.

  • Cool this was helpful

  • I wanted to add to my previous comment something that I noticed after participating in the shodown dominator, that with the introduction of the 6 bronze the level has risen a lot and reaching 1400 of notoriety is really hard since the difference between 6 bronze stars and 5 gold is not the same as between 5 silver and 5 gold but much wider I would evaluate some changes on the combinations because at some point on the 1300 of notoriety unfortunately you meet only 6 stars, I fortunately made it but I think that for many who do not yet have 6 stars it is really hard

  • While the tour dominator I really liked it is much more level and within the reach of all players although I would raise a little the reward points that help in the events ... Come on let's all improve this beautiful game together

  • This content has been removed.
  • Overall, this event felt like other showdown events. Nothing bad, nothing different. New Bobby looks great and I could sure use a usable Striker other than Striker Tonk.

    I think the biggest constructive feedback is that rewards really feel lacking. Getting 5 shards for a 1-2 year old character that I still am missing feels more negative than positive. Either up the shard count massively, or just leave them out.

    Really, for quality of life all around we need to remove anything less than 50 tp bags and anything less than 1 M coin in rewards. While we’re at that, let’s update the weekly Saturday tokens to include usable ones at higher levels.

    Prizewall tokens also felt light this time around… between these, I’ll admit I was less engaged than in the past with these last couple/few weeks’ events.

  • Undertaker42069
    Undertaker42069 Member ✭✭✭

    not sure why you ask for our feedback,when nothing we say or any of our ideas or complaints ever get considered

  • Undertaker42069
    Undertaker42069 Member ✭✭✭

    I did receive 5 shards of Omos in 1 of the milestones,so I thank you for that.At that rate I should be able to recruit him by 2042

  • 1nate7
    1nate7 Member

    Please stop burying solo points in the faction contest. I maxed all possible showdown coins from solo content, including notoriety 1400+ and even regular showdowns. I am stuck at solo milestone 9 unless my faction maxes the contest which is unlikely. It's a huge swing as those 250k solo points in faction contest would get milestone 10, 11, and 12.

    The tours were ok but there should be more faction points available in them. The amount of talent up required to max faction contest is not sustainable unless you are in a top 30 faction.

  • Dr_Jones_813
    Dr_Jones_813 Member
    edited September 2022

    I think as with most things on this game lately.. tours should be more abtainble for people who haven't played as long as well... all the special superstars and such required to participate can be quite frustrating

  • Howie Potter
    Howie Potter Member ✭✭
    edited September 2022

    This is the second weekend event in a row where something explicitly stated within the blog was not the case during the moments when the event itself went live in-game.

    Players were advised within the blog post that the limited time tours were set to launch at Noon PST. Of course, Noon PST rolls around and low and behold there's no tours to be seen. Fast forward several minutes later, players get an in-game message stating that the Dev Team was aware of the delay with the LT tours and that the tours would eventually be deployed at 1:30 PM PST instead.

    No explanation as to what caused the delay to occur in the first place, just a "sorry for the inconvenience" and basically telling players to sit tight until your trusted Dev Team can release the LT tours.

    As far as the LT tours go, once they were finally launched in-game, the tours were quite good and not too difficult to complete even if you didn't have all of the CSS available for the bonus rewards. I must stress that the rewards offered from the LT tours should be compensatory to the current game meta.

    Now we look at the milestone rewards for both the solo and faction contests respectively. Getting 5 shards for "Against All Odds" Kofi Kingston for seemingly every other milestone achievement seems rather laughable at this point because this character is not new and I'm one of many players within the WWE Champions community who have yet to recruit him.

    Once again, very much like the overall issues many players had with the Subdue or Submit weekend event, the rewards from the milestones needs significant improvement.

    You cannot simply introduce 6* meta in-game but offer resource rewards that barely qualifies for 3* upgrades. Especially if you're wanting your player base to incorporate talent up for RAW brand superstars and/or striker class superstars.

    Prize wall currency aside, players need milestone rewards that are worthwhile grinding for. You cannot sell the idea that players can get X amount of shards for free by doing all that is required and then set up that same player base to not being able to accomplish such insurmountable odds with absolute pittance rewards for all their hard work.

    Please consider that with an increase in talent pool for the 6* meta, the players need resources to be able to upgrade their 5SG characters to the next level. Keep in mind that it takes 1,000 TP just to level one color move for one superstar. Giving out denominations of anything less 500 any color TP for milestone rewards is basically telling your player base, why grind for free when you can just spend for what you need, making the gap between F2P and P2P ever wider.

    The new Bobby Lashley is an absolute beast for a striker. I look forward to recruiting him from a future $100+ loot spin or eventually getting his 4SG poster from the League 25 rewards 2 or so years from now.

    The solution is simple. In order to have the player base be more engaged and invested in playing this mobile game, the individual game modes need to be fun and the rewards for participating should put the players in a position to succeed and also feel like grinding for higher milestones is worth it. Make the loot spins meaningful by giving more bang-for-your-buck. Prize wall currency should be somewhat obtainable without having to spend hundreds of dollars for a possible rare strap/plate or top tier superstar.

    There needs to be much higher coin and TP payouts. More shards for A Tier posters and not just 5 shards every 2-3 milestones. Overall this event gets C- grade from me due to the delayed launch of the LT tours and the continuously lackluster rewards from milestones.

  • XanDeR13
    XanDeR13 Member ✭✭✭

    Feedback for The Dominator Showdown Scrimmage

    Positives

    • Great to finally see the Dominator version of Bobby introduced to the game. Not a top-tier character but still decent enough in the current meta.
    • Liked to see the amount of shards attainable alongside the Premium list as well. This gives us an idea as to whether we've managed to get all the Free ones available and how far off we are to recruiting when their shards become available.
    • The solo milestones and rewards were acceptable although one can argue there should be more amount of coins and TPs handed out given the move in the meta to 6star and the amount of resources needed are relatively high. Managed to get to Milestone 12 out of 15 without spending so pleased with that.
    • Amount of shards given out were reasonable too and ended up with 1475 shards so 125 more than what's noted as Free so again pleased with the outcome considering I didn't spend anything for this event.
    • Faction Contest and rewards were scaled well this time and not horrible compared to last week's Fued Faction Contest.
    • The Solo tours and required CSS were balanced well and love the fact that it wasn't heavily restricted. This included the Challenge where the requirement was Modern, Trickster and any Kofi. This is great and gives us all atleast an opportunity to try our hand at the premium side rather than locking it behind a paywalled or super rare character.
    • The SD and match-making for me was fine and had no issues whatsoever.
    • The amount of CSS required for SD was reasonable and not an absurd requirement so was able to get them all done in Day 1.

    Negatives

    • Dominator version of Bobby Lashley was bound to be released sometime, however this character version did appear when Lashley was introduced to WWE so technically this version should be either Ruthless Agression Era or Reality Era. The current and Modern version of Lashley was meant to be the All Mighty version which has already been released. I think the proper fix would be to rename the PH version as "Hurt Business" and make this new one All Mighty and perhaps release the Dominator version from an older era?
    • I'm really starting to resent the SD Scrimmage Prizewall. When this initially started it was fantastic and there was plenty of shard opportunities to earn from but now it's been restricted so heavily with barely enough to buy from.
    • Despise the SD Scrimmage tokens given out in some milestones as a random bag I'd much rather a set number given. In the end after doing pretty well only ended up with 22k Scrimmage tokens where I only had enough to buy Ronda and Jimmy Uso Shards plus 1-time coin with what I have left...
    • You put shards out of Kofi and Brock however with the bags being random including the amount of shards... it's such a disappointment to see only 10 shards of a character... Again with the way the meta is shifting with 6 star introduction surely you can be more generous and start to give out more shards and older A Tier Characters can surely be more accessible without the need of restricting it from us.
    • Do not like the new/rare CSS requirement for SD like Tech Brock, Omos and Trick Vince.

    Just another standard SD event so nothing too exciting. Would like to see a side-event added for SD similar to Warscore competition in Faction Fued, perhaps make something simple by having those who reach over 2000 notoriety get an A Tier card so this gives people the motivation to climb higher and also restricts from lowered defense. Just a thought?

  • polio17
    polio17 Member

    Aburrido................

  • RaZor Ramon
    RaZor Ramon Member ✭✭✭

    The SD event was just a typical SD weekend, where you get SD coins, get what you can then forget it.

    The SD tourney was all right, hit a wall of 6s at one point, but was able to break through with one of my own. I hardly got attacked though so getting defensive wins was next to impossible.

    The tours was great to me. I did have the 5sg Trix Vince though, forgot how good he really is. I was hoping for possibly an extra shard bag in the challenge mode though. I would also like to see a bump in the rewards as the stuff you get does not even equate what you should be getting at 5s. An idea that popped out was to make the rewards you get in the events and tours correlate with the league you are in. So at league 20, you should get rewards that help you get a 6s a little quicker.

    The superstars of the event bag, needs a total makeover. Why again put 5 shards of a superstar in that bag? It should be minimum of 25 to 50 shards. Getting 5 to 10 shards is a total ripoff.

    I really had no problem with the solo or faction events except for one thing. For the faction event, I really dislike most of the points came from the talent up of Raw and Striker superstars. At this point, not many can do this and requires spending valuable resources that people really want to work on. Simple solution is to increase the faction points from the tour to offset the amount of talent up needed.

    Overall, this weekend is just average as always. I need just 75 shards of Lashley that I’ll probably get next month or so. I did get Carmella via shard recruit, but have so many ladies to work on and better than her, she might just stay a fodder. After seeing Goldie’s video on the new plate, I can wait to get that also.

  • The free milestones are actually free on a condition that players must have contest superstars to progress in solo event. Divide milestones into completely free/ grind, free with Contest superstar and paid/loot spin.

  • Reiver8675309
    Reiver8675309 Member ✭✭✭

    The Chase

    • Obviously works pretty well with the plate. High-ish move charges but nothing that really breaks the bank if you don't have other top-tier strikers right now.
    • At 1600 he was more recruit-able than other weekend chases but I still saw plenty of people, myself included, that fell short of him by about 50-100 shards. As long as he enters the scrimmage prize wall rotation next month though, most of those players should be able to pick him up at that time.

    The Plate

    • Functionally out of reach for non-spenders without an excessive number of defensive wins in showdown. More importantly, I don't suspect it will become more available anytime soon as skill plates are too often vaulted away from players, instead of being trotted out as potential prizes.
    • That being said, the plate is a great addition to the game as it can freshen up older characters like Afa, which will be a great win for players should the plate become more widely available.

    Solo Contest

    • A decent amount of shards were available for Lashley as the "bonus" milestones were not as heavily paywalled as most players would think. This is a common tactic that is seen in events lately so I don't think it deserves any praise more than recognition that it's a deceptive practice to try and farm praise.
    • The character requirements didn't require too many showdown matches and were fairly reasonable, with plenty of points for the generic requirements and significantly less for the rarer characters, even if it ends up being a significant chunk in the end.

    Faction Contest

    • Talent up requirements are what they are at this point. Didn't need to do too much thanks to (operational!) free claims in the portal and tours.
    • Rewards were meh (see below).

    Tours

    • Decent requirements, perfectly acceptable rewards, and zombie Lashley being available for the Sunday tour was a pleasant surprise.

    Event-specific Rewards

    • Total Domination Shard Bags were, quite frankly, a Total Bust. We see how you value shards for these characters that you included in the bags, but it doesn't mean we should be doing backflips when we get five shards for Tech Kofi. It doesn't feel rewarding and even the full cards that were getting wrangled out of these bags were often for outdated characters that are only good for coaching abilities. And the drop rate on those, of course, were pitifully low.
    • Dominator Scrimmage Prize Wall medallions. Obviously the main event here as it was seen as the "free" way to get the coveted new plate, but once the math was uncovered as to how "free" it actually was, the bloom came off the rose pretty quickly. Not just that, but even the older plates were priced out of the range of players that were unable to max the solo event. Those players were left with shards (again, low counts of course) for previous scrimmage characters or coins/straps[strap parts] as their possible purchases. The .1 percent rejoices and the 99.9 percent grumbles.

    Overall

    • The scrimmage contests are typically one of the more balanced events in a given MLC with the rotating prize wall and that was mostly the case here, except for rewards that, outside of econ, once again underwhelmed, even if they were a step up from the Shayna contest's absolutely pathetic reward structure.


  • Mdcanf2
    Mdcanf2 Member ✭✭

    First the positives:

    -Solo milestone coins were very nice. The 30m coin milestone was enough to get me to push to that milestone

    -Available shards for Lashley were fair.

    -Showdown was showdown. If it's not broke, don't fix it.


    Negatives:

    -FACTION MILESTONES/ We are in a 6-Star meta, so why are we including bags that have 5 shards of a superstar? That is a slap in the face more than anything. 5 Kofi shards in a bag, thats worse than a key pull. No excuse for that. Just do 20 minimum.

    -In that same vein, the loot offers has some crazy stuff in the common. 5 HOF Sgt Slaughter shards? 10 Demon Kane shards? Thats crappy even for a key pull, in no way should that be an option for PAID loots.

    -PRIZEWALL: It's insane to have such a gap in pirzewall costs. There is NO prizes between the 12k and 75k price points. Add some more shard options maybe? Or just some 1000 TP bags. I didnt need any of the shards, was too short for a plate, so instead just bought the useless straps, none good so sold all of them. Just add some options or enticing prizes between 20-50k. Just feels like a waste.

  • MRM316
    MRM316 Member ✭✭

    Overall the Showdown contest was decent. Not much changed from past contests.

    Good

    + Tours were good, easy to beat & quick

    + Decent selection of CSS superstars for Showdown & tours

    Need Improvement

    - Tour rewards need to be increased to accommodate for 6s

    - Bag odds need to be improved. Bags used to pay out occasionally. Not one person in my faction got Lashley.

    - Prize wall selection seemed limited & expensive

    - Pay to max. All events should be grind-able.

  • New Striker Lashley looks awesome and mighty strong. I wish he was attainable for me along with his plate, but I’ll manage with what I got in my roster.


    Please Please Please allow us more energy for the trivia. That’s all I can ask for at his point.

  • Lashley is cool and all, but more unique superstars would be better.

  • Snax Biscuit
    Snax Biscuit Member ✭✭✭

    Heaps better than feud contest so enjoyment is over average.

    Debut character: card art and in game model, again much better than deformed cody, so kudos. His playstyle is quite good for an A tier. Shard recruit point was decent.

    Solo contest: scoring methods were straightforward, i would like a more open talent up on the solo portion as well as the faction portion.

    Tours: boned by needing a kofi css. But all others were doable. Would like to see more solo points in there.

    Showdown: nice even spread of css. It did get tough to reach the higher noteriety with myself not having a 6 star but that was expected. I would like the refresh button to lower opponents talent the higher cost for refreshes. Its fine if i lose noteriety value but at least i would try to grind higher.

    Faction contest: points were easily available in tours however the talent up portion was restrictive. I'd like it more open like e.g. modern era like the debut card.

    Prizewall: expensive prizewall with no real value for effort. Add tp bags as well as coin.

    Rewards: tp bags of 5 and 10 is super stingy. Coins were nice but tp was poor. Contest bags were throwaway. 5-10 shards also pitiful. Add class bags of 50000 shards.

    Loot: i didnt spend this weekend, usually i would, one weekend no spend the other yes. This would've been my spend weekend, but 40 loot pulls have been super disappointing, its turned me off of spending to be honest.

    Overall: the blog was accurate so thats good. It was better contest than feud. Rewards for effort let me down. The contest bags (ones with random ss) were dissapointing it did not excite me to spend. Rewards to effort for next contest needs to be exciting. In saying that, this was a better contest.

    6/10

  • This was great showdown scrimmage.

    The showdown contest superstars were fair to use in showdown most should have half the requirements.

    The limited time for required superstars was fair and free to play to get rewards was good.

    Only thing I didn't like was there were MLC contest points in bonus solo milestones. MLC point should be in milestones that I can get.

  • Overall I thought that it was a normal showdown. It was good, not amazing or bad just good.

    I did really like that the new character was recruit able at 1600 shards.

    I feel like the rewards could have been improved. The amount of shards that we got in the faction bags that included the different characters could have been increased by a lot. Also the showdown coins for the prize wall could have been increased.

    I still feel like the matchups that are given could have been improved. I feel like rosters that don't have a 6 star or even a maxed 5 star gold character should not see opponents with 6 stars.

  • Erie2
    Erie2 Member

    I wasn't able to play much because real life is more important than game life, regardless of what you'd prefer. But the tours were fare. The event was pretty standard (that is not a complaint).

    My main complaint comes when the players receive 5 shards of a character. You're just taunting your players with that.

  • The showdown was not to different from the last ones. I don't know if this is possible, but maybe you can limit the fights you can do with one superstar, so I don't have to face the same characters again and again.