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Remove Level 500 Player XP Cap

Remember when you used to be able to farm XP for cash, and XP used to matter? Not when you hit level 500… it maxes out at this point, rendering the joy of farming to be absolutely useless. What’s the purpose of the cap at this point? Why not remove it and allow us to keep going with XP? $200 cash is minor… you could even bump up the rewards for hitting a new XP level at this point. Let’s get some support to get this overhauled… I’ve been maxed for well over a year and I’m sure I’m definitely not the only one with this dilemma.
Comments
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I completely agree. Would be a wonderful way to reward players that have been playing for years (in Bizzo's case, 2000+ days). In my faction alone we have 4 players at the 500 level cap, and a handful of others approaching it, myself included. Not sure why the level cap exists in the first place.
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Realizing there was no level 501 was really jarring. I have been playing for years and grinding like crazy for most of that time. The level 500 cap seems like an arbitrary choice, and it removed a fairly big strategy element from the game for me. Realizing that winning matches that you are far outweighed in talent made for some fun strategy angles to gain more XP faster. Now those strategies don’t matter since the XP screen is just more boilerplate stuff to click through after a match.
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thanks for the suggestion. we will pass it along.
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Moved to suggestions
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Yeah, it's pretty silly that the level-up rewards stop at Level 500. There should be a higher tier of rewards after Level 500, but at the very least please add the regular 200igc for levels 500 and above.
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