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What's with the coins cap on talent up?

The blog said 40mil. The milestone score is unchanged from league 15+, so why the cap for lower leagues?
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The coins in lower leagues have always been limited like that (15 mio. for league 12).
What really sucks is that the points for developments have been reduced by a lot. I should have easily reached the maximum milestones with my developments - according to the point system from previous months. Instead im struggling to reach milestone 13/15.
It sucks that they keep making it harder to reach certain milestones.
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I would always suggest doing the math before taking on these contests. It can save you a big headache figuring it out after you have started evolving.
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That would make sense if the milestones were lesser. I learned solo contests milestone are lower but I'm still doing 58million just like everyone else, except now i miss out on potential points. Anyway, I guess I'll have to wait for coin/Evo in 3 days.
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That's all well and good. But my query is if we are all doing the same max milestone 58mill then WHY the cap on coins? The way I see the higher leagues get more value. Not only do they evolve enhance but they get value from perks also. I'd like to put it on daily tours too. I guess I'll wait then.
Edit: emphasised why, plus question mark.
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I did the math. I even use excel sheets for that. But i was doing it already long before, using the old numbers from previous months. I take it as a strategic game and i usually plan the kickoff far in advance, ie who do i want to develop, what resources do i need ecc.
in the past you got 15,480,000 points for evolving a guy from 4ss to 4sg. This month it was only sth. like 9.6 million. That kills all long-term strategies. I could accept some minor changes and adjustments. But that‘s really a lot and a real game-changer.
im not even talking about the fact that it also got much harder to reach maximum milestones in the monthly contest which was 200,000 before and for that provided a guaranteed free character, while it‘s 260,000 now. And evo-tokens for the free character are also much harder to get than before (like for Carmella or Smurf Cena).
There are also some good developments in the game (like the free characters in the daily rewards, the 5*-trials), but it takes away the fun a bit if you are planning your kickoff carefully for weeks and then get your plans crossed by new major developments.
Anyway, im fighting for milestone 14 now. Will kill some other plans i originally had, but i need those shards to at least recruit Godfather after all (thanks God i had 300 shards already before).
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