This section is for DISCUSSIONS ONLY
You can report bugs/issues in the 🛠 Technical Support corner.
THE GIANT MUTATION FEEDBACK + GIVEAWAY
Comments
-
the point system should be re done we should receive pts for every boss battle like in feuds
0 -
The event was fantastic when it worked. I enjoyed it a lot.
However the every time I tried to queue global I received and error saying the match was not available. Dozens of attempts. I missed at least two milestones due to these errors.
1 -
I liked this event, but the solitary matches with OP Andre at 25k health were hard as hell.
However, I did appreciate that the Andre boss battle didn’t have a shield. Those shields are ridiculously unfair.
0 -
It was better than the last 2 but still difficult especially if you are a new player.
The connection issue with people getting disconnected in the middle of a match is frustrating.
Maybe a ping bar so we can see who has a good connection.
Still want if we get to a certain level we could get character at level 1 ,1 star.
0 -
This faction boss battle was nice overall love the fact that you took out the shield it was a grindable event need to get some strategie with teammate and boss breaker that was way better. But once again the nicest reward a way too unreachable by f2p player but overall that was a b+ event
0 -
I really enjoy the boss battle like that you need to use variety of superstars and the thought behind it. Didn't enjoy the losing connection will not get full points cause sometimes that happens. The milestones are great and shouldn't really be touched cause everyone shouldn't be able to get them unless you do the game properly. Like that it's different than other varieties of the game. Should be able to adjust the scouting part though so the paywall character shouldn't need to be that high.
0 -
Buenos días.
Siempre les dejo comentarios y nunca soy de los ganadores no se por que.
Pero seguiré al juego de mis amores.
Este evento de Andre no fue de mi agrado derrotarlo era casi imposible deberían de pensar más en los jugadores que seguiremos con amor esto.
Se los agradezco
Saludos
0 -
I thought that having Solo Tour battle on Normal start against an Andre that was level 25000 was a bit much for those of us that don't have a strong enough roster yet. Why would it say 300-25000 on the opening screen when you are only going to get 25000?
Also, having the time keep going on the boss battle while the character is performing a move (maybe we don't need to see the entire pedigree) and then not allowing you to finish the move (gem selections, gem placement, etc) because the timer runs out is a huge pain.
0 -
What I found lv 9 and above tour action would freeze a error message of server drop out your timer still counting down and a big red ! On your screen
Yet when your timer ran out there was no such issue all of a sudden connection issue done and AI was able to decimate myself and others in group pointless weekend as usual on boss breaker
And why have the boss able to freeze all your moves 2 yes but all 3 come on at least give us moderate spenders a chance and not just cater for your megladon base
0 -
This event is very good. In boss battle we hit a move time will be stop because moves ememenation very big .
Every move ememenation 5 to 10 sec when we hit moves time will be stope
0 -
Trial was good, and enjoyed the moves and animations.
The solo and Boss factions were very hard, although roster is not the strongest but is more than capable.
Boss faction also locked me in yet would not let me play after the first couple of battles. The way it then locked in my players was annoying as I wanted to play other modes. Maybe have these like faction expeditions so your characters are not blocked in other game modes.
0 -
Milestones were on par for other contests. Like that there was solo MLC points
loved that this boss didn’t have a shield.
would like to see the boss store be opened more often or reset sooner.
everything ran smoothly on my end no interruptions in gameplay.
I don’t like the fact that you don’t always get to finish moves on your attack turn. Even though you beat the clock.
0 -
Mucho mejor cada vez gracias por la experoencia
0 -
Event only for certain players the great majority we can not finish it when we can already reach level 10 and do at least 2 fights make a level more those who say q like it is because they can finish them but the great majority is very complicated they should look for the form of a balance ah but I forgot s interestedEvent only for certain players the great majority we can not finish it when we can already reach level 10 and do at least 2 fights make a level more those who say q they like it is because they can finish them but the great majority is very complicated they should look for the form of a balance ah but I forgot they are not interested
0 -
This giant Andrew event fair better. Since, i have 4 sb Andrew showboat star. My game got freeze from the Last event. But fine after restarting. Faction events may get more attention if it happens. Thank you.
0 -
Overall I think the game is heading in a better direction. My main worry is that all the paid for services are heavily weighted to the top and that worries me as a parent. It’s an easy trap to fall into for kids. I would prefer to see the free content at the top in stores. If someone wants to buy, they will still scroll down.
I think the boss events, whilst a good idea, in reality don’t work. The matches are ok when you’re not stuck in endless loops of waiting for connection, or waiting on team mates who may suffer connection issues. Maybe run them in teams of 2 and lower the health of the boss to help stabilise the game? Would also help factions to play more games rather than having to wait for 4 people all the time.
Lastly, I think th game is in a much better place than it was 6-9 months ago, but I fear anyone new who wants to play would be instantly put off by how hard it would be to play, especially those who are free to play.
0 -
Would have had this out earlier, but CloudFlare was presumably tanking the forums.
- Rewards were about average this time around, though I wish more coins were in the free portion. Andre straps were also a nice touch throughout the event.
- Tours were done much better this time around - no points tied to the bonuses for the challenge tour, though I'd say the bonus coins were a bit low - though better something low for doing it than something vital for not doing it. I'm not really super for Andre tours because before Mutant Andre, I'd say that none of the Andres were really worth taking up to 5SS/5SG period (not even MOTU Andre), but Mutant Andre being halfway okay fixes this issues.
- Boss battle was... interesting. No shields meant that it took on a pretty different appearance, and the people in my faction that were using striker Bray at 4SS in a level 8 boss battle lobby were... still useless, but at least they were doing very minimal damage and not literally nothing. Also, the buffs meant that if you weren't careful, you'd get smashed really quick. Not exactly a bad thing compared to the older boss battles where you could just get in a loop for 15 minutes while the boss whittles you down behind a shield. However, I felt that the reliance on boss breakers was still an issue, especially since they still ride the line between 'absolutely vital to staying alive' and 'take 3 turns to buff up one of four people for one turn'. That, and defensive characters hardly contributed anything to this one with one character (Striker Strowman) being the only one I'd imagine would be any good aside from the usual health steal guys.
- As part of the format change, I did like that existing levels were unlocked from the start, seeing as that was mostly a formality in every boss battle - all you had to do is wait a few hours and you could easily get into a level 6-8 boss battle that would be easy enough to clear, and go from there. I do wish it was easier to track what levels you hadn't done with what characters, though, as prior the 'top level' did it easily, but now you have to go into the laggy 'create lobby' option to check.
- Stability was an issue throughout the weekend, as mentioned - I didn't get the worst experiences, but I did have several fights just stall at the beginning, and one instance where I couldn't leave the lobby but couldn't ready up, so I just had to reset the app and see myself stuck in the lobby I was just in. Also, just had the game softlock on me during this week's marquee tour on the second match, meaning I spent time and effort grinding tickets only to get the digital equivalent of someone spitting in my face.
- XanDeR13 mentioned it in his post, but I would love an invite-only sort of lobby, as someone who is in a faction where I may trust 9 or so other people with boss battling with. Moreso than any other mode (even feud, where war score is essentially a solo event inside of a faction-based contest) this mode is one that hinges on everyone in your feud being on top of things, so if you find you're punching above your faction peer it becomes a pretty lackluster event, even with global lobbies in the picture.
0 -
The boss battle was fun. The contest surrounding it was decent. The special tours didn't really seem to tie to the contest when using the css. Would've loved to seen value from winning at any level on the boss battle instead of just 10s. Would also be nice to have css to use in boss battle for extra points to encourage people not to use the same characters over and over.
0 -
Solo part was good but to actually get a match in against the boss was hit and miss. Between the screen glitching and cascading on the boss turn, the timer stealing min of 5 seconds to start your round(which is a lot of damage lost due to it) the loss of WiFi logo popping up and losing time (even though we have full WiFi signal), moves not charging when gems were matched, getting kicked as soon as the match starts... I could go on, as there are many more, but it's becoming more of the "Norm" now to expect that you are guaranteed to be experiencing glitches with the game, even though its a format you have given us several times and asked for feedback here, yet you still have the same issues persisting.
So yeah, typical repeat event with the same issues unresolved, kinda like the feuds and the red loading rings...they are getting old fast...
0 -
Overall decent event.
Starting with trial, it needs better rewards on yrial tours.
Challenge tours- only 200k coins for CSS was seeming like a joke, please do better next time.
Faction boss- removing gem breaking shield was the welcoming idea. Faction boss damage was too High, 1.3 M, 2.8M damage was way to high. Please reduce it in future. Move animations time is the part to look into in faction boss. It took lots of time on 60 seconds turn.
Solo contest- decent one
Mutunt Andre should be recruited by 1200 shards, 2000 was way to much.
Not much shards given when target was 2000 shards.
Overall improve event from last month.
0 -
Está bueno las formas de eventos! Pero son muy caros a la hora de comprar algo en la tienda! Ya q uno juega muchos
0 -
This content has been removed.
-
I thought the character was awesome! I do think it is way too difficult to reasonably achieve them without spending hundreds of pounds, which is unfortunate. They do feel rather unattainable which can be a little off-putting as you question if it is worth investing the time, to ultimately not come close. To achieve coins for the prize wall is also insanely difficult without spending hundreds, so the top rewards are also pretty impossible to get
0 -
A grow:
The connection issues are a bummer.
I wish we could skip move animation or if there was a shorter version for Boss Battle. It eats up so much time.
The iows in the shop are unrealistically obtainable. It will take like five years or so to get just one or two. That is absurd.
A glow:
I like how you have the weekend to check it and do higher matches that cover the lower levels so it don't consume large chunks of time like the feuds and Showdown.
The challenges are fair.
Ign: pipers pit
0 -
After the deadline but wanted to provide feedback (Also won but still waiting on Pyro Princess giveaway so probably shouldn't win this week)
What I Liked
- Challenge Tours didn't expire in 24 hrs
- I'm sure some don't love it but the Helpful message strongly hinting at which boss breakers was nice.
- No shield was greatly appreciated. And gives me hope for how the mode can vary month over month.
- Also liked there wasn't the Easy button that is KO for this one, to add some additional depth to the mode. I would like to see KO effectiveness return and not have red gem damage nuked every boss battle but it shouldn't be an answer every time. Also give me Green Super Duper Sub back for my Brock lol.
What could be improved
- Challenge Match - Bonus for Contest SS was pretty much pointless. Somewhere between last week and this week would be a sweet spot.. General Character with Bonus for a Specified version. I did like that the prize we want was not locked behind a CSS. What prize would be good for the CSS? -something like a High Bonus strap
- Some form of Lobby control if it is a Faction and not Global Lobby. Creator can kick at any time would be a suggestion.
- Move freeze at 10+ was annoying (All 3 Frozen). I do like the mechanic when its 1/2 getting frozen. 3 is no fun as it takes away a big portion of the game. The effectiveness of the Boss Breaker leaves something to be desired. Maybe its better at even higher levels but only unfreezing one move across 4 players is weak.
1 -
Faction Boss battle based on Multiply gem bonus but no trainer to increase multiply gem strength is available in the game . Re-skin Matt Hardy and bring it back to the game
0 -
Not a bad event the tours were fun and easy to get points from the only issue that I ran into is that I signed up for a brawl with my team and when my team went into battle I didn’t and couldn’t do anything at all until that battle was done . Hope we get more legends like this as this Andre will be a great addition to anyones roster overall good event and character hope I win someday
0 -
-
if I do a move that requires a gem selection as the timer runs out, I should get, either, to choose the gems and have then place and get the points, or the move to stay full for next turn. It is completely unfair that we don't get the credit for a move used before the time expires.
0 -
Event would have been fun if I didn’t constantly crash or have network issues for the majority of the event. We won’t have a team work on weekends to help prevent/fix these constant issues but we’ll always have our hand out for your money. Game is becoming less enjoyable and I’m not the only one who thinks this.
0
Categories
- All Categories
- 161 General News & Information
- 158 ANNOUNCEMENTS
- 3 FORUM GUIDELINES
- 8.1K WWE Champions
- 4.4K DISCUSSIONS
- 1.1K STRATEGIES, TIPS & TRICKS
- 2.6K TECHNICAL SUPPORT
- 440 WWE Champions Community
- 367 FACTION SEARCH AND RECRUITMENT