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The Whole Dam Feuds contest feedback + Giveaway

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Comments

  • Last week's feud was my first feud after an year break. I enjoyed playing.

    Even scored good in each feuds.

    I loved the trial version of rvd.

    I wish if i would have him so that my acrobat department will be a killer 🔥🔥.

  • wairror
    wairror Member

    I like this RVD faction feuds event more then other , I see you guys fix some of the stuff like red ring loading (less) and gave lots of RVD solo point and you can gain point for upgrade striker superstars , these gave players more reason to play the feud , and the new RVD a very good striker (maybe top 3 stiker?)

    I just wish there will be more woman fued match(or slot) during the feuds since we more female characters in our roster now and not much use of them

  • Salmansoumya
    Salmansoumya Member

    I have fun using the new Van Dam superstar .using the Split legged Moonsault, Springboard Roundhouse, and the Windmill Kick. It was a moveset that put your opponent away quickly. I'm a big fan

    when it comes to doing a lot of damage in one to 2 moves so I was happy with the character itself. I wasn't very happy with the rewards. I felt like there could've been more in game coins and TP. More resources. He could've been used for rewards in the Showdown Event which he wasn't. That was a big let down 👇.i want more rewards for better devlopment of roster..

  • Snax Biscuit
    Snax Biscuit Member ✭✭✭

    8+/10

    Thank you! This feud is a huge improvement! Apart from some technical stuff on the warscore, and although I missed out on recruiting him, the event as a whole felt worthwhile.

    Having the trial prior was good incentive to try for the character. Any other time I don't really look into what the card does unless I'm lucky to obtain it.

    Solo contest: great additional points seen in the warscore competition. Was able to reach all free milestone. Personally, I would like to see this (scoring, milestone reward) continue moving forward. I've been harping on about adding more ways to score and adding an open talent up as well as points in warscore were a welcomed inclusion.

    Tours: were decently open enough (personally) and was able to achieve all solo points.

    Warscore comp: rewards were marked improvement. Thank you for adding solo contest points. Please continue.

    Faction contest: had increased rewards and milestones. I was not particularly pleased with previous iterations but this one gave more incentive for faction members to participate. More milestones to achieve with solid rewards.

  • LPS1901
    LPS1901 Member

    Really it's a good one and this weekend coins and Tps are good especially RVD moves is crazy really i have tried to recruit him after a long time i have spent my cash but unfortunately I didnt received as a badluck realy awesome

  • daleb119
    daleb119 Member

    This whole contest was great, however I feel the shard draw is not good enough for a non paying player the rates should be more balanced instead of being heavily pay to win.

  • MeBot
    MeBot Member ✭✭✭
    edited May 2022

    In short, feud was good with some small things I do want to bring up.

    • I did like how the trial contest tied itself into the feud contest in more ways than just "Here's who you're playing for this weekend" with the prize wall. Even if I did see a ton of RVD's in showdown, but everyone had one of their own so it's not a huge deal.
    • Rewards, in contrast to the Khali feud, felt a lot better in terms of both shards for RVD and other characters. I actually did want to push for further milestones, and the RVD straps being given out were actually useful because acro RVD doesn't seem to be incredibly rare.
    • Speaking of Acro RVD, he was about what I expected - a pretty dead character being brought back into the fold as a decent enough option, but not a worldchanger or anything. I actually really appreciate the reworks on guys like these, and doubly so when they haven't been available for a while (i.e. SB Rock, Rocky Maivia, Trickster JBL though he was much better and MUCH rarer). Now, if you guys could bring back King Barrett...
    • Feud was actually a bit awkward. I didn't care for a lot of the feud lineups (though granted I only feuded primarily for the first two feuds) either being weird and not lining up with my roster or outright including rare or inconvenient people (I have Wolfpac Lex but I'm sure it was a rude awakening for some people - I know it was when you guys required Molly in the second row). That being said, I was able to hit 40 million in the war score contest by the time the second feud ended, something I was shocked by, and I appreciated getting an actually rare plate as an ending reward. Do not take this as this being too easy, I played my fingers off to get it and had both maxed step perks and leveled promoters to do it even then.
    • The tours weren't too bad in terms of requirements or difficulty, but it was definitely a case of 'If you don't have the ability to clear the tours with contest superstars good luck because this is half your points right here' which I was fine with because I could do them but it does give the event a sort of 'all or nothing' feel.
    • I really loved the prize wall on this one, even if it wasn't giving away walls of fantastic posters or anything. Easy to get the currency, gave out a decent amount of shards for people you actually want, and a last chance to get the Hurricane gear if you didn't get it on the web coin shop. It was a bit disappointing that the poster rewards were just guys who were in the web coin shop, but that just meant I could put more into getting shards. Though I would like one of the usual belt/coin/TP options to use up the last of any prize wall tokens.
  • Rexx Riot
    Rexx Riot Member ✭✭

    I really appreciated the prize wall for this event. I'm not in a top 100 faction, so when feud comes around, I never get a feud chest. It was nice to be able to get 1 (well, 4 in this case). It would be really nice factions that finish outside of the top 100 got the feud chest or something like it. It's always good to get more shards for characters I don't own.

  • Cejaibarr
    Cejaibarr Member

    I am currently giving my best opinion to the best of my knowledge. I recently had a heart attack this month so my memory is a little off. but here is what i do remember from the RVD portion.


    I was upset with the way the feuds and faction boss/showdown panned out. It was mainly due to the fact that every character was a "last minute filler" towards the end.


    granted, having RVD as a character trial, was an excellent ending to it, i wish i would have played this a little more then expected.

  • MIKEYT85
    MIKEYT85 Member ✭✭✭

    Steps Monetization throughout the month. This was a good touch. I personally never buy the steps, but the weekly buys were at decent price points and helped in each weekends contest. I would make those purchases again if you continue that practice.

    Flash Feuds - As a US EST player times were great for my schedule. Can't speak for other regions. Overall Feud Lineups I felt were fairly good and open for the player base. No complaints from me. Maybe during Flash Feuds having one Feud were most/all can hit the 50% bonus on the top line would be fun and increase engagement on that feud. The 2 Feuds I was able to get that top line 50% bonus I played much more than the other 2. Name it something like Extreme Flash feud and have it be the shortest feud of the weekend.

    Feud prizes being the prize wall currency and all the options was a great addition as well.

    Solo Contest - Later "Bonus Milestones" could have been paced better to encourage more spending. After the first one I would have made a smaller purchase or two if it could have hit additional milestones. I would recommend putting the first few bonus milestones at roughly $5, $25, and $50. The first 2 could get me on some weeks to spend more money.

    Warscore Bonuses for Contest Superstars. When these bonuses are less than 100k I personally see no value in using them. This feud accessible superstars were at 30k I would rather steamroll that match and keep moving. Increasing these to 100k for accessible stars, and 350-500k for premium superstars would make it more worth experimenting with your feud roster.

    Tours - Only 2 was fine because rewards scaled. Both tours had pretty accessible CSS requirements which was very pro player. Would love to see this. I will continue to echo I prefer weekends where either by glitch or by design all tours go live on Friday. Your engaged player base is logging in atleast once daily regardless of when these special tours launch giving the freedom and flexibility to complete over the weekend is what I would like to see.

  • Pbostock
    Pbostock Member

    My biggest issue with the flash feuds is the time zones for none US players.

    I'm based in the UK

    Feud 1 started at 2am to 8am on a Friday night / Saturday morning. Really unsociable hours

    Feud 2 3PM to 8PM on a Saturday not bad

    Feud 3 1AM to 5AM on a Saturday night / sunday morning - come on, how are we supposed to play this one?

    Feud 4 1PM to 8PM Sunday afternoon, not bad