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No restrictions Faction Feud.

I was wondering if it has ever been considered to hold an annual Faction Feud where there weren't any superstar restrictions. In other words, a Feud where everyone loads the brawl team with there maximum lineup and just let everyone go at it. I think this would help towards leveling the playing field and would make for some interesting results. Thoughts?
Comments
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I say quarterly. Or even once a month during flash feuds.
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I think to help everyone out that the feuds need to have 1 open spot all the time for any wrestler this will help any lower roster be able to compete in their factions events.
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or even a "blind draw" tournament with different skill levels based on overall roster strength. Like its x coins to enter your character and the coins are pooled and then scopely throws in additional prizes etc. Kind of like a round robin tournament style. Or divide by character type- Megas being top level all the way down to scrubs. Just a thought.
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This would actually hurt a lot of lower ranked players / rosters
imagine if your rosters best wrestler is 1 or 2 4 star B “standard” characters and everyone else is running 4 Silver and above with rarer options ... whose going to win?
1 or maybe 2 open slots each feud is going to restrict / open it enough to give those rosters at least a chance of beating those with better rosters than an open free-for-all
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@MickyFnD is right on target, while it "may" sound nice on paper that everyone can use their max roster, they would be completely destroyed by those with higher rosters that can max all slots or have all the best characters. You'll have people running 4x top tier 5sb characters of their choice at 16k talent each (64k total) facing teams of 8x average 3sg characters of 8k talent (64k total)
And thats for when you face your own size team, while the game will always put your team total talent versus another team of similar total talent, keep in mind that IF there is no team of similar value after several minutes of searching, it will put you up against anyone, so you could have a team facing opponent twice its size cause that team had no possible targets in it's range.
Having restrictions helps levelling up the playing field, top a certain degree of cause top teams will have top characters in most slots still but they will also mostly face each other too, but on the most "common size teams" it evens out more.
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