Wendi Richter "Hall of Fame"

Firpo
Firpo Administrator, Community Manager Scopely
edited July 2023 in SUPERSTAR GUIDES
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Entourage Ability

  • Coach (15000): 
  • Take 65% less damage from Yellow Submission Moves.

Tag Team Links

  • Hall of Fame: Any Color Moves start with 4 more Move Points(MP).


Move List (4-Star Gold Values)

  • 11 MP -Powerbomb- FINISHER! Deal 41,303 plus 19,536 Bonus Damage for every Black Gem and PIN the opponent!
  • 7 MP -Forearm Club- Deal 16,688 Damage and Gain 9 Black MP.
  • 7 MP -Arm Drag- Deal 13,142 Damage and Make 4 Random Gem(s) into Black Gem(s).
  • 9 MP -Scoop Slam- Deal 20,501 Damage and Modify a 3x3 Random area into Multiply Gems of Strength 2.
  • 9 MP -Arm Wrench Yank- Deal 17,648 Damage and Choose 6 Gem(s) to Make into Botch Gem(s).
  • 8 MP -Big Boot- Deal 15,436 Damage and Choose 3 Gem(s) to Make into Black Gem(s).

Move List (5-Star Bronze Values)

  • 11 MP -Powerbomb- FINISHER! Deal 73,138 plus 29,536 Bonus Damage for every Black Gem and PIN the opponent!
  • 7 MP -Forearm Club- Deal 29,645 Damage and Gain 9 Black MP.
  • 7 MP -Arm Drag- Deal 22,696 Damage and Make 5 Random Gem(s) into Black Gem(s).
  • 9 MP -Scoop Slam- Deal 36,419 Damage and Modify a 3x3 Random area into Multiply Gems of Strength 3.
  • 9 MP -Arm Wrench Yank- Deal 30,602 Damage and Choose 7 Gem(s) to Make into Botch Gem(s).
  • 8 MP -Big Boot- Deal 26,680 Damage and Choose 4 Gem(s) to Make into Black Gem(s).
  • 8 MP -Leg Drop- Deal 31.127 Damage and Make 4 Multiply Gem(s) into Black Gem(s).


Playstyle


Not all women are flashy, to Wendi Richter "Hall of Fame", efficiency always comes first and it will be that efficiency that carries her to the final triumphant.


Notable Combos

  1. Forearm Club / Powerbomb / Arm Wrench Yank

Trainer 1: George Steele "The Animal"

Trainer 2: Dude Love "Hippest Cat in the Land"


Here Wendi utilizes Black Gems but she does not need to break them. Start with Forearm Club to get MP for the finisher without destroying any Black; remember, extra Black can be put on the board by gem-chance coaches or consumables. Carefully put down Botch gems from Arm Wrench Yank on potential matches then end it with the Powerbomb finisher.


Because the moves themselves do not involve any actual gem match, the potential turn 2 win is real. Especially with high bonus damage for each Black piece from the finisher. However, if the opponent kicks out somehow, recycling will be a problem.



2. Big Boot / Scoop Slam/ Leg Drop

Trainer 1: Akam "Authors of Pain"

Trainer 2: Titus O'Neil "Prime Time Player"


5star moveset, a good old fashioned combination between a Striker & Multiply Gems within a small vicinity. Focus on Big Boot first so we can manually add enough Black Gems to fill the other 2 Black moves. Create a 3x3 area of Multiply Gems using Scoop Slam and turn 4 of them into Black with Leg Drop. Once this is done, you are free to keep dishing out damage off those Black moves every turn unless your opponent has a way to mess up your fully charged moves. 


You may replace Titus O'Neil with Matt Hardy for stronger Multiply gems in the 2nd trainer slot but the synthesis will not be as good.


Before 5star (4star), it is still possible to make this set work. Simply use Arm Drag instead of Leg Drop. You will have more than enough Black Gems to fill out the 3x3 Multiply Gems area wholly. The total damage is huge but again recycling can be a nuisance.



Weak Against

  • Superstars that have lethal gem damage.
  • Superstars that can quickly pull off Submissions.
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