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Stunning Steve Austin Debut Contest + Giveaway
Champions, It is time for another Feedback Giveaway Round! This time for the Stunning Steve Austin Debutcontest and you get an extra chance to WIN BRAND-NEW Stunning Steve Austin at 4-Star Gold!
Congratulations to @Orozen15 for winning the Stunning Steve Austin!
Requirements for the drawing:
⚠ PLAY the contest first before providing Feedback!
⚠You should post CONSTRUCTIVE Feedback only (see below what we mean by that).
Feedback can be positive and negative, but that should always comply with our Community Guidelines.
You have to provide your Feedback latest until 11/30 at noon PST. How can your Feedback be constructive and more valuable? It's all about why you had that experience in the game!
Tell us what you liked and what could be improved. If you have any suggestions or mitigations, let us know! Try to split your Feedback into several parts if needed.
Example: A contest consists of many elements, such as the overall idea, milestones, rewards, loot, difficulty, timings, Superstars, and so on. The more info you provide, the more valuable it is for us. We will randomly pick one lucky winner, who will get the prize for his/her in-game account.
Comments
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milestones way to difficult to reach unlike the past 2 feuds..
The community event is awful.. we dont get these often but when we get one the rewards are generally bad.. but for this event the milestones are unreachable and disgraceful .. It's also a huge spend event.
IGN- Mohd Kashif
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This was a bit of a grind.
The negative perks continue to make faction feud the least fun recurring item in game. The bonuses make grinding for rewards next to impossible and the milestones are impossible. I am not sure why there isn't more care put into where limited spend/F2P folks fall on most contests because I imagine most would drop 5-20/bucks on the epherial in game thing if a character or decent reward was at the just in reach level.
The bonus tracker for characters during the feud was broken. Match ups continue to depend on the tier of the faction and participants. Too often folks in my faction get a 2nd tier person w a 5*g and 2 low tier folks v their 1-2 5*s and and 2 others to fill the line.
The shard bonuses are weird and random so scoring doesn't make much sense. Continuing to hope and pray someone pay money for a pull... only to get Nia Jax shards.
IGN - MrNEWZ
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So, for this "Stunning" Steve Austin Tour, I thought it was fine, I mean, Normal, Hard, Hell all seemed to make sense with the difficulty. The feedback I would give is, have the Superstars we have to use for bonuses, or just the availability, such as in the Sunday Tour, someone that would have faced "Stunning" Steve Austin, such as Ric Flair, Vader, APA/NOD Faarooq (Ron Simmons), DDP, etc... just someone in his era, as opposed to The Rock, didn't make that much sense to me.
The overall "Stunning" Steve Austin contest myself & my Faction thought it was good overall. The milestones in the solo Feud weren't that hard to obtain (I only got to 13/14, but others completed), but the rewards could have been maybe a bit more juicer? More coins, more HP, possibly one of the new "pick your gear" loot coin in the final milestone. I did enjoy the "pick your skillplate" loot coin in the 2nd to final milestone.
But going back to the Feud itself, I think it'd be a good idea to have your personal Feud score also coincide with your Solo contest, along with the Faction contest, if there was some way to count for both, I think that would give players a better opportunity to hit more milestones and believe their chances are better to obtain. The Warscore setup, to most of us, was unfair, as the majority of players do NOT have a Hogan, as many as there are in this game, he's still a unicorn to the vast majority. So to have him in the line up, alot of us we're already going to miss that middle lane warscore boost, it would make sense to have someone maybe a bit more common, a WCW, nWo, New Gen era, something to go along with the event, but a Hogan, just didn't seem like a good fit.
Speaking on the timing of the Feud, that seemed normal, I would suggest if there was a way to possibly make it longer? So, for myself in the US, EST the Feud started on Sat at 7pm... Obviously around the world the times are all going to be different, but to give everyone enough time, maybe start the Feud on Friday night, at 7pm EST? (my time) Given less than 24 hours is a lot to accomplish, though again, obtainable, it would be beneficial to those that may work on the weekends, have families, or just don't have the time within that window. If given more time, maybe making more milestones, more rewards, the results overall would be better.
Also, which I do understand having so many players online at the same time playing, the "Red Ring of Wait" does take up a lot of time. I'm not sure if its a server issue or what, but if there was a way to cutdown the wait time, some players get stuck in it, having to exit out & restart, I myself have waited a total of 10mins one time to continue a Feud before the red ring went away, I know you all are doing all you can, but if this could be cleaned up in anyway, it would be greatly received positively.
Just to clarify, these are just my opinions to hopefully help you make this great game, even greater. Hopefully some adjustments can be made to benefit all players, but overall, this was yet again another successful Feud/Contest.
IGN: j4m3zm0n3y
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6/10
Effort to complete: 12+ hour tedious grind
Rewards for effort: poor to fair...(fair is probably too generous)
Unless you spent on resources before this event you could probably max for "free." Personally I gave up half way through the contest because the rewards were not appealing, let alone not worth the grind. I'm not even going to bother to do the final tour as the points offered won't reach the next milestone.
Suggestions: Cut down the grind time. It's egregious to ask for 12+ hour grind. I would like to see more contest centred for the individual rather than the faction. For example I am a casual player in a casual faction, if and when I want to grind I do not want to be reliant on my faction mates to do more. If someone wants to earn points it should be on their own effort. In that sense warscore rewards I would like to see more for the individual, and CSS scoring can be counted for faction points only.
I had little excitement to this weekend's event. Overall reward vs effort was skewed to effort with little rewards.
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Stability - servers were stable and didn't run into any red rings of death or crashing.
Tours - it was nice to see it was an open Steve Austin and open Rock for the tours. All players should have some version of these cards to be able to collect some bonus points. Thanks for leaving the requirement open, this really helps the new people play the tours as well.
Contest - milestones were nice, it was nice to see a fair amount of the new character shards in there. It was nice to see the event was "maxable" with a good resource dump in talent up points. I would say the milestones, rewards and difficulty was reasonably balanced for the F2P and P2P players.
Warscore competition - having one of the most rarest characters as the middle row requirement was kind of rough. I think a lot of players are still missing Hulk Hogan. I understand a rare character needs to go in this slot, but I feel like it should be an "more common" rare card. For leaderboard, I feel they should have a way to make multiple leaderboards... based on total talent roster, league, previous feud rankings, etc... This would get some of the lower tier players engaged in the leaderboard competitions. 10 million war score is also a little for players to get to receive maximum faction points, I feel this should be lowered a bit to be more inclusive.
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IGN: Rohstone
Tours:
Tours were a win. If you have the Contest superstars you win, however you still can use regular superstars to play through the tour. That in my eyes is a win.
Solo Event:
Pretty decent for a Free to Play player but way too much spending to be done to max the event. would rate it a 6 out of 10, mainly for the insane pay to reach final few milestones.
Faction event: Faction event was pretty decent this time around. There are a lot of factions struggling to hit the final milestone. Probably increase the warscore where you can max the event if you can grind. Add more warscore points in the higher warscore levels.
Feud rewards: This is a suggestion that I've been thinking of. More often than not, the feud rewards are an awful return for the time invested. A chance at decent shards from the shard chest does not cut it. How about adding small amounts of rubies too, to the rewards. This can in fact be done for milestones across events.
What does adding rubies do? You not only reward your player base to grind, but also have a larger traffic driven to the champions website. This definitely sounds like a win-win for me. Do think about it.
Overall it has been a decent event, nothing great but nothing bad as well. I enjoy and have fun with what I can do. Thank you.
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Feedback for Stunning Steve Austin Event
Milestones
- The milestones weren't as easy to max. Seems like a lot of Talent Up required to max. All this before a new MLC means I'm going to have to weigh up using all my resources for a near-chance to max an event. Easy pass for me to just do what I can.
- The rewards within milestones seemed mediocre for the early and obviously the better ones are hidden behind a paywall.
- I was hoping similar to last month, the last week's event would have a generous amount of chase character shards. This time, no generosity... sigh!
- Warscore competition to max should have been done until 15 mil. I think that is a good average amount so people didn't need to grind heavy. Would like to suggest you make warscore milestones shorter and increase the top 100 rewards to 200 or 300 and give a better amount of rewards to allow the heavy grinders to reap their benefits there rather than "extending the goal post" from milestones of the warscore event.
Rewards
- As someone who went F2P for this event, the rewards weren't great unless you spent and grinded an absurd amount.
- Felt it was ok for what I could do I suppose
Loot
- No comment on this as I didn't pull for the loot.
- I will add, prior to this we had Brock Friday and the loots there were sort of better and obviously better priced. Hence I rather spend money there.
Difficulty
- Tours were do-able with Austin but I don't have a high enough Rock, so couldn't finish Hell. Would have liked that the other required bonus character was a Booker T as I think he made sense rather than Rock which didn't really fit the event.
- Didn't like the middle line of fued had a Hogan requirement thus making this in accessible as Hogan has always been locked behind a paywall.
Superstars
- New Austin released is absurdly stronger than the last MOTU Austin.
- Would have been nice to add him to my roster but only got half the number of shards.
Overall Event
- Not entirely pleased, felt like the previous fueds from last month was better or atleast had the opportunity to max some parts.
Feedback for Overall MLC Event - NWO's Revenge
- Towards the end of the event, I felt the MLC didn't really hit the mark in terms of the event being called "NWO's Revenge". Other than Stevie Ray, the rest of the characters produced were more WCW related characters, nothing really to do with NWO. I expected a bunch of newer NWO characters introduced... Thought you missed the mark to introduce Lex Luger Wolfpac or other members of NWO, maybe Wolfpac Curt Hennig, Rick Rude or Scott Hall.
- This whole month only had 1 new character - Stevie Ray, everyone else introduced is another version/gimmick superstar: Rey, Eddie, Booker, Stacy, Brock and Austin.
- This MLC chase shards felt very tilted towards heavy spenders as I didn't do anything different from last month but had 3k shards to recruit but this time ended with 500 shards short. Low and behold, if I wanted to 5SB Stacy then I'd need to spend $100 USD.
- You should probably re-work the weekly coins event. It's a ridiculous 100m a week to max. I dont think this was properly balanced considering TP felt like it was fine but coins were just over the board.
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I never thought I would see this version of Austin in the game.
Nice.
Will you do a ring master Austin?
It was pretty pretty pretty pretty good
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Faction feud was bad when there is no opportunity to get a free blank perk slot for the warscore bonus perk and I was not willing to sacrifice one of my max perks for this. If you want us to spend on a perk, at least give us a spot to use it for.
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tenho certeza que todo personagem novo anima mais ou players .
Esse jogo é muito bom e viciante .
Sou da Facção EWEXECUTIONBR pra cima deles .
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very good event could only have been another tour to earn more points
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They should see what can be done by the red circle that did not let play
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Positives:
I LOVE the idea of having Stunning Steve Austin in the game. Being a long time pro wrestling fan, most forgot about this incarnation of Austin. Thank you for recognizing this.
Areas of Improvement:
Warscore Competition:
I’m a fan of this, however it should be enclosed in the Solo event and not the Faction contest. The way this was done didn’t create opportunities for you to actually max the solo event. That can be both discouraging and demoralizing.
Solo Competition:
This event was virtually impossible to max. For many, myself included, this event was necessary to get the shards for the 5SB fuse of this month’s chase character. It was completely unreachable, even after scoring nearly 24M points in feud. This has to be structured better.
Tours:
While Day 1 of the Stunning Steve Tour had opportunities for solo points, Day 2 had VERY few. So again, if solo points can’t be found in tours or in the actual feud, how can anyone then have a chance to max the event.
Thank you for the opportunity to give feedback .
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All in all it was not a bad contest! The prize's we're decent and the gameplay was good. Would have to got him through grab bag's but, not a problem! The character preview of him showed his potential and what kind of asset he would be in the game.
IGN: Parker122499
Faction: Rattlesnakeaustin
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Happy to spend a few hundred a month the amount currently required to compete on a monthly basis is way past that. So sick of these pay to play events I'm sorry if you can't get past milestone idk what it was 12ish without spending and like 25k talent up the event is garbage.
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I've been playing this game since 4.7yrs and after spending such amount of time on a single game I have came through some points:
1. The amount of turnbuckles we get at the starting of the mlc are very less, as they are needed just for a single month what is use of maxing perks at the last moment of mlc? I am very much dissatisfied with the distribution way of the turnbuckles as rewards. Better to finish giving the turnbuckles within the first two weeks of the month itself..
2. 32mil coins needed to max coin & evolution event is too high even if you manage somehow, you'll be unable to max the next events unless if you spend or you've been storing it from 3 months...
3. Turnbuckles in the coin & evolution contest are good only till the first two weeks.. as I've mentioned maxing perks just in the last week will be useless. So turnbuckles can be replaced by some other items too ,like tp bag, tokens bag, gauntlet blitz ticket, small star fragments bag etc..
4. Yes.. the way star fragments are distributed are hilarious, maximum good pulls are 3star for me and if I take them to 5star I need to fill the remaining 3 stars,, but how????? Just 20 star fragments every week for a class? And what we need is 1500.. Where is the legit calculations for this..?
Some more sources must be provided for more star fragments.
5. When the faction rewards reset every week, it's tooo early morning here, how can we collect the last 43k+ faction coins even after contributing towards my faction. The rewards must be available to collect for at least 12 hrs more so that any person from whole around the globe isn't sleeping while the rewards disappears. Even if it remains for more 12 hrs it can be collected...
6. Just be creative, and use good logic so that we can use steel Chairs, Kendo Sticks, Tables etc. It will be more fun and enjoying.
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This was a decent event. The main positive was the fact that it could be maxed without spending although very difficult which is understandable. The two free pulls for the spenders that purchased the backstage pass was a nice surprise. The war score competition was reasonable and not a non stop grind to max. The feud requirements were decent. The faction competition was reasonable but it probably still needs to be more war score focused. The tour requirements were simple and straight forward.
The main negatives that I faced were the glitches in the timing of the rewards. I had issues with the initial portal reward not counting in game, the reset times on the rewards seemed to be off and I feel like all of these errors may have costed me several points in the contest. If there was a way to focus on the actual execution of the events even if that means simplifying them, it would increase the overall enjoyment.
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It's a shame you guys decided not to give all the shards needed to recruit him in milestones/etc. But overall, a way better feud than the regular ones.
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The event was fine nothing to special to cap off the event stone Cold seemed very strong but very unlikely to recruiting him
The milestones were fairly difficult to obtain as the faction feud was oriented towards the faction event which the milestones were also very spread apart
The rewards were nice for each milestone especially since the costs for each coin and tp drastically went up affecting many ftp players
The feud had it's problems with a few first wins not counting and especially the dreaded red circle and bugs that ocurred when you win the game freezes making you force close the game it doesn't lose health but definitely an inconvenience
Overall it was an average event
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Milestones way to difficult to reach unlike the past 2 feuds. I was also hoping for 3 limited tours instead of the 2 that were offered.
I had little excitement to this weekend's event. Overall reward vs effort was skewed to effort with little rewards.
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5/10
Fued rewards must have points for individual contest as well . Instead of points for faction contest, please add more tours instead only 2 tours. To many glitches in fued which includes To much loading and red circles.
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Not a bad event it was a grind but worth it if you wanted the rewards.. even though you got shards out of the bags I would like to see a little more actual posters as I think more people would enjoy the game if some got the newer guys that came out instead of the people who spend big money I know that is how to keep the game going but maybe give the guy out a little more .. overall the event was good kinda like this format
IGN : Skysdad
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So the faction feud was solid. Servers could be better but fun.
warscore contest I wish gave us more solo points
i feel each milestone should have a bag even a bronze one. Gives initiative for people to put more talent up in, or spend more
solo tours were solid. More choices of people to use helps
last I feel opening stunning Steve should give you points and not have to use Steve in the contest also to get points. Just straight “ok you got him here’s points”
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El concurso de debut de Stunning Steve Austin fue muy difícil como todos los eventos que hacen casi imposibles de poder completar a de más que los puntos que daban eran muy pocos y así no llogras ganar mejores premios una basura, están arruinando el juego y debían rían mejor
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The tour was ok in my opinion, maybe if there will be more bonuses or more attractive prizes it will attract more players..
the feud felt really short and a bit of low prizes, like not worth that much of effort cause the the prize wasn't that worth it..
The negative opinion is that you raised the champion and premium prizing, which feels a bit unfair and if you could bring the prices that were the last months will be awesome..
And last it's the store..
It's really hard to get new characters, so maybe try to invest in different ways of new characters, instead of just buying it with real money..
In general, it felt like a really good month, hope you'll continue with that..
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I have really enjoyed playing this tore and all the other tores
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Would rather have to grind for a character than constantly drop money.
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As a whole and as someone who didn't spend this event, the weekend events felt like a pretty forgetful end to the monthly contest. Tours were good, and feud was normal (some major red ring issues for a stretch of my feud time). After finishing up the tours Sunday, there were still tons of milestones that were essentially in pay to unlock territory. Not really enough incentive to think about doing it for this contest.
Felt like people brought in better rewards from the black Friday stuff than the weekend contest.
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